1 /*
2 Copyright (c) 2014-2015 Timur Gafarov
3 
4 Boost Software License - Version 1.0 - August 17th, 2003
5 
6 Permission is hereby granted, free of charge, to any person or organization
7 obtaining a copy of the software and accompanying documentation covered by
8 this license (the "Software") to use, reproduce, display, distribute,
9 execute, and transmit the Software, and to prepare derivative works of the
10 Software, and to permit third-parties to whom the Software is furnished to
11 do so, all subject to the following:
12 
13 The copyright notices in the Software and this entire statement, including
14 the above license grant, this restriction and the following disclaimer,
15 must be included in all copies of the Software, in whole or in part, and
16 all derivative works of the Software, unless such copies or derivative
17 works are solely in the form of machine-executable object code generated by
18 a source language processor.
19 
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
23 SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
24 FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
25 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 DEALINGS IN THE SOFTWARE.
27 */
28 
29 module dgl.core.application;
30 
31 import std.stdio;
32 import std.conv;
33 import std.process;
34 import std.string;
35 
36 import dlib.core.memory;
37 import dlib.image.color;
38 
39 import derelict.opengl.gl;
40 import derelict.opengl.glu;
41 import derelict.sdl.sdl;
42 import derelict.freetype.ft;
43 
44 import dgl.core.interfaces;
45 import dgl.core.event;
46 
47 /*
48  * Basic SDL/OpenGL application.
49  * GC-free, but may throw on initialization failure
50  */
51 class Application: EventListener
52 {
53     Color4f clearColor;
54     bool exitOnEscapePress = true;
55 
56     // TODO: configuration manager
57     this(
58         uint width,
59         uint height,
60         string caption = "DGL application",
61         bool unicodeInput = true,
62         bool showCursor = true,
63         bool resizableWindow = true)
64     {
65         if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
66             throw new Exception("Failed to init SDL: " ~ to!string(SDL_GetError()));
67 
68         SDL_EnableUNICODE(unicodeInput);
69 
70         SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
71         SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
72         SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
73         SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
74         SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 32);
75         SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
76 
77         environment["SDL_VIDEO_WINDOW_POS"] = "";
78         environment["SDL_VIDEO_CENTERED"] = "1";
79 
80         auto screen = SDL_SetVideoMode(width, height, 0, SDL_OPENGL | SDL_RESIZABLE); // | SDL_FULLSCREEN
81         if (screen is null)
82             throw new Exception("Failed to set video mode: " ~ to!string(SDL_GetError()));
83 
84         SDL_WM_SetCaption(toStringz(caption), null);
85         SDL_ShowCursor(showCursor);
86 
87         DerelictGL.loadClassicVersions(GLVersion.GL12);
88         DerelictGL.loadBaseExtensions();
89 
90         clearColor = Color4f(0, 0, 0);
91 
92         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
93         glEnable(GL_BLEND);
94         glEnable(GL_NORMALIZE);
95         glShadeModel(GL_SMOOTH);
96         glAlphaFunc(GL_GREATER, 0.0);
97         glEnable(GL_ALPHA_TEST);
98         glEnable(GL_DEPTH_TEST);
99         glDepthFunc(GL_LEQUAL);
100         //glDepthFunc(GL_LESS);
101         glEnable(GL_CULL_FACE);
102 
103         EventManager emngr = New!EventManager(width, height);
104         super(emngr);
105     }
106 
107     void run()
108     {
109         while(eventManager.running)
110         {
111             eventManager.update();
112             processEvents();
113             glViewport(0, 0, eventManager.windowWidth, eventManager.windowHeight);
114             glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
115             glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
116             glLoadIdentity();
117 
118             onUpdate();
119             onRedraw();
120 
121             SDL_GL_SwapBuffers();
122         }
123 
124         SDL_Quit();
125     }
126 
127     // Override me
128     void onUpdate() {}
129 
130     // Override me
131     void onRedraw() {}
132 
133     // Override me
134     override void onKeyDown(int key)
135     {
136         if (key == SDLK_ESCAPE && exitOnEscapePress)
137         {
138             eventManager.running = false;
139             onQuit();
140         }
141     }
142 
143     void exit()
144     {
145         eventManager.running = false;
146         onQuit();
147     }
148 
149     override void onResize(int width, int height)
150     {
151         writefln("Application resized to %s, %s", width, height);
152         SDL_Surface* screen = SDL_SetVideoMode(width,
153                                                height,
154                                                0, SDL_OPENGL | SDL_RESIZABLE);
155         if (screen is null)
156             throw new Exception("failed to set video mode: " ~ to!string(SDL_GetError()));
157     }
158 
159     ~this()
160     {
161         Delete(eventManager);
162     }
163 
164     override void free()
165     {
166         Delete(this);
167     }
168 }
169 
170 // TODO:
171 // Under Linunx, user should be able to select
172 // between system libraries and local ones
173 void loadLibraries()
174 {
175     DerelictGL.load();
176     DerelictGLU.load();
177 
178     version(Windows)
179     {
180         DerelictSDL.load("lib/SDL.dll");
181         DerelictFT.load("lib/freetype.dll");
182     }
183     version(linux)
184     {
185         DerelictSDL.load("./lib/libsdl.so");
186         DerelictFT.load("./lib/libfreetype.so");
187     }
188     version(OSX)
189     {
190         DerelictSDL.load();
191         DerelictFT.load();
192     }
193 }