dmech v0.4.1 (2020-07-30T18:32:41Z)
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RigidBody.raycastable
dmech
rigidbody
RigidBody
Undocumented in source.
class
RigidBody
bool
raycastable
;
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dmech
rigidbody
RigidBody
constructors
this
destructors
~this
functions
addShapeComponent
applyForce
applyForceAtPos
applyImpulse
applyPseudoImpulse
applyTorque
contactEvent
integrateForces
integratePseudoVelocities
integrateVelocities
resetForces
transformation
updateInertia
updateShapeComponents
properties
angularKineticEnergy
linearKineticEnergy
worldCenterOfMass
variables
active
angularAcceleration
angularVelocity
bounce
centerOfMass
collisionDispatchers
damping
dynamic
enableRotation
forceAccumulator
friction
gravity
inertiaTensor
invInertiaTensor
invMass
linearAcceleration
linearVelocity
mass
maxSpeed
numContacts
orientation
position
pseudoAngularVelocity
pseudoLinearVelocity
raycastable
shapes
stopThreshold
stopThresholdPV
torqueAccumulator
useFriction
useGravity
useOwnGravity