dmech v0.4.1 (2020-07-30T18:32:41Z)
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PhysicsWorld.raycast
dmech
world
PhysicsWorld
Undocumented in source. Be warned that the author may not have intended to support it.
class
PhysicsWorld
bool
raycast
(
Vector3f
rayStart
,
Vector3f
rayDir
,
float
maxRayDist
,
out
CastResult
castResult
,
bool
checkAgainstBodies
= true
,
bool
checkAgainstBVH
= true
)
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dmech
world
PhysicsWorld
constructors
this
destructors
~this
functions
addConstraint
addDynamicBody
addSensor
addShapeComponent
addStaticBody
checkCollisionBVH
checkCollisionPair
findDynamicCollisionsBroadphase
findDynamicCollisionsBruteForce
findStaticCollisionsBruteForce
raycast
solveConstraints
update
variables
broadphase
bvhRoot
constraintIterations
constraints
dynamicBodies
gravity
manifolds
maxShapeId
positionCorrectionIterations
proxyTri
proxyTriGeom
proxyTriShape
shapeComponents
staticBodies
warmstart