1 /* 2 3 Boost Software License - Version 1.0 - August 17th, 2003 4 5 Permission is hereby granted, free of charge, to any person or organization 6 obtaining a copy of the software and accompanying documentation covered by 7 this license (the "Software") to use, reproduce, display, distribute, 8 execute, and transmit the Software, and to prepare derivative works of the 9 Software, and to permit third-parties to whom the Software is furnished to 10 do so, all subject to the following: 11 12 The copyright notices in the Software and this entire statement, including 13 the above license grant, this restriction and the following disclaimer, 14 must be included in all copies of the Software, in whole or in part, and 15 all derivative works of the Software, unless such copies or derivative 16 works are solely in the form of machine-executable object code generated by 17 a source language processor. 18 19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT 22 SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE 23 FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, 24 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 DEALINGS IN THE SOFTWARE. 26 27 */ 28 module derelict.opengl.extloader; 29 30 private 31 { 32 import std.algorithm; 33 34 import derelict.opengl.extfuncs; 35 import derelict.opengl.gltypes; 36 import derelict.opengl.glfuncs; 37 import derelict.util.compat; 38 import derelict.util.exception; 39 40 version (darwin) version = CGL; 41 else version (OSX) version = CGL; 42 else version (linux) version = GLX; 43 else version (freebsd) version = GLX; 44 else version (FreeBSD) version = GLX; 45 46 version(Windows) 47 { 48 import derelict.opengl.wgl; 49 import derelict.util.wintypes; 50 } 51 52 version(GLX) 53 { 54 import derelict.opengl.glx; 55 } 56 57 version (CGL) 58 { 59 import derelict.opengl.cgl; 60 import derelict.opengl.gl; 61 } 62 } 63 64 version = DerelictGL_ALL; 65 66 version(DerelictGL_ALL) 67 { 68 version = DerelictGL_ARB; 69 version = DerelictGL_EXT; 70 version = DerelictGL_NV; 71 version = DerelictGL_ATI; 72 version = DerelictGL_AMD; 73 version = DerelictGL_SGI; 74 version = DerelictGL_SGIS; 75 version = DerelictGL_SGIX; 76 version = DerelictGL_HP; 77 version = DerelictGL_PGI; 78 version = DerelictGL_IBM; 79 version = DerelictGL_WIN; 80 version = DerelictGL_INTEL; 81 version = DerelictGL_REND; 82 version = DerelictGL_APPLE; 83 version = DerelictGL_SUNX; 84 version = DerelictGL_SUN; 85 version = DerelictGL_INGR; 86 version = DerelictGL_MESA; 87 version = DerelictGL_3DFX; 88 version = DerelictGL_OML; 89 version = DerelictGL_S3; 90 version = DerelictGL_OES; 91 version = DerelictGL_GREMEDY; 92 version = DerelictGL_MESAX; 93 version = DerelictGL_I3D; 94 version = DerelictGL_3DL; 95 } 96 97 private 98 { 99 string extStr; 100 version(Windows) string winExtStr; 101 GLExtensionState[string] loaded; 102 } 103 104 package 105 { 106 void extLoadAll() 107 { 108 extLoadCommon(); 109 extLoadPlatform(); 110 } 111 112 void extLoadMinimal() 113 { 114 loaded["GL_ARB_multitexture"] = load_GL_ARB_multitexture(); 115 } 116 117 string[] getLoadedExtensionNames() 118 { 119 auto keys = loaded.keys; 120 string[] ret; 121 foreach(key; keys) 122 { 123 if(GLExtensionState.Loaded == loaded[key]) 124 ret ~= key; 125 } 126 ret.sort; 127 return ret; 128 } 129 130 string[] getNotLoadedExtensionNames() 131 { 132 auto keys = loaded.keys; 133 string[] ret; 134 foreach(key; keys) 135 { 136 GLExtensionState state = loaded[key]; 137 if(GLExtensionState.Loaded != state) 138 { 139 if(GLExtensionState.DriverUnsupported == state) 140 ret ~= key ~ " (Unsupported by Driver)"; 141 else 142 ret ~= key ~ " (Failed to Load)"; 143 } 144 } 145 ret.sort; 146 return ret; 147 } 148 149 bool extIsSupported(string extName) 150 { 151 if(extStr is null) extStr = toDString(glGetString(GL_EXTENSIONS)); 152 auto index = extStr.findStr(extName); 153 154 bool verify(string s) 155 { 156 auto idx = index + extName.length; 157 if(idx >= s.length || s[idx] == ' ' || s[idx] == '\0') 158 return true; 159 return false; 160 } 161 162 bool found; 163 if(index != -1) 164 found = verify(extStr); 165 version(Windows) 166 { 167 if(!found && winExtStr !is null) 168 { 169 index = winExtStr.findStr(extName); 170 if(index != -1) 171 found = verify(winExtStr); 172 } 173 } 174 return found; 175 } 176 177 GLExtensionState extGetState(string extName) 178 { 179 GLExtensionState* state = (extName in loaded); 180 return (state !is null) ? *state : GLExtensionState.DerelictUnsupported; 181 } 182 } 183 184 private 185 { 186 void extLoadCommon() 187 { 188 version(DerelictGL_ARB) 189 { 190 loaded["GL_ARB_multitexture"] = load_GL_ARB_multitexture(); 191 loaded["GL_ARB_transpose_matrix"] = load_GL_ARB_transpose_matrix(); 192 loaded["GL_ARB_multisample"] = load_GL_ARB_multisample(); 193 loaded["GL_ARB_texture_env_add"] = load_GL_ARB_texture_env_add(); 194 loaded["GL_ARB_texture_cube_map"] = load_GL_ARB_texture_cube_map(); 195 loaded["GL_ARB_texture_compression"] = load_GL_ARB_texture_compression(); 196 loaded["GL_ARB_texture_border_clamp"] = load_GL_ARB_texture_border_clamp(); 197 loaded["GL_ARB_point_parameters"] = load_GL_ARB_point_parameters(); 198 loaded["GL_ARB_vertex_blend"] = load_GL_ARB_vertex_blend(); 199 loaded["GL_ARB_matrix_palette"] = load_GL_ARB_matrix_palette(); 200 loaded["GL_ARB_texture_env_combine"] = load_GL_ARB_texture_env_combine(); 201 loaded["GL_ARB_texture_env_crossbar"] = load_GL_ARB_texture_env_crossbar(); 202 loaded["GL_ARB_texture_env_dot3"] = load_GL_ARB_texture_env_dot3(); 203 loaded["GL_ARB_texture_mirrored_repeat"] = load_GL_ARB_texture_mirrored_repeat(); 204 loaded["GL_ARB_depth_texture"] = load_GL_ARB_depth_texture(); 205 loaded["GL_ARB_shadow"] = load_GL_ARB_shadow(); 206 loaded["GL_ARB_shadow_ambient"] = load_GL_ARB_shadow_ambient(); 207 loaded["GL_ARB_window_pos"] = load_GL_ARB_window_pos(); 208 loaded["GL_ARB_vertex_program"] = load_GL_ARB_vertex_program(); 209 loaded["GL_ARB_fragment_program"] = load_GL_ARB_fragment_program(); 210 loaded["GL_ARB_vertex_buffer_object"] = load_GL_ARB_vertex_buffer_object(); 211 loaded["GL_ARB_occlusion_query"] = load_GL_ARB_occlusion_query(); 212 loaded["GL_ARB_shader_objects"] = load_GL_ARB_shader_objects(); 213 loaded["GL_ARB_vertex_shader"] = load_GL_ARB_vertex_shader(); 214 loaded["GL_ARB_fragment_shader"] = load_GL_ARB_fragment_shader(); 215 loaded["GL_ARB_shading_language_100"] = load_GL_ARB_shading_language_100(); 216 loaded["GL_ARB_texture_non_power_of_two"] = load_GL_ARB_texture_non_power_of_two(); 217 loaded["GL_ARB_point_sprite"] = load_GL_ARB_point_sprite(); 218 loaded["GL_ARB_fragment_program_shadow"] = load_GL_ARB_fragment_program_shadow(); 219 loaded["GL_ARB_draw_buffers"] = load_GL_ARB_draw_buffers(); 220 loaded["GL_ARB_texture_rectangle"] = load_GL_ARB_texture_rectangle(); 221 loaded["GL_ARB_color_buffer_float"] = load_GL_ARB_color_buffer_float(); 222 loaded["GL_ARB_half_float_pixel"] = load_GL_ARB_half_float_pixel(); 223 loaded["GL_ARB_texture_float"] = load_GL_ARB_texture_float(); 224 loaded["GL_ARB_pixel_buffer_object"] = load_GL_ARB_pixel_buffer_object(); 225 loaded["GL_ARB_depth_buffer_float"] = load_GL_ARB_depth_buffer_float(); 226 loaded["GL_ARB_draw_instanced"] = load_GL_ARB_draw_instanced(); 227 loaded["GL_ARB_framebuffer_object"] = load_GL_ARB_framebuffer_object(); 228 loaded["GL_ARB_framebuffer_sRGB"] = load_GL_ARB_framebuffer_sRGB(); 229 loaded["GL_ARB_geometry_shader4"] = load_GL_ARB_geometry_shader4(); 230 loaded["GL_ARB_half_float_vertex"] = load_GL_ARB_half_float_vertex(); 231 loaded["GL_ARB_imaging"] = load_GL_ARB_imaging(); 232 loaded["GL_ARB_instanced_arrays"] = load_GL_ARB_instanced_arrays(); 233 loaded["GL_ARB_texture_buffer_object"] = load_GL_ARB_texture_buffer_object(); 234 loaded["GL_ARB_texture_compression_rgtc"] = load_GL_ARB_texture_compression_rgtc(); 235 loaded["GL_ARB_texture_rg"] = load_GL_ARB_texture_rg(); 236 loaded["GL_ARB_vertex_array_object"] = load_GL_ARB_vertex_array_object(); 237 loaded["GL_ARB_copy_buffer"] = load_GL_ARB_copy_buffer(); 238 loaded["GL_ARB_uniform_buffer_object"] = load_GL_ARB_uniform_buffer_object(); 239 loaded["GL_ARB_vertex_array_bgra"] = load_GL_ARB_vertex_array_bgra(); 240 loaded["GL_ARB_draw_elements_base_vertex"] = load_GL_ARB_draw_elements_base_vertex(); 241 loaded["GL_ARB_vertex_attrib_64bit"] = load_GL_ARB_vertex_attrib_64bit(); 242 loaded["GL_ARB_provoking_vertex"] = load_GL_ARB_provoking_vertex(); 243 loaded["GL_ARB_sync"] = load_GL_ARB_sync(); 244 loaded["GL_ARB_texture_multisample"] = load_GL_ARB_texture_multisample(); 245 loaded["GL_ARB_viewport_array"] = load_GL_ARB_viewport_array(); 246 loaded["GL_ARB_cl_event"] = load_GL_ARB_cl_event(); 247 loaded["GL_ARB_debug_output"] = load_GL_ARB_debug_output(); 248 loaded["GL_ARB_robustness"] = load_GL_ARB_robustness(); 249 loaded["GL_ARB_shader_stencil_export"] = load_GL_ARB_shader_stencil_export(); 250 loaded["GL_ARB_compatibility"] = load_GL_ARB_compatibility(); 251 loaded["GL_ARB_depth_clamp"] = load_GL_ARB_depth_clamp(); 252 loaded["GL_ARB_blend_func_extended"] = load_GL_ARB_blend_func_extended(); 253 loaded["GL_ARB_sampler_objects"] = load_GL_ARB_sampler_objects(); 254 loaded["GL_ARB_timer_query"] = load_GL_ARB_timer_query(); 255 } 256 257 version(DerelictGL_EXT) 258 { 259 loaded["GL_EXT_abgr"] = load_GL_EXT_abgr(); 260 loaded["GL_EXT_blend_color"] = load_GL_EXT_blend_color(); 261 loaded["GL_EXT_polygon_offset"] = load_GL_EXT_polygon_offset(); 262 loaded["GL_EXT_texture"] = load_GL_EXT_texture(); 263 loaded["GL_EXT_texture3D"] = load_GL_EXT_texture3D(); 264 loaded["GL_EXT_subtexture"] = load_GL_EXT_subtexture(); 265 loaded["GL_EXT_copy_texture"] = load_GL_EXT_copy_texture(); 266 loaded["GL_EXT_histogram"] = load_GL_EXT_histogram(); 267 loaded["GL_EXT_convolution"] = load_GL_EXT_convolution(); 268 loaded["GL_EXT_cmyka"] = load_GL_EXT_cmyka(); 269 loaded["GL_EXT_texture_object"] = load_GL_EXT_texture_object(); 270 loaded["GL_EXT_packed_pixels"] = load_GL_EXT_packed_pixels(); 271 loaded["GL_EXT_rescale_normal"] = load_GL_EXT_rescale_normal(); 272 loaded["GL_EXT_vertex_array"] = load_GL_EXT_vertex_array(); 273 loaded["GL_EXT_misc_attribute"] = load_GL_EXT_misc_attribute(); 274 loaded["GL_EXT_blend_minmax"] = load_GL_EXT_blend_minmax(); 275 loaded["GL_EXT_blend_subtract"] = load_GL_EXT_blend_subtract(); 276 loaded["GL_EXT_blend_logic_op"] = load_GL_EXT_blend_logic_op(); 277 loaded["GL_EXT_point_parameters"] = load_GL_EXT_point_parameters(); 278 loaded["GL_EXT_color_subtable"] = load_GL_EXT_color_subtable(); 279 loaded["GL_EXT_paletted_texture"] = load_GL_EXT_paletted_texture(); 280 loaded["GL_EXT_clip_volume_hint"] = load_GL_EXT_clip_volume_hint(); 281 loaded["GL_EXT_index_texture"] = load_GL_EXT_index_texture(); 282 loaded["GL_EXT_index_material"] = load_GL_EXT_index_material(); 283 loaded["GL_EXT_index_func"] = load_GL_EXT_index_func(); 284 loaded["GL_EXT_index_array_formats"] = load_GL_EXT_index_array_formats(); 285 loaded["GL_EXT_compiled_vertex_array"] = load_GL_EXT_compiled_vertex_array(); 286 loaded["GL_EXT_cull_vertex"] = load_GL_EXT_cull_vertex(); 287 loaded["GL_EXT_draw_range_elements"] = load_GL_EXT_draw_range_elements(); 288 loaded["GL_EXT_light_texture"] = load_GL_EXT_light_texture(); 289 loaded["GL_EXT_bgra"] = load_GL_EXT_bgra(); 290 loaded["GL_EXT_pixel_transform"] = load_GL_EXT_pixel_transform(); 291 loaded["GL_EXT_pixel_transform_color_table"] = load_GL_EXT_pixel_transform_color_table(); 292 loaded["GL_EXT_shared_texture_palette"] = load_GL_EXT_shared_texture_palette(); 293 loaded["GL_EXT_separate_specular_color"] = load_GL_EXT_separate_specular_color(); 294 loaded["GL_EXT_secondary_color"] = load_GL_EXT_secondary_color(); 295 loaded["GL_EXT_texture_perturb_normal"] = load_GL_EXT_texture_perturb_normal(); 296 loaded["GL_EXT_multi_draw_arrays"] = load_GL_EXT_multi_draw_arrays(); 297 loaded["GL_EXT_fog_coord"] = load_GL_EXT_fog_coord(); 298 loaded["GL_EXT_coordinate_frame"] = load_GL_EXT_coordinate_frame(); 299 loaded["GL_EXT_texture_env_combine"] = load_GL_EXT_texture_env_combine(); 300 loaded["GL_EXT_blend_func_separate"] = load_GL_EXT_blend_func_separate(); 301 loaded["GL_EXT_stencil_wrap"] = load_GL_EXT_stencil_wrap(); 302 loaded["GL_EXT_422_pixels"] = load_GL_EXT_422_pixels(); 303 loaded["GL_EXT_texture_cube_map"] = load_GL_EXT_texture_cube_map(); 304 loaded["GL_EXT_texture_env_add"] = load_GL_EXT_texture_env_add(); 305 loaded["GL_EXT_texture_lod_bias"] = load_GL_EXT_texture_lod_bias(); 306 loaded["GL_EXT_texture_filter_anisotropic"] = load_GL_EXT_texture_filter_anisotropic(); 307 loaded["GL_EXT_vertex_weighting"] = load_GL_EXT_vertex_weighting(); 308 loaded["GL_EXT_texture_compression_s3tc"] = load_GL_EXT_texture_compression_s3tc(); 309 loaded["GL_EXT_multisample"] = load_GL_EXT_multisample(); 310 loaded["GL_EXT_texture_env_dot3"] = load_GL_EXT_texture_env_dot3(); 311 loaded["GL_EXT_vertex_shader"] = load_GL_EXT_vertex_shader(); 312 loaded["GL_EXT_shadow_funcs"] = load_GL_EXT_shadow_funcs(); 313 loaded["GL_EXT_stencil_two_side"] = load_GL_EXT_stencil_two_side(); 314 loaded["GL_EXT_depth_bounds_test"] = load_GL_EXT_depth_bounds_test(); 315 loaded["GL_EXT_texture_mirror_clamp"] = load_GL_EXT_texture_mirror_clamp(); 316 loaded["GL_EXT_blend_equation_separate"] = load_GL_EXT_blend_equation_separate(); 317 loaded["GL_EXT_pixel_buffer_object"] = load_GL_EXT_pixel_buffer_object(); 318 loaded["GL_EXT_framebuffer_object"] = load_GL_EXT_framebuffer_object(); 319 loaded["GL_EXT_packed_depth_stencil"] = load_GL_EXT_packed_depth_stencil(); 320 loaded["GL_EXT_stencil_clear_tag"] = load_GL_EXT_stencil_clear_tag(); 321 loaded["GL_EXT_texture_sRGB"] = load_GL_EXT_texture_sRGB(); 322 loaded["GL_EXT_framebuffer_blit"] = load_GL_EXT_framebuffer_blit(); 323 loaded["GL_EXT_framebuffer_multisample"] = load_GL_EXT_framebuffer_multisample(); 324 loaded["GL_EXT_timer_query"] = load_GL_EXT_timer_query(); 325 loaded["GL_EXT_gpu_program_parameters"] = load_GL_EXT_gpu_program_parameters(); 326 loaded["GL_EXT_geometry_shader4"] = load_GL_EXT_geometry_shader4(); 327 loaded["GL_EXT_gpu_shader4"] = load_GL_EXT_gpu_shader4(); 328 loaded["GL_EXT_draw_instanced"] = load_GL_EXT_draw_instanced(); 329 loaded["GL_EXT_packed_float"] = load_GL_EXT_packed_float(); 330 loaded["GL_EXT_texture_array"] = load_GL_EXT_texture_array(); 331 loaded["GL_EXT_texture_buffer_object"] = load_GL_EXT_texture_buffer_object(); 332 loaded["GL_EXT_texture_compression_latc"] = load_GL_EXT_texture_compression_latc(); 333 loaded["GL_EXT_texture_compression_rgtc"] = load_GL_EXT_texture_compression_rgtc(); 334 loaded["GL_EXT_texture_shared_exponent"] = load_GL_EXT_texture_shared_exponent(); 335 loaded["GL_EXT_framebuffer_sRGB"] = load_GL_EXT_framebuffer_sRGB(); 336 loaded["GL_EXT_draw_buffers2"] = load_GL_EXT_draw_buffers2(); 337 loaded["GL_EXT_bindable_uniform"] = load_GL_EXT_bindable_uniform(); 338 loaded["GL_EXT_texture_integer"] = load_GL_EXT_texture_integer(); 339 loaded["GL_EXT_transform_feedback"] = load_GL_EXT_transform_feedback(); 340 loaded["GL_EXT_direct_state_access"] = load_GL_EXT_direct_state_access(); 341 loaded["GL_EXT_vertex_array_bgra"] = load_GL_EXT_vertex_array_bgra(); 342 loaded["GL_EXT_texture_swizzle"] = load_GL_EXT_texture_swizzle(); 343 loaded["GL_EXT_provoking_vertex"] = load_GL_EXT_provoking_vertex(); 344 loaded["GL_EXT_texture_snorm"] = load_GL_EXT_texture_snorm(); 345 loaded["GL_EXT_separate_shader_objects"] = load_GL_EXT_separate_shader_objects(); 346 } 347 348 version(DerelictGL_NV) 349 { 350 loaded["GL_NV_texgen_reflection"] = load_GL_NV_texgen_reflection(); 351 loaded["GL_NV_light_max_exponent"] = load_GL_NV_light_max_exponent(); 352 loaded["GL_NV_vertex_array_range"] = load_GL_NV_vertex_array_range(); 353 loaded["GL_NV_register_combiners"] = load_GL_NV_register_combiners(); 354 loaded["GL_NV_fog_distance"] = load_GL_NV_fog_distance(); 355 loaded["GL_NV_texgen_emboss"] = load_GL_NV_texgen_emboss(); 356 loaded["GL_NV_blend_square"] = load_GL_NV_blend_square(); 357 loaded["GL_NV_texture_env_combine4"] = load_GL_NV_texture_env_combine4(); 358 loaded["GL_NV_fence"] = load_GL_NV_fence(); 359 loaded["GL_NV_evaluators"] = load_GL_NV_evaluators(); 360 loaded["GL_NV_packed_depth_stencil"] = load_GL_NV_packed_depth_stencil(); 361 loaded["GL_NV_register_combiners2"] = load_GL_NV_register_combiners2(); 362 loaded["GL_NV_texture_compression_vtc"] = load_GL_NV_texture_compression_vtc(); 363 loaded["GL_NV_texture_rectangle"] = load_GL_NV_texture_rectangle(); 364 loaded["GL_NV_texture_shader"] = load_GL_NV_texture_shader(); 365 loaded["GL_NV_texture_shader2"] = load_GL_NV_texture_shader2(); 366 loaded["GL_NV_vertex_array_range2"] = load_GL_NV_vertex_array_range2(); 367 loaded["GL_NV_vertex_program"] = load_GL_NV_vertex_program(); 368 loaded["GL_NV_copy_depth_to_color"] = load_GL_NV_copy_depth_to_color(); 369 loaded["GL_NV_multisample_filter_hint"] = load_GL_NV_multisample_filter_hint(); 370 loaded["GL_NV_depth_clamp"] = load_GL_NV_depth_clamp(); 371 loaded["GL_NV_occlusion_query"] = load_GL_NV_occlusion_query(); 372 loaded["GL_NV_point_sprite"] = load_GL_NV_point_sprite(); 373 loaded["GL_NV_texture_shader3"] = load_GL_NV_texture_shader3(); 374 loaded["GL_NV_vertex_program1_1"] = load_GL_NV_vertex_program1_1(); 375 loaded["GL_NV_float_buffer"] = load_GL_NV_float_buffer(); 376 loaded["GL_NV_fragment_program"] = load_GL_NV_fragment_program(); 377 loaded["GL_NV_half_float"] = load_GL_NV_half_float(); 378 loaded["GL_NV_pixel_data_range"] = load_GL_NV_pixel_data_range(); 379 loaded["GL_NV_primitive_restart"] = load_GL_NV_primitive_restart(); 380 loaded["GL_NV_texture_expand_normal"] = load_GL_NV_texture_expand_normal(); 381 loaded["GL_NV_vertex_program2"] = load_GL_NV_vertex_program2(); 382 loaded["GL_NV_fragment_program_option"] = load_GL_NV_fragment_program_option(); 383 loaded["GL_NV_fragment_program2"] = load_GL_NV_fragment_program2(); 384 loaded["GL_NV_vertex_program2_option"] = load_GL_NV_vertex_program2_option(); 385 loaded["GL_NV_vertex_program3"] = load_GL_NV_vertex_program3(); 386 loaded["GL_NV_gpu_program4"] = load_GL_NV_gpu_program4(); 387 loaded["GL_NV_geometry_program4"] = load_GL_NV_geometry_program4(); 388 loaded["GL_NV_vertex_program4"] = load_GL_NV_vertex_program4(); 389 loaded["GL_NV_depth_buffer_float"] = load_GL_NV_depth_buffer_float(); 390 loaded["GL_NV_fragment_program4"] = load_GL_NV_fragment_program4(); 391 loaded["GL_NV_framebuffer_multisample_coverage"] = load_GL_NV_framebuffer_multisample_coverage(); 392 loaded["GL_NV_geometry_shader4"] = load_GL_NV_geometry_shader4(); 393 loaded["GL_NV_transform_feedback"] = load_GL_NV_transform_feedback(); 394 loaded["GL_NV_conditional_render"] = load_GL_NV_conditional_render(); 395 loaded["GL_NV_present_video"] = load_GL_NV_present_video(); 396 loaded["GL_NV_explicit_multisample"] = load_GL_NV_explicit_multisample(); 397 loaded["GL_NV_transform_feedback2"] = load_GL_NV_transform_feedback2(); 398 loaded["GL_NV_video_capture"] = load_GL_NV_video_capture(); 399 loaded["GL_NV_copy_image"] = load_GL_NV_copy_image(); 400 loaded["GL_NV_parameter_buffer_object2"] = load_GL_NV_parameter_buffer_object2(); 401 loaded["GL_NV_shader_buffer_load"] = load_GL_NV_shader_buffer_load(); 402 loaded["GL_NV_vertex_buffer_unified_memory"] = load_GL_NV_vertex_buffer_unified_memory(); 403 loaded["GL_NV_texture_barrier"] = load_GL_NV_texture_barrier(); 404 } 405 406 version(DerelictGL_ATI) 407 { 408 loaded["GL_ATI_texture_mirror_once"] = load_GL_ATI_texture_mirror_once(); 409 loaded["GL_ATI_envmap_bumpmap"] = load_GL_ATI_envmap_bumpmap(); 410 loaded["GL_ATI_fragment_shader"] = load_GL_ATI_fragment_shader(); 411 loaded["GL_ATI_pn_triangles"] = load_GL_ATI_pn_triangles(); 412 loaded["GL_ATI_vertex_array_object"] = load_GL_ATI_vertex_array_object(); 413 loaded["GL_ATI_vertex_streams"] = load_GL_ATI_vertex_streams(); 414 loaded["GL_ATI_element_array"] = load_GL_ATI_element_array(); 415 loaded["GL_ATI_text_fragment_shader"] = load_GL_ATI_text_fragment_shader(); 416 loaded["GL_ATI_draw_buffers"] = load_GL_ATI_draw_buffers(); 417 loaded["GL_ATI_pixel_format_float"] = load_GL_ATI_pixel_format_float(); 418 loaded["GL_ATI_texture_env_combine3"] = load_GL_ATI_texture_env_combine3(); 419 loaded["GL_ATI_texture_float"] = load_GL_ATI_texture_float(); 420 loaded["GL_ATI_map_object_buffer"] = load_GL_ATI_map_object_buffer(); 421 loaded["GL_ATI_separate_stencil"] = load_GL_ATI_separate_stencil(); 422 loaded["GL_ATI_vertex_attrib_array_object"] = load_GL_ATI_vertex_attrib_array_object(); 423 loaded["GL_ATI_meminfo"] = load_GL_ATI_meminfo(); 424 } 425 426 version(DerelictGL_AMD) 427 { 428 loaded["GL_AMD_performance_monitor"] = load_GL_AMD_performance_monitor(); 429 loaded["GL_AMD_texture_texture4"] = load_GL_AMD_texture_texture4(); 430 loaded["GL_AMD_vertex_shader_tesselator"] = load_GL_AMD_vertex_shader_tesselator(); 431 loaded["GL_AMD_draw_buffers_blend"] = load_GL_AMD_draw_buffers_blend(); 432 } 433 434 version(DerelictGL_SGI) 435 { 436 loaded["GL_SGI_color_matrix"] = load_GL_SGI_color_matrix(); 437 loaded["GL_SGI_color_table"] = load_GL_SGI_color_table(); 438 loaded["GL_SGI_texture_color_table"] = load_GL_SGI_texture_color_table(); 439 } 440 441 version(DerelictGL_SGIS) 442 { 443 loaded["GL_SGIS_texture_filter4"] = load_GL_SGIS_texture_filter4; 444 loaded["GL_SGIS_pixel_texture"] = load_GL_SGIS_pixel_texture(); 445 loaded["GL_SGIS_texture4D"] = load_GL_SGIS_texture4D(); 446 loaded["GL_SGIS_detail_texture"] = load_GL_SGIS_detail_texture(); 447 loaded["GL_SGIS_sharpen_texture"] = load_GL_SGIS_sharpen_texture(); 448 loaded["GL_SGIS_texture_lod"] = load_GL_SGIS_texture_lod(); 449 loaded["GL_SGIS_multisample"] = load_GL_SGIS_multisample(); 450 loaded["GL_SGIS_generate_mipmap"] = load_GL_SGIS_generate_mipmap(); 451 loaded["GL_SGIS_texture_edge_clamp"] = load_GL_SGIS_texture_edge_clamp(); 452 loaded["GL_SGIS_texture_border_clamp"] = load_GL_SGIS_texture_border_clamp(); 453 loaded["GL_SGIS_texture_select"] = load_GL_SGIS_texture_select(); 454 loaded["GL_SGIS_point_parameters"] = load_GL_SGIS_point_parameters(); 455 loaded["GL_SGIS_fog_function"] = load_GL_SGIS_fog_function(); 456 loaded["GL_SGIS_point_line_texgen"] = load_GL_SGIS_point_line_texgen(); 457 loaded["GL_SGIS_texture_color_mask"] = load_GL_SGIS_texture_color_mask(); 458 } 459 460 version(DerelictGL_SGIX) 461 { 462 loaded["GL_SGIX_pixel_texture"] = load_GL_SGIX_pixel_texture(); 463 loaded["GL_SGIX_clipmap"] = load_GL_SGIX_clipmap(); 464 loaded["GL_SGIX_shadow"] = load_GL_SGIX_shadow(); 465 loaded["GL_SGIX_interlace"] = load_GL_SGIX_interlace(); 466 loaded["GL_SGIX_pixel_tiles"] = load_GL_SGIX_pixel_tiles(); 467 loaded["GL_SGIX_sprite"] = load_GL_SGIX_sprite(); 468 loaded["GL_SGIX_texture_multi_buffer"] = load_GL_SGIX_texture_multi_buffer(); 469 loaded["GL_SGIX_instruments"] = load_GL_SGIX_instruments(); 470 loaded["GL_SGIX_texture_scale_bias"] = load_GL_SGIX_texture_scale_bias(); 471 loaded["GL_SGIX_framezoom"] = load_GL_SGIX_framezoom(); 472 loaded["GL_SGIX_tag_sample_buffer"] = load_GL_SGIX_tag_sample_buffer(); 473 loaded["GL_SGIX_polynomial_ffd"] = load_GL_SGIX_polynomial_ffd(); 474 loaded["GL_SGIX_reference_plane"] = load_GL_SGIX_reference_plane(); 475 loaded["GL_SGIX_flush_raster"] = load_GL_SGIX_flush_raster(); 476 loaded["GL_SGIX_depth_texture"] = load_GL_SGIX_depth_texture(); 477 loaded["GL_SGIX_fog_offset"] = load_GL_SGIX_fog_offset(); 478 loaded["GL_SGIX_texture_add_env"] = load_GL_SGIX_texture_add_env(); 479 loaded["GL_SGIX_list_priority"] = load_GL_SGIX_list_priority(); 480 loaded["GL_SGIX_ir_instrument1"] = load_GL_SGIX_ir_instrument1(); 481 loaded["GL_SGIX_calligraphic_fragment"] = load_GL_SGIX_calligraphic_fragment(); 482 loaded["GL_SGIX_texture_lod_bias"] = load_GL_SGIX_texture_lod_bias(); 483 loaded["GL_SGIX_shadow_ambient"] = load_GL_SGIX_shadow_ambient(); 484 loaded["GL_SGIX_ycrcb"] = load_GL_SGIX_ycrcb(); 485 loaded["GL_SGIX_fragment_lighting"] = load_GL_SGIX_fragment_lighting(); 486 loaded["GL_SGIX_blend_alpha_minmax"] = load_GL_SGIX_blend_alpha_minmax(); 487 loaded["GL_SGIX_impact_pixel_texture"] = load_GL_SGIX_impact_pixel_texture(); 488 loaded["GL_SGIX_async"] = load_GL_SGIX_async(); 489 loaded["GL_SGIX_async_pixel"] = load_GL_SGIX_async_pixel(); 490 loaded["GL_SGIX_async_histogram"] = load_GL_SGIX_async_histogram(); 491 loaded["GL_SGIX_fog_scale"] = load_GL_SGIX_fog_scale(); 492 loaded["GL_SGIX_subsample"] = load_GL_SGIX_subsample(); 493 loaded["GL_SGIX_ycrcb_subsample"] = load_GL_SGIX_ycrcb_subsample(); 494 loaded["GL_SGIX_ycrcba"] = load_GL_SGIX_ycrcba(); 495 loaded["GL_SGIX_depth_pass_instrument"] = load_GL_SGIX_depth_pass_instrument(); 496 loaded["GL_SGIX_vertex_preclip"] = load_GL_SGIX_vertex_preclip(); 497 loaded["GL_SGIX_convolution_accuracy"] = load_GL_SGIX_convolution_accuracy(); 498 loaded["GL_SGIX_resample"] = load_GL_SGIX_resample(); 499 loaded["GL_SGIX_texture_coordinate_clamp"] = load_GL_SGIX_texture_coordinate_clamp(); 500 loaded["GL_SGIX_scalebias_hint"] = load_GL_SGIX_scalebias_hint(); 501 502 } 503 504 version(DerelictGL_HP) 505 { 506 loaded["GL_HP_image_transform"] = load_GL_HP_image_transform(); 507 loaded["GL_HP_convolution_border_modes"] = load_GL_HP_convolution_border_modes(); 508 loaded["GL_HP_texture_lighting"] = load_GL_HP_texture_lighting(); 509 loaded["GL_HP_occlusion_test"] = load_GL_HP_occlusion_test(); 510 } 511 512 version(DerelictGL_PGI) 513 { 514 loaded["GL_PGI_vertex_hints"] = load_GL_PGI_vertex_hints(); 515 loaded["GL_PGI_misc_hints"] = load_GL_PGI_misc_hints(); 516 } 517 518 version(DerelictGL_IBM) 519 { 520 loaded["GL_IBM_rasterpos_clip"] = load_GL_IBM_rasterpos_clip(); 521 loaded["GL_IBM_cull_vertex"] = load_GL_IBM_cull_vertex(); 522 loaded["GL_IBM_multimode_draw_arrays"] = load_GL_IBM_multimode_draw_arrays(); 523 loaded["GL_IBM_vertex_array_lists"] = load_GL_IBM_vertex_array_lists(); 524 loaded["GL_IBM_texture_mirrored_repeat"] = load_GL_IBM_texture_mirrored_repeat(); 525 } 526 527 version(DerelictGL_WIN) 528 { 529 loaded["GL_WIN_phong_shading"] = load_GL_WIN_phong_shading(); 530 loaded["GL_WIN_specular_fog"] = load_GL_WIN_specular_fog(); 531 } 532 533 version(DerelictGL_INTEL) 534 { 535 loaded["GL_INTEL_parallel_arrays"] = load_GL_INTEL_parallel_arrays(); 536 } 537 538 version(DerelictGL_REND) 539 { 540 loaded["GL_REND_screen_coordinates"] = load_GL_REND_screen_coordinates(); 541 } 542 543 version(DerelictGL_APPLE) 544 { 545 loaded["GL_APPLE_specular_vector"] = load_GL_APPLE_specular_vector(); 546 loaded["GL_APPLE_transform_hint"] = load_GL_APPLE_transform_hint(); 547 loaded["GL_APPLE_client_storage"] = load_GL_APPLE_client_storage(); 548 loaded["GL_APPLE_element_array"] = load_GL_APPLE_element_array(); 549 loaded["GL_APPLE_fence"] = load_GL_APPLE_fence(); 550 loaded["GL_APPLE_vertex_array_object"] = load_GL_APPLE_vertex_array_object(); 551 loaded["GL_APPLE_vertex_array_range"] = load_GL_APPLE_vertex_array_range(); 552 loaded["GL_APPLE_ycbcr_422"] = load_GL_APPLE_ycbcr_422(); 553 loaded["GL_APPLE_flush_buffer_range"] = load_GL_APPLE_flush_buffer_range(); 554 loaded["GL_APPLE_texture_range"] = load_GL_APPLE_texture_range(); 555 loaded["GL_APPLE_float_pixels"] = load_GL_APPLE_float_pixels(); 556 loaded["GL_APPLE_vertex_program_evaluators"] = load_GL_APPLE_vertex_program_evaluators(); 557 loaded["GL_APPLE_aux_depth_stencil"] = load_GL_APPLE_aux_depth_stencil(); 558 loaded["GL_APPLE_object_purgeable"] = load_GL_APPLE_object_purgeable(); 559 loaded["GL_APPLE_row_bytes"] = load_GL_APPLE_row_bytes(); 560 loaded["GL_APPLE_rgb_422"] = load_GL_APPLE_rgb_422(); 561 } 562 563 version(DerelictGL_SUNX) 564 { 565 loaded["GL_SUNX_constant_data"] = load_GL_SUNX_constant_data(); 566 } 567 568 version(DerelictGL_SUN) 569 { 570 loaded["GL_SUN_global_alpha"] = load_GL_SUN_global_alpha(); 571 loaded["GL_SUN_triangle_list"] = load_GL_SUN_triangle_list(); 572 loaded["GL_SUN_vertex"] = load_GL_SUN_vertex(); 573 loaded["GL_SUN_convolution_border_modes"] = load_GL_SUN_convolution_border_modes(); 574 loaded["GL_SUN_mesh_array"] = load_GL_SUN_mesh_array(); 575 loaded["GL_SUN_slice_accum"] = load_GL_SUN_slice_accum(); 576 } 577 578 version(DerelictGL_INGR) 579 { 580 loaded["GL_INGR_color_clamp"] = load_GL_INGR_color_clamp(); 581 loaded["GL_INGR_interlace_read"] = load_GL_INGR_interlace_read(); 582 } 583 584 version(DerelictGL_MESA) 585 { 586 loaded["GL_MESA_resize_buffers"] = load_GL_MESA_resize_buffers(); 587 loaded["GL_MESA_window_pos"] = load_GL_MESA_window_pos(); 588 loaded["GL_MESA_pack_invert"] = load_GL_MESA_pack_invert(); 589 loaded["GL_MESA_ycbcr_texture"] = load_GL_MESA_ycbcr_texture(); 590 } 591 592 version(DerelictGL_3DFX) 593 { 594 loaded["GL_3DFX_texture_compression_FXT1"] = load_GL_3DFX_texture_compression_FXT1(); 595 loaded["GL_3DFX_multisample"] = load_GL_3DFX_multisample(); 596 loaded["GL_3DFX_tbuffer"] = load_GL_3DFX_tbuffer(); 597 } 598 599 version(DerelictGL_OML) 600 { 601 loaded["GL_OML_interlace"] = load_GL_OML_interlace(); 602 loaded["GL_OML_subsample"] = load_GL_OML_subsample(); 603 loaded["GL_OML_resample"] = load_GL_OML_resample(); 604 } 605 606 version(DerelictGL_S3) 607 { 608 loaded["GL_S3_s3tc"] = load_GL_S3_s3tc(); 609 } 610 611 version(DerelictGL_OES) 612 { 613 loaded["GL_OES_read_format"] = load_GL_OES_read_format(); 614 } 615 616 version(DerelictGL_GREMEDY) 617 { 618 loaded["GL_GREMEDY_string_marker"] = load_GL_GREMEDY_string_marker(); 619 loaded["GL_GREMEDY_frame_terminator"] = load_GL_GREMEDY_frame_terminator(); 620 } 621 622 version(DerelictGL_MESAX) 623 { 624 loaded["GL_MESAX_texture_stack"] = load_GL_MESAX_texture_stack(); 625 } 626 } 627 628 void extLoadPlatform() 629 { 630 version (Windows) 631 { 632 // wgl extensions (mostly) all rely on WGL_ARB_extensions_string or WGL_EXT_extensions_string, 633 // so load them first and always, regardless of whether or not DerelictGL_ARB/EXT is active. 634 loaded["WGL_ARB_extensions_string"] = load_WGL_ARB_extensions_string(); 635 loaded["WGL_EXT_extensions_string"] = load_WGL_EXT_extensions_string(); 636 637 // load the wgl extensions string 638 if(wglGetExtensionsStringARB !is null) 639 { 640 HDC dc = wglGetCurrentDC(); 641 if(dc !is null) 642 winExtStr = toDString(wglGetExtensionsStringARB(dc)); 643 else 644 throw new DerelictException("Cannot load WGL extensions: No valid Device Context!"); 645 } 646 else if(wglGetExtensionsStringEXT !is null) 647 { 648 winExtStr = toDString(wglGetExtensionsStringEXT()); 649 } 650 651 if(winExtStr is null || winExtStr == "") 652 return; 653 654 // now load the other WGL extensions 655 version(DerelictGL_ARB) 656 { 657 loaded["WGL_ARB_buffer_region"] = load_WGL_ARB_buffer_region(); 658 loaded["WGL_ARB_multisample"] = load_WGL_ARB_multisample(); 659 loaded["WGL_ARB_pixel_format"] = load_WGL_ARB_pixel_format(); 660 loaded["WGL_ARB_make_current_read"] = load_WGL_ARB_make_current_read(); 661 loaded["WGL_ARB_pbuffer"] = load_WGL_ARB_pbuffer(); 662 loaded["WGL_ARB_render_texture"] = load_WGL_ARB_render_texture(); 663 loaded["WGL_ARB_pixel_format_float"] = load_WGL_ARB_pixel_format_float(); 664 loaded["WGL_ARB_create_context"] = load_WGL_ARB_create_context(); 665 loaded["WGL_ARB_create_context_profile"] = load_WGL_ARB_create_context_profile(); 666 loaded["WGL_ARB_framebuffer_sRGB"] = load_WGL_ARB_framebuffer_sRGB(); 667 } 668 669 version(DerelictGL_EXT) 670 { 671 loaded["WGL_EXT_depth_float"] = load_WGL_EXT_depth_float(); 672 loaded["WGL_EXT_display_color_table"] = load_WGL_EXT_display_color_table(); 673 loaded["WGL_EXT_framebuffer_sRGB"] = load_WGL_EXT_framebuffer_sRGB(); 674 loaded["WGL_EXT_make_current_read"] = load_WGL_EXT_make_current_read(); 675 loaded["WGL_EXT_multisample"] = load_WGL_EXT_multisample(); 676 loaded["WGL_EXT_pbuffer"] = load_WGL_EXT_pbuffer(); 677 loaded["WGL_EXT_pixel_format"] = load_WGL_EXT_pixel_format(); 678 loaded["WGL_EXT_pixel_format_packed_float"] = load_WGL_EXT_pixel_format_packed_float(); 679 loaded["WGL_EXT_swap_control"] = load_WGL_EXT_swap_control(); 680 } 681 682 version(DerelictGL_NV) 683 { 684 loaded["WGL_NV_copy_image"] = load_WGL_NV_copy_image(); 685 loaded["WGL_NV_float_buffer"] = load_WGL_NV_float_buffer(); 686 loaded["WGL_NV_gpu_affinity"] = load_WGL_NV_gpu_affinity(); 687 loaded["WGL_NV_multisample_coverage"] = load_WGL_NV_multisample_coverage(); 688 loaded["WGL_NV_present_video"] = load_WGL_NV_present_video(); 689 loaded["WGL_NV_render_depth_texture"] = load_WGL_NV_render_depth_texture(); 690 loaded["WGL_NV_render_texture_rectangle"] = load_WGL_NV_render_texture_rectangle(); 691 loaded["WGL_NV_swap_group"] = load_WGL_NV_swap_group(); 692 loaded["WGL_NV_vertex_array_range"] = load_WGL_NV_vertex_array_range(); 693 loaded["WGL_NV_video_output"] = load_WGL_NV_video_output(); 694 } 695 696 version(DerelictGL_ATI) 697 { 698 loaded["WGL_ATI_pixel_format_float"] = load_WGL_ATI_pixel_format_float(); 699 loaded["WGL_ATI_render_texture_rectangle"] = load_WGL_ATI_render_texture_rectangle(); 700 } 701 702 version(DerelictGL_AMD) 703 { 704 loaded["WGL_AMD_gpu_association"] = load_WGL_AMD_gpu_association(); 705 } 706 707 version(DerelictGL_I3D) 708 { 709 loaded["WGL_I3D_digital_video_control"] = load_WGL_I3D_digital_video_control(); 710 loaded["WGL_I3D_gamma"] = load_WGL_I3D_gamma(); 711 loaded["WGL_I3D_genlock"] = load_WGL_I3D_genlock(); 712 loaded["WGL_I3D_image_buffer"] = load_WGL_I3D_image_buffer(); 713 loaded["WGL_I3D_swap_frame_lock"] = load_WGL_I3D_swap_frame_lock(); 714 loaded["WGL_I3D_swap_frame_usage"] = load_WGL_I3D_swap_frame_usage(); 715 } 716 717 version(DerelictGL_OML) 718 { 719 loaded["WGL_OML_sync_control"] = load_WGL_OML_sync_control(); 720 } 721 722 version(DerelictGL_3DFX) 723 { 724 loaded["WGL_3DFX_multisample"] = load_WGL_3DFX_multisample(); 725 } 726 727 version(DerelictGL_3DL) 728 { 729 loaded["WGL_3DL_stereo_control"] = load_WGL_3DL_stereo_control(); 730 } 731 } 732 } 733 734 bool bindExtFunc(void** ptr, string funcName) 735 { 736 version(CGL) 737 { 738 debug bool doThrow = true; 739 else bool doThrow = false; 740 741 DerelictGL.bindExtendedFunc(ptr, funcName, doThrow); 742 743 return (*ptr !is null); 744 } 745 746 else 747 { 748 *ptr = loadGLSymbol(funcName); 749 return (*ptr !is null); 750 } 751 } 752 753 version(DerelictGL_ARB) 754 { 755 GLExtensionState load_GL_ARB_multitexture() 756 { 757 if(!extIsSupported("GL_ARB_multitexture")) 758 return GLExtensionState.DriverUnsupported; 759 if(!bindExtFunc(cast(void**)&glActiveTextureARB, "glActiveTextureARB")) 760 return GLExtensionState.FailedToLoad; 761 if(!bindExtFunc(cast(void**)&glClientActiveTextureARB, "glClientActiveTextureARB")) 762 return GLExtensionState.FailedToLoad; 763 if(!bindExtFunc(cast(void**)&glMultiTexCoord1dARB, "glMultiTexCoord1dARB")) 764 return GLExtensionState.FailedToLoad; 765 if(!bindExtFunc(cast(void**)&glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB")) 766 return GLExtensionState.FailedToLoad; 767 if(!bindExtFunc(cast(void**)&glMultiTexCoord1fARB, "glMultiTexCoord1fARB")) 768 return GLExtensionState.FailedToLoad; 769 if(!bindExtFunc(cast(void**)&glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB")) 770 return GLExtensionState.FailedToLoad; 771 if(!bindExtFunc(cast(void**)&glMultiTexCoord1iARB, "glMultiTexCoord1iARB")) 772 return GLExtensionState.FailedToLoad; 773 if(!bindExtFunc(cast(void**)&glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB")) 774 return GLExtensionState.FailedToLoad; 775 if(!bindExtFunc(cast(void**)&glMultiTexCoord1sARB, "glMultiTexCoord1sARB")) 776 return GLExtensionState.FailedToLoad; 777 if(!bindExtFunc(cast(void**)&glMultiTexCoord1svARB, "glMultiTexCoord1svARB")) 778 return GLExtensionState.FailedToLoad; 779 if(!bindExtFunc(cast(void**)&glMultiTexCoord2dARB, "glMultiTexCoord2dARB")) 780 return GLExtensionState.FailedToLoad; 781 if(!bindExtFunc(cast(void**)&glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB")) 782 return GLExtensionState.FailedToLoad; 783 if(!bindExtFunc(cast(void**)&glMultiTexCoord2fARB, "glMultiTexCoord2fARB")) 784 return GLExtensionState.FailedToLoad; 785 if(!bindExtFunc(cast(void**)&glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB")) 786 return GLExtensionState.FailedToLoad; 787 if(!bindExtFunc(cast(void**)&glMultiTexCoord2iARB, "glMultiTexCoord2iARB")) 788 return GLExtensionState.FailedToLoad; 789 if(!bindExtFunc(cast(void**)&glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB")) 790 return GLExtensionState.FailedToLoad; 791 if(!bindExtFunc(cast(void**)&glMultiTexCoord2sARB, "glMultiTexCoord2sARB")) 792 return GLExtensionState.FailedToLoad; 793 if(!bindExtFunc(cast(void**)&glMultiTexCoord2svARB, "glMultiTexCoord2svARB")) 794 return GLExtensionState.FailedToLoad; 795 if(!bindExtFunc(cast(void**)&glMultiTexCoord3dARB, "glMultiTexCoord3dARB")) 796 return GLExtensionState.FailedToLoad; 797 if(!bindExtFunc(cast(void**)&glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB")) 798 return GLExtensionState.FailedToLoad; 799 if(!bindExtFunc(cast(void**)&glMultiTexCoord3fARB, "glMultiTexCoord3fARB")) 800 return GLExtensionState.FailedToLoad; 801 if(!bindExtFunc(cast(void**)&glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB")) 802 return GLExtensionState.FailedToLoad; 803 if(!bindExtFunc(cast(void**)&glMultiTexCoord3iARB, "glMultiTexCoord3iARB")) 804 return GLExtensionState.FailedToLoad; 805 if(!bindExtFunc(cast(void**)&glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB")) 806 return GLExtensionState.FailedToLoad; 807 if(!bindExtFunc(cast(void**)&glMultiTexCoord3sARB, "glMultiTexCoord3sARB")) 808 return GLExtensionState.FailedToLoad; 809 if(!bindExtFunc(cast(void**)&glMultiTexCoord3svARB, "glMultiTexCoord3svARB")) 810 return GLExtensionState.FailedToLoad; 811 if(!bindExtFunc(cast(void**)&glMultiTexCoord4dARB, "glMultiTexCoord4dARB")) 812 return GLExtensionState.FailedToLoad; 813 if(!bindExtFunc(cast(void**)&glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB")) 814 return GLExtensionState.FailedToLoad; 815 if(!bindExtFunc(cast(void**)&glMultiTexCoord4fARB, "glMultiTexCoord4fARB")) 816 return GLExtensionState.FailedToLoad; 817 if(!bindExtFunc(cast(void**)&glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB")) 818 return GLExtensionState.FailedToLoad; 819 if(!bindExtFunc(cast(void**)&glMultiTexCoord4iARB, "glMultiTexCoord4iARB")) 820 return GLExtensionState.FailedToLoad; 821 if(!bindExtFunc(cast(void**)&glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB")) 822 return GLExtensionState.FailedToLoad; 823 if(!bindExtFunc(cast(void**)&glMultiTexCoord4sARB, "glMultiTexCoord4sARB")) 824 return GLExtensionState.FailedToLoad; 825 if(!bindExtFunc(cast(void**)&glMultiTexCoord4svARB, "glMultiTexCoord4svARB")) 826 return GLExtensionState.FailedToLoad; 827 return GLExtensionState.Loaded; 828 } 829 830 GLExtensionState load_GL_ARB_transpose_matrix() 831 { 832 if(!extIsSupported("GL_ARB_transpose_matrix")) 833 return GLExtensionState.DriverUnsupported; 834 if(!bindExtFunc(cast(void**)&glLoadTransposeMatrixfARB, "glLoadTransposeMatrixfARB")) 835 return GLExtensionState.FailedToLoad; 836 if(!bindExtFunc(cast(void**)&glLoadTransposeMatrixdARB, "glLoadTransposeMatrixdARB")) 837 return GLExtensionState.FailedToLoad; 838 if(!bindExtFunc(cast(void**)&glMultTransposeMatrixfARB, "glMultTransposeMatrixfARB")) 839 return GLExtensionState.FailedToLoad; 840 if(!bindExtFunc(cast(void**)&glMultTransposeMatrixdARB, "glMultTransposeMatrixdARB")) 841 return GLExtensionState.FailedToLoad; 842 return GLExtensionState.Loaded; 843 } 844 845 GLExtensionState load_GL_ARB_multisample() 846 { 847 if(!extIsSupported("GL_ARB_multisample")) 848 return GLExtensionState.DriverUnsupported; 849 if(!bindExtFunc(cast(void**)&glSampleCoverageARB, "glSampleCoverageARB")) 850 return GLExtensionState.FailedToLoad; 851 return GLExtensionState.Loaded; 852 } 853 854 GLExtensionState load_GL_ARB_texture_env_add() 855 { 856 if(!extIsSupported("GL_ARB_texture_env_add")) 857 return GLExtensionState.DriverUnsupported; 858 return GLExtensionState.Loaded; 859 } 860 861 GLExtensionState load_GL_ARB_texture_cube_map() 862 { 863 if(!extIsSupported("GL_ARB_texture_cube_map")) 864 return GLExtensionState.DriverUnsupported; 865 return GLExtensionState.Loaded; 866 } 867 868 GLExtensionState load_GL_ARB_texture_compression() 869 { 870 if(!extIsSupported("GL_ARB_texture_compression")) 871 return GLExtensionState.DriverUnsupported; 872 if(!bindExtFunc(cast(void**)&glCompressedTexImage3DARB, "glCompressedTexImage3DARB")) 873 return GLExtensionState.FailedToLoad; 874 if(!bindExtFunc(cast(void**)&glCompressedTexImage2DARB, "glCompressedTexImage2DARB")) 875 return GLExtensionState.FailedToLoad; 876 if(!bindExtFunc(cast(void**)&glCompressedTexImage1DARB, "glCompressedTexImage1DARB")) 877 return GLExtensionState.FailedToLoad; 878 if(!bindExtFunc(cast(void**)&glCompressedTexSubImage3DARB, "glCompressedTexSubImage3DARB")) 879 return GLExtensionState.FailedToLoad; 880 if(!bindExtFunc(cast(void**)&glCompressedTexSubImage2DARB, "glCompressedTexSubImage2DARB")) 881 return GLExtensionState.FailedToLoad; 882 if(!bindExtFunc(cast(void**)&glCompressedTexSubImage1DARB, "glCompressedTexSubImage1DARB")) 883 return GLExtensionState.FailedToLoad; 884 if(!bindExtFunc(cast(void**)&glGetCompressedTexImageARB, "glGetCompressedTexImageARB")) 885 return GLExtensionState.FailedToLoad; 886 return GLExtensionState.Loaded; 887 } 888 889 GLExtensionState load_GL_ARB_texture_border_clamp() 890 { 891 if(!extIsSupported("GL_ARB_texture_border_clamp")) 892 return GLExtensionState.DriverUnsupported; 893 return GLExtensionState.Loaded; 894 } 895 896 GLExtensionState load_GL_ARB_point_parameters() 897 { 898 if(!extIsSupported("GL_ARB_point_parameters")) 899 return GLExtensionState.DriverUnsupported; 900 if(!bindExtFunc(cast(void**)&glPointParameterfARB, "glPointParameterfARB")) 901 return GLExtensionState.FailedToLoad; 902 if(!bindExtFunc(cast(void**)&glPointParameterfvARB, "glPointParameterfvARB")) 903 return GLExtensionState.FailedToLoad; 904 return GLExtensionState.Loaded; 905 } 906 907 GLExtensionState load_GL_ARB_vertex_blend() 908 { 909 if(!extIsSupported("GL_ARB_vertex_blend")) 910 return GLExtensionState.DriverUnsupported; 911 if(!bindExtFunc(cast(void**)&glWeightbvARB, "glWeightbvARB")) 912 return GLExtensionState.FailedToLoad; 913 if(!bindExtFunc(cast(void**)&glWeightsvARB, "glWeightsvARB")) 914 return GLExtensionState.FailedToLoad; 915 if(!bindExtFunc(cast(void**)&glWeightivARB, "glWeightivARB")) 916 return GLExtensionState.FailedToLoad; 917 if(!bindExtFunc(cast(void**)&glWeightfvARB, "glWeightfvARB")) 918 return GLExtensionState.FailedToLoad; 919 if(!bindExtFunc(cast(void**)&glWeightdvARB, "glWeightdvARB")) 920 return GLExtensionState.FailedToLoad; 921 if(!bindExtFunc(cast(void**)&glWeightubvARB, "glMatrixIndexPointerARB")) 922 return GLExtensionState.FailedToLoad; 923 if(!bindExtFunc(cast(void**)&glWeightusvARB, "glWeightusvARB")) 924 return GLExtensionState.FailedToLoad; 925 if(!bindExtFunc(cast(void**)&glWeightuivARB, "glWeightuivARB")) 926 return GLExtensionState.FailedToLoad; 927 if(!bindExtFunc(cast(void**)&glWeightPointerARB, "glWeightPointerARB")) 928 return GLExtensionState.FailedToLoad; 929 if(!bindExtFunc(cast(void**)&glVertexBlendARB, "glVertexBlendARB")) 930 return GLExtensionState.FailedToLoad; 931 return GLExtensionState.Loaded; 932 } 933 934 GLExtensionState load_GL_ARB_matrix_palette() 935 { 936 if(!extIsSupported("GL_ARB_matrix_palette")) 937 return GLExtensionState.DriverUnsupported; 938 if(!bindExtFunc(cast(void**)&glCurrentPaletteMatrixARB, "glCurrentPaletteMatrixARB")) 939 return GLExtensionState.FailedToLoad; 940 if(!bindExtFunc(cast(void**)&glMatrixIndexubvARB, "glMatrixIndexubvARB")) 941 return GLExtensionState.FailedToLoad; 942 if(!bindExtFunc(cast(void**)&glMatrixIndexusvARB, "glMatrixIndexusvARB")) 943 return GLExtensionState.FailedToLoad; 944 if(!bindExtFunc(cast(void**)&glMatrixIndexuivARB, "glMatrixIndexuivARB")) 945 return GLExtensionState.FailedToLoad; 946 if(!bindExtFunc(cast(void**)&glMatrixIndexPointerARB, "glMatrixIndexPointerARB")) 947 return GLExtensionState.FailedToLoad; 948 return GLExtensionState.Loaded; 949 } 950 951 GLExtensionState load_GL_ARB_texture_env_combine() 952 { 953 if(!extIsSupported("GL_ARB_texture_env_combine")) 954 return GLExtensionState.DriverUnsupported; 955 return GLExtensionState.Loaded; 956 } 957 958 GLExtensionState load_GL_ARB_texture_env_crossbar() 959 { 960 if(!extIsSupported("GL_ARB_texture_env_crossbar")) 961 return GLExtensionState.DriverUnsupported; 962 return GLExtensionState.Loaded; 963 } 964 965 GLExtensionState load_GL_ARB_texture_env_dot3() 966 { 967 if(!extIsSupported("GL_ARB_texture_env_dot3")) 968 return GLExtensionState.DriverUnsupported; 969 return GLExtensionState.Loaded; 970 } 971 972 GLExtensionState load_GL_ARB_texture_mirrored_repeat() 973 { 974 if(!extIsSupported("GL_ARB_texture_mirrored_repeat")) 975 return GLExtensionState.DriverUnsupported; 976 return GLExtensionState.Loaded; 977 } 978 979 GLExtensionState load_GL_ARB_depth_texture() 980 { 981 if(!extIsSupported("GL_ARB_depth_texture")) 982 return GLExtensionState.DriverUnsupported; 983 return GLExtensionState.Loaded; 984 } 985 986 GLExtensionState load_GL_ARB_shadow() 987 { 988 if(!extIsSupported("GL_ARB_shadow")) 989 return GLExtensionState.DriverUnsupported; 990 return GLExtensionState.Loaded; 991 } 992 993 GLExtensionState load_GL_ARB_shadow_ambient() 994 { 995 if(!extIsSupported("GL_ARB_shadow_ambient")) 996 return GLExtensionState.DriverUnsupported; 997 return GLExtensionState.Loaded; 998 } 999 1000 GLExtensionState load_GL_ARB_window_pos() 1001 { 1002 if(!extIsSupported("GL_ARB_window_pos")) 1003 return GLExtensionState.DriverUnsupported; 1004 if(!bindExtFunc(cast(void**)&glWindowPos2dARB, "glWindowPos2dARB")) 1005 return GLExtensionState.FailedToLoad; 1006 if(!bindExtFunc(cast(void**)&glWindowPos2dvARB, "glWindowPos2dvARB")) 1007 return GLExtensionState.FailedToLoad; 1008 if(!bindExtFunc(cast(void**)&glWindowPos2fARB, "glWindowPos2fARB")) 1009 return GLExtensionState.FailedToLoad; 1010 if(!bindExtFunc(cast(void**)&glWindowPos2fvARB, "glWindowPos2fvARB")) 1011 return GLExtensionState.FailedToLoad; 1012 if(!bindExtFunc(cast(void**)&glWindowPos2iARB, "glWindowPos2iARB")) 1013 return GLExtensionState.FailedToLoad; 1014 if(!bindExtFunc(cast(void**)&glWindowPos2ivARB, "glWindowPos2ivARB")) 1015 return GLExtensionState.FailedToLoad; 1016 if(!bindExtFunc(cast(void**)&glWindowPos2sARB, "glWindowPos2sARB")) 1017 return GLExtensionState.FailedToLoad; 1018 if(!bindExtFunc(cast(void**)&glWindowPos2svARB, "glWindowPos2svARB")) 1019 return GLExtensionState.FailedToLoad; 1020 if(!bindExtFunc(cast(void**)&glWindowPos3dARB, "glWindowPos3dARB")) 1021 return GLExtensionState.FailedToLoad; 1022 if(!bindExtFunc(cast(void**)&glWindowPos3dvARB, "glWindowPos3dvARB")) 1023 return GLExtensionState.FailedToLoad; 1024 if(!bindExtFunc(cast(void**)&glWindowPos3fARB, "glWindowPos3fARB")) 1025 return GLExtensionState.FailedToLoad; 1026 if(!bindExtFunc(cast(void**)&glWindowPos3fvARB, "glWindowPos3fvARB")) 1027 return GLExtensionState.FailedToLoad; 1028 if(!bindExtFunc(cast(void**)&glWindowPos3iARB, "glWindowPos3iARB")) 1029 return GLExtensionState.FailedToLoad; 1030 if(!bindExtFunc(cast(void**)&glWindowPos3ivARB, "glWindowPos3ivARB")) 1031 return GLExtensionState.FailedToLoad; 1032 if(!bindExtFunc(cast(void**)&glWindowPos3sARB, "glWindowPos3sARB")) 1033 return GLExtensionState.FailedToLoad; 1034 if(!bindExtFunc(cast(void**)&glWindowPos3svARB, "glWindowPos3svARB")) 1035 return GLExtensionState.FailedToLoad; 1036 return GLExtensionState.Loaded; 1037 } 1038 1039 GLExtensionState load_GL_ARB_vertex_program() 1040 { 1041 if(!extIsSupported("GL_ARB_vertex_program")) 1042 return GLExtensionState.DriverUnsupported; 1043 if(!bindExtFunc(cast(void**)&glVertexAttrib1dARB, "glVertexAttrib1dARB")) 1044 return GLExtensionState.FailedToLoad; 1045 if(!bindExtFunc(cast(void**)&glVertexAttrib1dvARB, "glVertexAttrib1dvARB")) 1046 return GLExtensionState.FailedToLoad; 1047 if(!bindExtFunc(cast(void**)&glVertexAttrib1fARB, "glVertexAttrib1fARB")) 1048 return GLExtensionState.FailedToLoad; 1049 if(!bindExtFunc(cast(void**)&glVertexAttrib1fvARB, "glVertexAttrib1fvARB")) 1050 return GLExtensionState.FailedToLoad; 1051 if(!bindExtFunc(cast(void**)&glVertexAttrib1sARB, "glVertexAttrib1sARB")) 1052 return GLExtensionState.FailedToLoad; 1053 if(!bindExtFunc(cast(void**)&glVertexAttrib1svARB, "glVertexAttrib1svARB")) 1054 return GLExtensionState.FailedToLoad; 1055 if(!bindExtFunc(cast(void**)&glVertexAttrib2dARB, "glVertexAttrib2dARB")) 1056 return GLExtensionState.FailedToLoad; 1057 if(!bindExtFunc(cast(void**)&glVertexAttrib2dvARB, "glVertexAttrib2dvARB")) 1058 return GLExtensionState.FailedToLoad; 1059 if(!bindExtFunc(cast(void**)&glVertexAttrib2fARB, "glVertexAttrib2fARB")) 1060 return GLExtensionState.FailedToLoad; 1061 if(!bindExtFunc(cast(void**)&glVertexAttrib2fvARB, "glVertexAttrib2fvARB")) 1062 return GLExtensionState.FailedToLoad; 1063 if(!bindExtFunc(cast(void**)&glVertexAttrib2sARB, "glVertexAttrib2sARB")) 1064 return GLExtensionState.FailedToLoad; 1065 if(!bindExtFunc(cast(void**)&glVertexAttrib2svARB, "glVertexAttrib2svARB")) 1066 return GLExtensionState.FailedToLoad; 1067 if(!bindExtFunc(cast(void**)&glVertexAttrib3dARB, "glVertexAttrib3dARB")) 1068 return GLExtensionState.FailedToLoad; 1069 if(!bindExtFunc(cast(void**)&glVertexAttrib3dvARB, "glVertexAttrib3dvARB")) 1070 return GLExtensionState.FailedToLoad; 1071 if(!bindExtFunc(cast(void**)&glVertexAttrib3fARB, "glVertexAttrib3fARB")) 1072 return GLExtensionState.FailedToLoad; 1073 if(!bindExtFunc(cast(void**)&glVertexAttrib3fvARB, "glVertexAttrib3fvARB")) 1074 return GLExtensionState.FailedToLoad; 1075 if(!bindExtFunc(cast(void**)&glVertexAttrib3sARB, "glVertexAttrib3sARB")) 1076 return GLExtensionState.FailedToLoad; 1077 if(!bindExtFunc(cast(void**)&glVertexAttrib3svARB, "glVertexAttrib3svARB")) 1078 return GLExtensionState.FailedToLoad; 1079 if(!bindExtFunc(cast(void**)&glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB")) 1080 return GLExtensionState.FailedToLoad; 1081 if(!bindExtFunc(cast(void**)&glVertexAttrib4NivARB, "glVertexAttrib4NivARB")) 1082 return GLExtensionState.FailedToLoad; 1083 if(!bindExtFunc(cast(void**)&glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB")) 1084 return GLExtensionState.FailedToLoad; 1085 if(!bindExtFunc(cast(void**)&glVertexAttrib4NubARB, "glVertexAttrib4NubARB")) 1086 return GLExtensionState.FailedToLoad; 1087 if(!bindExtFunc(cast(void**)&glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB")) 1088 return GLExtensionState.FailedToLoad; 1089 if(!bindExtFunc(cast(void**)&glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB")) 1090 return GLExtensionState.FailedToLoad; 1091 if(!bindExtFunc(cast(void**)&glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB")) 1092 return GLExtensionState.FailedToLoad; 1093 if(!bindExtFunc(cast(void**)&glVertexAttrib4bvARB, "glVertexAttrib4bvARB")) 1094 return GLExtensionState.FailedToLoad; 1095 if(!bindExtFunc(cast(void**)&glVertexAttrib4dARB, "glVertexAttrib4dARB")) 1096 return GLExtensionState.FailedToLoad; 1097 if(!bindExtFunc(cast(void**)&glVertexAttrib4dvARB, "glVertexAttrib4dvARB")) 1098 return GLExtensionState.FailedToLoad; 1099 if(!bindExtFunc(cast(void**)&glVertexAttrib4fARB, "glVertexAttrib4fARB")) 1100 return GLExtensionState.FailedToLoad; 1101 if(!bindExtFunc(cast(void**)&glVertexAttrib4fvARB, "glVertexAttrib4fvARB")) 1102 return GLExtensionState.FailedToLoad; 1103 if(!bindExtFunc(cast(void**)&glVertexAttrib4ivARB, "glVertexAttrib4ivARB")) 1104 return GLExtensionState.FailedToLoad; 1105 if(!bindExtFunc(cast(void**)&glVertexAttrib4sARB, "glVertexAttrib4sARB")) 1106 return GLExtensionState.FailedToLoad; 1107 if(!bindExtFunc(cast(void**)&glVertexAttrib4svARB, "glVertexAttrib4svARB")) 1108 return GLExtensionState.FailedToLoad; 1109 if(!bindExtFunc(cast(void**)&glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB")) 1110 return GLExtensionState.FailedToLoad; 1111 if(!bindExtFunc(cast(void**)&glVertexAttrib4uivARB, "glVertexAttrib4uivARB")) 1112 return GLExtensionState.FailedToLoad; 1113 if(!bindExtFunc(cast(void**)&glVertexAttrib4usvARB, "glVertexAttrib4usvARB")) 1114 return GLExtensionState.FailedToLoad; 1115 if(!bindExtFunc(cast(void**)&glVertexAttribPointerARB, "glVertexAttribPointerARB")) 1116 return GLExtensionState.FailedToLoad; 1117 if(!bindExtFunc(cast(void**)&glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB")) 1118 return GLExtensionState.FailedToLoad; 1119 if(!bindExtFunc(cast(void**)&glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB")) 1120 return GLExtensionState.FailedToLoad; 1121 if(!bindExtFunc(cast(void**)&glProgramStringARB, "glProgramStringARB")) 1122 return GLExtensionState.FailedToLoad; 1123 if(!bindExtFunc(cast(void**)&glBindProgramARB, "glBindProgramARB")) 1124 return GLExtensionState.FailedToLoad; 1125 if(!bindExtFunc(cast(void**)&glDeleteProgramsARB, "glDeleteProgramsARB")) 1126 return GLExtensionState.FailedToLoad; 1127 if(!bindExtFunc(cast(void**)&glGenProgramsARB, "glGenProgramsARB")) 1128 return GLExtensionState.FailedToLoad; 1129 if(!bindExtFunc(cast(void**)&glProgramEnvParameter4dARB, "glProgramEnvParameter4dARB")) 1130 return GLExtensionState.FailedToLoad; 1131 if(!bindExtFunc(cast(void**)&glProgramEnvParameter4dvARB, "glProgramEnvParameter4dvARB")) 1132 return GLExtensionState.FailedToLoad; 1133 if(!bindExtFunc(cast(void**)&glProgramEnvParameter4fARB, "glProgramEnvParameter4fARB")) 1134 return GLExtensionState.FailedToLoad; 1135 if(!bindExtFunc(cast(void**)&glProgramEnvParameter4fvARB, "glProgramEnvParameter4fvARB")) 1136 return GLExtensionState.FailedToLoad; 1137 if(!bindExtFunc(cast(void**)&glProgramLocalParameter4dARB, "glProgramLocalParameter4dARB")) 1138 return GLExtensionState.FailedToLoad; 1139 if(!bindExtFunc(cast(void**)&glProgramLocalParameter4dvARB, "glProgramLocalParameter4dvARB")) 1140 return GLExtensionState.FailedToLoad; 1141 if(!bindExtFunc(cast(void**)&glProgramLocalParameter4fARB, "glProgramLocalParameter4fARB")) 1142 return GLExtensionState.FailedToLoad; 1143 if(!bindExtFunc(cast(void**)&glProgramLocalParameter4fvARB, "glProgramLocalParameter4fvARB")) 1144 return GLExtensionState.FailedToLoad; 1145 if(!bindExtFunc(cast(void**)&glGetProgramEnvParameterdvARB, "glGetProgramEnvParameterdvARB")) 1146 return GLExtensionState.FailedToLoad; 1147 if(!bindExtFunc(cast(void**)&glGetProgramEnvParameterfvARB, "glGetProgramEnvParameterfvARB")) 1148 return GLExtensionState.FailedToLoad; 1149 if(!bindExtFunc(cast(void**)&glGetProgramLocalParameterdvARB, "glGetProgramLocalParameterdvARB")) 1150 return GLExtensionState.FailedToLoad; 1151 if(!bindExtFunc(cast(void**)&glGetProgramLocalParameterfvARB, "glGetProgramLocalParameterfvARB")) 1152 return GLExtensionState.FailedToLoad; 1153 if(!bindExtFunc(cast(void**)&glGetProgramivARB, "glGetProgramivARB")) 1154 return GLExtensionState.FailedToLoad; 1155 if(!bindExtFunc(cast(void**)&glGetProgramStringARB, "glGetProgramStringARB")) 1156 return GLExtensionState.FailedToLoad; 1157 if(!bindExtFunc(cast(void**)&glGetVertexAttribdvARB, "glGetVertexAttribdvARB")) 1158 return GLExtensionState.FailedToLoad; 1159 if(!bindExtFunc(cast(void**)&glGetVertexAttribfvARB, "glGetVertexAttribfvARB")) 1160 return GLExtensionState.FailedToLoad; 1161 if(!bindExtFunc(cast(void**)&glGetVertexAttribivARB, "glGetVertexAttribivARB")) 1162 return GLExtensionState.FailedToLoad; 1163 if(!bindExtFunc(cast(void**)&glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB")) 1164 return GLExtensionState.FailedToLoad; 1165 if(!bindExtFunc(cast(void**)&glIsProgramARB, "glIsProgramARB")) 1166 return GLExtensionState.FailedToLoad; 1167 return GLExtensionState.Loaded; 1168 } 1169 1170 GLExtensionState load_GL_ARB_fragment_program() 1171 { 1172 if(!extIsSupported("GL_ARB_fragment_program")) 1173 return GLExtensionState.DriverUnsupported; 1174 return GLExtensionState.Loaded; 1175 } 1176 1177 GLExtensionState load_GL_ARB_vertex_buffer_object() 1178 { 1179 if(!extIsSupported("GL_ARB_vertex_buffer_object")) 1180 return GLExtensionState.DriverUnsupported; 1181 if(!bindExtFunc(cast(void**)&glBindBufferARB, "glBindBufferARB")) 1182 return GLExtensionState.FailedToLoad; 1183 if(!bindExtFunc(cast(void**)&glDeleteBuffersARB, "glDeleteBuffersARB")) 1184 return GLExtensionState.FailedToLoad; 1185 if(!bindExtFunc(cast(void**)&glGenBuffersARB, "glGenBuffersARB")) 1186 return GLExtensionState.FailedToLoad; 1187 if(!bindExtFunc(cast(void**)&glIsBufferARB, "glIsBufferARB")) 1188 return GLExtensionState.FailedToLoad; 1189 if(!bindExtFunc(cast(void**)&glBufferDataARB, "glBufferDataARB")) 1190 return GLExtensionState.FailedToLoad; 1191 if(!bindExtFunc(cast(void**)&glBufferSubDataARB, "glBufferSubDataARB")) 1192 return GLExtensionState.FailedToLoad; 1193 if(!bindExtFunc(cast(void**)&glGetBufferSubDataARB, "glGetBufferSubDataARB")) 1194 return GLExtensionState.FailedToLoad; 1195 if(!bindExtFunc(cast(void**)&glMapBufferARB, "glMapBufferARB")) 1196 return GLExtensionState.FailedToLoad; 1197 if(!bindExtFunc(cast(void**)&glUnmapBufferARB, "glUnmapBufferARB")) 1198 return GLExtensionState.FailedToLoad; 1199 if(!bindExtFunc(cast(void**)&glGetBufferParameterivARB, "glGetBufferParameterivARB")) 1200 return GLExtensionState.FailedToLoad; 1201 if(!bindExtFunc(cast(void**)&glGetBufferPointervARB, "glGetBufferPointervARB")) 1202 return GLExtensionState.FailedToLoad; 1203 return GLExtensionState.Loaded; 1204 } 1205 1206 GLExtensionState load_GL_ARB_occlusion_query() 1207 { 1208 if(!extIsSupported("GL_ARB_occlusion_query")) 1209 return GLExtensionState.DriverUnsupported; 1210 if(!bindExtFunc(cast(void**)&glGenQueriesARB, "glGenQueriesARB")) 1211 return GLExtensionState.FailedToLoad; 1212 if(!bindExtFunc(cast(void**)&glDeleteQueriesARB, "glDeleteQueriesARB")) 1213 return GLExtensionState.FailedToLoad; 1214 if(!bindExtFunc(cast(void**)&glIsQueryARB, "glIsQueryARB")) 1215 return GLExtensionState.FailedToLoad; 1216 if(!bindExtFunc(cast(void**)&glBeginQueryARB, "glBeginQueryARB")) 1217 return GLExtensionState.FailedToLoad; 1218 if(!bindExtFunc(cast(void**)&glEndQueryARB, "glEndQueryARB")) 1219 return GLExtensionState.FailedToLoad; 1220 if(!bindExtFunc(cast(void**)&glGetQueryivARB, "glGetQueryivARB")) 1221 return GLExtensionState.FailedToLoad; 1222 if(!bindExtFunc(cast(void**)&glGetQueryObjectivARB, "glGetQueryObjectivARB")) 1223 return GLExtensionState.FailedToLoad; 1224 if(!bindExtFunc(cast(void**)&glGetQueryObjectuivARB, "glGetQueryObjectuivARB")) 1225 return GLExtensionState.FailedToLoad; 1226 return GLExtensionState.Loaded; 1227 } 1228 1229 GLExtensionState load_GL_ARB_shader_objects() 1230 { 1231 if(!extIsSupported("GL_ARB_shader_objects")) 1232 return GLExtensionState.DriverUnsupported; 1233 if(!bindExtFunc(cast(void**)&glDeleteObjectARB, "glDeleteObjectARB")) 1234 return GLExtensionState.FailedToLoad; 1235 if(!bindExtFunc(cast(void**)&glGetHandleARB, "glGetHandleARB")) 1236 return GLExtensionState.FailedToLoad; 1237 if(!bindExtFunc(cast(void**)&glDetachObjectARB, "glDetachObjectARB")) 1238 return GLExtensionState.FailedToLoad; 1239 if(!bindExtFunc(cast(void**)&glCreateShaderObjectARB, "glCreateShaderObjectARB")) 1240 return GLExtensionState.FailedToLoad; 1241 if(!bindExtFunc(cast(void**)&glShaderSourceARB, "glShaderSourceARB")) 1242 return GLExtensionState.FailedToLoad; 1243 if(!bindExtFunc(cast(void**)&glCompileShaderARB, "glCompileShaderARB")) 1244 return GLExtensionState.FailedToLoad; 1245 if(!bindExtFunc(cast(void**)&glCreateProgramObjectARB, "glCreateProgramObjectARB")) 1246 return GLExtensionState.FailedToLoad; 1247 if(!bindExtFunc(cast(void**)&glAttachObjectARB, "glAttachObjectARB")) 1248 return GLExtensionState.FailedToLoad; 1249 if(!bindExtFunc(cast(void**)&glLinkProgramARB, "glLinkProgramARB")) 1250 return GLExtensionState.FailedToLoad; 1251 if(!bindExtFunc(cast(void**)&glUseProgramObjectARB, "glUseProgramObjectARB")) 1252 return GLExtensionState.FailedToLoad; 1253 if(!bindExtFunc(cast(void**)&glValidateProgramARB, "glValidateProgramARB")) 1254 return GLExtensionState.FailedToLoad; 1255 if(!bindExtFunc(cast(void**)&glUniform1fARB, "glUniform1fARB")) 1256 return GLExtensionState.FailedToLoad; 1257 if(!bindExtFunc(cast(void**)&glUniform2fARB, "glUniform2fARB")) 1258 return GLExtensionState.FailedToLoad; 1259 if(!bindExtFunc(cast(void**)&glUniform3fARB, "glUniform3fARB")) 1260 return GLExtensionState.FailedToLoad; 1261 if(!bindExtFunc(cast(void**)&glUniform4fARB, "glUniform4fARB")) 1262 return GLExtensionState.FailedToLoad; 1263 if(!bindExtFunc(cast(void**)&glUniform1iARB, "glUniform1iARB")) 1264 return GLExtensionState.FailedToLoad; 1265 if(!bindExtFunc(cast(void**)&glUniform2iARB, "glUniform2iARB")) 1266 return GLExtensionState.FailedToLoad; 1267 if(!bindExtFunc(cast(void**)&glUniform3iARB, "glUniform3iARB")) 1268 return GLExtensionState.FailedToLoad; 1269 if(!bindExtFunc(cast(void**)&glUniform4iARB, "glUniform4iARB")) 1270 return GLExtensionState.FailedToLoad; 1271 if(!bindExtFunc(cast(void**)&glUniform1fvARB, "glUniform1fvARB")) 1272 return GLExtensionState.FailedToLoad; 1273 if(!bindExtFunc(cast(void**)&glUniform2fvARB, "glUniform2fvARB")) 1274 return GLExtensionState.FailedToLoad; 1275 if(!bindExtFunc(cast(void**)&glUniform3fvARB, "glUniform3fvARB")) 1276 return GLExtensionState.FailedToLoad; 1277 if(!bindExtFunc(cast(void**)&glUniform4fvARB, "glUniform4fvARB")) 1278 return GLExtensionState.FailedToLoad; 1279 if(!bindExtFunc(cast(void**)&glUniform1ivARB, "glUniform1ivARB")) 1280 return GLExtensionState.FailedToLoad; 1281 if(!bindExtFunc(cast(void**)&glUniform2ivARB, "glUniform2ivARB")) 1282 return GLExtensionState.FailedToLoad; 1283 if(!bindExtFunc(cast(void**)&glUniform3ivARB, "glUniform3ivARB")) 1284 return GLExtensionState.FailedToLoad; 1285 if(!bindExtFunc(cast(void**)&glUniform4ivARB, "glUniform4ivARB")) 1286 return GLExtensionState.FailedToLoad; 1287 if(!bindExtFunc(cast(void**)&glUniformMatrix2fvARB, "glUniformMatrix2fvARB")) 1288 return GLExtensionState.FailedToLoad; 1289 if(!bindExtFunc(cast(void**)&glUniformMatrix3fvARB, "glUniformMatrix3fvARB")) 1290 return GLExtensionState.FailedToLoad; 1291 if(!bindExtFunc(cast(void**)&glUniformMatrix4fvARB, "glUniformMatrix4fvARB")) 1292 return GLExtensionState.FailedToLoad; 1293 if(!bindExtFunc(cast(void**)&glGetObjectParameterfvARB, "glGetObjectParameterfvARB")) 1294 return GLExtensionState.FailedToLoad; 1295 if(!bindExtFunc(cast(void**)&glGetObjectParameterivARB, "glGetObjectParameterivARB")) 1296 return GLExtensionState.FailedToLoad; 1297 if(!bindExtFunc(cast(void**)&glGetInfoLogARB, "glGetInfoLogARB")) 1298 return GLExtensionState.FailedToLoad; 1299 if(!bindExtFunc(cast(void**)&glGetAttachedObjectsARB, "glGetAttachedObjectsARB")) 1300 return GLExtensionState.FailedToLoad; 1301 if(!bindExtFunc(cast(void**)&glGetUniformLocationARB, "glGetUniformLocationARB")) 1302 return GLExtensionState.FailedToLoad; 1303 if(!bindExtFunc(cast(void**)&glGetActiveUniformARB, "glGetActiveUniformARB")) 1304 return GLExtensionState.FailedToLoad; 1305 if(!bindExtFunc(cast(void**)&glGetUniformfvARB, "glGetUniformfvARB")) 1306 return GLExtensionState.FailedToLoad; 1307 if(!bindExtFunc(cast(void**)&glGetUniformivARB, "glGetUniformivARB")) 1308 return GLExtensionState.FailedToLoad; 1309 if(!bindExtFunc(cast(void**)&glGetShaderSourceARB, "glGetShaderSourceARB")) 1310 return GLExtensionState.FailedToLoad; 1311 1312 return GLExtensionState.Loaded; 1313 } 1314 1315 GLExtensionState load_GL_ARB_vertex_shader() 1316 { 1317 if(!extIsSupported("GL_ARB_vertex_shader")) 1318 return GLExtensionState.DriverUnsupported; 1319 if(!bindExtFunc(cast(void**)&glBindAttribLocationARB, "glBindAttribLocationARB")) 1320 return GLExtensionState.FailedToLoad; 1321 if(!bindExtFunc(cast(void**)&glGetActiveAttribARB, "glGetActiveAttribARB")) 1322 return GLExtensionState.FailedToLoad; 1323 if(!bindExtFunc(cast(void**)&glGetAttribLocationARB, "glGetAttribLocationARB")) 1324 return GLExtensionState.FailedToLoad; 1325 return GLExtensionState.Loaded; 1326 } 1327 1328 GLExtensionState load_GL_ARB_fragment_shader() 1329 { 1330 if(!extIsSupported("GL_ARB_fragment_shader")) 1331 return GLExtensionState.DriverUnsupported; 1332 return GLExtensionState.Loaded; 1333 } 1334 1335 GLExtensionState load_GL_ARB_shading_language_100() 1336 { 1337 if(!extIsSupported("GL_ARB_shading_language_100")) 1338 return GLExtensionState.DriverUnsupported; 1339 return GLExtensionState.Loaded; 1340 } 1341 1342 GLExtensionState load_GL_ARB_texture_non_power_of_two() 1343 { 1344 if(!extIsSupported("GL_ARB_texture_non_power_of_two")) 1345 return GLExtensionState.DriverUnsupported; 1346 return GLExtensionState.Loaded; 1347 } 1348 1349 GLExtensionState load_GL_ARB_point_sprite() 1350 { 1351 if(!extIsSupported("GL_ARB_point_sprite")) 1352 return GLExtensionState.DriverUnsupported; 1353 return GLExtensionState.Loaded; 1354 } 1355 1356 GLExtensionState load_GL_ARB_fragment_program_shadow() 1357 { 1358 if(!extIsSupported("GL_ARB_fragment_program_shadow")) 1359 return GLExtensionState.DriverUnsupported; 1360 return GLExtensionState.Loaded; 1361 } 1362 1363 GLExtensionState load_GL_ARB_draw_buffers() 1364 { 1365 if(!extIsSupported("GL_ARB_draw_buffers")) 1366 return GLExtensionState.DriverUnsupported; 1367 if(!bindExtFunc(cast(void**)&glDrawBuffersARB, "glDrawBuffersARB")) 1368 return GLExtensionState.FailedToLoad; 1369 return GLExtensionState.Loaded; 1370 } 1371 1372 GLExtensionState load_GL_ARB_texture_rectangle() 1373 { 1374 if(!extIsSupported("GL_ARB_texture_rectangle")) 1375 return GLExtensionState.DriverUnsupported; 1376 return GLExtensionState.Loaded; 1377 } 1378 1379 GLExtensionState load_GL_ARB_color_buffer_float() 1380 { 1381 if(!extIsSupported("GL_ARB_color_buffer_float")) 1382 return GLExtensionState.DriverUnsupported; 1383 if(!bindExtFunc(cast(void**)&glClampColorARB, "glClampColorARB")) 1384 return GLExtensionState.FailedToLoad; 1385 return GLExtensionState.Loaded; 1386 } 1387 1388 GLExtensionState load_GL_ARB_half_float_pixel() 1389 { 1390 if(!extIsSupported("GL_ARB_half_float_pixel")) 1391 return GLExtensionState.DriverUnsupported; 1392 return GLExtensionState.Loaded; 1393 } 1394 1395 GLExtensionState load_GL_ARB_texture_float() 1396 { 1397 if(!extIsSupported("GL_ARB_texture_float")) 1398 return GLExtensionState.DriverUnsupported; 1399 return GLExtensionState.Loaded; 1400 } 1401 1402 GLExtensionState load_GL_ARB_pixel_buffer_object() 1403 { 1404 if(!extIsSupported("GL_ARB_pixel_buffer_object")) 1405 return GLExtensionState.DriverUnsupported; 1406 return GLExtensionState.Loaded; 1407 } 1408 1409 GLExtensionState load_GL_ARB_depth_buffer_float() 1410 { 1411 if(!extIsSupported("GL_ARB_depth_buffer_float")) 1412 return GLExtensionState.DriverUnsupported; 1413 return GLExtensionState.Loaded; 1414 } 1415 1416 GLExtensionState load_GL_ARB_draw_instanced() 1417 { 1418 if(!extIsSupported("GL_ARB_draw_instanced")) 1419 return GLExtensionState.DriverUnsupported; 1420 if(!bindExtFunc(cast(void**)&glDrawArraysInstancedARB, "glDrawArraysInstancedARB")) 1421 return GLExtensionState.FailedToLoad; 1422 if(!bindExtFunc(cast(void**)&glDrawElementsInstancedARB, "glDrawElementsInstancedARB")) 1423 return GLExtensionState.FailedToLoad; 1424 return GLExtensionState.Loaded; 1425 } 1426 1427 GLExtensionState load_GL_ARB_framebuffer_object() 1428 { 1429 if(!extIsSupported("GL_ARB_framebuffer_object")) 1430 return GLExtensionState.DriverUnsupported; 1431 if(!bindExtFunc(cast(void**)&glIsRenderbuffer, "glIsRenderbuffer")) 1432 return GLExtensionState.FailedToLoad; 1433 if(!bindExtFunc(cast(void**)&glBindRenderbuffer, "glBindRenderbuffer")) 1434 return GLExtensionState.FailedToLoad; 1435 if(!bindExtFunc(cast(void**)&glDeleteRenderbuffers, "glDeleteRenderbuffers")) 1436 return GLExtensionState.FailedToLoad; 1437 if(!bindExtFunc(cast(void**)&glGenRenderbuffers, "glGenRenderbuffers")) 1438 return GLExtensionState.FailedToLoad; 1439 if(!bindExtFunc(cast(void**)&glRenderbufferStorage, "glRenderbufferStorage")) 1440 return GLExtensionState.FailedToLoad; 1441 if(!bindExtFunc(cast(void**)&glRenderbufferStorageMultisample, "glRenderbufferStorageMultisample")) 1442 return GLExtensionState.FailedToLoad; 1443 if(!bindExtFunc(cast(void**)&glGetRenderbufferParameteriv, "glGetRenderbufferParameteriv")) 1444 return GLExtensionState.FailedToLoad; 1445 if(!bindExtFunc(cast(void**)&glIsFramebuffer, "glIsFramebuffer")) 1446 return GLExtensionState.FailedToLoad; 1447 if(!bindExtFunc(cast(void**)&glBindFramebuffer, "glBindFramebuffer")) 1448 return GLExtensionState.FailedToLoad; 1449 if(!bindExtFunc(cast(void**)&glDeleteFramebuffers, "glDeleteFramebuffers")) 1450 return GLExtensionState.FailedToLoad; 1451 if(!bindExtFunc(cast(void**)&glGenFramebuffers, "glGenFramebuffers")) 1452 return GLExtensionState.FailedToLoad; 1453 if(!bindExtFunc(cast(void**)&glCheckFramebufferStatus, "glCheckFramebufferStatus")) 1454 return GLExtensionState.FailedToLoad; 1455 if(!bindExtFunc(cast(void**)&glFramebufferTexture1D, "glFramebufferTexture1D")) 1456 return GLExtensionState.FailedToLoad; 1457 if(!bindExtFunc(cast(void**)&glFramebufferTexture2D, "glFramebufferTexture2D")) 1458 return GLExtensionState.FailedToLoad; 1459 if(!bindExtFunc(cast(void**)&glFramebufferTexture3D, "glFramebufferTexture3D")) 1460 return GLExtensionState.FailedToLoad; 1461 if(!bindExtFunc(cast(void**)&glFramebufferTextureLayer, "glFramebufferTextureLayer")) 1462 return GLExtensionState.FailedToLoad; 1463 if(!bindExtFunc(cast(void**)&glFramebufferRenderbuffer, "glFramebufferRenderbuffer")) 1464 return GLExtensionState.FailedToLoad; 1465 if(!bindExtFunc(cast(void**)&glGetFramebufferAttachmentParameteriv, "glGetFramebufferAttachmentParameteriv")) 1466 return GLExtensionState.FailedToLoad; 1467 if(!bindExtFunc(cast(void**)&glBlitFramebuffer, "glBlitFramebuffer")) 1468 return GLExtensionState.FailedToLoad; 1469 if(!bindExtFunc(cast(void**)&glGenerateMipmap, "glGenerateMipmap")) 1470 return GLExtensionState.FailedToLoad; 1471 return GLExtensionState.Loaded; 1472 } 1473 1474 GLExtensionState load_GL_ARB_framebuffer_sRGB() 1475 { 1476 if(!extIsSupported("GL_ARB_framebuffer_sRGB")) 1477 return GLExtensionState.DriverUnsupported; 1478 return GLExtensionState.Loaded; 1479 } 1480 1481 GLExtensionState load_GL_ARB_geometry_shader4() 1482 { 1483 if(!extIsSupported("GL_ARB_geometry_shader4")) 1484 return GLExtensionState.DriverUnsupported; 1485 if(!bindExtFunc(cast(void**)&glProgramParameteriARB, "glProgramParameteriARB")) 1486 return GLExtensionState.FailedToLoad; 1487 if(!bindExtFunc(cast(void**)&glFramebufferTextureARB, "glFramebufferTextureARB")) 1488 return GLExtensionState.FailedToLoad; 1489 if(!bindExtFunc(cast(void**)&glFramebufferTextureLayerARB, "glFramebufferTextureLayerARB")) 1490 return GLExtensionState.FailedToLoad; 1491 if(!bindExtFunc(cast(void**)&glFramebufferTextureFaceARB, "glFramebufferTextureFaceARB")) 1492 return GLExtensionState.FailedToLoad; 1493 return GLExtensionState.Loaded; 1494 } 1495 1496 GLExtensionState load_GL_ARB_half_float_vertex() 1497 { 1498 if(!extIsSupported("GL_ARB_half_float_vertex")) 1499 return GLExtensionState.DriverUnsupported; 1500 return GLExtensionState.Loaded; 1501 } 1502 1503 GLExtensionState load_GL_ARB_imaging() 1504 { 1505 if(!extIsSupported("GL_ARB_imaging")) 1506 return GLExtensionState.DriverUnsupported; 1507 if(!bindExtFunc(cast(void**)&glColorTable, "glColorTable")) 1508 return GLExtensionState.FailedToLoad; 1509 if(!bindExtFunc(cast(void**)&glColorSubTable, "glColorSubTable")) 1510 return GLExtensionState.FailedToLoad; 1511 if(!bindExtFunc(cast(void**)&glColorTableParameteriv, "glColorTableParameteriv")) 1512 return GLExtensionState.FailedToLoad; 1513 if(!bindExtFunc(cast(void**)&glColorTableParameterfv, "glColorTableParameterfv")) 1514 return GLExtensionState.FailedToLoad; 1515 if(!bindExtFunc(cast(void**)&glCopyColorSubTable, "glCopyColorSubTable")) 1516 return GLExtensionState.FailedToLoad; 1517 if(!bindExtFunc(cast(void**)&glCopyColorTable, "glCopyColorTable")) 1518 return GLExtensionState.FailedToLoad; 1519 if(!bindExtFunc(cast(void**)&glGetColorTable, "glGetColorTable")) 1520 return GLExtensionState.FailedToLoad; 1521 if(!bindExtFunc(cast(void**)&glGetColorTableParameterfv, "glGetColorTableParameterfv")) 1522 return GLExtensionState.FailedToLoad; 1523 if(!bindExtFunc(cast(void**)&glGetColorTableParameteriv, "glGetColorTableParameteriv")) 1524 return GLExtensionState.FailedToLoad; 1525 if(!bindExtFunc(cast(void**)&glHistogram, "glHistogram")) 1526 return GLExtensionState.FailedToLoad; 1527 if(!bindExtFunc(cast(void**)&glResetHistogram, "glResetHistogram")) 1528 return GLExtensionState.FailedToLoad; 1529 if(!bindExtFunc(cast(void**)&glGetHistogram, "glGetHistogram")) 1530 return GLExtensionState.FailedToLoad; 1531 if(!bindExtFunc(cast(void**)&glGetHistogramParameterfv, "glGetHistogramParameterfv")) 1532 return GLExtensionState.FailedToLoad; 1533 if(!bindExtFunc(cast(void**)&glGetHistogramParameteriv, "glGetHistogramParameteriv")) 1534 return GLExtensionState.FailedToLoad; 1535 if(!bindExtFunc(cast(void**)&glMinmax, "glMinmax")) 1536 return GLExtensionState.FailedToLoad; 1537 if(!bindExtFunc(cast(void**)&glResetMinmax, "glResetMinmax")) 1538 return GLExtensionState.FailedToLoad; 1539 if(!bindExtFunc(cast(void**)&glGetMinmax, "glGetMinmax")) 1540 return GLExtensionState.FailedToLoad; 1541 if(!bindExtFunc(cast(void**)&glGetMinmaxParameterfv, "glGetMinmaxParameterfv")) 1542 return GLExtensionState.FailedToLoad; 1543 if(!bindExtFunc(cast(void**)&glGetMinmaxParameteriv, "glGetMinmaxParameteriv")) 1544 return GLExtensionState.FailedToLoad; 1545 if(!bindExtFunc(cast(void**)&glConvolutionFilter1D, "glConvolutionFilter1D")) 1546 return GLExtensionState.FailedToLoad; 1547 if(!bindExtFunc(cast(void**)&glConvolutionFilter2D, "glConvolutionFilter2D")) 1548 return GLExtensionState.FailedToLoad; 1549 if(!bindExtFunc(cast(void**)&glConvolutionParameterf, "glConvolutionParameterf")) 1550 return GLExtensionState.FailedToLoad; 1551 if(!bindExtFunc(cast(void**)&glConvolutionParameterfv, "glConvolutionParameterfv")) 1552 return GLExtensionState.FailedToLoad; 1553 if(!bindExtFunc(cast(void**)&glConvolutionParameteri, "glConvolutionParameteri")) 1554 return GLExtensionState.FailedToLoad; 1555 if(!bindExtFunc(cast(void**)&glConvolutionParameteriv, "glConvolutionParameteriv")) 1556 return GLExtensionState.FailedToLoad; 1557 if(!bindExtFunc(cast(void**)&glCopyConvolutionFilter1D, "glCopyConvolutionFilter1D")) 1558 return GLExtensionState.FailedToLoad; 1559 if(!bindExtFunc(cast(void**)&glCopyConvolutionFilter2D, "glCopyConvolutionFilter2D")) 1560 return GLExtensionState.FailedToLoad; 1561 if(!bindExtFunc(cast(void**)&glGetConvolutionFilter, "glGetConvolutionFilter")) 1562 return GLExtensionState.FailedToLoad; 1563 if(!bindExtFunc(cast(void**)&glGetConvolutionParameterfv, "glGetConvolutionParameterfv")) 1564 return GLExtensionState.FailedToLoad; 1565 if(!bindExtFunc(cast(void**)&glGetConvolutionParameteriv, "glGetConvolutionParameteriv")) 1566 return GLExtensionState.FailedToLoad; 1567 if(!bindExtFunc(cast(void**)&glSeparableFilter2D, "glSeparableFilter2D")) 1568 return GLExtensionState.FailedToLoad; 1569 if(!bindExtFunc(cast(void**)&glGetSeparableFilter, "glGetSeparableFilter")) 1570 return GLExtensionState.FailedToLoad; 1571 return GLExtensionState.Loaded; 1572 } 1573 1574 GLExtensionState load_GL_ARB_instanced_arrays() 1575 { 1576 if(!extIsSupported("GL_ARB_instanced_arrays")) 1577 return GLExtensionState.DriverUnsupported; 1578 if(!bindExtFunc(cast(void**)&glVertexAttribDivisorARB, "glVertexAttribDivisorARB")) 1579 return GLExtensionState.FailedToLoad; 1580 return GLExtensionState.Loaded; 1581 } 1582 1583 GLExtensionState load_GL_ARB_map_buffer_range() 1584 { 1585 if(!extIsSupported("GL_ARB_map_buffer_range")) 1586 return GLExtensionState.DriverUnsupported; 1587 if(!bindExtFunc(cast(void**)&glMapBufferRange, "glMapBufferRange")) 1588 return GLExtensionState.FailedToLoad; 1589 if(!bindExtFunc(cast(void**)&glFlushMappedBufferRange, "glFlushMappedBufferRange")) 1590 return GLExtensionState.FailedToLoad; 1591 return GLExtensionState.Loaded; 1592 } 1593 1594 GLExtensionState load_GL_ARB_texture_buffer_object() 1595 { 1596 if(!extIsSupported("GL_ARB_texture_buffer_object")) 1597 return GLExtensionState.DriverUnsupported; 1598 if(!bindExtFunc(cast(void**)&glTexBufferARB, "glTexBufferARB")) 1599 return GLExtensionState.FailedToLoad; 1600 return GLExtensionState.Loaded; 1601 } 1602 1603 GLExtensionState load_GL_ARB_texture_compression_rgtc() 1604 { 1605 if(!extIsSupported("GL_ARB_texture_compression_rgtc")) 1606 return GLExtensionState.DriverUnsupported; 1607 return GLExtensionState.Loaded; 1608 } 1609 1610 GLExtensionState load_GL_ARB_texture_rg() 1611 { 1612 if(!extIsSupported("GL_ARB_texture_rg")) 1613 return GLExtensionState.DriverUnsupported; 1614 return GLExtensionState.Loaded; 1615 } 1616 1617 GLExtensionState load_GL_ARB_vertex_array_object() 1618 { 1619 if(!extIsSupported("GL_ARB_vertex_array_object")) 1620 return GLExtensionState.DriverUnsupported; 1621 if(!bindExtFunc(cast(void**)&glBindVertexArray, "glBindVertexArray")) 1622 return GLExtensionState.FailedToLoad; 1623 if(!bindExtFunc(cast(void**)&glDeleteVertexArrays, "glDeleteVertexArrays")) 1624 return GLExtensionState.FailedToLoad; 1625 if(!bindExtFunc(cast(void**)&glGenVertexArrays, "glGenVertexArrays")) 1626 return GLExtensionState.FailedToLoad; 1627 if(!bindExtFunc(cast(void**)&glIsVertexArray, "glIsVertexArray")) 1628 return GLExtensionState.FailedToLoad; 1629 return GLExtensionState.Loaded; 1630 } 1631 1632 GLExtensionState load_GL_ARB_copy_buffer() 1633 { 1634 if(!extIsSupported("GL_ARB_copy_bffer")) 1635 return GLExtensionState.DriverUnsupported; 1636 if(!bindExtFunc(cast(void**)&glCopyBufferSubData, "glCopyBufferSubData")) 1637 return GLExtensionState.FailedToLoad; 1638 return GLExtensionState.Loaded; 1639 } 1640 1641 GLExtensionState load_GL_ARB_uniform_buffer_object() 1642 { 1643 if(!extIsSupported("GL_ARB_uniform_buffer_object")) 1644 return GLExtensionState.DriverUnsupported; 1645 if(!bindExtFunc(cast(void**)&glGetUniformIndices, "glGetUniformIndices")) 1646 return GLExtensionState.FailedToLoad; 1647 if(!bindExtFunc(cast(void**)&glGetActiveUniformsiv, "glGetActiveUniformsiv")) 1648 return GLExtensionState.FailedToLoad; 1649 if(!bindExtFunc(cast(void**)&glGetActiveUniformName, "glGetActiveUniformName")) 1650 return GLExtensionState.FailedToLoad; 1651 if(!bindExtFunc(cast(void**)&glGetUniformBlockIndex, "glGetUniformBlockIndex")) 1652 return GLExtensionState.FailedToLoad; 1653 if(!bindExtFunc(cast(void**)&glGetActiveUniformBlockiv, "glGetActiveUniformBlockiv")) 1654 return GLExtensionState.FailedToLoad; 1655 if(!bindExtFunc(cast(void**)&glGetActiveUniformBlockName, "glGetActiveUniformBlockName")) 1656 return GLExtensionState.FailedToLoad; 1657 if(!bindExtFunc(cast(void**)&glUniformBlockBinding, "glUniformBlockBinding")) 1658 return GLExtensionState.FailedToLoad; 1659 return GLExtensionState.Loaded; 1660 } 1661 1662 GLExtensionState load_GL_ARB_vertex_array_bgra() 1663 { 1664 if(!extIsSupported("GL_ARB_vertex_array_bgra")) 1665 return GLExtensionState.DriverUnsupported; 1666 return GLExtensionState.Loaded; 1667 } 1668 1669 GLExtensionState load_GL_ARB_draw_elements_base_vertex() 1670 { 1671 if(!extIsSupported("GL_ARB_uniform_buffer_object")) 1672 return GLExtensionState.DriverUnsupported; 1673 if(!bindExtFunc(cast(void**)&glDrawElementsBaseVertex, "glDrawElementsBaseVertex")) 1674 return GLExtensionState.FailedToLoad; 1675 if(!bindExtFunc(cast(void**)&glDrawRangeElementsBaseVertex, "glDrawRangeElementsBaseVertex")) 1676 return GLExtensionState.FailedToLoad; 1677 if(!bindExtFunc(cast(void**)&glDrawElementsInstancedBaseVertex, "glDrawElementsInstancedBaseVertex")) 1678 return GLExtensionState.FailedToLoad; 1679 if(!bindExtFunc(cast(void**)&glMultiDrawElementsBaseVertex, "glMultiDrawElementsBaseVertex")) 1680 return GLExtensionState.FailedToLoad; 1681 return GLExtensionState.Loaded; 1682 } 1683 1684 GLExtensionState load_GL_ARB_vertex_attrib_64bit() 1685 { 1686 if(!extIsSupported("GL_ARB_vertex_attrib_64bit")) 1687 return GLExtensionState.DriverUnsupported; 1688 if(!bindExtFunc(cast(void**)&glGetVertexAttribLdv, "glGetVertexAttribLdv")) 1689 return GLExtensionState.FailedToLoad; 1690 if(!bindExtFunc(cast(void**)&glVertexAttribL1d, "glVertexAttribL1d")) 1691 return GLExtensionState.FailedToLoad; 1692 if(!bindExtFunc(cast(void**)&glVertexAttribL1dv, "glVertexAttribL1dv")) 1693 return GLExtensionState.FailedToLoad; 1694 if(!bindExtFunc(cast(void**)&glVertexAttribL2d, "glVertexAttribL2d")) 1695 return GLExtensionState.FailedToLoad; 1696 if(!bindExtFunc(cast(void**)&glVertexAttribL2dv, "glVertexAttribL2dv")) 1697 return GLExtensionState.FailedToLoad; 1698 if(!bindExtFunc(cast(void**)&glVertexAttribL3d, "glVertexAttribL3d")) 1699 return GLExtensionState.FailedToLoad; 1700 if(!bindExtFunc(cast(void**)&glVertexAttribL3dv, "glVertexAttribL3dv")) 1701 return GLExtensionState.FailedToLoad; 1702 if(!bindExtFunc(cast(void**)&glVertexAttribL4d, "glVertexAttribL4d")) 1703 return GLExtensionState.FailedToLoad; 1704 if(!bindExtFunc(cast(void**)&glVertexAttribL4dv, "glVertexAttribL4dv")) 1705 return GLExtensionState.FailedToLoad; 1706 if(!bindExtFunc(cast(void**)&glVertexAttribLPointer, "glVertexAttribLPointer")) 1707 return GLExtensionState.FailedToLoad; 1708 return GLExtensionState.Loaded; 1709 } 1710 1711 GLExtensionState load_GL_ARB_provoking_vertex() 1712 { 1713 if(!extIsSupported("GL_ARB_provoking_vertex")) 1714 return GLExtensionState.DriverUnsupported; 1715 if(!bindExtFunc(cast(void**)&glProvokingVertex, "glProvokingVertex")) 1716 return GLExtensionState.FailedToLoad; 1717 return GLExtensionState.Loaded; 1718 } 1719 1720 GLExtensionState load_GL_ARB_sync() 1721 { 1722 if(!extIsSupported("GL_ARB_sync")) 1723 return GLExtensionState.DriverUnsupported; 1724 if(!bindExtFunc(cast(void**)&glFenceSync, "glFenceSync")) 1725 return GLExtensionState.FailedToLoad; 1726 if(!bindExtFunc(cast(void**)&glIsSync, "glIsSync")) 1727 return GLExtensionState.FailedToLoad; 1728 if(!bindExtFunc(cast(void**)&glDeleteSync, "glDeleteSync")) 1729 return GLExtensionState.FailedToLoad; 1730 if(!bindExtFunc(cast(void**)&glClientWaitSync, "glClientWaitSync")) 1731 return GLExtensionState.FailedToLoad; 1732 if(!bindExtFunc(cast(void**)&glWaitSync, "glWaitSync")) 1733 return GLExtensionState.FailedToLoad; 1734 if(!bindExtFunc(cast(void**)&glGetInteger64v, "glGetInteger64v")) 1735 return GLExtensionState.FailedToLoad; 1736 if(!bindExtFunc(cast(void**)&glGetSynciv, "glGetSynciv")) 1737 return GLExtensionState.FailedToLoad; 1738 return GLExtensionState.Loaded; 1739 } 1740 1741 GLExtensionState load_GL_ARB_texture_multisample() 1742 { 1743 if(!extIsSupported("GL_ARB_texture_multisample")) 1744 return GLExtensionState.DriverUnsupported; 1745 if(!bindExtFunc(cast(void**)&glTexImage2DMultisample, "glTexImage2DMultisample")) 1746 return GLExtensionState.FailedToLoad; 1747 if(!bindExtFunc(cast(void**)&glTexImage3DMultisample, "glTexImage3DMultisample")) 1748 return GLExtensionState.FailedToLoad; 1749 if(!bindExtFunc(cast(void**)&glGetMultisamplefv, "glGetMultisamplefv")) 1750 return GLExtensionState.FailedToLoad; 1751 if(!bindExtFunc(cast(void**)&glSampleMaski, "glSampleMaski")) 1752 return GLExtensionState.FailedToLoad; 1753 return GLExtensionState.Loaded; 1754 } 1755 1756 GLExtensionState load_GL_ARB_viewport_array() 1757 { 1758 if(!extIsSupported("GL_ARB_viewport_array")) 1759 return GLExtensionState.DriverUnsupported; 1760 if(!bindExtFunc(cast(void**)&glDepthRangeArrayv, "glDepthRangeArrayv")) 1761 return GLExtensionState.FailedToLoad; 1762 if(!bindExtFunc(cast(void**)&glDepthRangeIndexed, "glDepthRangeIndexed")) 1763 return GLExtensionState.FailedToLoad; 1764 if(!bindExtFunc(cast(void**)&glGetDoublei_v, "glGetDoublei_v")) 1765 return GLExtensionState.FailedToLoad; 1766 if(!bindExtFunc(cast(void**)&glGetFloati_v, "glGetFloati_v")) 1767 return GLExtensionState.FailedToLoad; 1768 if(!bindExtFunc(cast(void**)&glScissorArrayv, "glScissorArrayv")) 1769 return GLExtensionState.FailedToLoad; 1770 if(!bindExtFunc(cast(void**)&glScissorArrayIndexed, "glScissorArrayIndexed")) 1771 return GLExtensionState.FailedToLoad; 1772 if(!bindExtFunc(cast(void**)&glScissorArrayIndexedv, "glScissorArrayIndexedv")) 1773 return GLExtensionState.FailedToLoad; 1774 if(!bindExtFunc(cast(void**)&glViewportArrayv, "glViewportArrayv")) 1775 return GLExtensionState.FailedToLoad; 1776 if(!bindExtFunc(cast(void**)&glViewportIndexedf, "glViewportIndexedf")) 1777 return GLExtensionState.FailedToLoad; 1778 if(!bindExtFunc(cast(void**)&glViewportIndexedfv, "glViewportIndexedfv")) 1779 return GLExtensionState.FailedToLoad; 1780 return GLExtensionState.Loaded; 1781 } 1782 1783 GLExtensionState load_GL_ARB_cl_event() 1784 { 1785 if(!extIsSupported("GL_ARB_cl_event")) 1786 return GLExtensionState.DriverUnsupported; 1787 if(!bindExtFunc(cast(void**)&glCreateSyncFromCLeventARB, "glCreateSyncFromCLeventARB")) 1788 return GLExtensionState.FailedToLoad; 1789 1790 return GLExtensionState.Loaded; 1791 } 1792 1793 GLExtensionState load_GL_ARB_debug_output() 1794 { 1795 if(!extIsSupported("GL_ARB_debug_output")) 1796 return GLExtensionState.DriverUnsupported; 1797 if(!bindExtFunc(cast(void**)&glDebugMessageCallbackARB, "glDebugMessageCallbackARB")) 1798 return GLExtensionState.FailedToLoad; 1799 if(!bindExtFunc(cast(void**)&glDebugMessageControlARB, "glDebugMessageControlARB")) 1800 return GLExtensionState.FailedToLoad; 1801 if(!bindExtFunc(cast(void**)&glDebugMessageInsertARB, "glDebugMessageInsertARB")) 1802 return GLExtensionState.FailedToLoad; 1803 if(!bindExtFunc(cast(void**)&glGetDebugMessageLogARB, "glGetDebugMessageLogARB")) 1804 return GLExtensionState.FailedToLoad; 1805 1806 return GLExtensionState.Loaded; 1807 } 1808 1809 GLExtensionState load_GL_ARB_robustness() 1810 { 1811 if(!extIsSupported("GL_ARB_robustness")) 1812 return GLExtensionState.DriverUnsupported; 1813 if(!bindExtFunc(cast(void**)&glGetnColorTableARB, "glGetnColorTableARB")) 1814 return GLExtensionState.FailedToLoad; 1815 if(!bindExtFunc(cast(void**)&glGetnCompressedTexImageARB, "glGetnCompressedTexImageARB")) 1816 return GLExtensionState.FailedToLoad; 1817 if(!bindExtFunc(cast(void**)&glGetnConvolutionFilterARB, "glGetnConvolutionFilterARB")) 1818 return GLExtensionState.FailedToLoad; 1819 if(!bindExtFunc(cast(void**)&glGetnHistogramARB, "glGetnHistogramARB")) 1820 return GLExtensionState.FailedToLoad; 1821 if(!bindExtFunc(cast(void**)&glGetnMapdvARB, "glGetnMapdvARB")) 1822 return GLExtensionState.FailedToLoad; 1823 if(!bindExtFunc(cast(void**)&glGetnMapfvARB, "glGetnMapfvARB")) 1824 return GLExtensionState.FailedToLoad; 1825 if(!bindExtFunc(cast(void**)&glGetnMapivARB, "glGetnMapivARB")) 1826 return GLExtensionState.FailedToLoad; 1827 if(!bindExtFunc(cast(void**)&glGetnMinMaxARB, "glGetnMinMaxARB")) 1828 return GLExtensionState.FailedToLoad; 1829 if(!bindExtFunc(cast(void**)&glGetnPixelMapfvARB, "glGetnPixelMapfvARB")) 1830 return GLExtensionState.FailedToLoad; 1831 if(!bindExtFunc(cast(void**)&glGetnPixelMapuivARB, "glGetnPixelMapuivARB")) 1832 return GLExtensionState.FailedToLoad; 1833 if(!bindExtFunc(cast(void**)&glGetnPixelMapusvARB, "glGetnPixelMapusvARB")) 1834 return GLExtensionState.FailedToLoad; 1835 if(!bindExtFunc(cast(void**)&glGetnPolygonStippleARB, "glGetnPolygonStippleARB")) 1836 return GLExtensionState.FailedToLoad; 1837 if(!bindExtFunc(cast(void**)&glGetnSeparableFilterARB, "glGetnSeparableFilterARB")) 1838 return GLExtensionState.FailedToLoad; 1839 if(!bindExtFunc(cast(void**)&glGetnTexImageARB, "glGetnTexImageARB")) 1840 return GLExtensionState.FailedToLoad; 1841 if(!bindExtFunc(cast(void**)&glGetnUniformdvARB, "glGetnUniformdvARB")) 1842 return GLExtensionState.FailedToLoad; 1843 if(!bindExtFunc(cast(void**)&glGetnUniformfvARB, "glGetnUniformfvARB")) 1844 return GLExtensionState.FailedToLoad; 1845 if(!bindExtFunc(cast(void**)&glGetnUniformivARB, "glGetnUniformivARB")) 1846 return GLExtensionState.FailedToLoad; 1847 if(!bindExtFunc(cast(void**)&glGetUniformuivARB, "glGetUniformuivARB")) 1848 return GLExtensionState.FailedToLoad; 1849 if(!bindExtFunc(cast(void**)&glReadnPixelsARB, "glReadnPixelsARB")) 1850 return GLExtensionState.FailedToLoad; 1851 return GLExtensionState.Loaded; 1852 } 1853 1854 GLExtensionState load_GL_ARB_shader_stencil_export() 1855 { 1856 if(!extIsSupported("GL_ARB_shader_stencil_export")) 1857 return GLExtensionState.DriverUnsupported; 1858 return GLExtensionState.Loaded; 1859 } 1860 1861 GLExtensionState load_GL_ARB_compatibility() 1862 { 1863 if(!extIsSupported("GL_ARB_compatibility")) 1864 return GLExtensionState.DriverUnsupported; 1865 return GLExtensionState.Loaded; 1866 } 1867 1868 GLExtensionState load_GL_ARB_depth_clamp() 1869 { 1870 if(!extIsSupported("GL_ARB_depth_clamp")) 1871 return GLExtensionState.DriverUnsupported; 1872 return GLExtensionState.Loaded; 1873 } 1874 1875 GLExtensionState load_GL_ARB_blend_func_extended() 1876 { 1877 if(!extIsSupported("GL_ARB_blend_func_extended")) 1878 return GLExtensionState.DriverUnsupported; 1879 if(!bindExtFunc(cast(void**)&glBindFragDataLocationIndexed, "glBindFragDataLocationIndexed")) 1880 return GLExtensionState.FailedToLoad; 1881 if(!bindExtFunc(cast(void**)&glGetFragDataIndex, "glGetFragDataIndex")) 1882 return GLExtensionState.FailedToLoad; 1883 return GLExtensionState.Loaded; 1884 } 1885 1886 GLExtensionState load_GL_ARB_sampler_objects() 1887 { 1888 if(!extIsSupported("GL_ARB_sampler_objects")) 1889 return GLExtensionState.DriverUnsupported; 1890 if(!bindExtFunc(cast(void**)&glGenSamplers, "glGenSamplers")) 1891 return GLExtensionState.FailedToLoad; 1892 if(!bindExtFunc(cast(void**)&glDeleteSamplers, "glDeleteSamplers")) 1893 return GLExtensionState.FailedToLoad; 1894 if(!bindExtFunc(cast(void**)&glIsSampler, "glIsSampler")) 1895 return GLExtensionState.FailedToLoad; 1896 if(!bindExtFunc(cast(void**)&glBindSampler, "glBindSampler")) 1897 return GLExtensionState.FailedToLoad; 1898 if(!bindExtFunc(cast(void**)&glSamplerParameteri, "glSamplerParameteri")) 1899 return GLExtensionState.FailedToLoad; 1900 if(!bindExtFunc(cast(void**)&glSamplerParameteriv, "glSamplerParameteriv")) 1901 return GLExtensionState.FailedToLoad; 1902 if(!bindExtFunc(cast(void**)&glSamplerParameterf, "glSamplerParameterf")) 1903 return GLExtensionState.FailedToLoad; 1904 if(!bindExtFunc(cast(void**)&glSamplerParameterfv, "glSamplerParameterfv")) 1905 return GLExtensionState.FailedToLoad; 1906 if(!bindExtFunc(cast(void**)&glSamplerParameterIiv, "glSamplerParameterIiv")) 1907 return GLExtensionState.FailedToLoad; 1908 if(!bindExtFunc(cast(void**)&glSamplerParameterIuiv, "glSamplerParameterIuiv")) 1909 return GLExtensionState.FailedToLoad; 1910 if(!bindExtFunc(cast(void**)&glGetSamplerParameteriv, "glGetSamplerParameteriv")) 1911 return GLExtensionState.FailedToLoad; 1912 if(!bindExtFunc(cast(void**)&glGetSamplerParameterIiv, "glGetSamplerParameterIiv")) 1913 return GLExtensionState.FailedToLoad; 1914 if(!bindExtFunc(cast(void**)&glGetSamplerParameterfv, "glGetSamplerParameterfv")) 1915 return GLExtensionState.FailedToLoad; 1916 if(!bindExtFunc(cast(void**)&glGetSamplerParameterIuiv, "glGetSamplerParameterIuiv")) 1917 return GLExtensionState.FailedToLoad; 1918 1919 return GLExtensionState.Loaded; 1920 } 1921 1922 GLExtensionState load_GL_ARB_timer_query() 1923 { 1924 if(!extIsSupported("GL_ARB_timer_query")) 1925 return GLExtensionState.DriverUnsupported; 1926 if(!bindExtFunc(cast(void**)&glQueryCounter, "glQueryCounter")) 1927 return GLExtensionState.FailedToLoad; 1928 if(!bindExtFunc(cast(void**)&glGetQueryObjecti64v, "glGetQueryObjecti64v")) 1929 return GLExtensionState.FailedToLoad; 1930 if(!bindExtFunc(cast(void**)&glGetQueryObjectui64v, "glGetQueryObjectui64v")) 1931 return GLExtensionState.FailedToLoad; 1932 return GLExtensionState.Loaded; 1933 } 1934 1935 GLExtensionState load_GL_ARB_vertex_type_2_10_10_10_rev() 1936 { 1937 if(!extIsSupported("GL_ARB_vertex_type_2_10_10_10_rev")) 1938 return GLExtensionState.DriverUnsupported; 1939 if(!bindExtFunc(cast(void**)&glVertexP2ui, "glVertexP2ui")) 1940 return GLExtensionState.FailedToLoad; 1941 if(!bindExtFunc(cast(void**)&glVertexP2uiv, "glVertexP2uiv")) 1942 return GLExtensionState.FailedToLoad; 1943 if(!bindExtFunc(cast(void**)&glVertexP3ui, "glVertexP3ui")) 1944 return GLExtensionState.FailedToLoad; 1945 if(!bindExtFunc(cast(void**)&glVertexP3uiv, "glVertexP3uiv")) 1946 return GLExtensionState.FailedToLoad; 1947 if(!bindExtFunc(cast(void**)&glVertexP4ui, "glVertexP4ui")) 1948 return GLExtensionState.FailedToLoad; 1949 if(!bindExtFunc(cast(void**)&glVertexP4uiv, "glVertexP4uiv")) 1950 return GLExtensionState.FailedToLoad; 1951 if(!bindExtFunc(cast(void**)&glTexCoordP1ui, "glTexCoordP1ui")) 1952 return GLExtensionState.FailedToLoad; 1953 if(!bindExtFunc(cast(void**)&glTexCoordP1uiv, "glTexCoordP1uiv")) 1954 return GLExtensionState.FailedToLoad; 1955 if(!bindExtFunc(cast(void**)&glTexCoordP2ui, "glTexCoordP2ui")) 1956 return GLExtensionState.FailedToLoad; 1957 if(!bindExtFunc(cast(void**)&glTexCoordP2uiv, "glTexCoordP2uiv")) 1958 return GLExtensionState.FailedToLoad; 1959 if(!bindExtFunc(cast(void**)&glTexCoordP3ui, "glTexCoordP3ui")) 1960 return GLExtensionState.FailedToLoad; 1961 if(!bindExtFunc(cast(void**)&glTexCoordP3uiv, "glTexCoordP3uiv")) 1962 return GLExtensionState.FailedToLoad; 1963 if(!bindExtFunc(cast(void**)&glTexCoordP4ui, "glTexCoordP4ui")) 1964 return GLExtensionState.FailedToLoad; 1965 if(!bindExtFunc(cast(void**)&glTexCoordP4uiv, "glTexCoordP4uiv")) 1966 return GLExtensionState.FailedToLoad; 1967 if(!bindExtFunc(cast(void**)&glMultiTexCoordP1ui, "glMultiTexCoordP1ui")) 1968 return GLExtensionState.FailedToLoad; 1969 if(!bindExtFunc(cast(void**)&glMultiTexCoordP1uiv, "glMultiTexCoordP1uiv")) 1970 return GLExtensionState.FailedToLoad; 1971 if(!bindExtFunc(cast(void**)&glMultiTexCoordP2ui, "glMultiTexCoordP2ui")) 1972 return GLExtensionState.FailedToLoad; 1973 if(!bindExtFunc(cast(void**)&glMultiTexCoordP2uiv, "glMultiTexCoordP2uiv")) 1974 return GLExtensionState.FailedToLoad; 1975 if(!bindExtFunc(cast(void**)&glMultiTexCoordP3ui, "glMultiTexCoordP3ui")) 1976 return GLExtensionState.FailedToLoad; 1977 if(!bindExtFunc(cast(void**)&glMultiTexCoordP3uiv, "glMultiTexCoordP3uiv")) 1978 return GLExtensionState.FailedToLoad; 1979 if(!bindExtFunc(cast(void**)&glMultiTexCoordP4ui, "glMultiTexCoordP4ui")) 1980 return GLExtensionState.FailedToLoad; 1981 if(!bindExtFunc(cast(void**)&glMultiTexCoordP4uiv, "glMultiTexCoordP4uiv")) 1982 return GLExtensionState.FailedToLoad; 1983 if(!bindExtFunc(cast(void**)&glNormalP3ui, "glNormalP3ui")) 1984 return GLExtensionState.FailedToLoad; 1985 if(!bindExtFunc(cast(void**)&glNormalP3uiv, "glNormalP3uiv")) 1986 return GLExtensionState.FailedToLoad; 1987 if(!bindExtFunc(cast(void**)&glColorP3ui, "glColorP3ui")) 1988 return GLExtensionState.FailedToLoad; 1989 if(!bindExtFunc(cast(void**)&glColorP3uiv, "glColorP3uiv")) 1990 return GLExtensionState.FailedToLoad; 1991 if(!bindExtFunc(cast(void**)&glColorP4ui, "glColorP4ui")) 1992 return GLExtensionState.FailedToLoad; 1993 if(!bindExtFunc(cast(void**)&glColorP4uiv, "glColorP4uiv")) 1994 return GLExtensionState.FailedToLoad; 1995 if(!bindExtFunc(cast(void**)&glSecondaryColorP3ui, "glSecondaryColorP3ui")) 1996 return GLExtensionState.FailedToLoad; 1997 if(!bindExtFunc(cast(void**)&glSecondaryColorP3uiv, "glSecondaryColorP3uiv")) 1998 return GLExtensionState.FailedToLoad; 1999 if(!bindExtFunc(cast(void**)&glVertexAttribP1ui, "glVertexAttribP1ui")) 2000 return GLExtensionState.FailedToLoad; 2001 if(!bindExtFunc(cast(void**)&glVertexAttribP1uiv, "glVertexAttribP1uiv")) 2002 return GLExtensionState.FailedToLoad; 2003 if(!bindExtFunc(cast(void**)&glVertexAttribP2ui, "glVertexAttribP2ui")) 2004 return GLExtensionState.FailedToLoad; 2005 if(!bindExtFunc(cast(void**)&glVertexAttribP2uiv, "glVertexAttribP2uiv")) 2006 return GLExtensionState.FailedToLoad; 2007 if(!bindExtFunc(cast(void**)&glVertexAttribP3ui, "glVertexAttribP3ui")) 2008 return GLExtensionState.FailedToLoad; 2009 if(!bindExtFunc(cast(void**)&glVertexAttribP3uiv, "glVertexAttribP3uiv")) 2010 return GLExtensionState.FailedToLoad; 2011 if(!bindExtFunc(cast(void**)&glVertexAttribP4ui, "glVertexAttribP4ui")) 2012 return GLExtensionState.FailedToLoad; 2013 if(!bindExtFunc(cast(void**)&glVertexAttribP4uiv, "glVertexAttribP4uiv")) 2014 return GLExtensionState.FailedToLoad; 2015 2016 return GLExtensionState.Loaded; 2017 } 2018 } 2019 2020 version(DerelictGL_EXT) 2021 { 2022 GLExtensionState load_GL_EXT_abgr() 2023 { 2024 if(!extIsSupported("GL_EXT_abgr")) 2025 return GLExtensionState.DriverUnsupported; 2026 return GLExtensionState.Loaded; 2027 } 2028 2029 GLExtensionState load_GL_EXT_blend_color() 2030 { 2031 if(!extIsSupported("GL_EXT_blend_color")) 2032 return GLExtensionState.DriverUnsupported; 2033 if(!bindExtFunc(cast(void**)&glBlendColorEXT, "glBlendColorEXT")) 2034 return GLExtensionState.FailedToLoad; 2035 return GLExtensionState.Loaded; 2036 } 2037 2038 GLExtensionState load_GL_EXT_polygon_offset() 2039 { 2040 if(!extIsSupported("GL_EXT_polygon_offset")) 2041 return GLExtensionState.DriverUnsupported; 2042 if(!bindExtFunc(cast(void**)&glPolygonOffsetEXT, "glPolygonOffsetEXT")) 2043 return GLExtensionState.FailedToLoad; 2044 return GLExtensionState.Loaded; 2045 } 2046 2047 GLExtensionState load_GL_EXT_texture() 2048 { 2049 if(!extIsSupported("GL_EXT_texture")) 2050 return GLExtensionState.DriverUnsupported; 2051 if(!bindExtFunc(cast(void**)&glTexImage3DEXT, "glTexImage3DEXT")) 2052 return GLExtensionState.FailedToLoad; 2053 if(!bindExtFunc(cast(void**)&glTexSubImage3DEXT, "glTexSubImage3DEXT")) 2054 return GLExtensionState.FailedToLoad; 2055 return GLExtensionState.Loaded; 2056 } 2057 2058 GLExtensionState load_GL_EXT_texture3D() 2059 { 2060 if(!extIsSupported("GL_EXT_texture3D")) 2061 return GLExtensionState.DriverUnsupported; 2062 return GLExtensionState.Loaded; 2063 } 2064 2065 GLExtensionState load_GL_EXT_subtexture() 2066 { 2067 if(!extIsSupported("GL_EXT_subtexture")) 2068 return GLExtensionState.DriverUnsupported; 2069 if(!bindExtFunc(cast(void**)&glTexSubImage1DEXT, "glTexSubImage1DEXT")) 2070 return GLExtensionState.FailedToLoad; 2071 if(!bindExtFunc(cast(void**)&glTexSubImage21DEXT, "glTexSubImage21DEXT")) 2072 return GLExtensionState.FailedToLoad; 2073 return GLExtensionState.Loaded; 2074 } 2075 2076 GLExtensionState load_GL_EXT_copy_texture() 2077 { 2078 if(!extIsSupported("GL_EXT_copy_texture")) 2079 return GLExtensionState.DriverUnsupported; 2080 if(!bindExtFunc(cast(void**)&glCopyTexImage1DEXT, "glCopyTexImage1DEXT")) 2081 return GLExtensionState.FailedToLoad; 2082 if(!bindExtFunc(cast(void**)&glCopyTexImage2DEXT, "glCopyTexImage2DEXT")) 2083 return GLExtensionState.FailedToLoad; 2084 if(!bindExtFunc(cast(void**)&glCopyTexSubImage1DEXT, "glCopyTexSubImage1DEXT")) 2085 return GLExtensionState.FailedToLoad; 2086 if(!bindExtFunc(cast(void**)&glCopyTexSubImage2DEXT, "glCopyTexSubImage2DEXT")) 2087 return GLExtensionState.FailedToLoad; 2088 if(!bindExtFunc(cast(void**)&glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT")) 2089 return GLExtensionState.FailedToLoad; 2090 return GLExtensionState.Loaded; 2091 } 2092 2093 GLExtensionState load_GL_EXT_histogram() 2094 { 2095 if(!extIsSupported("GL_EXT_histogram")) 2096 return GLExtensionState.DriverUnsupported; 2097 if(!bindExtFunc(cast(void**)&glGetHistogramEXT, "glGetHistogramEXT")) 2098 return GLExtensionState.FailedToLoad; 2099 if(!bindExtFunc(cast(void**)&glGetHistogramParameterfvEXT, "glGetHistogramParameterfvEXT")) 2100 return GLExtensionState.FailedToLoad; 2101 if(!bindExtFunc(cast(void**)&glGetHistogramParameterivEXT, "glGetHistogramParameterivEXT")) 2102 return GLExtensionState.FailedToLoad; 2103 if(!bindExtFunc(cast(void**)&glGetMinmaxEXT, "glGetMinmaxEXT")) 2104 return GLExtensionState.FailedToLoad; 2105 if(!bindExtFunc(cast(void**)&glGetMinmaxParameterfvEXT, "glGetMinmaxParameterfvEXT")) 2106 return GLExtensionState.FailedToLoad; 2107 if(!bindExtFunc(cast(void**)&glGetMinmaxParameterivEXT, "glGetMinmaxParameterivEXT")) 2108 return GLExtensionState.FailedToLoad; 2109 if(!bindExtFunc(cast(void**)&glHistogramEXT, "glHistogramEXT")) 2110 return GLExtensionState.FailedToLoad; 2111 if(!bindExtFunc(cast(void**)&glMinmaxEXT, "glMinmaxEXT")) 2112 return GLExtensionState.FailedToLoad; 2113 if(!bindExtFunc(cast(void**)&glResetHistogramEXT, "glResetHistogramEXT")) 2114 return GLExtensionState.FailedToLoad; 2115 if(!bindExtFunc(cast(void**)&glResetMinmaxEXT, "glResetMinmaxEXT")) 2116 return GLExtensionState.FailedToLoad; 2117 return GLExtensionState.Loaded; 2118 } 2119 2120 GLExtensionState load_GL_EXT_convolution() 2121 { 2122 if(!extIsSupported("GL_EXT_convolution")) 2123 return GLExtensionState.DriverUnsupported; 2124 if(!bindExtFunc(cast(void**)&glConvolutionFilter1DEXT, "glConvolutionFilter1DEXT")) 2125 return GLExtensionState.FailedToLoad; 2126 if(!bindExtFunc(cast(void**)&glConvolutionFilter2DEXT, "glConvolutionFilter2DEXT")) 2127 return GLExtensionState.FailedToLoad; 2128 if(!bindExtFunc(cast(void**)&glConvolutionParameterfEXT, "glConvolutionParameterfEXT")) 2129 return GLExtensionState.FailedToLoad; 2130 if(!bindExtFunc(cast(void**)&glConvolutionParameterfvEXT, "glConvolutionParameterfvEXT")) 2131 return GLExtensionState.FailedToLoad; 2132 if(!bindExtFunc(cast(void**)&glConvolutionParameteriEXT, "glConvolutionParameteriEXT")) 2133 return GLExtensionState.FailedToLoad; 2134 if(!bindExtFunc(cast(void**)&glConvolutionParameterivEXT, "glConvolutionParameterivEXT")) 2135 return GLExtensionState.FailedToLoad; 2136 if(!bindExtFunc(cast(void**)&glCopyConvolutionFilter1DEXT, "glCopyConvolutionFilter1DEXT")) 2137 return GLExtensionState.FailedToLoad; 2138 if(!bindExtFunc(cast(void**)&glCopyConvolutionFilter2DEXT, "glCopyConvolutionFilter2DEXT")) 2139 return GLExtensionState.FailedToLoad; 2140 if(!bindExtFunc(cast(void**)&glGetConvolutionFilterEXT, "glGetConvolutionFilterEXT")) 2141 return GLExtensionState.FailedToLoad; 2142 if(!bindExtFunc(cast(void**)&glGetConvolutionParameterfvEXT, "glGetConvolutionParameterfvEXT")) 2143 return GLExtensionState.FailedToLoad; 2144 if(!bindExtFunc(cast(void**)&glGetConvolutionParameterivEXT, "glGetConvolutionParameterivEXT")) 2145 return GLExtensionState.FailedToLoad; 2146 if(!bindExtFunc(cast(void**)&glGetSeparableFilterEXT, "glGetSeparableFilterEXT")) 2147 return GLExtensionState.FailedToLoad; 2148 if(!bindExtFunc(cast(void**)&glSeparableFilter2DEXT, "glSeparableFilter2DEXT")) 2149 return GLExtensionState.FailedToLoad; 2150 return GLExtensionState.Loaded; 2151 } 2152 2153 GLExtensionState load_GL_EXT_cmyka() 2154 { 2155 if(!extIsSupported("GL_EXT_cmyka")) 2156 return GLExtensionState.DriverUnsupported; 2157 return GLExtensionState.Loaded; 2158 } 2159 2160 GLExtensionState load_GL_EXT_texture_object() 2161 { 2162 if(!extIsSupported("GL_EXT_texture_object")) 2163 return GLExtensionState.DriverUnsupported; 2164 if(!bindExtFunc(cast(void**)&glAreTexturesResidentEXT, "glAreTexturesResidentEXT")) 2165 return GLExtensionState.FailedToLoad; 2166 if(!bindExtFunc(cast(void**)&glBindTextureEXT, "glBindTextureEXT")) 2167 return GLExtensionState.FailedToLoad; 2168 if(!bindExtFunc(cast(void**)&glDeleteTexturesEXT, "glDeleteTexturesEXT")) 2169 return GLExtensionState.FailedToLoad; 2170 if(!bindExtFunc(cast(void**)&glGenTexturesEXT, "glGenTexturesEXT")) 2171 return GLExtensionState.FailedToLoad; 2172 if(!bindExtFunc(cast(void**)&glIsTextureEXT, "glIsTextureEXT")) 2173 return GLExtensionState.FailedToLoad; 2174 if(!bindExtFunc(cast(void**)&glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT")) 2175 return GLExtensionState.FailedToLoad; 2176 return GLExtensionState.Loaded; 2177 } 2178 2179 GLExtensionState load_GL_EXT_packed_pixels() 2180 { 2181 if(!extIsSupported("GL_EXT_packed_pixels")) 2182 return GLExtensionState.DriverUnsupported; 2183 return GLExtensionState.Loaded; 2184 } 2185 2186 GLExtensionState load_GL_EXT_rescale_normal() 2187 { 2188 if(!extIsSupported("GL_EXT_rescale_normal")) 2189 return GLExtensionState.DriverUnsupported; 2190 return GLExtensionState.Loaded; 2191 } 2192 2193 GLExtensionState load_GL_EXT_vertex_array() 2194 { 2195 if(!extIsSupported("GL_EXT_vertex_array")) 2196 return GLExtensionState.DriverUnsupported; 2197 if(!bindExtFunc(cast(void**)&glArrayElementEXT, "glArrayElementEXT")) 2198 return GLExtensionState.FailedToLoad; 2199 if(!bindExtFunc(cast(void**)&glColorPointerEXT, "glColorPointerEXT")) 2200 return GLExtensionState.FailedToLoad; 2201 if(!bindExtFunc(cast(void**)&glDrawArraysEXT, "glDrawArraysEXT")) 2202 return GLExtensionState.FailedToLoad; 2203 if(!bindExtFunc(cast(void**)&glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT")) 2204 return GLExtensionState.FailedToLoad; 2205 if(!bindExtFunc(cast(void**)&glGetPointervEXT, "glGetPointervEXT")) 2206 return GLExtensionState.FailedToLoad; 2207 if(!bindExtFunc(cast(void**)&glIndexPointerEXT, "glIndexPointerEXT")) 2208 return GLExtensionState.FailedToLoad; 2209 if(!bindExtFunc(cast(void**)&glDrawArraysEXT, "glDrawArraysEXT")) 2210 return GLExtensionState.FailedToLoad; 2211 if(!bindExtFunc(cast(void**)&glNormalPointerEXT, "glNormalPointerEXT")) 2212 return GLExtensionState.FailedToLoad; 2213 if(!bindExtFunc(cast(void**)&glTexCoordPointerEXT, "glTexCoordPointerEXT")) 2214 return GLExtensionState.FailedToLoad; 2215 if(!bindExtFunc(cast(void**)&glVertexPointerEXT, "glVertexPointerEXT")) 2216 return GLExtensionState.FailedToLoad; 2217 return GLExtensionState.Loaded; 2218 } 2219 2220 GLExtensionState load_GL_EXT_misc_attribute() 2221 { 2222 if(!extIsSupported("GL_EXT_misc_attribute")) 2223 return GLExtensionState.DriverUnsupported; 2224 return GLExtensionState.Loaded; 2225 } 2226 2227 GLExtensionState load_GL_EXT_blend_minmax() 2228 { 2229 if(!extIsSupported("GL_EXT_blend_minmax")) 2230 return GLExtensionState.DriverUnsupported; 2231 if(!bindExtFunc(cast(void**)&glBlendEquationEXT, "glBlendEquationEXT")) 2232 return GLExtensionState.FailedToLoad; 2233 return GLExtensionState.Loaded; 2234 } 2235 2236 GLExtensionState load_GL_EXT_blend_subtract() 2237 { 2238 if(!extIsSupported("GL_EXT_blend_subtract")) 2239 return GLExtensionState.DriverUnsupported; 2240 return GLExtensionState.Loaded; 2241 } 2242 2243 GLExtensionState load_GL_EXT_blend_logic_op() 2244 { 2245 if(!extIsSupported("GL_EXT_blend_logic_op")) 2246 return GLExtensionState.DriverUnsupported; 2247 return GLExtensionState.Loaded; 2248 } 2249 2250 GLExtensionState load_GL_EXT_point_parameters() 2251 { 2252 if(!extIsSupported("GL_EXT_point_parameters")) 2253 return GLExtensionState.DriverUnsupported; 2254 if(!bindExtFunc(cast(void**)&glPointParameterfEXT, "glPointParameterfEXT")) 2255 return GLExtensionState.FailedToLoad; 2256 if(!bindExtFunc(cast(void**)&glPointParameterfvEXT, "glPointParameterfvEXT")) 2257 return GLExtensionState.FailedToLoad; 2258 return GLExtensionState.Loaded; 2259 } 2260 2261 GLExtensionState load_GL_EXT_color_subtable() 2262 { 2263 if(!extIsSupported("GL_EXT_color_subtable")) 2264 return GLExtensionState.DriverUnsupported; 2265 if(!bindExtFunc(cast(void**)&glColorSubTableEXT, "glColorSubTableEXT")) 2266 return GLExtensionState.FailedToLoad; 2267 if(!bindExtFunc(cast(void**)&glCopyColorSubTableEXT, "glCopyColorSubTableEXT")) 2268 return GLExtensionState.FailedToLoad; 2269 return GLExtensionState.Loaded; 2270 } 2271 2272 GLExtensionState load_GL_EXT_paletted_texture() 2273 { 2274 if(!extIsSupported("GL_EXT_paletted_texture")) 2275 return GLExtensionState.DriverUnsupported; 2276 if(!bindExtFunc(cast(void**)&glColorTableEXT, "glColorTableEXT")) 2277 return GLExtensionState.FailedToLoad; 2278 if(!bindExtFunc(cast(void**)&glGetColorTableEXT, "glGetColorTableEXT")) 2279 return GLExtensionState.FailedToLoad; 2280 if(!bindExtFunc(cast(void**)&glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT")) 2281 return GLExtensionState.FailedToLoad; 2282 if(!bindExtFunc(cast(void**)&glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT")) 2283 return GLExtensionState.FailedToLoad; 2284 return GLExtensionState.Loaded; 2285 } 2286 2287 GLExtensionState load_GL_EXT_clip_volume_hint() 2288 { 2289 if(!extIsSupported("GL_EXT_clip_volume_hint")) 2290 return GLExtensionState.DriverUnsupported; 2291 return GLExtensionState.Loaded; 2292 } 2293 2294 GLExtensionState load_GL_EXT_index_texture() 2295 { 2296 if(!extIsSupported("GL_EXT_index_texture")) 2297 return GLExtensionState.DriverUnsupported; 2298 return GLExtensionState.Loaded; 2299 } 2300 2301 GLExtensionState load_GL_EXT_index_material() 2302 { 2303 if(!extIsSupported("GL_EXT_index_material")) 2304 return GLExtensionState.DriverUnsupported; 2305 if(!bindExtFunc(cast(void**)&glIndexMaterialEXT, "glIndexMaterialEXT")) 2306 return GLExtensionState.FailedToLoad; 2307 return GLExtensionState.Loaded; 2308 } 2309 2310 GLExtensionState load_GL_EXT_index_func() 2311 { 2312 if(!extIsSupported("GL_EXT_index_func")) 2313 return GLExtensionState.DriverUnsupported; 2314 if(!bindExtFunc(cast(void**)&glIndexFuncEXT, "glIndexFuncEXT")) 2315 return GLExtensionState.FailedToLoad; 2316 return GLExtensionState.Loaded; 2317 } 2318 2319 GLExtensionState load_GL_EXT_index_array_formats() 2320 { 2321 if(!extIsSupported("GL_EXT_index_array_formats")) 2322 return GLExtensionState.DriverUnsupported; 2323 return GLExtensionState.Loaded; 2324 } 2325 2326 GLExtensionState load_GL_EXT_compiled_vertex_array() 2327 { 2328 if(!extIsSupported("GL_EXT_compiled_vertex_array")) 2329 return GLExtensionState.DriverUnsupported; 2330 if(!bindExtFunc(cast(void**)&glLockArraysEXT, "glLockArraysEXT")) 2331 return GLExtensionState.FailedToLoad; 2332 if(!bindExtFunc(cast(void**)&glUnlockArraysEXT, "glUnlockArraysEXT")) 2333 return GLExtensionState.FailedToLoad; 2334 return GLExtensionState.Loaded; 2335 } 2336 2337 GLExtensionState load_GL_EXT_cull_vertex() 2338 { 2339 if(!extIsSupported("GL_EXT_cull_vertex")) 2340 return GLExtensionState.DriverUnsupported; 2341 if(!bindExtFunc(cast(void**)&glCullParameterdvEXT, "glCullParameterdvEXT")) 2342 return GLExtensionState.FailedToLoad; 2343 if(!bindExtFunc(cast(void**)&glCullParameterfvEXT, "glCullParameterfvEXT")) 2344 return GLExtensionState.FailedToLoad; 2345 return GLExtensionState.Loaded; 2346 } 2347 2348 GLExtensionState load_GL_EXT_draw_range_elements() 2349 { 2350 if(!extIsSupported("GL_EXT_draw_range_elements")) 2351 return GLExtensionState.DriverUnsupported; 2352 if(!bindExtFunc(cast(void**)&glDrawRangeElementsEXT, "glDrawRangeElementsEXT")) 2353 return GLExtensionState.FailedToLoad; 2354 return GLExtensionState.Loaded; 2355 } 2356 2357 GLExtensionState load_GL_EXT_light_texture() 2358 { 2359 if(!extIsSupported("GL_EXT_light_texture")) 2360 return GLExtensionState.DriverUnsupported; 2361 if(!bindExtFunc(cast(void**)&glApplyTextureEXT, "glApplyTextureEXT")) 2362 return GLExtensionState.FailedToLoad; 2363 if(!bindExtFunc(cast(void**)&glTextureLightEXT, "glTextureLightEXT")) 2364 return GLExtensionState.FailedToLoad; 2365 if(!bindExtFunc(cast(void**)&glTextureMaterialEXT, "glTextureMaterialEXT")) 2366 return GLExtensionState.FailedToLoad; 2367 return GLExtensionState.Loaded; 2368 } 2369 2370 GLExtensionState load_GL_EXT_bgra() 2371 { 2372 if(!extIsSupported("GL_EXT_bgra")) 2373 return GLExtensionState.DriverUnsupported; 2374 return GLExtensionState.Loaded; 2375 } 2376 2377 GLExtensionState load_GL_EXT_pixel_transform() 2378 { 2379 if(!extIsSupported("GL_EXT_pixel_transform")) 2380 return GLExtensionState.DriverUnsupported; 2381 if(!bindExtFunc(cast(void**)&glPixelTransformParameteriEXT, "glPixelTransformParameteriEXT")) 2382 return GLExtensionState.FailedToLoad; 2383 if(!bindExtFunc(cast(void**)&glPixelTransformParameterfEXT, "glPixelTransformParameterfEXT")) 2384 return GLExtensionState.FailedToLoad; 2385 if(!bindExtFunc(cast(void**)&glPixelTransformParameterivEXT, "glPixelTransformParameterivEXT")) 2386 return GLExtensionState.FailedToLoad; 2387 if(!bindExtFunc(cast(void**)&glPixelTransformParameterfvEXT, "glPixelTransformParameterfvEXT")) 2388 return GLExtensionState.FailedToLoad; 2389 return GLExtensionState.Loaded; 2390 } 2391 2392 GLExtensionState load_GL_EXT_pixel_transform_color_table() 2393 { 2394 if(!extIsSupported("GL_EXT_pixel_transform_color_table")) 2395 return GLExtensionState.DriverUnsupported; 2396 return GLExtensionState.Loaded; 2397 } 2398 2399 GLExtensionState load_GL_EXT_shared_texture_palette() 2400 { 2401 if(!extIsSupported("GL_EXT_shared_texture_palette")) 2402 return GLExtensionState.DriverUnsupported; 2403 return GLExtensionState.Loaded; 2404 } 2405 2406 GLExtensionState load_GL_EXT_separate_specular_color() 2407 { 2408 if(!extIsSupported("GL_EXT_separate_specular_color")) 2409 return GLExtensionState.DriverUnsupported; 2410 return GLExtensionState.Loaded; 2411 } 2412 2413 GLExtensionState load_GL_EXT_secondary_color() 2414 { 2415 if(!extIsSupported("GL_EXT_secondary_color")) 2416 return GLExtensionState.DriverUnsupported; 2417 if(!bindExtFunc(cast(void**)&glSecondaryColor3bEXT, "glSecondaryColor3bEXT")) 2418 return GLExtensionState.FailedToLoad; 2419 if(!bindExtFunc(cast(void**)&glSecondaryColor3bvEXT, "glSecondaryColor3bvEXT")) 2420 return GLExtensionState.FailedToLoad; 2421 if(!bindExtFunc(cast(void**)&glSecondaryColor3dEXT, "glSecondaryColor3dEXT")) 2422 return GLExtensionState.FailedToLoad; 2423 if(!bindExtFunc(cast(void**)&glSecondaryColor3dvEXT, "glSecondaryColor3dvEXT")) 2424 return GLExtensionState.FailedToLoad; 2425 if(!bindExtFunc(cast(void**)&glSecondaryColor3fEXT, "glSecondaryColor3fEXT")) 2426 return GLExtensionState.FailedToLoad; 2427 if(!bindExtFunc(cast(void**)&glSecondaryColor3fvEXT, "glSecondaryColor3fvEXT")) 2428 return GLExtensionState.FailedToLoad; 2429 if(!bindExtFunc(cast(void**)&glSecondaryColor3iEXT, "glSecondaryColor3iEXT")) 2430 return GLExtensionState.FailedToLoad; 2431 if(!bindExtFunc(cast(void**)&glSecondaryColor3ivEXT, "glSecondaryColor3ivEXT")) 2432 return GLExtensionState.FailedToLoad; 2433 if(!bindExtFunc(cast(void**)&glSecondaryColor3sEXT, "glSecondaryColor3sEXT")) 2434 return GLExtensionState.FailedToLoad; 2435 if(!bindExtFunc(cast(void**)&glSecondaryColor3svEXT, "glSecondaryColor3svEXT")) 2436 return GLExtensionState.FailedToLoad; 2437 if(!bindExtFunc(cast(void**)&glSecondaryColor3ubEXT, "glSecondaryColor3ubEXT")) 2438 return GLExtensionState.FailedToLoad; 2439 if(!bindExtFunc(cast(void**)&glSecondaryColor3ubvEXT, "glSecondaryColor3ubvEXT")) 2440 return GLExtensionState.FailedToLoad; 2441 if(!bindExtFunc(cast(void**)&glSecondaryColor3uiEXT, "glSecondaryColor3uiEXT")) 2442 return GLExtensionState.FailedToLoad; 2443 if(!bindExtFunc(cast(void**)&glSecondaryColor3uivEXT, "glSecondaryColor3uivEXT")) 2444 return GLExtensionState.FailedToLoad; 2445 if(!bindExtFunc(cast(void**)&glSecondaryColor3usEXT, "glSecondaryColor3usEXT")) 2446 return GLExtensionState.FailedToLoad; 2447 if(!bindExtFunc(cast(void**)&glSecondaryColor3usvEXT, "glSecondaryColor3usvEXT")) 2448 return GLExtensionState.FailedToLoad; 2449 if(!bindExtFunc(cast(void**)&glSecondaryColorPointerEXT, "glSecondaryColorPointerEXT")) 2450 return GLExtensionState.FailedToLoad; 2451 return GLExtensionState.Loaded; 2452 } 2453 2454 GLExtensionState load_GL_EXT_texture_perturb_normal() 2455 { 2456 if(!extIsSupported("GL_EXT_texture_perturb_normal")) 2457 return GLExtensionState.DriverUnsupported; 2458 if(!bindExtFunc(cast(void**)&glTextureNormalEXT, "glTextureNormalEXT")) 2459 return GLExtensionState.FailedToLoad; 2460 return GLExtensionState.Loaded; 2461 } 2462 2463 GLExtensionState load_GL_EXT_multi_draw_arrays() 2464 { 2465 if(!extIsSupported("GL_EXT_multi_draw_arrays")) 2466 return GLExtensionState.DriverUnsupported; 2467 if(!bindExtFunc(cast(void**)&glMultiDrawArraysEXT, "glMultiDrawArraysEXT")) 2468 return GLExtensionState.FailedToLoad; 2469 if(!bindExtFunc(cast(void**)&glMultiDrawElementsEXT, "glMultiDrawElementsEXT")) 2470 return GLExtensionState.FailedToLoad; 2471 return GLExtensionState.Loaded; 2472 } 2473 2474 GLExtensionState load_GL_EXT_fog_coord() 2475 { 2476 if(!extIsSupported("GL_EXT_fog_coord")) 2477 return GLExtensionState.DriverUnsupported; 2478 if(!bindExtFunc(cast(void**)&glFogCoordfEXT, "glFogCoordfEXT")) 2479 return GLExtensionState.FailedToLoad; 2480 if(!bindExtFunc(cast(void**)&glFogCoordfvEXT, "glFogCoordfvEXT")) 2481 return GLExtensionState.FailedToLoad; 2482 if(!bindExtFunc(cast(void**)&glFogCoorddEXT, "glFogCoorddEXT")) 2483 return GLExtensionState.FailedToLoad; 2484 if(!bindExtFunc(cast(void**)&glFogCoorddvEXT, "glFogCoorddvEXT")) 2485 return GLExtensionState.FailedToLoad; 2486 if(!bindExtFunc(cast(void**)&glFogCoordPointerEXT, "glFogCoordPointerEXT")) 2487 return GLExtensionState.FailedToLoad; 2488 return GLExtensionState.Loaded; 2489 } 2490 2491 GLExtensionState load_GL_EXT_coordinate_frame() 2492 { 2493 if(!extIsSupported("GL_EXT_coordinate_frame")) 2494 return GLExtensionState.DriverUnsupported; 2495 if(!bindExtFunc(cast(void**)&glTangent3bEXT, "glTangent3bEXT")) 2496 return GLExtensionState.FailedToLoad; 2497 if(!bindExtFunc(cast(void**)&glTangent3bvEXT, "glTangent3bvEXT")) 2498 return GLExtensionState.FailedToLoad; 2499 if(!bindExtFunc(cast(void**)&glTangent3dEXT, "glTangent3dEXT")) 2500 return GLExtensionState.FailedToLoad; 2501 if(!bindExtFunc(cast(void**)&glTangent3dvEXT, "glTangent3dvEXT")) 2502 return GLExtensionState.FailedToLoad; 2503 if(!bindExtFunc(cast(void**)&glTangent3fEXT, "glTangent3fEXT")) 2504 return GLExtensionState.FailedToLoad; 2505 if(!bindExtFunc(cast(void**)&glTangent3fvEXT, "glTangent3fvEXT")) 2506 return GLExtensionState.FailedToLoad; 2507 if(!bindExtFunc(cast(void**)&glTangent3iEXT, "glTangent3iEXT")) 2508 return GLExtensionState.FailedToLoad; 2509 if(!bindExtFunc(cast(void**)&glTangent3ivEXT, "glTangent3ivEXT")) 2510 return GLExtensionState.FailedToLoad; 2511 if(!bindExtFunc(cast(void**)&glTangent3sEXT, "glTangent3sEXT")) 2512 return GLExtensionState.FailedToLoad; 2513 if(!bindExtFunc(cast(void**)&glTangent3svEXT, "glTangent3svEXT")) 2514 return GLExtensionState.FailedToLoad; 2515 if(!bindExtFunc(cast(void**)&glBinormal3bEXT, "glBinormal3bEXT")) 2516 return GLExtensionState.FailedToLoad; 2517 if(!bindExtFunc(cast(void**)&glBinormal3bvEXT, "glBinormal3bvEXT")) 2518 return GLExtensionState.FailedToLoad; 2519 if(!bindExtFunc(cast(void**)&glBinormal3dEXT, "glBinormal3dEXT")) 2520 return GLExtensionState.FailedToLoad; 2521 if(!bindExtFunc(cast(void**)&glBinormal3dvEXT, "glBinormal3dvEXT")) 2522 return GLExtensionState.FailedToLoad; 2523 if(!bindExtFunc(cast(void**)&glBinormal3fEXT, "glBinormal3fEXT")) 2524 return GLExtensionState.FailedToLoad; 2525 if(!bindExtFunc(cast(void**)&glBinormal3fvEXT, "glBinormal3fvEXT")) 2526 return GLExtensionState.FailedToLoad; 2527 if(!bindExtFunc(cast(void**)&glBinormal3iEXT, "glBinormal3iEXT")) 2528 return GLExtensionState.FailedToLoad; 2529 if(!bindExtFunc(cast(void**)&glBinormal3ivEXT, "glBinormal3ivEXT")) 2530 return GLExtensionState.FailedToLoad; 2531 if(!bindExtFunc(cast(void**)&glBinormal3sEXT, "glBinormal3sEXT")) 2532 return GLExtensionState.FailedToLoad; 2533 if(!bindExtFunc(cast(void**)&glBinormal3svEXT, "glBinormal3svEXT")) 2534 return GLExtensionState.FailedToLoad; 2535 if(!bindExtFunc(cast(void**)&glTangentPointerEXT, "glTangentPointerEXT")) 2536 return GLExtensionState.FailedToLoad; 2537 if(!bindExtFunc(cast(void**)&glBinormalPointerEXT, "glBinormalPointerEXT")) 2538 return GLExtensionState.FailedToLoad; 2539 return GLExtensionState.Loaded; 2540 } 2541 2542 GLExtensionState load_GL_EXT_blend_func_separate() 2543 { 2544 if(!extIsSupported("GL_EXT_blend_func_separate")) 2545 return GLExtensionState.DriverUnsupported; 2546 if(!bindExtFunc(cast(void**)&glBlendFuncSeparateEXT, "glBlendFuncSeparateEXT")) 2547 return GLExtensionState.FailedToLoad; 2548 return GLExtensionState.Loaded; 2549 } 2550 2551 GLExtensionState load_GL_EXT_texture_env_combine() 2552 { 2553 if(!extIsSupported("GL_EXT_texture_env_combine")) 2554 return GLExtensionState.DriverUnsupported; 2555 return GLExtensionState.Loaded; 2556 } 2557 2558 GLExtensionState load_GL_EXT_stencil_wrap() 2559 { 2560 if(!extIsSupported("GL_EXT_stencil_wrap")) 2561 return GLExtensionState.DriverUnsupported; 2562 return GLExtensionState.Loaded; 2563 } 2564 2565 GLExtensionState load_GL_EXT_422_pixels() 2566 { 2567 if(!extIsSupported("GL_EXT_422_pixels")) 2568 return GLExtensionState.DriverUnsupported; 2569 return GLExtensionState.Loaded; 2570 } 2571 2572 GLExtensionState load_GL_EXT_texture_cube_map() 2573 { 2574 if(!extIsSupported("GL_EXT_texture_cube_map")) 2575 return GLExtensionState.DriverUnsupported; 2576 return GLExtensionState.Loaded; 2577 } 2578 2579 GLExtensionState load_GL_EXT_texture_env_add() 2580 { 2581 if(!extIsSupported("GL_EXT_texture_env_add")) 2582 return GLExtensionState.DriverUnsupported; 2583 return GLExtensionState.Loaded; 2584 } 2585 2586 GLExtensionState load_GL_EXT_texture_lod_bias() 2587 { 2588 if(!extIsSupported("GL_EXT_texture_lod_bias")) 2589 return GLExtensionState.DriverUnsupported; 2590 return GLExtensionState.Loaded; 2591 } 2592 2593 GLExtensionState load_GL_EXT_texture_filter_anisotropic() 2594 { 2595 if(!extIsSupported("GL_EXT_texture_filter_anisotropic")) 2596 return GLExtensionState.DriverUnsupported; 2597 return GLExtensionState.Loaded; 2598 } 2599 2600 GLExtensionState load_GL_EXT_vertex_weighting() 2601 { 2602 if(!extIsSupported("GL_EXT_vertex_weighting")) 2603 return GLExtensionState.DriverUnsupported; 2604 if(!bindExtFunc(cast(void**)&glVertexWeightfEXT, "glVertexWeightfEXT")) 2605 return GLExtensionState.FailedToLoad; 2606 if(!bindExtFunc(cast(void**)&glVertexWeightfvEXT, "glVertexWeightfvEXT")) 2607 return GLExtensionState.FailedToLoad; 2608 if(!bindExtFunc(cast(void**)&glVertexWeightPointerEXT, "glVertexWeightPointerEXT")) 2609 return GLExtensionState.FailedToLoad; 2610 return GLExtensionState.Loaded; 2611 } 2612 2613 GLExtensionState load_GL_EXT_texture_compression_s3tc() 2614 { 2615 if(!extIsSupported("GL_EXT_texture_compression_s3tc")) 2616 return GLExtensionState.DriverUnsupported; 2617 return GLExtensionState.Loaded; 2618 } 2619 2620 GLExtensionState load_GL_EXT_multisample() 2621 { 2622 if(!extIsSupported("GL_EXT_multisample")) 2623 return GLExtensionState.DriverUnsupported; 2624 if(!bindExtFunc(cast(void**)&glSampleMaskEXT, "glSampleMaskEXT")) 2625 return GLExtensionState.FailedToLoad; 2626 if(!bindExtFunc(cast(void**)&glSamplePatternEXT, "glSamplePatternEXT")) 2627 return GLExtensionState.FailedToLoad; 2628 return GLExtensionState.Loaded; 2629 } 2630 2631 GLExtensionState load_GL_EXT_texture_env_dot3() 2632 { 2633 if(!extIsSupported("GL_EXT_texture_env_dot3")) 2634 return GLExtensionState.DriverUnsupported; 2635 return GLExtensionState.Loaded; 2636 } 2637 2638 GLExtensionState load_GL_EXT_vertex_shader() 2639 { 2640 if(!extIsSupported("GL_EXT_vertex_shader")) 2641 return GLExtensionState.DriverUnsupported; 2642 if(!bindExtFunc(cast(void**)&glBeginVertexShaderEXT, "glBeginVertexShaderEXT")) 2643 return GLExtensionState.FailedToLoad; 2644 if(!bindExtFunc(cast(void**)&glEndVertexShaderEXT, "glEndVertexShaderEXT")) 2645 return GLExtensionState.FailedToLoad; 2646 if(!bindExtFunc(cast(void**)&glBindVertexShaderEXT, "glBindVertexShaderEXT")) 2647 return GLExtensionState.FailedToLoad; 2648 if(!bindExtFunc(cast(void**)&glGenVertexShadersEXT, "glGenVertexShadersEXT")) 2649 return GLExtensionState.FailedToLoad; 2650 if(!bindExtFunc(cast(void**)&glDeleteVertexShaderEXT, "glDeleteVertexShaderEXT")) 2651 return GLExtensionState.FailedToLoad; 2652 if(!bindExtFunc(cast(void**)&glShaderOp1EXT, "glShaderOp1EXT")) 2653 return GLExtensionState.FailedToLoad; 2654 if(!bindExtFunc(cast(void**)&glShaderOp2EXT, "glShaderOp2EXT")) 2655 return GLExtensionState.FailedToLoad; 2656 if(!bindExtFunc(cast(void**)&glShaderOp3EXT, "glShaderOp3EXT")) 2657 return GLExtensionState.FailedToLoad; 2658 if(!bindExtFunc(cast(void**)&glSwizzleEXT, "glSwizzleEXT")) 2659 return GLExtensionState.FailedToLoad; 2660 if(!bindExtFunc(cast(void**)&glWriteMaskEXT, "glWriteMaskEXT")) 2661 return GLExtensionState.FailedToLoad; 2662 if(!bindExtFunc(cast(void**)&glInsertComponentEXT, "glInsertComponentEXT")) 2663 return GLExtensionState.FailedToLoad; 2664 if(!bindExtFunc(cast(void**)&glExtractComponentEXT, "glExtractComponentEXT")) 2665 return GLExtensionState.FailedToLoad; 2666 if(!bindExtFunc(cast(void**)&glGenSymbolsEXT, "glGenSymbolsEXT")) 2667 return GLExtensionState.FailedToLoad; 2668 if(!bindExtFunc(cast(void**)&glSetInvariantEXT, "glSetInvariantEXT")) 2669 return GLExtensionState.FailedToLoad; 2670 if(!bindExtFunc(cast(void**)&glSetLocalConstantEXT, "glSetLocalConstantEXT")) 2671 return GLExtensionState.FailedToLoad; 2672 if(!bindExtFunc(cast(void**)&glVariantbvEXT, "glVariantbvEXT")) 2673 return GLExtensionState.FailedToLoad; 2674 if(!bindExtFunc(cast(void**)&glVariantsvEXT, "glVariantsvEXT")) 2675 return GLExtensionState.FailedToLoad; 2676 if(!bindExtFunc(cast(void**)&glVariantivEXT, "glVariantivEXT")) 2677 return GLExtensionState.FailedToLoad; 2678 if(!bindExtFunc(cast(void**)&glVariantfvEXT, "glVariantfvEXT")) 2679 return GLExtensionState.FailedToLoad; 2680 if(!bindExtFunc(cast(void**)&glVariantdvEXT, "glVariantdvEXT")) 2681 return GLExtensionState.FailedToLoad; 2682 if(!bindExtFunc(cast(void**)&glVariantubvEXT, "glVariantubvEXT")) 2683 return GLExtensionState.FailedToLoad; 2684 if(!bindExtFunc(cast(void**)&glVariantusvEXT, "glVariantusvEXT")) 2685 return GLExtensionState.FailedToLoad; 2686 if(!bindExtFunc(cast(void**)&glVariantuivEXT, "glVariantuivEXT")) 2687 return GLExtensionState.FailedToLoad; 2688 if(!bindExtFunc(cast(void**)&glVariantPointerEXT, "glVariantPointerEXT")) 2689 return GLExtensionState.FailedToLoad; 2690 if(!bindExtFunc(cast(void**)&glEnableVariantClientStateEXT, "glEnableVariantClientStateEXT")) 2691 return GLExtensionState.FailedToLoad; 2692 if(!bindExtFunc(cast(void**)&glDisableVariantClientStateEXT, "glDisableVariantClientStateEXT")) 2693 return GLExtensionState.FailedToLoad; 2694 if(!bindExtFunc(cast(void**)&glBindLightParameterEXT, "glBindLightParameterEXT")) 2695 return GLExtensionState.FailedToLoad; 2696 if(!bindExtFunc(cast(void**)&glBindMaterialParameterEXT, "glBindMaterialParameterEXT")) 2697 return GLExtensionState.FailedToLoad; 2698 if(!bindExtFunc(cast(void**)&glBindTexGenParameterEXT, "glBindTexGenParameterEXT")) 2699 return GLExtensionState.FailedToLoad; 2700 if(!bindExtFunc(cast(void**)&glBindTextureUnitParameterEXT, "glBindTextureUnitParameterEXT")) 2701 return GLExtensionState.FailedToLoad; 2702 if(!bindExtFunc(cast(void**)&glBindParameterEXT, "glBindParameterEXT")) 2703 return GLExtensionState.FailedToLoad; 2704 if(!bindExtFunc(cast(void**)&glIsVariantEnabledEXT, "glIsVariantEnabledEXT")) 2705 return GLExtensionState.FailedToLoad; 2706 if(!bindExtFunc(cast(void**)&glGetVariantBooleanvEXT, "glGetVariantBooleanvEXT")) 2707 return GLExtensionState.FailedToLoad; 2708 if(!bindExtFunc(cast(void**)&glGetVariantIntegervEXT, "glGetVariantIntegervEXT")) 2709 return GLExtensionState.FailedToLoad; 2710 if(!bindExtFunc(cast(void**)&glGetVariantFloatvEXT, "glGetVariantFloatvEXT")) 2711 return GLExtensionState.FailedToLoad; 2712 if(!bindExtFunc(cast(void**)&glGetVariantPointervEXT, "glGetVariantPointervEXT")) 2713 return GLExtensionState.FailedToLoad; 2714 if(!bindExtFunc(cast(void**)&glGetInvariantBooleanvEXT, "glGetInvariantBooleanvEXT")) 2715 return GLExtensionState.FailedToLoad; 2716 if(!bindExtFunc(cast(void**)&glGetInvariantIntegervEXT, "glGetInvariantIntegervEXT")) 2717 return GLExtensionState.FailedToLoad; 2718 if(!bindExtFunc(cast(void**)&glGetInvariantFloatvEXT, "glGetInvariantFloatvEXT")) 2719 return GLExtensionState.FailedToLoad; 2720 if(!bindExtFunc(cast(void**)&glGetLocalConstantBooleanvEXT, "glGetLocalConstantBooleanvEXT")) 2721 return GLExtensionState.FailedToLoad; 2722 if(!bindExtFunc(cast(void**)&glGetLocalConstantIntegervEXT, "glGetLocalConstantIntegervEXT")) 2723 return GLExtensionState.FailedToLoad; 2724 if(!bindExtFunc(cast(void**)&glGetLocalConstantFloatvEXT, "glGetLocalConstantFloatvEXT")) 2725 return GLExtensionState.FailedToLoad; 2726 return GLExtensionState.Loaded; 2727 } 2728 2729 GLExtensionState load_GL_EXT_shadow_funcs() 2730 { 2731 if(!extIsSupported("GL_EXT_shadow_funcs")) 2732 return GLExtensionState.DriverUnsupported; 2733 return GLExtensionState.Loaded; 2734 } 2735 2736 GLExtensionState load_GL_EXT_stencil_two_side() 2737 { 2738 if(!extIsSupported("GL_EXT_stencil_two_side")) 2739 return GLExtensionState.DriverUnsupported; 2740 if(!bindExtFunc(cast(void**)&glActiveStencilFaceEXT, "glActiveStencilFaceEXT")) 2741 return GLExtensionState.FailedToLoad; 2742 return GLExtensionState.Loaded; 2743 } 2744 2745 GLExtensionState load_GL_EXT_depth_bounds_test() 2746 { 2747 if(!extIsSupported("GL_EXT_depth_bounds_test")) 2748 return GLExtensionState.DriverUnsupported; 2749 if(!bindExtFunc(cast(void**)&glDepthBoundsEXT, "glDepthBoundsEXT")) 2750 return GLExtensionState.FailedToLoad; 2751 return GLExtensionState.Loaded; 2752 } 2753 2754 GLExtensionState load_GL_EXT_texture_mirror_clamp() 2755 { 2756 if(!extIsSupported("GL_EXT_texture_mirror_clamp")) 2757 return GLExtensionState.DriverUnsupported; 2758 return GLExtensionState.Loaded; 2759 } 2760 2761 GLExtensionState load_GL_EXT_blend_equation_separate() 2762 { 2763 if(!extIsSupported("GL_EXT_blend_equation_separate")) 2764 return GLExtensionState.DriverUnsupported; 2765 if(!bindExtFunc(cast(void**)&glBlendEquationSeparateEXT, "glBlendEquationSeparateEXT")) 2766 return GLExtensionState.FailedToLoad; 2767 return GLExtensionState.Loaded; 2768 } 2769 2770 GLExtensionState load_GL_EXT_pixel_buffer_object() 2771 { 2772 if(!extIsSupported("GL_EXT_pixel_buffer_object")) 2773 return GLExtensionState.DriverUnsupported; 2774 return GLExtensionState.Loaded; 2775 } 2776 2777 GLExtensionState load_GL_EXT_framebuffer_object() 2778 { 2779 if(!extIsSupported("GL_EXT_framebuffer_object")) 2780 return GLExtensionState.DriverUnsupported; 2781 if(!bindExtFunc(cast(void**)&glIsRenderbufferEXT, "glIsRenderbufferEXT")) 2782 return GLExtensionState.FailedToLoad; 2783 if(!bindExtFunc(cast(void**)&glBindRenderbufferEXT, "glBindRenderbufferEXT")) 2784 return GLExtensionState.FailedToLoad; 2785 if(!bindExtFunc(cast(void**)&glDeleteRenderbuffersEXT, "glDeleteRenderbuffersEXT")) 2786 return GLExtensionState.FailedToLoad; 2787 if(!bindExtFunc(cast(void**)&glGenRenderbuffersEXT, "glGenRenderbuffersEXT")) 2788 return GLExtensionState.FailedToLoad; 2789 if(!bindExtFunc(cast(void**)&glRenderbufferStorageEXT, "glRenderbufferStorageEXT")) 2790 return GLExtensionState.FailedToLoad; 2791 if(!bindExtFunc(cast(void**)&glGetRenderbufferParameterivEXT, "glGetRenderbufferParameterivEXT")) 2792 return GLExtensionState.FailedToLoad; 2793 if(!bindExtFunc(cast(void**)&glIsFramebufferEXT, "glIsFramebufferEXT")) 2794 return GLExtensionState.FailedToLoad; 2795 if(!bindExtFunc(cast(void**)&glBindFramebufferEXT, "glBindFramebufferEXT")) 2796 return GLExtensionState.FailedToLoad; 2797 if(!bindExtFunc(cast(void**)&glDeleteFramebuffersEXT, "glDeleteFramebuffersEXT")) 2798 return GLExtensionState.FailedToLoad; 2799 if(!bindExtFunc(cast(void**)&glGenFramebuffersEXT, "glGenFramebuffersEXT")) 2800 return GLExtensionState.FailedToLoad; 2801 if(!bindExtFunc(cast(void**)&glCheckFramebufferStatusEXT, "glCheckFramebufferStatusEXT")) 2802 return GLExtensionState.FailedToLoad; 2803 if(!bindExtFunc(cast(void**)&glFramebufferTexture1DEXT, "glFramebufferTexture1DEXT")) 2804 return GLExtensionState.FailedToLoad; 2805 if(!bindExtFunc(cast(void**)&glFramebufferTexture2DEXT, "glFramebufferTexture2DEXT")) 2806 return GLExtensionState.FailedToLoad; 2807 if(!bindExtFunc(cast(void**)&glFramebufferTexture3DEXT, "glFramebufferTexture3DEXT")) 2808 return GLExtensionState.FailedToLoad; 2809 if(!bindExtFunc(cast(void**)&glFramebufferRenderbufferEXT, "glFramebufferRenderbufferEXT")) 2810 return GLExtensionState.FailedToLoad; 2811 if(!bindExtFunc(cast(void**)&glGetFramebufferAttachmentParameterivEXT, "glGetFramebufferAttachmentParameterivEXT")) 2812 return GLExtensionState.FailedToLoad; 2813 if(!bindExtFunc(cast(void**)&glGenerateMipmapEXT, "glGenerateMipmapEXT")) 2814 return GLExtensionState.FailedToLoad; 2815 return GLExtensionState.Loaded; 2816 } 2817 2818 GLExtensionState load_GL_EXT_packed_depth_stencil() 2819 { 2820 if(!extIsSupported("GL_EXT_packed_depth_stencil")) 2821 return GLExtensionState.DriverUnsupported; 2822 return GLExtensionState.Loaded; 2823 } 2824 2825 GLExtensionState load_GL_EXT_stencil_clear_tag() 2826 { 2827 if(!extIsSupported("GL_EXT_stencil_clear_tag")) 2828 return GLExtensionState.DriverUnsupported; 2829 if(!bindExtFunc(cast(void**)&glStencilClearTagEXT, "glStencilClearTagEXT")) 2830 return GLExtensionState.FailedToLoad; 2831 return GLExtensionState.Loaded; 2832 } 2833 2834 GLExtensionState load_GL_EXT_texture_sRGB() 2835 { 2836 if(!extIsSupported("GL_EXT_texture_sRGB")) 2837 return GLExtensionState.DriverUnsupported; 2838 return GLExtensionState.Loaded; 2839 } 2840 2841 GLExtensionState load_GL_EXT_framebuffer_blit() 2842 { 2843 if(!extIsSupported("GL_EXT_framebuffer_blit")) 2844 return GLExtensionState.DriverUnsupported; 2845 if(!bindExtFunc(cast(void**)&glBlitFramebufferEXT, "glBlitFramebufferEXT")) 2846 return GLExtensionState.FailedToLoad; 2847 return GLExtensionState.Loaded; 2848 } 2849 2850 GLExtensionState load_GL_EXT_framebuffer_multisample() 2851 { 2852 if(!extIsSupported("GL_EXT_framebuffer_multisample")) 2853 return GLExtensionState.DriverUnsupported; 2854 if(!bindExtFunc(cast(void**)&glRenderbufferStorageMultisampleEXT, "glRenderbufferStorageMultisampleEXT")) 2855 return GLExtensionState.FailedToLoad; 2856 return GLExtensionState.Loaded; 2857 } 2858 2859 GLExtensionState load_GL_EXT_timer_query() 2860 { 2861 if(!extIsSupported("GL_EXT_timer_query")) 2862 return GLExtensionState.DriverUnsupported; 2863 if(!bindExtFunc(cast(void**)&glGetQueryObjecti64vEXT, "glGetQueryObjecti64vEXT")) 2864 return GLExtensionState.FailedToLoad; 2865 if(!bindExtFunc(cast(void**)&glGetQueryObjectui64vEXT, "glGetQueryObjectui64vEXT")) 2866 return GLExtensionState.FailedToLoad; 2867 return GLExtensionState.Loaded; 2868 } 2869 2870 GLExtensionState load_GL_EXT_gpu_program_parameters() 2871 { 2872 if(!extIsSupported("GL_EXT_gpu_program_parameters")) 2873 return GLExtensionState.DriverUnsupported; 2874 if(!bindExtFunc(cast(void**)&glProgramEnvParameters4fvEXT, "glProgramEnvParameters4fvEXT")) 2875 return GLExtensionState.FailedToLoad; 2876 if(!bindExtFunc(cast(void**)&glProgramLocalParameters4fvEXT, "glProgramLocalParameters4fvEXT")) 2877 return GLExtensionState.FailedToLoad; 2878 return GLExtensionState.Loaded; 2879 } 2880 2881 GLExtensionState load_GL_EXT_geometry_shader4() 2882 { 2883 if(!extIsSupported("GL_EXT_geometry_shader4")) 2884 return GLExtensionState.DriverUnsupported; 2885 if(!bindExtFunc(cast(void**)&glProgramParameteriEXT, "glProgramParameteriEXT")) 2886 return GLExtensionState.FailedToLoad; 2887 return GLExtensionState.Loaded; 2888 } 2889 2890 GLExtensionState load_GL_EXT_gpu_shader4() 2891 { 2892 if(!extIsSupported("GL_EXT_gpu_shader4")) 2893 return GLExtensionState.DriverUnsupported; 2894 if(!bindExtFunc(cast(void**)&glGetUniformuivEXT, "glGetUniformuivEXT")) 2895 return GLExtensionState.FailedToLoad; 2896 if(!bindExtFunc(cast(void**)&glBindFragDataLocationEXT, "glBindFragDataLocationEXT")) 2897 return GLExtensionState.FailedToLoad; 2898 if(!bindExtFunc(cast(void**)&glGetFragDataLocationEXT, "glGetFragDataLocationEXT")) 2899 return GLExtensionState.FailedToLoad; 2900 if(!bindExtFunc(cast(void**)&glUniform1uiEXT, "glUniform1uiEXT")) 2901 return GLExtensionState.FailedToLoad; 2902 if(!bindExtFunc(cast(void**)&glUniform2uiEXT, "glUniform2uiEXT")) 2903 return GLExtensionState.FailedToLoad; 2904 if(!bindExtFunc(cast(void**)&glUniform3uiEXT, "glUniform3uiEXT")) 2905 return GLExtensionState.FailedToLoad; 2906 if(!bindExtFunc(cast(void**)&glUniform4uiEXT, "glUniform4uiEXT")) 2907 return GLExtensionState.FailedToLoad; 2908 if(!bindExtFunc(cast(void**)&glUniform1uivEXT, "glUniform1uivEXT")) 2909 return GLExtensionState.FailedToLoad; 2910 if(!bindExtFunc(cast(void**)&glUniform2uivEXT, "glUniform2uivEXT")) 2911 return GLExtensionState.FailedToLoad; 2912 if(!bindExtFunc(cast(void**)&glUniform3uivEXT, "glUniform3uivEXT")) 2913 return GLExtensionState.FailedToLoad; 2914 if(!bindExtFunc(cast(void**)&glUniform4uivEXT, "glUniform4uivEXT")) 2915 return GLExtensionState.FailedToLoad; 2916 return GLExtensionState.Loaded; 2917 } 2918 2919 GLExtensionState load_GL_EXT_draw_instanced() 2920 { 2921 if(!extIsSupported("GL_EXT_draw_instanced")) 2922 return GLExtensionState.DriverUnsupported; 2923 if(!bindExtFunc(cast(void**)&glDrawArraysInstancedEXT, "glDrawArraysInstancedEXT")) 2924 return GLExtensionState.FailedToLoad; 2925 if(!bindExtFunc(cast(void**)&glDrawElementsInstancedEXT, "glDrawElementsInstancedEXT")) 2926 return GLExtensionState.FailedToLoad; 2927 return GLExtensionState.Loaded; 2928 } 2929 2930 GLExtensionState load_GL_EXT_packed_float() 2931 { 2932 if(!extIsSupported("GL_EXT_packed_float")) 2933 return GLExtensionState.DriverUnsupported; 2934 return GLExtensionState.Loaded; 2935 } 2936 2937 GLExtensionState load_GL_EXT_texture_array() 2938 { 2939 if(!extIsSupported("GL_EXT_texture_array")) 2940 return GLExtensionState.DriverUnsupported; 2941 return GLExtensionState.Loaded; 2942 } 2943 2944 GLExtensionState load_GL_EXT_texture_buffer_object() 2945 { 2946 if(!extIsSupported("GL_EXT_texture_buffer_object")) 2947 return GLExtensionState.DriverUnsupported; 2948 if(!bindExtFunc(cast(void**)&glTexBufferEXT, "glTexBufferEXT")) 2949 return GLExtensionState.FailedToLoad; 2950 return GLExtensionState.Loaded; 2951 } 2952 2953 GLExtensionState load_GL_EXT_texture_compression_latc() 2954 { 2955 if(!extIsSupported("GL_EXT_texture_compression_latc")) 2956 return GLExtensionState.DriverUnsupported; 2957 return GLExtensionState.Loaded; 2958 } 2959 2960 GLExtensionState load_GL_EXT_texture_compression_rgtc() 2961 { 2962 if(!extIsSupported("GL_EXT_texture_compression_rgtc")) 2963 return GLExtensionState.DriverUnsupported; 2964 return GLExtensionState.Loaded; 2965 } 2966 2967 GLExtensionState load_GL_EXT_texture_shared_exponent() 2968 { 2969 if(!extIsSupported("GL_EXT_texture_shared_exponent")) 2970 return GLExtensionState.DriverUnsupported; 2971 return GLExtensionState.Loaded; 2972 } 2973 2974 GLExtensionState load_GL_EXT_framebuffer_sRGB() 2975 { 2976 if(!extIsSupported("GL_EXT_framebuffer_sRGB")) 2977 return GLExtensionState.DriverUnsupported; 2978 return GLExtensionState.Loaded; 2979 } 2980 2981 GLExtensionState load_GL_EXT_draw_buffers2() 2982 { 2983 if(!extIsSupported("GL_EXT_draw_buffers2")) 2984 return GLExtensionState.DriverUnsupported; 2985 if(!bindExtFunc(cast(void**)&glColorMaskIndexedEXT, "glColorMaskIndexedEXT")) 2986 return GLExtensionState.FailedToLoad; 2987 if(!bindExtFunc(cast(void**)&glGetBooleanIndexedvEXT, "glGetBooleanIndexedvEXT")) 2988 return GLExtensionState.FailedToLoad; 2989 if(!bindExtFunc(cast(void**)&glGetIntegerIndexedvEXT, "glGetIntegerIndexedvEXT")) 2990 return GLExtensionState.FailedToLoad; 2991 if(!bindExtFunc(cast(void**)&glEnableIndexedEXT, "glEnableIndexedEXT")) 2992 return GLExtensionState.FailedToLoad; 2993 if(!bindExtFunc(cast(void**)&glDisableIndexedEXT, "glDisableIndexedEXT")) 2994 return GLExtensionState.FailedToLoad; 2995 if(!bindExtFunc(cast(void**)&glIsEnabledIndexedEXT, "glIsEnabledIndexedEXT")) 2996 return GLExtensionState.FailedToLoad; 2997 return GLExtensionState.Loaded; 2998 } 2999 3000 GLExtensionState load_GL_EXT_bindable_uniform() 3001 { 3002 if(!extIsSupported("GL_EXT_texture_buffer_object")) 3003 return GLExtensionState.DriverUnsupported; 3004 if(!bindExtFunc(cast(void**)&glUniformBufferEXT, "glUniformBufferEXT")) 3005 return GLExtensionState.FailedToLoad; 3006 if(!bindExtFunc(cast(void**)&glGetUniformBufferSizeEXT, "glGetUniformBufferSizeEXT")) 3007 return GLExtensionState.FailedToLoad; 3008 if(!bindExtFunc(cast(void**)&glGetUniformOffsetEXT, "glGetUniformOffsetEXT")) 3009 return GLExtensionState.FailedToLoad; 3010 return GLExtensionState.Loaded; 3011 } 3012 3013 GLExtensionState load_GL_EXT_texture_integer() 3014 { 3015 if(!extIsSupported("GL_EXT_texture_integer")) 3016 return GLExtensionState.DriverUnsupported; 3017 if(!bindExtFunc(cast(void**)&glTexParameterIivEXT, "glTexParameterIivEXT")) 3018 return GLExtensionState.FailedToLoad; 3019 if(!bindExtFunc(cast(void**)&glTexParameterIuivEXT, "glTexParameterIuivEXT")) 3020 return GLExtensionState.FailedToLoad; 3021 if(!bindExtFunc(cast(void**)&glGetTexParameterIivEXT, "glGetTexParameterIivEXT")) 3022 return GLExtensionState.FailedToLoad; 3023 if(!bindExtFunc(cast(void**)&glGetTexParameterIuivEXT, "glGetTexParameterIuivEXT")) 3024 return GLExtensionState.FailedToLoad; 3025 if(!bindExtFunc(cast(void**)&glClearColorIiEXT, "glClearColorIiEXT")) 3026 return GLExtensionState.FailedToLoad; 3027 if(!bindExtFunc(cast(void**)&glClearColorIuiEXT, "glClearColorIuiEXT")) 3028 return GLExtensionState.FailedToLoad; 3029 return GLExtensionState.Loaded; 3030 } 3031 3032 GLExtensionState load_GL_EXT_transform_feedback() 3033 { 3034 if(!extIsSupported("GL_EXT_transform_feedback")) 3035 return GLExtensionState.DriverUnsupported; 3036 if(!bindExtFunc(cast(void**)&glBeginTransformFeedbackEXT, "glBeginTransformFeedbackEXT")) 3037 return GLExtensionState.FailedToLoad; 3038 if(!bindExtFunc(cast(void**)&glEndTransformFeedbackEXT, "glEndTransformFeedbackEXT")) 3039 return GLExtensionState.FailedToLoad; 3040 if(!bindExtFunc(cast(void**)&glBindBufferRangeEXT, "glBindBufferRangeEXT")) 3041 return GLExtensionState.FailedToLoad; 3042 if(!bindExtFunc(cast(void**)&glBindBufferOffsetEXT, "glBindBufferOffsetEXT")) 3043 return GLExtensionState.FailedToLoad; 3044 if(!bindExtFunc(cast(void**)&glBindBufferBaseEXT, "glBindBufferBaseEXT")) 3045 return GLExtensionState.FailedToLoad; 3046 if(!bindExtFunc(cast(void**)&glTransformFeedbackVaryingsEXT, "glTransformFeedbackVaryingsEXT")) 3047 return GLExtensionState.FailedToLoad; 3048 if(!bindExtFunc(cast(void**)&glGetTransformFeedbackVaryingEXT, "glGetTransformFeedbackVaryingEXT")) 3049 return GLExtensionState.FailedToLoad; 3050 return GLExtensionState.Loaded; 3051 } 3052 3053 GLExtensionState load_GL_EXT_direct_state_access() 3054 { 3055 if(!extIsSupported("GL_EXT_direct_state_access")) 3056 return GLExtensionState.DriverUnsupported; 3057 if(!bindExtFunc(cast(void**)&glClientAttribDefaultEXT, "glClientAttribDefaultEXT")) 3058 return GLExtensionState.FailedToLoad; 3059 if(!bindExtFunc(cast(void**)&glPushClientAttribDefaultEXT, "glPushClientAttribDefaultEXT")) 3060 return GLExtensionState.FailedToLoad; 3061 if(!bindExtFunc(cast(void**)&glMatrixLoadfEXT, "glMatrixLoadfEXT")) 3062 return GLExtensionState.FailedToLoad; 3063 if(!bindExtFunc(cast(void**)&glMatrixLoaddEXT, "glMatrixLoaddEXT")) 3064 return GLExtensionState.FailedToLoad; 3065 if(!bindExtFunc(cast(void**)&glMatrixMultfEXT, "glMatrixMultfEXT")) 3066 return GLExtensionState.FailedToLoad; 3067 if(!bindExtFunc(cast(void**)&glMatrixMultdEXT, "glMatrixMultdEXT")) 3068 return GLExtensionState.FailedToLoad; 3069 if(!bindExtFunc(cast(void**)&glMatrixLoadIdentityEXT, "glMatrixLoadIdentityEXT")) 3070 return GLExtensionState.FailedToLoad; 3071 if(!bindExtFunc(cast(void**)&glMatrixRotatefEXT, "glMatrixRotatefEXT")) 3072 return GLExtensionState.FailedToLoad; 3073 if(!bindExtFunc(cast(void**)&glMatrixRotatedEXT, "glMatrixRotatedEXT")) 3074 return GLExtensionState.FailedToLoad; 3075 if(!bindExtFunc(cast(void**)&glMatrixScalefEXT, "glMatrixScalefEXT")) 3076 return GLExtensionState.FailedToLoad; 3077 if(!bindExtFunc(cast(void**)&glMatrixScaledEXT, "glMatrixScaledEXT")) 3078 return GLExtensionState.FailedToLoad; 3079 if(!bindExtFunc(cast(void**)&glMatrixTranslatefEXT, "glMatrixTranslatefEXT")) 3080 return GLExtensionState.FailedToLoad; 3081 if(!bindExtFunc(cast(void**)&glMatrixTranslatedEXT, "glMatrixTranslatedEXT")) 3082 return GLExtensionState.FailedToLoad; 3083 if(!bindExtFunc(cast(void**)&glMatrixFrustumEXT, "glMatrixFrustumEXT")) 3084 return GLExtensionState.FailedToLoad; 3085 if(!bindExtFunc(cast(void**)&glMatrixOrthoEXT, "glMatrixOrthoEXT")) 3086 return GLExtensionState.FailedToLoad; 3087 if(!bindExtFunc(cast(void**)&glMatrixPopEXT, "glMatrixPopEXT")) 3088 return GLExtensionState.FailedToLoad; 3089 if(!bindExtFunc(cast(void**)&glMatrixPushEXT, "glMatrixPushEXT")) 3090 return GLExtensionState.FailedToLoad; 3091 if(!bindExtFunc(cast(void**)&glMatrixLoadTransposefEXT, "glMatrixLoadTransposefEXT")) 3092 return GLExtensionState.FailedToLoad; 3093 if(!bindExtFunc(cast(void**)&glMatrixLoadTransposedEXT, "glMatrixLoadTransposedEXT")) 3094 return GLExtensionState.FailedToLoad; 3095 if(!bindExtFunc(cast(void**)&glMatrixMultTransposefEXT, "glMatrixMultTransposefEXT")) 3096 return GLExtensionState.FailedToLoad; 3097 if(!bindExtFunc(cast(void**)&glMatrixMultTransposedEXT, "glMatrixMultTransposedEXT")) 3098 return GLExtensionState.FailedToLoad; 3099 if(!bindExtFunc(cast(void**)&glTextureParameterfEXT, "glTextureParameterfEXT")) 3100 return GLExtensionState.FailedToLoad; 3101 if(!bindExtFunc(cast(void**)&glTextureParameterfvEXT, "glTextureParameterfvEXT")) 3102 return GLExtensionState.FailedToLoad; 3103 if(!bindExtFunc(cast(void**)&glTextureParameteriEXT, "glTextureParameteriEXT")) 3104 return GLExtensionState.FailedToLoad; 3105 if(!bindExtFunc(cast(void**)&glTextureParameterivEXT, "glTextureParameterivEXT")) 3106 return GLExtensionState.FailedToLoad; 3107 if(!bindExtFunc(cast(void**)&glTextureImage1DEXT, "glTextureImage1DEXT")) 3108 return GLExtensionState.FailedToLoad; 3109 if(!bindExtFunc(cast(void**)&glTextureImage2DEXT, "glTextureImage2DEXT")) 3110 return GLExtensionState.FailedToLoad; 3111 if(!bindExtFunc(cast(void**)&glTextureSubImage1DEXT, "glTextureSubImage1DEXT")) 3112 return GLExtensionState.FailedToLoad; 3113 if(!bindExtFunc(cast(void**)&glTextureSubImage2DEXT, "glTextureSubImage2DEXT")) 3114 return GLExtensionState.FailedToLoad; 3115 if(!bindExtFunc(cast(void**)&glCopyTextureImage1DEXT, "glCopyTextureImage1DEXT")) 3116 return GLExtensionState.FailedToLoad; 3117 if(!bindExtFunc(cast(void**)&glCopyTextureImage2DEXT, "glCopyTextureImage2DEXT")) 3118 return GLExtensionState.FailedToLoad; 3119 if(!bindExtFunc(cast(void**)&glCopyTextureSubImage1DEXT, "glCopyTextureSubImage1DEXT")) 3120 return GLExtensionState.FailedToLoad; 3121 if(!bindExtFunc(cast(void**)&glCopyTextureSubImage2DEXT, "glCopyTextureSubImage2DEXT")) 3122 return GLExtensionState.FailedToLoad; 3123 if(!bindExtFunc(cast(void**)&glGetTextureImageEXT, "glGetTextureImageEXT")) 3124 return GLExtensionState.FailedToLoad; 3125 if(!bindExtFunc(cast(void**)&glGetTextureParameterfvEXT, "glGetTextureParameterfvEXT")) 3126 return GLExtensionState.FailedToLoad; 3127 if(!bindExtFunc(cast(void**)&glGetTextureParameterivEXT, "glGetTextureParameterivEXT")) 3128 return GLExtensionState.FailedToLoad; 3129 if(!bindExtFunc(cast(void**)&glGetTextureLevelParameterfvEXT, "glGetTextureLevelParameterfvEXT")) 3130 return GLExtensionState.FailedToLoad; 3131 if(!bindExtFunc(cast(void**)&glGetTextureLevelParameterivEXT, "glGetTextureLevelParameterivEXT")) 3132 return GLExtensionState.FailedToLoad; 3133 if(!bindExtFunc(cast(void**)&glTextureImage3DEXT, "glTextureImage3DEXT")) 3134 return GLExtensionState.FailedToLoad; 3135 if(!bindExtFunc(cast(void**)&glTextureSubImage3DEXT, "glTextureSubImage3DEXT")) 3136 return GLExtensionState.FailedToLoad; 3137 if(!bindExtFunc(cast(void**)&glCopyTextureSubImage3DEXT, "glCopyTextureSubImage3DEXT")) 3138 return GLExtensionState.FailedToLoad; 3139 if(!bindExtFunc(cast(void**)&glMultiTexParameterfEXT, "glMultiTexParameterfEXT")) 3140 return GLExtensionState.FailedToLoad; 3141 if(!bindExtFunc(cast(void**)&glMultiTexParameterfvEXT, "glMultiTexParameterfvEXT")) 3142 return GLExtensionState.FailedToLoad; 3143 if(!bindExtFunc(cast(void**)&glMultiTexParameteriEXT, "glMultiTexParameteriEXT")) 3144 return GLExtensionState.FailedToLoad; 3145 if(!bindExtFunc(cast(void**)&glMultiTexParameterivEXT, "glMultiTexParameterivEXT")) 3146 return GLExtensionState.FailedToLoad; 3147 if(!bindExtFunc(cast(void**)&glMultiTexImage1DEXT, "glMultiTexImage1DEXT")) 3148 return GLExtensionState.FailedToLoad; 3149 if(!bindExtFunc(cast(void**)&glMultiTexImage2DEXT, "glMultiTexImage2DEXT")) 3150 return GLExtensionState.FailedToLoad; 3151 if(!bindExtFunc(cast(void**)&glMultiTexSubImage1DEXT, "glMultiTexSubImage1DEXT")) 3152 return GLExtensionState.FailedToLoad; 3153 if(!bindExtFunc(cast(void**)&glMultiTexSubImage2DEXT, "glMultiTexSubImage2DEXT")) 3154 return GLExtensionState.FailedToLoad; 3155 if(!bindExtFunc(cast(void**)&glCopyMultiTexImage1DEXT, "glCopyMultiTexImage1DEXT")) 3156 return GLExtensionState.FailedToLoad; 3157 if(!bindExtFunc(cast(void**)&glCopyMultiTexImage2DEXT, "glCopyMultiTexImage2DEXT")) 3158 return GLExtensionState.FailedToLoad; 3159 if(!bindExtFunc(cast(void**)&glCopyMultiTexSubImage1DEXT, "glCopyMultiTexSubImage1DEXT")) 3160 return GLExtensionState.FailedToLoad; 3161 if(!bindExtFunc(cast(void**)&glCopyMultiTexSubImage2DEXT, "glCopyMultiTexSubImage2DEXT")) 3162 return GLExtensionState.FailedToLoad; 3163 if(!bindExtFunc(cast(void**)&glGetMultiTexImageEXT, "glGetMultiTexImageEXT")) 3164 return GLExtensionState.FailedToLoad; 3165 if(!bindExtFunc(cast(void**)&glGetMultiTexParameterfvEXT, "glGetMultiTexParameterfvEXT")) 3166 return GLExtensionState.FailedToLoad; 3167 if(!bindExtFunc(cast(void**)&glGetMultiTexParameterivEXT, "glGetMultiTexParameterivEXT")) 3168 return GLExtensionState.FailedToLoad; 3169 if(!bindExtFunc(cast(void**)&glGetMultiTexLevelParameterfvEXT, "glGetMultiTexLevelParameterfvEXT")) 3170 return GLExtensionState.FailedToLoad; 3171 if(!bindExtFunc(cast(void**)&glGetMultiTexLevelParameterivEXT, "glGetMultiTexLevelParameterivEXT")) 3172 return GLExtensionState.FailedToLoad; 3173 if(!bindExtFunc(cast(void**)&glMultiTexImage3DEXT, "glMultiTexImage3DEXT")) 3174 return GLExtensionState.FailedToLoad; 3175 if(!bindExtFunc(cast(void**)&glMultiTexSubImage3DEXT, "glMultiTexSubImage3DEXT")) 3176 return GLExtensionState.FailedToLoad; 3177 if(!bindExtFunc(cast(void**)&glCopyMultiTexSubImage3DEXT, "glCopyMultiTexSubImage3DEXT")) 3178 return GLExtensionState.FailedToLoad; 3179 if(!bindExtFunc(cast(void**)&glBindMultiTextureEXT, "glBindMultiTextureEXT")) 3180 return GLExtensionState.FailedToLoad; 3181 if(!bindExtFunc(cast(void**)&glEnableClientStateIndexedEXT, "glEnableClientStateIndexedEXT")) 3182 return GLExtensionState.FailedToLoad; 3183 if(!bindExtFunc(cast(void**)&glDisableClientStateIndexedEXT, "glDisableClientStateIndexedEXT")) 3184 return GLExtensionState.FailedToLoad; 3185 if(!bindExtFunc(cast(void**)&glMultiTexCoordPointerEXT, "glMultiTexCoordPointerEXT")) 3186 return GLExtensionState.FailedToLoad; 3187 if(!bindExtFunc(cast(void**)&glMultiTexEnvfEXT, "glMultiTexEnvfEXT")) 3188 return GLExtensionState.FailedToLoad; 3189 if(!bindExtFunc(cast(void**)&glMultiTexEnvfvEXT, "glMultiTexEnvfvEXT")) 3190 return GLExtensionState.FailedToLoad; 3191 if(!bindExtFunc(cast(void**)&glMultiTexEnviEXT, "glMultiTexEnviEXT")) 3192 return GLExtensionState.FailedToLoad; 3193 if(!bindExtFunc(cast(void**)&glMultiTexEnvivEXT, "glMultiTexEnvivEXT")) 3194 return GLExtensionState.FailedToLoad; 3195 if(!bindExtFunc(cast(void**)&glMultiTexGendEXT, "glMultiTexGendEXT")) 3196 return GLExtensionState.FailedToLoad; 3197 if(!bindExtFunc(cast(void**)&glMultiTexGendvEXT, "glMultiTexGendvEXT")) 3198 return GLExtensionState.FailedToLoad; 3199 if(!bindExtFunc(cast(void**)&glMultiTexGenfEXT, "glMultiTexGenfEXT")) 3200 return GLExtensionState.FailedToLoad; 3201 if(!bindExtFunc(cast(void**)&glMultiTexGenfvEXT, "glMultiTexGenfvEXT")) 3202 return GLExtensionState.FailedToLoad; 3203 if(!bindExtFunc(cast(void**)&glMultiTexGeniEXT, "glMultiTexGeniEXT")) 3204 return GLExtensionState.FailedToLoad; 3205 if(!bindExtFunc(cast(void**)&glMultiTexGenivEXT, "glMultiTexGenivEXT")) 3206 return GLExtensionState.FailedToLoad; 3207 if(!bindExtFunc(cast(void**)&glGetMultiTexEnvfvEXT, "glGetMultiTexEnvfvEXT")) 3208 return GLExtensionState.FailedToLoad; 3209 if(!bindExtFunc(cast(void**)&glGetMultiTexEnvivEXT, "glGetMultiTexEnvivEXT")) 3210 return GLExtensionState.FailedToLoad; 3211 if(!bindExtFunc(cast(void**)&glGetMultiTexGendvEXT, "glGetMultiTexGendvEXT")) 3212 return GLExtensionState.FailedToLoad; 3213 if(!bindExtFunc(cast(void**)&glGetMultiTexGenfvEXT, "glGetMultiTexGenfvEXT")) 3214 return GLExtensionState.FailedToLoad; 3215 if(!bindExtFunc(cast(void**)&glGetMultiTexGenivEXT, "glGetMultiTexGenivEXT")) 3216 return GLExtensionState.FailedToLoad; 3217 if(!bindExtFunc(cast(void**)&glGetFloatIndexedvEXT, "glGetFloatIndexedvEXT")) 3218 return GLExtensionState.FailedToLoad; 3219 if(!bindExtFunc(cast(void**)&glGetDoubleIndexedvEXT, "glGetDoubleIndexedvEXT")) 3220 return GLExtensionState.FailedToLoad; 3221 if(!bindExtFunc(cast(void**)&glGetPointerIndexedvEXT, "glGetPointerIndexedvEXT")) 3222 return GLExtensionState.FailedToLoad; 3223 if(!bindExtFunc(cast(void**)&glCompressedTextureImage3DEXT, "glCompressedTextureImage3DEXT")) 3224 return GLExtensionState.FailedToLoad; 3225 if(!bindExtFunc(cast(void**)&glCompressedTextureImage2DEXT, "glCompressedTextureImage2DEXT")) 3226 return GLExtensionState.FailedToLoad; 3227 if(!bindExtFunc(cast(void**)&glCompressedTextureImage1DEXT, "glCompressedTextureImage1DEXT")) 3228 return GLExtensionState.FailedToLoad; 3229 if(!bindExtFunc(cast(void**)&glCompressedTextureSubImage3DEXT, "glCompressedTextureSubImage3DEXT")) 3230 return GLExtensionState.FailedToLoad; 3231 if(!bindExtFunc(cast(void**)&glCompressedTextureSubImage2DEXT, "glCompressedTextureSubImage2DEXT")) 3232 return GLExtensionState.FailedToLoad; 3233 if(!bindExtFunc(cast(void**)&glCompressedTextureSubImage1DEXT, "glCompressedTextureSubImage1DEXT")) 3234 return GLExtensionState.FailedToLoad; 3235 if(!bindExtFunc(cast(void**)&glGetCompressedTextureImageEXT, "glGetCompressedTextureImageEXT")) 3236 return GLExtensionState.FailedToLoad; 3237 if(!bindExtFunc(cast(void**)&glCompressedMultiTexImage3DEXT, "glCompressedMultiTexImage3DEXT")) 3238 return GLExtensionState.FailedToLoad; 3239 if(!bindExtFunc(cast(void**)&glCompressedMultiTexImage2DEXT, "glCompressedMultiTexImage2DEXT")) 3240 return GLExtensionState.FailedToLoad; 3241 if(!bindExtFunc(cast(void**)&glCompressedMultiTexImage1DEXT, "glCompressedMultiTexImage1DEXT")) 3242 return GLExtensionState.FailedToLoad; 3243 if(!bindExtFunc(cast(void**)&glCompressedMultiTexSubImage3DEXT, "glCompressedMultiTexSubImage3DEXT")) 3244 return GLExtensionState.FailedToLoad; 3245 if(!bindExtFunc(cast(void**)&glCompressedMultiTexSubImage2DEXT, "glCompressedMultiTexSubImage2DEXT")) 3246 return GLExtensionState.FailedToLoad; 3247 if(!bindExtFunc(cast(void**)&glCompressedMultiTexSubImage1DEXT, "glCompressedMultiTexSubImage1DEXT")) 3248 return GLExtensionState.FailedToLoad; 3249 if(!bindExtFunc(cast(void**)&glGetCompressedMultiTexImageEXT, "glGetCompressedMultiTexImageEXT")) 3250 return GLExtensionState.FailedToLoad; 3251 if(!bindExtFunc(cast(void**)&glNamedProgramStringEXT, "glNamedProgramStringEXT")) 3252 return GLExtensionState.FailedToLoad; 3253 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameter4dEXT, "glNamedProgramLocalParameter4dEXT")) 3254 return GLExtensionState.FailedToLoad; 3255 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameter4dvEXT, "glNamedProgramLocalParameter4dvEXT")) 3256 return GLExtensionState.FailedToLoad; 3257 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameter4fEXT, "glNamedProgramLocalParameter4fEXT")) 3258 return GLExtensionState.FailedToLoad; 3259 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameter4fvEXT, "glNamedProgramLocalParameter4fvEXT")) 3260 return GLExtensionState.FailedToLoad; 3261 if(!bindExtFunc(cast(void**)&glGetNamedProgramLocalParameterdvEXT, "glGetNamedProgramLocalParameterdvEXT")) 3262 return GLExtensionState.FailedToLoad; 3263 if(!bindExtFunc(cast(void**)&glGetNamedProgramLocalParameterfvEXT, "glGetNamedProgramLocalParameterfvEXT")) 3264 return GLExtensionState.FailedToLoad; 3265 if(!bindExtFunc(cast(void**)&glGetNamedProgramivEXT, "glGetNamedProgramivEXT")) 3266 return GLExtensionState.FailedToLoad; 3267 if(!bindExtFunc(cast(void**)&glGetNamedProgramStringEXT, "glGetNamedProgramStringEXT")) 3268 return GLExtensionState.FailedToLoad; 3269 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameters4fvEXT, "glNamedProgramLocalParameters4fvEXT")) 3270 return GLExtensionState.FailedToLoad; 3271 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameterI4iEXT, "glNamedProgramLocalParameterI4iEXT")) 3272 return GLExtensionState.FailedToLoad; 3273 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameterI4ivEXT, "glNamedProgramLocalParameterI4ivEXT")) 3274 return GLExtensionState.FailedToLoad; 3275 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParametersI4ivEXT, "glNamedProgramLocalParametersI4ivEXT")) 3276 return GLExtensionState.FailedToLoad; 3277 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameterI4uiEXT, "glNamedProgramLocalParameterI4uiEXT")) 3278 return GLExtensionState.FailedToLoad; 3279 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParameterI4uivEXT, "glNamedProgramLocalParameterI4uivEXT")) 3280 return GLExtensionState.FailedToLoad; 3281 if(!bindExtFunc(cast(void**)&glNamedProgramLocalParametersI4uivEXT, "glNamedProgramLocalParametersI4uivEXT")) 3282 return GLExtensionState.FailedToLoad; 3283 if(!bindExtFunc(cast(void**)&glGetNamedProgramLocalParameterIivEXT, "glGetNamedProgramLocalParameterIivEXT")) 3284 return GLExtensionState.FailedToLoad; 3285 if(!bindExtFunc(cast(void**)&glGetNamedProgramLocalParameterIuivEXT, "glGetNamedProgramLocalParameterIuivEXT")) 3286 return GLExtensionState.FailedToLoad; 3287 if(!bindExtFunc(cast(void**)&glTextureParameterIivEXT, "glTextureParameterIivEXT")) 3288 return GLExtensionState.FailedToLoad; 3289 if(!bindExtFunc(cast(void**)&glTextureParameterIuivEXT, "glTextureParameterIuivEXT")) 3290 return GLExtensionState.FailedToLoad; 3291 if(!bindExtFunc(cast(void**)&glGetTextureParameterIivEXT, "glGetTextureParameterIivEXT")) 3292 return GLExtensionState.FailedToLoad; 3293 if(!bindExtFunc(cast(void**)&glGetTextureParameterIuivEXT, "glGetTextureParameterIuivEXT")) 3294 return GLExtensionState.FailedToLoad; 3295 if(!bindExtFunc(cast(void**)&glMultiTexParameterIivEXT, "glMultiTexParameterIivEXT")) 3296 return GLExtensionState.FailedToLoad; 3297 if(!bindExtFunc(cast(void**)&glMultiTexParameterIuivEXT, "glMultiTexParameterIuivEXT")) 3298 return GLExtensionState.FailedToLoad; 3299 if(!bindExtFunc(cast(void**)&glGetMultiTexParameterIivEXT, "glGetMultiTexParameterIivEXT")) 3300 return GLExtensionState.FailedToLoad; 3301 if(!bindExtFunc(cast(void**)&glGetMultiTexParameterIuivEXT, "glGetMultiTexParameterIuivEXT")) 3302 return GLExtensionState.FailedToLoad; 3303 if(!bindExtFunc(cast(void**)&glProgramUniform1fEXT, "glProgramUniform1fEXT")) 3304 return GLExtensionState.FailedToLoad; 3305 if(!bindExtFunc(cast(void**)&glProgramUniform2fEXT, "glProgramUniform2fEXT")) 3306 return GLExtensionState.FailedToLoad; 3307 if(!bindExtFunc(cast(void**)&glProgramUniform3fEXT, "glProgramUniform3fEXT")) 3308 return GLExtensionState.FailedToLoad; 3309 if(!bindExtFunc(cast(void**)&glProgramUniform4fEXT, "glProgramUniform4fEXT")) 3310 return GLExtensionState.FailedToLoad; 3311 if(!bindExtFunc(cast(void**)&glProgramUniform1iEXT, "glProgramUniform1iEXT")) 3312 return GLExtensionState.FailedToLoad; 3313 if(!bindExtFunc(cast(void**)&glProgramUniform2iEXT, "glProgramUniform2iEXT")) 3314 return GLExtensionState.FailedToLoad; 3315 if(!bindExtFunc(cast(void**)&glProgramUniform3iEXT, "glProgramUniform3iEXT")) 3316 return GLExtensionState.FailedToLoad; 3317 if(!bindExtFunc(cast(void**)&glProgramUniform4iEXT, "glProgramUniform4iEXT")) 3318 return GLExtensionState.FailedToLoad; 3319 if(!bindExtFunc(cast(void**)&glProgramUniform1fvEXT, "glProgramUniform1fvEXT")) 3320 return GLExtensionState.FailedToLoad; 3321 if(!bindExtFunc(cast(void**)&glProgramUniform2fvEXT, "glProgramUniform2fvEXT")) 3322 return GLExtensionState.FailedToLoad; 3323 if(!bindExtFunc(cast(void**)&glProgramUniform3fvEXT, "glProgramUniform3fvEXT")) 3324 return GLExtensionState.FailedToLoad; 3325 if(!bindExtFunc(cast(void**)&glProgramUniform4fvEXT, "glProgramUniform4fvEXT")) 3326 return GLExtensionState.FailedToLoad; 3327 if(!bindExtFunc(cast(void**)&glProgramUniform1ivEXT, "glProgramUniform1ivEXT")) 3328 return GLExtensionState.FailedToLoad; 3329 if(!bindExtFunc(cast(void**)&glProgramUniform2ivEXT, "glProgramUniform2ivEXT")) 3330 return GLExtensionState.FailedToLoad; 3331 if(!bindExtFunc(cast(void**)&glProgramUniform3ivEXT, "glProgramUniform3ivEXT")) 3332 return GLExtensionState.FailedToLoad; 3333 if(!bindExtFunc(cast(void**)&glProgramUniform4ivEXT, "glProgramUniform4ivEXT")) 3334 return GLExtensionState.FailedToLoad; 3335 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2fvEXT, "glProgramUniformMatrix2fvEXT")) 3336 return GLExtensionState.FailedToLoad; 3337 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3fvEXT, "glProgramUniformMatrix3fvEXT")) 3338 return GLExtensionState.FailedToLoad; 3339 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4fvEXT, "glProgramUniformMatrix4fvEXT")) 3340 return GLExtensionState.FailedToLoad; 3341 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2x3fvEXT, "glProgramUniformMatrix2x3fvEXT")) 3342 return GLExtensionState.FailedToLoad; 3343 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3x2fvEXT, "glProgramUniformMatrix3x2fvEXT")) 3344 return GLExtensionState.FailedToLoad; 3345 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2x4fvEXT, "glProgramUniformMatrix2x4fvEXT")) 3346 return GLExtensionState.FailedToLoad; 3347 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4x2fvEXT, "glProgramUniformMatrix4x2fvEXT")) 3348 return GLExtensionState.FailedToLoad; 3349 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3x4fvEXT, "glProgramUniformMatrix3x4fvEXT")) 3350 return GLExtensionState.FailedToLoad; 3351 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4x3fvEXT, "glProgramUniformMatrix4x3fvEXT")) 3352 return GLExtensionState.FailedToLoad; 3353 if(!bindExtFunc(cast(void**)&glProgramUniform1uiEXT, "glProgramUniform1uiEXT")) 3354 return GLExtensionState.FailedToLoad; 3355 if(!bindExtFunc(cast(void**)&glProgramUniform2uiEXT, "glProgramUniform2uiEXT")) 3356 return GLExtensionState.FailedToLoad; 3357 if(!bindExtFunc(cast(void**)&glGetMultiTexParameterIuivEXT, "glGetMultiTexParameterIuivEXT")) 3358 return GLExtensionState.FailedToLoad; 3359 if(!bindExtFunc(cast(void**)&glProgramUniform1fEXT, "glProgramUniform1fEXT")) 3360 return GLExtensionState.FailedToLoad; 3361 if(!bindExtFunc(cast(void**)&glProgramUniform2fEXT, "glProgramUniform2fEXT")) 3362 return GLExtensionState.FailedToLoad; 3363 if(!bindExtFunc(cast(void**)&glProgramUniform3fEXT, "glProgramUniform3fEXT")) 3364 return GLExtensionState.FailedToLoad; 3365 if(!bindExtFunc(cast(void**)&glProgramUniform4fEXT, "glProgramUniform4fEXT")) 3366 return GLExtensionState.FailedToLoad; 3367 if(!bindExtFunc(cast(void**)&glProgramUniform1iEXT, "glProgramUniform1iEXT")) 3368 return GLExtensionState.FailedToLoad; 3369 if(!bindExtFunc(cast(void**)&glProgramUniform2iEXT, "glProgramUniform2iEXT")) 3370 return GLExtensionState.FailedToLoad; 3371 if(!bindExtFunc(cast(void**)&glProgramUniform3iEXT, "glProgramUniform3iEXT")) 3372 return GLExtensionState.FailedToLoad; 3373 if(!bindExtFunc(cast(void**)&glProgramUniform4iEXT, "glProgramUniform4iEXT")) 3374 return GLExtensionState.FailedToLoad; 3375 if(!bindExtFunc(cast(void**)&glProgramUniform1fvEXT, "glProgramUniform1fvEXT")) 3376 return GLExtensionState.FailedToLoad; 3377 if(!bindExtFunc(cast(void**)&glProgramUniform2fvEXT, "glProgramUniform2fvEXT")) 3378 return GLExtensionState.FailedToLoad; 3379 if(!bindExtFunc(cast(void**)&glProgramUniform3fvEXT, "glProgramUniform3fvEXT")) 3380 return GLExtensionState.FailedToLoad; 3381 if(!bindExtFunc(cast(void**)&glProgramUniform4fvEXT, "glProgramUniform4fvEXT")) 3382 return GLExtensionState.FailedToLoad; 3383 if(!bindExtFunc(cast(void**)&glProgramUniform1ivEXT, "glProgramUniform1ivEXT")) 3384 return GLExtensionState.FailedToLoad; 3385 if(!bindExtFunc(cast(void**)&glProgramUniform2ivEXT, "glProgramUniform2ivEXT")) 3386 return GLExtensionState.FailedToLoad; 3387 if(!bindExtFunc(cast(void**)&glProgramUniform3ivEXT, "glProgramUniform3ivEXT")) 3388 return GLExtensionState.FailedToLoad; 3389 if(!bindExtFunc(cast(void**)&glProgramUniform4ivEXT, "glProgramUniform4ivEXT")) 3390 return GLExtensionState.FailedToLoad; 3391 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2fvEXT, "glProgramUniformMatrix2fvEXT")) 3392 return GLExtensionState.FailedToLoad; 3393 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3fvEXT, "glProgramUniformMatrix3fvEXT")) 3394 return GLExtensionState.FailedToLoad; 3395 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4fvEXT, "glProgramUniformMatrix4fvEXT")) 3396 return GLExtensionState.FailedToLoad; 3397 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2x3fvEXT, "glProgramUniformMatrix2x3fvEXT")) 3398 return GLExtensionState.FailedToLoad; 3399 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3x2fvEXT, "glProgramUniformMatrix3x2fvEXT")) 3400 return GLExtensionState.FailedToLoad; 3401 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix2x4fvEXT, "glProgramUniformMatrix2x4fvEXT")) 3402 return GLExtensionState.FailedToLoad; 3403 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4x2fvEXT, "glProgramUniformMatrix4x2fvEXT")) 3404 return GLExtensionState.FailedToLoad; 3405 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix3x4fvEXT, "glProgramUniformMatrix3x4fvEXT")) 3406 return GLExtensionState.FailedToLoad; 3407 if(!bindExtFunc(cast(void**)&glProgramUniformMatrix4x3fvEXT, "glProgramUniformMatrix4x3fvEXT")) 3408 return GLExtensionState.FailedToLoad; 3409 if(!bindExtFunc(cast(void**)&glProgramUniform1uiEXT, "glProgramUniform1uiEXT")) 3410 return GLExtensionState.FailedToLoad; 3411 if(!bindExtFunc(cast(void**)&glProgramUniform2uiEXT, "glProgramUniform2uiEXT")) 3412 return GLExtensionState.FailedToLoad; 3413 if(!bindExtFunc(cast(void**)&glProgramUniform3uiEXT, "glProgramUniform3uiEXT")) 3414 return GLExtensionState.FailedToLoad; 3415 if(!bindExtFunc(cast(void**)&glProgramUniform4uiEXT, "glProgramUniform4uiEXT")) 3416 return GLExtensionState.FailedToLoad; 3417 if(!bindExtFunc(cast(void**)&glProgramUniform1uivEXT, "glProgramUniform1uivEXT")) 3418 return GLExtensionState.FailedToLoad; 3419 if(!bindExtFunc(cast(void**)&glProgramUniform2uivEXT, "glProgramUniform2uivEXT")) 3420 return GLExtensionState.FailedToLoad; 3421 if(!bindExtFunc(cast(void**)&glProgramUniform3uivEXT, "glProgramUniform3uivEXT")) 3422 return GLExtensionState.FailedToLoad; 3423 if(!bindExtFunc(cast(void**)&glProgramUniform4uivEXT, "glProgramUniform4uivEXT")) 3424 return GLExtensionState.FailedToLoad; 3425 if(!bindExtFunc(cast(void**)&glNamedBufferDataEXT, "glNamedBufferDataEXT")) 3426 return GLExtensionState.FailedToLoad; 3427 if(!bindExtFunc(cast(void**)&glNamedBufferSubDataEXT, "glNamedBufferSubDataEXT")) 3428 return GLExtensionState.FailedToLoad; 3429 if(!bindExtFunc(cast(void**)&glMapNamedBufferEXT, "glMapNamedBufferEXT")) 3430 return GLExtensionState.FailedToLoad; 3431 if(!bindExtFunc(cast(void**)&glUnmapNamedBufferEXT, "glUnmapNamedBufferEXT")) 3432 return GLExtensionState.FailedToLoad; 3433 if(!bindExtFunc(cast(void**)&glGetNamedBufferParameterivEXT, "glGetNamedBufferParameterivEXT")) 3434 return GLExtensionState.FailedToLoad; 3435 if(!bindExtFunc(cast(void**)&glGetNamedBufferPointervEXT, "glGetNamedBufferPointervEXT")) 3436 return GLExtensionState.FailedToLoad; 3437 if(!bindExtFunc(cast(void**)&glGetNamedBufferSubDataEXT, "glGetNamedBufferSubDataEXT")) 3438 return GLExtensionState.FailedToLoad; 3439 if(!bindExtFunc(cast(void**)&glTextureBufferEXT, "glTextureBufferEXT")) 3440 return GLExtensionState.FailedToLoad; 3441 if(!bindExtFunc(cast(void**)&glMultiTexBufferEXT, "glMultiTexBufferEXT")) 3442 return GLExtensionState.FailedToLoad; 3443 if(!bindExtFunc(cast(void**)&glNamedRenderbufferStorageEXT, "glNamedRenderbufferStorageEXT")) 3444 return GLExtensionState.FailedToLoad; 3445 if(!bindExtFunc(cast(void**)&glGetNamedRenderbufferParameterivEXT, "glGetNamedRenderbufferParameterivEXT")) 3446 return GLExtensionState.FailedToLoad; 3447 if(!bindExtFunc(cast(void**)&glCheckNamedFramebufferStatusEXT, "glCheckNamedFramebufferStatusEXT")) 3448 return GLExtensionState.FailedToLoad; 3449 if(!bindExtFunc(cast(void**)&glNamedFramebufferTexture1DEXT, "glNamedFramebufferTexture1DEXT")) 3450 return GLExtensionState.FailedToLoad; 3451 if(!bindExtFunc(cast(void**)&glNamedFramebufferTexture2DEXT, "glNamedFramebufferTexture2DEXT")) 3452 return GLExtensionState.FailedToLoad; 3453 if(!bindExtFunc(cast(void**)&glNamedFramebufferTexture3DEXT, "glNamedFramebufferTexture3DEXT")) 3454 return GLExtensionState.FailedToLoad; 3455 if(!bindExtFunc(cast(void**)&glNamedFramebufferRenderbufferEXT, "glNamedFramebufferRenderbufferEXT")) 3456 return GLExtensionState.FailedToLoad; 3457 if(!bindExtFunc(cast(void**)&glGetNamedFramebufferAttachmentParameterivEXT, "glGetNamedFramebufferAttachmentParameterivEXT")) 3458 return GLExtensionState.FailedToLoad; 3459 if(!bindExtFunc(cast(void**)&glGenerateTextureMipmapEXT, "glGenerateTextureMipmapEXT")) 3460 return GLExtensionState.FailedToLoad; 3461 if(!bindExtFunc(cast(void**)&glGenerateMultiTexMipmapEXT, "glGenerateMultiTexMipmapEXT")) 3462 return GLExtensionState.FailedToLoad; 3463 if(!bindExtFunc(cast(void**)&glFramebufferDrawBufferEXT, "glFramebufferDrawBufferEXT")) 3464 return GLExtensionState.FailedToLoad; 3465 if(!bindExtFunc(cast(void**)&glFramebufferDrawBuffersEXT, "glFramebufferDrawBuffersEXT")) 3466 return GLExtensionState.FailedToLoad; 3467 if(!bindExtFunc(cast(void**)&glFramebufferReadBufferEXT, "glFramebufferReadBufferEXT")) 3468 return GLExtensionState.FailedToLoad; 3469 if(!bindExtFunc(cast(void**)&glGetFramebufferParameterivEXT, "glGetFramebufferParameterivEXT")) 3470 return GLExtensionState.FailedToLoad; 3471 if(!bindExtFunc(cast(void**)&glNamedRenderbufferStorageMultisampleEXT, "glNamedRenderbufferStorageMultisampleEXT")) 3472 return GLExtensionState.FailedToLoad; 3473 if(!bindExtFunc(cast(void**)&glNamedRenderbufferStorageMultisampleCoverageEXT, "glNamedRenderbufferStorageMultisampleCoverageEXT")) 3474 return GLExtensionState.FailedToLoad; 3475 if(!bindExtFunc(cast(void**)&glNamedFramebufferTextureEXT, "glNamedFramebufferTextureEXT")) 3476 return GLExtensionState.FailedToLoad; 3477 if(!bindExtFunc(cast(void**)&glNamedFramebufferTextureLayerEXT, "glNamedFramebufferTextureLayerEXT")) 3478 return GLExtensionState.FailedToLoad; 3479 if(!bindExtFunc(cast(void**)&glNamedFramebufferTextureFaceEXT, "glNamedFramebufferTextureFaceEXT")) 3480 return GLExtensionState.FailedToLoad; 3481 if(!bindExtFunc(cast(void**)&glTextureRenderbufferEXT, "glTextureRenderbufferEXT")) 3482 return GLExtensionState.FailedToLoad; 3483 if(!bindExtFunc(cast(void**)&glMultiTexRenderbufferEXT, "glMultiTexRenderbufferEXT")) 3484 return GLExtensionState.FailedToLoad; 3485 return GLExtensionState.Loaded; 3486 } 3487 3488 GLExtensionState load_GL_EXT_vertex_array_bgra() 3489 { 3490 if(!extIsSupported("GL_EXT_vertex_array_bgra")) 3491 return GLExtensionState.DriverUnsupported; 3492 return GLExtensionState.Loaded; 3493 } 3494 3495 GLExtensionState load_GL_EXT_texture_swizzle() 3496 { 3497 if(!extIsSupported("GL_EXT_texture_swizzle")) 3498 return GLExtensionState.DriverUnsupported; 3499 return GLExtensionState.Loaded; 3500 } 3501 3502 GLExtensionState load_GL_EXT_provoking_vertex() 3503 { 3504 if(!extIsSupported("GL_EXT_provoking_vertex")) 3505 return GLExtensionState.DriverUnsupported; 3506 if(!bindExtFunc(cast(void**)&glProvokingVertexEXT, "glProvokingVertexEXT")) 3507 return GLExtensionState.FailedToLoad; 3508 return GLExtensionState.Loaded; 3509 } 3510 3511 GLExtensionState load_GL_EXT_texture_snorm() 3512 { 3513 if(!extIsSupported("GL_EXT_texture_snorm")) 3514 return GLExtensionState.DriverUnsupported; 3515 return GLExtensionState.Loaded; 3516 } 3517 3518 GLExtensionState load_GL_EXT_separate_shader_objects() 3519 { 3520 if(!extIsSupported("GL_EXT_separate_shader_objects")) 3521 return GLExtensionState.DriverUnsupported; 3522 if(!bindExtFunc(cast(void**)&glUseShaderProgramEXT, "glUseShaderProgramEXT")) 3523 return GLExtensionState.FailedToLoad; 3524 if(!bindExtFunc(cast(void**)&glActiveProgramEXT, "glActiveProgramEXT")) 3525 return GLExtensionState.FailedToLoad; 3526 if(!bindExtFunc(cast(void**)&glCreateShaderProgramEXT, "glCreateShaderProgramEXT")) 3527 return GLExtensionState.FailedToLoad; 3528 return GLExtensionState.Loaded; 3529 } 3530 } 3531 3532 version(DerelictGL_NV) 3533 { 3534 GLExtensionState load_GL_NV_texgen_reflection() 3535 { 3536 if(!extIsSupported("GL_NV_texgen_reflection")) 3537 return GLExtensionState.DriverUnsupported; 3538 return GLExtensionState.Loaded; 3539 } 3540 3541 GLExtensionState load_GL_NV_light_max_exponent() 3542 { 3543 if(!extIsSupported("GL_NV_light_max_exponent")) 3544 return GLExtensionState.DriverUnsupported; 3545 return GLExtensionState.Loaded; 3546 } 3547 3548 GLExtensionState load_GL_NV_vertex_array_range() 3549 { 3550 if(!extIsSupported("GL_NV_vertex_array_range")) 3551 return GLExtensionState.DriverUnsupported; 3552 if(!bindExtFunc(cast(void**)&glFlushVertexArrayRangeNV, "glFlushVertexArrayRangeNV")) 3553 return GLExtensionState.FailedToLoad; 3554 if(!bindExtFunc(cast(void**)&glVertexArrayRangeNV, "glVertexArrayRangeNV")) 3555 return GLExtensionState.FailedToLoad; 3556 return GLExtensionState.Loaded; 3557 } 3558 3559 GLExtensionState load_GL_NV_register_combiners() 3560 { 3561 if(!extIsSupported("GL_NV_register_combiners")) 3562 return GLExtensionState.DriverUnsupported; 3563 if(!bindExtFunc(cast(void**)&glCombinerParameterfvNV, "glCombinerParameterfvNV")) 3564 return GLExtensionState.FailedToLoad; 3565 if(!bindExtFunc(cast(void**)&glCombinerParameterfNV, "glCombinerParameterfNV")) 3566 return GLExtensionState.FailedToLoad; 3567 if(!bindExtFunc(cast(void**)&glCombinerParameterivNV, "glCombinerParameterivNV")) 3568 return GLExtensionState.FailedToLoad; 3569 if(!bindExtFunc(cast(void**)&glCombinerParameteriNV, "glCombinerParameteriNV")) 3570 return GLExtensionState.FailedToLoad; 3571 if(!bindExtFunc(cast(void**)&glCombinerInputNV, "glCombinerInputNV")) 3572 return GLExtensionState.FailedToLoad; 3573 if(!bindExtFunc(cast(void**)&glCombinerOutputNV, "glCombinerOutputNV")) 3574 return GLExtensionState.FailedToLoad; 3575 if(!bindExtFunc(cast(void**)&glFinalCombinerInputNV, "glFinalCombinerInputNV")) 3576 return GLExtensionState.FailedToLoad; 3577 if(!bindExtFunc(cast(void**)&glGetCombinerInputParameterfvNV, "glGetCombinerInputParameterfvNV")) 3578 return GLExtensionState.FailedToLoad; 3579 if(!bindExtFunc(cast(void**)&glGetCombinerInputParameterivNV, "glGetCombinerInputParameterivNV")) 3580 return GLExtensionState.FailedToLoad; 3581 if(!bindExtFunc(cast(void**)&glGetCombinerOutputParameterfvNV, "glGetCombinerOutputParameterfvNV")) 3582 return GLExtensionState.FailedToLoad; 3583 if(!bindExtFunc(cast(void**)&glGetCombinerOutputParameterivNV, "glGetCombinerOutputParameterivNV")) 3584 return GLExtensionState.FailedToLoad; 3585 if(!bindExtFunc(cast(void**)&glGetFinalCombinerInputParameterfvNV, "glGetFinalCombinerInputParameterfvNV")) 3586 return GLExtensionState.FailedToLoad; 3587 if(!bindExtFunc(cast(void**)&glGetFinalCombinerInputParameterivNV, "glGetFinalCombinerInputParameterivNV")) 3588 return GLExtensionState.FailedToLoad; 3589 return GLExtensionState.Loaded; 3590 } 3591 3592 GLExtensionState load_GL_NV_fog_distance() 3593 { 3594 if(!extIsSupported("GL_NV_fog_distance")) 3595 return GLExtensionState.DriverUnsupported; 3596 return GLExtensionState.Loaded; 3597 } 3598 3599 GLExtensionState load_GL_NV_texgen_emboss() 3600 { 3601 if(!extIsSupported("GL_NV_texgen_emboss")) 3602 return GLExtensionState.DriverUnsupported; 3603 return GLExtensionState.Loaded; 3604 } 3605 3606 GLExtensionState load_GL_NV_blend_square() 3607 { 3608 if(!extIsSupported("GL_NV_blend_square")) 3609 return GLExtensionState.DriverUnsupported; 3610 return GLExtensionState.Loaded; 3611 } 3612 3613 GLExtensionState load_GL_NV_texture_env_combine4() 3614 { 3615 if(!extIsSupported("GL_NV_texture_env_combine4")) 3616 return GLExtensionState.DriverUnsupported; 3617 return GLExtensionState.Loaded; 3618 } 3619 3620 GLExtensionState load_GL_NV_fence() 3621 { 3622 if(!extIsSupported("GL_NV_fence")) 3623 return GLExtensionState.DriverUnsupported; 3624 if(!bindExtFunc(cast(void**)&glDeleteFencesNV, "glDeleteFencesNV")) 3625 return GLExtensionState.FailedToLoad; 3626 if(!bindExtFunc(cast(void**)&glGenFencesNV, "glGenFencesNV")) 3627 return GLExtensionState.FailedToLoad; 3628 if(!bindExtFunc(cast(void**)&glIsFenceNV, "glIsFenceNV")) 3629 return GLExtensionState.FailedToLoad; 3630 if(!bindExtFunc(cast(void**)&glTestFenceNV, "glTestFenceNV")) 3631 return GLExtensionState.FailedToLoad; 3632 if(!bindExtFunc(cast(void**)&glGetFenceivNV, "glGetFenceivNV")) 3633 return GLExtensionState.FailedToLoad; 3634 if(!bindExtFunc(cast(void**)&glFinishFenceNV, "glFinishFenceNV")) 3635 return GLExtensionState.FailedToLoad; 3636 if(!bindExtFunc(cast(void**)&glSetFenceNV, "glSetFenceNV")) 3637 return GLExtensionState.FailedToLoad; 3638 return GLExtensionState.Loaded; 3639 } 3640 3641 GLExtensionState load_GL_NV_evaluators() 3642 { 3643 if(!extIsSupported("GL_NV_evaluators")) 3644 return GLExtensionState.DriverUnsupported; 3645 if(!bindExtFunc(cast(void**)&glMapControlPointsNV, "glMapControlPointsNV")) 3646 return GLExtensionState.FailedToLoad; 3647 if(!bindExtFunc(cast(void**)&glMapParameterivNV, "glMapParameterivNV")) 3648 return GLExtensionState.FailedToLoad; 3649 if(!bindExtFunc(cast(void**)&glMapParameterfvNV, "glMapParameterfvNV")) 3650 return GLExtensionState.FailedToLoad; 3651 if(!bindExtFunc(cast(void**)&glGetMapControlPointsNV, "glGetMapControlPointsNV")) 3652 return GLExtensionState.FailedToLoad; 3653 if(!bindExtFunc(cast(void**)&glGetMapParameterivNV, "glGetMapParameterivNV")) 3654 return GLExtensionState.FailedToLoad; 3655 if(!bindExtFunc(cast(void**)&glGetMapParameterfvNV, "glGetMapParameterfvNV")) 3656 return GLExtensionState.FailedToLoad; 3657 if(!bindExtFunc(cast(void**)&glGetMapAttribParameterivNV, "glGetMapAttribParameterivNV")) 3658 return GLExtensionState.FailedToLoad; 3659 if(!bindExtFunc(cast(void**)&glGetMapAttribParameterfvNV, "glGetMapAttribParameterfvNV")) 3660 return GLExtensionState.FailedToLoad; 3661 return GLExtensionState.Loaded; 3662 } 3663 3664 GLExtensionState load_GL_NV_packed_depth_stencil() 3665 { 3666 if(!extIsSupported("GL_NV_packed_depth_stencil")) 3667 return GLExtensionState.DriverUnsupported; 3668 return GLExtensionState.Loaded; 3669 } 3670 3671 GLExtensionState load_GL_NV_register_combiners2() 3672 { 3673 if(!extIsSupported("GL_NV_register_combiners2")) 3674 return GLExtensionState.DriverUnsupported; 3675 if(!bindExtFunc(cast(void**)&glCombinerStageParameterfvNV, "glCombinerStageParameterfvNV")) 3676 return GLExtensionState.FailedToLoad; 3677 if(!bindExtFunc(cast(void**)&glGetCombinerStageParameterfvNV, "glGetCombinerStageParameterfvNV")) 3678 return GLExtensionState.FailedToLoad; 3679 return GLExtensionState.Loaded; 3680 } 3681 3682 GLExtensionState load_GL_NV_texture_compression_vtc() 3683 { 3684 if(!extIsSupported("GL_NV_texture_compression_vtc")) 3685 return GLExtensionState.DriverUnsupported; 3686 return GLExtensionState.Loaded; 3687 } 3688 3689 GLExtensionState load_GL_NV_texture_rectangle() 3690 { 3691 if(!extIsSupported("GL_NV_texture_shader")) 3692 return GLExtensionState.DriverUnsupported; 3693 return GLExtensionState.Loaded; 3694 } 3695 3696 GLExtensionState load_GL_NV_texture_shader() 3697 { 3698 if(!extIsSupported("GL_NV_texture_shader")) 3699 return GLExtensionState.DriverUnsupported; 3700 return GLExtensionState.Loaded; 3701 } 3702 3703 GLExtensionState load_GL_NV_texture_shader2() 3704 { 3705 if(!extIsSupported("GL_NV_texture_shader2")) 3706 return GLExtensionState.DriverUnsupported; 3707 return GLExtensionState.Loaded; 3708 } 3709 3710 GLExtensionState load_GL_NV_vertex_array_range2() 3711 { 3712 if(!extIsSupported("GL_NV_vertex_array_range2")) 3713 return GLExtensionState.DriverUnsupported; 3714 return GLExtensionState.Loaded; 3715 } 3716 3717 GLExtensionState load_GL_NV_vertex_program() 3718 { 3719 if(!extIsSupported("GL_NV_vertex_program")) 3720 return GLExtensionState.DriverUnsupported; 3721 if(!bindExtFunc(cast(void**)&glAreProgramsResidentNV, "glAreProgramsResidentNV")) 3722 return GLExtensionState.FailedToLoad; 3723 if(!bindExtFunc(cast(void**)&glBindProgramNV, "glBindProgramNV")) 3724 return GLExtensionState.FailedToLoad; 3725 if(!bindExtFunc(cast(void**)&glDeleteProgramsNV, "glDeleteProgramsNV")) 3726 return GLExtensionState.FailedToLoad; 3727 if(!bindExtFunc(cast(void**)&glExecuteProgramNV, "glExecuteProgramNV")) 3728 return GLExtensionState.FailedToLoad; 3729 if(!bindExtFunc(cast(void**)&glGenProgramsNV, "glGenProgramsNV")) 3730 return GLExtensionState.FailedToLoad; 3731 if(!bindExtFunc(cast(void**)&glGetProgramParameterdvNV, "glGetProgramParameterdvNV")) 3732 return GLExtensionState.FailedToLoad; 3733 if(!bindExtFunc(cast(void**)&glGetProgramParameterfvNV, "glGetProgramParameterfvNV")) 3734 return GLExtensionState.FailedToLoad; 3735 if(!bindExtFunc(cast(void**)&glGetProgramivNV, "glGetProgramivNV")) 3736 return GLExtensionState.FailedToLoad; 3737 if(!bindExtFunc(cast(void**)&glGetProgramStringNV, "glGetProgramStringNV")) 3738 return GLExtensionState.FailedToLoad; 3739 if(!bindExtFunc(cast(void**)&glGetTrackMatrixivNV, "glGetTrackMatrixivNV")) 3740 return GLExtensionState.FailedToLoad; 3741 if(!bindExtFunc(cast(void**)&glGetVertexAttribdvNV, "glGetVertexAttribdvNV")) 3742 return GLExtensionState.FailedToLoad; 3743 if(!bindExtFunc(cast(void**)&glGetVertexAttribfvNV, "glGetVertexAttribfvNV")) 3744 return GLExtensionState.FailedToLoad; 3745 if(!bindExtFunc(cast(void**)&glGetVertexAttribivNV, "glGetVertexAttribivNV")) 3746 return GLExtensionState.FailedToLoad; 3747 if(!bindExtFunc(cast(void**)&glGetVertexAttribPointervNV, "glGetVertexAttribPointervNV")) 3748 return GLExtensionState.FailedToLoad; 3749 if(!bindExtFunc(cast(void**)&glIsProgramNV, "glIsProgramNV")) 3750 return GLExtensionState.FailedToLoad; 3751 if(!bindExtFunc(cast(void**)&glLoadProgramNV, "glLoadProgramNV")) 3752 return GLExtensionState.FailedToLoad; 3753 if(!bindExtFunc(cast(void**)&glProgramParameter4dNV, "glProgramParameter4dNV")) 3754 return GLExtensionState.FailedToLoad; 3755 if(!bindExtFunc(cast(void**)&glProgramParameter4dvNV, "glProgramParameter4dvNV")) 3756 return GLExtensionState.FailedToLoad; 3757 if(!bindExtFunc(cast(void**)&glProgramParameter4fNV, "glProgramParameter4fNV")) 3758 return GLExtensionState.FailedToLoad; 3759 if(!bindExtFunc(cast(void**)&glProgramParameter4fvNV, "glProgramParameter4fvNV")) 3760 return GLExtensionState.FailedToLoad; 3761 if(!bindExtFunc(cast(void**)&glProgramParameters4dvNV, "glProgramParameters4dvNV")) 3762 return GLExtensionState.FailedToLoad; 3763 if(!bindExtFunc(cast(void**)&glProgramParameters4fvNV, "glProgramParameters4fvNV")) 3764 return GLExtensionState.FailedToLoad; 3765 if(!bindExtFunc(cast(void**)&glRequestResidentProgramsNV, "glRequestResidentProgramsNV")) 3766 return GLExtensionState.FailedToLoad; 3767 if(!bindExtFunc(cast(void**)&glTrackMatrixNV, "glTrackMatrixNV")) 3768 return GLExtensionState.FailedToLoad; 3769 if(!bindExtFunc(cast(void**)&glVertexAttribPointerNV, "glVertexAttribPointerNV")) 3770 return GLExtensionState.FailedToLoad; 3771 if(!bindExtFunc(cast(void**)&glVertexAttrib1dNV, "glVertexAttrib1dNV")) 3772 return GLExtensionState.FailedToLoad; 3773 if(!bindExtFunc(cast(void**)&glVertexAttrib1dvNV, "glVertexAttrib1dvNV")) 3774 return GLExtensionState.FailedToLoad; 3775 if(!bindExtFunc(cast(void**)&glVertexAttrib1fNV, "glVertexAttrib1fNV")) 3776 return GLExtensionState.FailedToLoad; 3777 if(!bindExtFunc(cast(void**)&glVertexAttrib1fvNV, "glVertexAttrib1fvNV")) 3778 return GLExtensionState.FailedToLoad; 3779 if(!bindExtFunc(cast(void**)&glVertexAttrib1sNV, "glVertexAttrib1sNV")) 3780 return GLExtensionState.FailedToLoad; 3781 if(!bindExtFunc(cast(void**)&glVertexAttrib1svNV, "glVertexAttrib1svNV")) 3782 return GLExtensionState.FailedToLoad; 3783 if(!bindExtFunc(cast(void**)&glVertexAttrib2dNV, "glVertexAttrib2dNV")) 3784 return GLExtensionState.FailedToLoad; 3785 if(!bindExtFunc(cast(void**)&glVertexAttrib2dvNV, "glVertexAttrib2dvNV")) 3786 return GLExtensionState.FailedToLoad; 3787 if(!bindExtFunc(cast(void**)&glVertexAttrib2fNV, "glVertexAttrib2fNV")) 3788 return GLExtensionState.FailedToLoad; 3789 if(!bindExtFunc(cast(void**)&glVertexAttrib2fvNV, "glVertexAttrib2fvNV")) 3790 return GLExtensionState.FailedToLoad; 3791 if(!bindExtFunc(cast(void**)&glVertexAttrib2sNV, "glVertexAttrib2sNV")) 3792 return GLExtensionState.FailedToLoad; 3793 if(!bindExtFunc(cast(void**)&glVertexAttrib2svNV, "glVertexAttrib2svNV")) 3794 return GLExtensionState.FailedToLoad; 3795 if(!bindExtFunc(cast(void**)&glVertexAttrib3dNV, "glVertexAttrib3dNV")) 3796 return GLExtensionState.FailedToLoad; 3797 if(!bindExtFunc(cast(void**)&glVertexAttrib3dvNV, "glVertexAttrib3dvNV")) 3798 return GLExtensionState.FailedToLoad; 3799 if(!bindExtFunc(cast(void**)&glVertexAttrib3fNV, "glVertexAttrib3fNV")) 3800 return GLExtensionState.FailedToLoad; 3801 if(!bindExtFunc(cast(void**)&glVertexAttrib3fvNV, "glVertexAttrib3fvNV")) 3802 return GLExtensionState.FailedToLoad; 3803 if(!bindExtFunc(cast(void**)&glVertexAttrib3sNV, "glVertexAttrib3sNV")) 3804 return GLExtensionState.FailedToLoad; 3805 if(!bindExtFunc(cast(void**)&glVertexAttrib3svNV, "glVertexAttrib3svNV")) 3806 return GLExtensionState.FailedToLoad; 3807 if(!bindExtFunc(cast(void**)&glVertexAttrib4dNV, "glVertexAttrib4dNV")) 3808 return GLExtensionState.FailedToLoad; 3809 if(!bindExtFunc(cast(void**)&glVertexAttrib4dvNV, "glVertexAttrib4dvNV")) 3810 return GLExtensionState.FailedToLoad; 3811 if(!bindExtFunc(cast(void**)&glVertexAttrib4fNV, "glVertexAttrib4fNV")) 3812 return GLExtensionState.FailedToLoad; 3813 if(!bindExtFunc(cast(void**)&glVertexAttrib4fvNV, "glVertexAttrib4fvNV")) 3814 return GLExtensionState.FailedToLoad; 3815 if(!bindExtFunc(cast(void**)&glVertexAttrib4sNV, "glVertexAttrib4sNV")) 3816 return GLExtensionState.FailedToLoad; 3817 if(!bindExtFunc(cast(void**)&glVertexAttrib4svNV, "glVertexAttrib4svNV")) 3818 return GLExtensionState.FailedToLoad; 3819 if(!bindExtFunc(cast(void**)&glVertexAttrib4ubNV, "glVertexAttrib4ubNV")) 3820 return GLExtensionState.FailedToLoad; 3821 if(!bindExtFunc(cast(void**)&glVertexAttrib4ubvNV, "glVertexAttrib4ubvNV")) 3822 return GLExtensionState.FailedToLoad; 3823 if(!bindExtFunc(cast(void**)&glVertexAttribs1dvNV, "glVertexAttribs1dvNV")) 3824 return GLExtensionState.FailedToLoad; 3825 if(!bindExtFunc(cast(void**)&glVertexAttribs1fvNV, "glVertexAttribs1fvNV")) 3826 return GLExtensionState.FailedToLoad; 3827 if(!bindExtFunc(cast(void**)&glVertexAttribs1svNV, "glVertexAttribs1svNV")) 3828 return GLExtensionState.FailedToLoad; 3829 if(!bindExtFunc(cast(void**)&glVertexAttribs2dvNV, "glVertexAttribs2dvNV")) 3830 return GLExtensionState.FailedToLoad; 3831 if(!bindExtFunc(cast(void**)&glVertexAttribs2fvNV, "glVertexAttribs2fvNV")) 3832 return GLExtensionState.FailedToLoad; 3833 if(!bindExtFunc(cast(void**)&glVertexAttribs2svNV, "glVertexAttribs2svNV")) 3834 return GLExtensionState.FailedToLoad; 3835 if(!bindExtFunc(cast(void**)&glVertexAttribs3dvNV, "glVertexAttribs3dvNV")) 3836 return GLExtensionState.FailedToLoad; 3837 if(!bindExtFunc(cast(void**)&glVertexAttribs3fvNV, "glVertexAttribs3fvNV")) 3838 return GLExtensionState.FailedToLoad; 3839 if(!bindExtFunc(cast(void**)&glVertexAttribs3svNV, "glVertexAttribs3svNV")) 3840 return GLExtensionState.FailedToLoad; 3841 if(!bindExtFunc(cast(void**)&glVertexAttribs4dvNV, "glVertexAttribs4dvNV")) 3842 return GLExtensionState.FailedToLoad; 3843 if(!bindExtFunc(cast(void**)&glVertexAttribs4fvNV, "glVertexAttribs4fvNV")) 3844 return GLExtensionState.FailedToLoad; 3845 if(!bindExtFunc(cast(void**)&glVertexAttribs4svNV, "glVertexAttribs4svNV")) 3846 return GLExtensionState.FailedToLoad; 3847 if(!bindExtFunc(cast(void**)&glVertexAttribs4ubvNV, "glVertexAttribs4ubvNV")) 3848 return GLExtensionState.FailedToLoad; 3849 return GLExtensionState.Loaded; 3850 } 3851 3852 GLExtensionState load_GL_NV_copy_depth_to_color() 3853 { 3854 if(!extIsSupported("GL_NV_copy_depth_to_color")) 3855 return GLExtensionState.DriverUnsupported; 3856 return GLExtensionState.Loaded; 3857 } 3858 3859 GLExtensionState load_GL_NV_multisample_filter_hint() 3860 { 3861 if(!extIsSupported("GL_NV_multisample_filter_hint")) 3862 return GLExtensionState.DriverUnsupported; 3863 return GLExtensionState.Loaded; 3864 } 3865 3866 GLExtensionState load_GL_NV_depth_clamp() 3867 { 3868 if(!extIsSupported("GL_NV_depth_clamp")) 3869 return GLExtensionState.DriverUnsupported; 3870 return GLExtensionState.Loaded; 3871 } 3872 3873 GLExtensionState load_GL_NV_occlusion_query() 3874 { 3875 if(!extIsSupported("GL_NV_occlusion_query")) 3876 return GLExtensionState.DriverUnsupported; 3877 if(!bindExtFunc(cast(void**)&glGenOcclusionQueriesNV, "glGenOcclusionQueriesNV")) 3878 return GLExtensionState.FailedToLoad; 3879 if(!bindExtFunc(cast(void**)&glDeleteOcclusionQueriesNV, "glDeleteOcclusionQueriesNV")) 3880 return GLExtensionState.FailedToLoad; 3881 if(!bindExtFunc(cast(void**)&glIsOcclusionQueryNV, "glIsOcclusionQueryNV")) 3882 return GLExtensionState.FailedToLoad; 3883 if(!bindExtFunc(cast(void**)&glBeginOcclusionQueryNV, "glBeginOcclusionQueryNV")) 3884 return GLExtensionState.FailedToLoad; 3885 if(!bindExtFunc(cast(void**)&glEndOcclusionQueryNV, "glEndOcclusionQueryNV")) 3886 return GLExtensionState.FailedToLoad; 3887 if(!bindExtFunc(cast(void**)&glGetOcclusionQueryivNV, "glGetOcclusionQueryivNV")) 3888 return GLExtensionState.FailedToLoad; 3889 if(!bindExtFunc(cast(void**)&glGetOcclusionQueryuivNV, "glGetOcclusionQueryuivNV")) 3890 return GLExtensionState.FailedToLoad; 3891 return GLExtensionState.Loaded; 3892 } 3893 3894 GLExtensionState load_GL_NV_point_sprite() 3895 { 3896 if(!extIsSupported("GL_NV_point_sprite")) 3897 return GLExtensionState.DriverUnsupported; 3898 if(!bindExtFunc(cast(void**)&glPointParameteriNV, "glPointParameteriNV")) 3899 return GLExtensionState.FailedToLoad; 3900 if(!bindExtFunc(cast(void**)&glPointParameterivNV, "glPointParameterivNV")) 3901 return GLExtensionState.FailedToLoad; 3902 return GLExtensionState.Loaded; 3903 } 3904 3905 GLExtensionState load_GL_NV_texture_shader3() 3906 { 3907 if(!extIsSupported("GL_NV_texture_shader3")) 3908 return GLExtensionState.DriverUnsupported; 3909 return GLExtensionState.Loaded; 3910 } 3911 3912 GLExtensionState load_GL_NV_vertex_program1_1() 3913 { 3914 if(!extIsSupported("GL_NV_vertex_program1_1")) 3915 return GLExtensionState.DriverUnsupported; 3916 return GLExtensionState.Loaded; 3917 } 3918 3919 GLExtensionState load_GL_NV_float_buffer() 3920 { 3921 if(!extIsSupported("GL_NV_float_buffer")) 3922 return GLExtensionState.DriverUnsupported; 3923 return GLExtensionState.Loaded; 3924 } 3925 3926 GLExtensionState load_GL_NV_fragment_program() 3927 { 3928 if(!extIsSupported("GL_NV_fragment_program")) 3929 return GLExtensionState.DriverUnsupported; 3930 if(!bindExtFunc(cast(void**)&glProgramNamedParameter4fNV, "glProgramNamedParameter4fNV")) 3931 return GLExtensionState.FailedToLoad; 3932 if(!bindExtFunc(cast(void**)&glProgramNamedParameter4dNV, "glProgramNamedParameter4dNV")) 3933 return GLExtensionState.FailedToLoad; 3934 if(!bindExtFunc(cast(void**)&glProgramNamedParameter4fvNV, "glProgramNamedParameter4fvNV")) 3935 return GLExtensionState.FailedToLoad; 3936 if(!bindExtFunc(cast(void**)&glProgramNamedParameter4dvNV, "glProgramNamedParameter4dvNV")) 3937 return GLExtensionState.FailedToLoad; 3938 if(!bindExtFunc(cast(void**)&glGetProgramNamedParameterfvNV, "glGetProgramNamedParameterfvNV")) 3939 return GLExtensionState.FailedToLoad; 3940 if(!bindExtFunc(cast(void**)&glGetProgramNamedParameterdvNV, "glGetProgramNamedParameterdvNV")) 3941 return GLExtensionState.FailedToLoad; 3942 return GLExtensionState.Loaded; 3943 } 3944 3945 GLExtensionState load_GL_NV_half_float() 3946 { 3947 if(!extIsSupported("GL_NV_half_float")) 3948 return GLExtensionState.DriverUnsupported; 3949 if(!bindExtFunc(cast(void**)&glVertex2hNV, "glVertex2hNV")) 3950 return GLExtensionState.FailedToLoad; 3951 if(!bindExtFunc(cast(void**)&glVertex2hvNV, "glVertex2hvNV")) 3952 return GLExtensionState.FailedToLoad; 3953 if(!bindExtFunc(cast(void**)&glVertex3hNV, "glVertex3hNV")) 3954 return GLExtensionState.FailedToLoad; 3955 if(!bindExtFunc(cast(void**)&glVertex3hvNV, "glVertex3hvNV")) 3956 return GLExtensionState.FailedToLoad; 3957 if(!bindExtFunc(cast(void**)&glVertex4hNV, "glVertex4hNV")) 3958 return GLExtensionState.FailedToLoad; 3959 if(!bindExtFunc(cast(void**)&glVertex4hvNV, "glVertex4hvNV")) 3960 return GLExtensionState.FailedToLoad; 3961 if(!bindExtFunc(cast(void**)&glNormal3hNV, "glNormal3hNV")) 3962 return GLExtensionState.FailedToLoad; 3963 if(!bindExtFunc(cast(void**)&glNormal3hvNV, "glNormal3hvNV")) 3964 return GLExtensionState.FailedToLoad; 3965 if(!bindExtFunc(cast(void**)&glColor3hNV, "glColor3hNV")) 3966 return GLExtensionState.FailedToLoad; 3967 if(!bindExtFunc(cast(void**)&glColor3hvNV, "glColor3hvNV")) 3968 return GLExtensionState.FailedToLoad; 3969 if(!bindExtFunc(cast(void**)&glColor4hNV, "glColor4hNV")) 3970 return GLExtensionState.FailedToLoad; 3971 if(!bindExtFunc(cast(void**)&glColor4hvNV, "glColor4hvNV")) 3972 return GLExtensionState.FailedToLoad; 3973 if(!bindExtFunc(cast(void**)&glTexCoord1hNV, "glTexCoord1hNV")) 3974 return GLExtensionState.FailedToLoad; 3975 if(!bindExtFunc(cast(void**)&glTexCoord1hvNV, "glTexCoord1hvNV")) 3976 return GLExtensionState.FailedToLoad; 3977 if(!bindExtFunc(cast(void**)&glTexCoord2hNV, "glTexCoord2hNV")) 3978 return GLExtensionState.FailedToLoad; 3979 if(!bindExtFunc(cast(void**)&glTexCoord2hvNV, "glTexCoord2hvNV")) 3980 return GLExtensionState.FailedToLoad; 3981 if(!bindExtFunc(cast(void**)&glTexCoord3hNV, "glTexCoord3hNV")) 3982 return GLExtensionState.FailedToLoad; 3983 if(!bindExtFunc(cast(void**)&glTexCoord3hvNV, "glTexCoord3hvNV")) 3984 return GLExtensionState.FailedToLoad; 3985 if(!bindExtFunc(cast(void**)&glTexCoord4hNV, "glTexCoord4hNV")) 3986 return GLExtensionState.FailedToLoad; 3987 if(!bindExtFunc(cast(void**)&glTexCoord4hvNV, "glTexCoord4hvNV")) 3988 return GLExtensionState.FailedToLoad; 3989 if(!bindExtFunc(cast(void**)&glMultiTexCoord1hNV, "glMultiTexCoord1hNV")) 3990 return GLExtensionState.FailedToLoad; 3991 if(!bindExtFunc(cast(void**)&glMultiTexCoord1hvNV, "glMultiTexCoord1hvNV")) 3992 return GLExtensionState.FailedToLoad; 3993 if(!bindExtFunc(cast(void**)&glMultiTexCoord2hNV, "glMultiTexCoord2hNV")) 3994 return GLExtensionState.FailedToLoad; 3995 if(!bindExtFunc(cast(void**)&glMultiTexCoord2hvNV, "glMultiTexCoord2hvNV")) 3996 return GLExtensionState.FailedToLoad; 3997 if(!bindExtFunc(cast(void**)&glMultiTexCoord3hNV, "glMultiTexCoord3hNV")) 3998 return GLExtensionState.FailedToLoad; 3999 if(!bindExtFunc(cast(void**)&glMultiTexCoord3hvNV, "glMultiTexCoord3hvNV")) 4000 return GLExtensionState.FailedToLoad; 4001 if(!bindExtFunc(cast(void**)&glMultiTexCoord4hNV, "glMultiTexCoord4hNV")) 4002 return GLExtensionState.FailedToLoad; 4003 if(!bindExtFunc(cast(void**)&glMultiTexCoord4hvNV, "glMultiTexCoord4hvNV")) 4004 return GLExtensionState.FailedToLoad; 4005 if(!bindExtFunc(cast(void**)&glFogCoordhNV, "glFogCoordhNV")) 4006 return GLExtensionState.FailedToLoad; 4007 if(!bindExtFunc(cast(void**)&glFogCoordhvNV, "glFogCoordhvNV")) 4008 return GLExtensionState.FailedToLoad; 4009 if(!bindExtFunc(cast(void**)&glSecondaryColor3hNV, "glSecondaryColor3hNV")) 4010 return GLExtensionState.FailedToLoad; 4011 if(!bindExtFunc(cast(void**)&glSecondaryColor3hvNV, "glSecondaryColor3hvNV")) 4012 return GLExtensionState.FailedToLoad; 4013 // if(!bindExtFunc(cast(void**)&glVertexWeighthNV, "glVertexWeighthNV")) 4014 // return GLExtensionState.FailedToLoad; 4015 // if(!bindExtFunc(cast(void**)&glVertexWeighthvNV, "glVertexWeighthvNV")) 4016 // return GLExtensionState.FailedToLoad; 4017 if(!bindExtFunc(cast(void**)&glVertexAttrib1hNV, "glVertexAttrib1hNV")) 4018 return GLExtensionState.FailedToLoad; 4019 if(!bindExtFunc(cast(void**)&glVertexAttrib1hvNV, "glVertexAttrib1hvNV")) 4020 return GLExtensionState.FailedToLoad; 4021 if(!bindExtFunc(cast(void**)&glVertexAttrib2hNV, "glVertexAttrib2hNV")) 4022 return GLExtensionState.FailedToLoad; 4023 if(!bindExtFunc(cast(void**)&glVertexAttrib2hvNV, "glVertexAttrib2hvNV")) 4024 return GLExtensionState.FailedToLoad; 4025 if(!bindExtFunc(cast(void**)&glVertexAttrib3hNV, "glVertexAttrib3hNV")) 4026 return GLExtensionState.FailedToLoad; 4027 if(!bindExtFunc(cast(void**)&glVertexAttrib3hvNV, "glVertexAttrib3hvNV")) 4028 return GLExtensionState.FailedToLoad; 4029 if(!bindExtFunc(cast(void**)&glVertexAttrib4hNV, "glVertexAttrib4hNV")) 4030 return GLExtensionState.FailedToLoad; 4031 if(!bindExtFunc(cast(void**)&glVertexAttrib4hvNV, "glVertexAttrib4hvNV")) 4032 return GLExtensionState.FailedToLoad; 4033 if(!bindExtFunc(cast(void**)&glVertexAttribs1hvNV, "glVertexAttribs1hvNV")) 4034 return GLExtensionState.FailedToLoad; 4035 if(!bindExtFunc(cast(void**)&glVertexAttribs2hvNV, "glVertexAttribs2hvNV")) 4036 return GLExtensionState.FailedToLoad; 4037 if(!bindExtFunc(cast(void**)&glVertexAttribs3hvNV, "glVertexAttribs3hvNV")) 4038 return GLExtensionState.FailedToLoad; 4039 if(!bindExtFunc(cast(void**)&glVertexAttribs4hvNV, "glVertexAttribs4hvNV")) 4040 return GLExtensionState.FailedToLoad; 4041 return GLExtensionState.Loaded; 4042 } 4043 4044 GLExtensionState load_GL_NV_pixel_data_range() 4045 { 4046 if(!extIsSupported("GL_NV_pixel_data_range")) 4047 return GLExtensionState.DriverUnsupported; 4048 if(!bindExtFunc(cast(void**)&glPixelDataRangeNV, "glPixelDataRangeNV")) 4049 return GLExtensionState.FailedToLoad; 4050 if(!bindExtFunc(cast(void**)&glFlushPixelDataRangeNV, "glFlushPixelDataRangeNV")) 4051 return GLExtensionState.FailedToLoad; 4052 return GLExtensionState.Loaded; 4053 } 4054 4055 GLExtensionState load_GL_NV_primitive_restart() 4056 { 4057 if(!extIsSupported("GL_NV_primitive_restart")) 4058 return GLExtensionState.DriverUnsupported; 4059 if(!bindExtFunc(cast(void**)&glPrimitiveRestartNV, "glPrimitiveRestartNV")) 4060 return GLExtensionState.FailedToLoad; 4061 if(!bindExtFunc(cast(void**)&glPrimitiveRestartIndexNV, "glPrimitiveRestartIndexNV")) 4062 return GLExtensionState.FailedToLoad; 4063 return GLExtensionState.Loaded; 4064 } 4065 4066 GLExtensionState load_GL_NV_texture_expand_normal() 4067 { 4068 if(!extIsSupported("GL_NV_texture_expand_normal")) 4069 return GLExtensionState.DriverUnsupported; 4070 return GLExtensionState.Loaded; 4071 } 4072 4073 GLExtensionState load_GL_NV_vertex_program2() 4074 { 4075 if(!extIsSupported("GL_NV_vertex_program2")) 4076 return GLExtensionState.DriverUnsupported; 4077 return GLExtensionState.Loaded; 4078 } 4079 4080 GLExtensionState load_GL_NV_fragment_program_option() 4081 { 4082 if(!extIsSupported("GL_NV_fragment_program_option")) 4083 return GLExtensionState.DriverUnsupported; 4084 return GLExtensionState.Loaded; 4085 } 4086 4087 GLExtensionState load_GL_NV_fragment_program2() 4088 { 4089 if(!extIsSupported("GL_NV_fragment_program2")) 4090 return GLExtensionState.DriverUnsupported; 4091 return GLExtensionState.Loaded; 4092 } 4093 4094 GLExtensionState load_GL_NV_vertex_program2_option() 4095 { 4096 if(!extIsSupported("GL_NV_vertex_program2_option")) 4097 return GLExtensionState.DriverUnsupported; 4098 return GLExtensionState.Loaded; 4099 } 4100 4101 GLExtensionState load_GL_NV_vertex_program3() 4102 { 4103 if(!extIsSupported("GL_NV_vertex_program3")) 4104 return GLExtensionState.DriverUnsupported; 4105 return GLExtensionState.Loaded; 4106 } 4107 4108 GLExtensionState load_GL_NV_gpu_program4() 4109 { 4110 if(!extIsSupported("GL_NV_gpu_program4")) 4111 return GLExtensionState.DriverUnsupported; 4112 if(!bindExtFunc(cast(void**)&glProgramLocalParameterI4iNV, "glProgramLocalParameterI4iNV")) 4113 return GLExtensionState.FailedToLoad; 4114 if(!bindExtFunc(cast(void**)&glProgramLocalParameterI4ivNV, "glProgramLocalParameterI4ivNV")) 4115 return GLExtensionState.FailedToLoad; 4116 if(!bindExtFunc(cast(void**)&glProgramLocalParametersI4ivNV, "glProgramLocalParametersI4ivNV")) 4117 return GLExtensionState.FailedToLoad; 4118 if(!bindExtFunc(cast(void**)&glProgramLocalParameterI4uiNV, "glProgramLocalParameterI4uiNV")) 4119 return GLExtensionState.FailedToLoad; 4120 if(!bindExtFunc(cast(void**)&glProgramLocalParameterI4uivNV, "glProgramLocalParameterI4uivNV")) 4121 return GLExtensionState.FailedToLoad; 4122 if(!bindExtFunc(cast(void**)&glProgramLocalParametersI4uivNV, "glProgramLocalParametersI4uivNV")) 4123 return GLExtensionState.FailedToLoad; 4124 if(!bindExtFunc(cast(void**)&glProgramEnvParameterI4iNV, "glProgramEnvParameterI4iNV")) 4125 return GLExtensionState.FailedToLoad; 4126 if(!bindExtFunc(cast(void**)&glProgramEnvParameterI4ivNV, "glProgramEnvParameterI4ivNV")) 4127 return GLExtensionState.FailedToLoad; 4128 if(!bindExtFunc(cast(void**)&glProgramEnvParametersI4ivNV, "glProgramEnvParametersI4ivNV")) 4129 return GLExtensionState.FailedToLoad; 4130 if(!bindExtFunc(cast(void**)&glProgramEnvParameterI4uiNV, "glProgramEnvParameterI4uiNV")) 4131 return GLExtensionState.FailedToLoad; 4132 if(!bindExtFunc(cast(void**)&glProgramEnvParameterI4uivNV, "glProgramEnvParameterI4uivNV")) 4133 return GLExtensionState.FailedToLoad; 4134 if(!bindExtFunc(cast(void**)&glProgramEnvParametersI4uivNV, "glProgramEnvParametersI4uivNV")) 4135 return GLExtensionState.FailedToLoad; 4136 if(!bindExtFunc(cast(void**)&glGetProgramLocalParameterIivNV, "glGetProgramLocalParameterIivNV")) 4137 return GLExtensionState.FailedToLoad; 4138 if(!bindExtFunc(cast(void**)&glGetProgramLocalParameterIuivNV, "glGetProgramLocalParameterIuivNV")) 4139 return GLExtensionState.FailedToLoad; 4140 if(!bindExtFunc(cast(void**)&glGetProgramEnvParameterIivNV, "glGetProgramEnvParameterIivNV")) 4141 return GLExtensionState.FailedToLoad; 4142 if(!bindExtFunc(cast(void**)&glGetProgramEnvParameterIuivNV, "glGetProgramEnvParameterIuivNV")) 4143 return GLExtensionState.FailedToLoad; 4144 return GLExtensionState.Loaded; 4145 } 4146 4147 GLExtensionState load_GL_NV_geometry_program4() 4148 { 4149 if(!extIsSupported("GL_NV_geometry_program4")) 4150 return GLExtensionState.DriverUnsupported; 4151 if(!bindExtFunc(cast(void**)&glProgramVertexLimitNV, "glProgramVertexLimitNV")) 4152 return GLExtensionState.FailedToLoad; 4153 if(!bindExtFunc(cast(void**)&glFramebufferTextureEXT, "glFramebufferTextureEXT")) 4154 return GLExtensionState.FailedToLoad; 4155 if(!bindExtFunc(cast(void**)&glFramebufferTextureLayerEXT, "glFramebufferTextureLayerEXT")) 4156 return GLExtensionState.FailedToLoad; 4157 if(!bindExtFunc(cast(void**)&glFramebufferTextureFaceEXT, "glFramebufferTextureFaceEXT")) 4158 return GLExtensionState.FailedToLoad; 4159 return GLExtensionState.Loaded; 4160 } 4161 4162 GLExtensionState load_GL_NV_vertex_program4() 4163 { 4164 if(!extIsSupported("GL_NV_vertex_program4")) 4165 return GLExtensionState.DriverUnsupported; 4166 if(!bindExtFunc(cast(void**)&glVertexAttribI1iEXT, "glVertexAttribI1iEXT")) 4167 return GLExtensionState.FailedToLoad; 4168 if(!bindExtFunc(cast(void**)&glVertexAttribI2iEXT, "glVertexAttribI2iEXT")) 4169 return GLExtensionState.FailedToLoad; 4170 if(!bindExtFunc(cast(void**)&glVertexAttribI3iEXT, "glVertexAttribI3iEXT")) 4171 return GLExtensionState.FailedToLoad; 4172 if(!bindExtFunc(cast(void**)&glVertexAttribI4iEXT, "glVertexAttribI4iEXT")) 4173 return GLExtensionState.FailedToLoad; 4174 if(!bindExtFunc(cast(void**)&glVertexAttribI1uiEXT, "glVertexAttribI1uiEXT")) 4175 return GLExtensionState.FailedToLoad; 4176 if(!bindExtFunc(cast(void**)&glVertexAttribI2uiEXT, "glVertexAttribI2uiEXT")) 4177 return GLExtensionState.FailedToLoad; 4178 if(!bindExtFunc(cast(void**)&glVertexAttribI3uiEXT, "glVertexAttribI3uiEXT")) 4179 return GLExtensionState.FailedToLoad; 4180 if(!bindExtFunc(cast(void**)&glVertexAttribI4uiEXT, "glVertexAttribI4uiEXT")) 4181 return GLExtensionState.FailedToLoad; 4182 if(!bindExtFunc(cast(void**)&glVertexAttribI1ivEXT, "glVertexAttribI1ivEXT")) 4183 return GLExtensionState.FailedToLoad; 4184 if(!bindExtFunc(cast(void**)&glVertexAttribI2ivEXT, "glVertexAttribI2ivEXT")) 4185 return GLExtensionState.FailedToLoad; 4186 if(!bindExtFunc(cast(void**)&glVertexAttribI3ivEXT, "glVertexAttribI3ivEXT")) 4187 return GLExtensionState.FailedToLoad; 4188 if(!bindExtFunc(cast(void**)&glVertexAttribI4ivEXT, "glVertexAttribI4ivEXT")) 4189 return GLExtensionState.FailedToLoad; 4190 if(!bindExtFunc(cast(void**)&glVertexAttribI1uivEXT, "glVertexAttribI1uivEXT")) 4191 return GLExtensionState.FailedToLoad; 4192 if(!bindExtFunc(cast(void**)&glVertexAttribI2uivEXT, "glVertexAttribI2uivEXT")) 4193 return GLExtensionState.FailedToLoad; 4194 if(!bindExtFunc(cast(void**)&glVertexAttribI3uivEXT, "glVertexAttribI3uivEXT")) 4195 return GLExtensionState.FailedToLoad; 4196 if(!bindExtFunc(cast(void**)&glVertexAttribI4uivEXT, "glVertexAttribI4uivEXT")) 4197 return GLExtensionState.FailedToLoad; 4198 if(!bindExtFunc(cast(void**)&glVertexAttribI4bvEXT, "glVertexAttribI4bvEXT")) 4199 return GLExtensionState.FailedToLoad; 4200 if(!bindExtFunc(cast(void**)&glVertexAttribI4svEXT, "glVertexAttribI4svEXT")) 4201 return GLExtensionState.FailedToLoad; 4202 if(!bindExtFunc(cast(void**)&glVertexAttribI4ubvEXT, "glVertexAttribI4ubvEXT")) 4203 return GLExtensionState.FailedToLoad; 4204 if(!bindExtFunc(cast(void**)&glVertexAttribI4usvEXT, "glVertexAttribI4usvEXT")) 4205 return GLExtensionState.FailedToLoad; 4206 if(!bindExtFunc(cast(void**)&glVertexAttribIPointerEXT, "glVertexAttribIPointerEXT")) 4207 return GLExtensionState.FailedToLoad; 4208 if(!bindExtFunc(cast(void**)&glGetVertexAttribIivEXT, "glGetVertexAttribIivEXT")) 4209 return GLExtensionState.FailedToLoad; 4210 if(!bindExtFunc(cast(void**)&glGetVertexAttribIuivEXT, "glGetVertexAttribIuivEXT")) 4211 return GLExtensionState.FailedToLoad; 4212 return GLExtensionState.Loaded; 4213 } 4214 4215 GLExtensionState load_GL_NV_depth_buffer_float() 4216 { 4217 if(!extIsSupported("GL_NV_depth_buffer_float")) 4218 return GLExtensionState.DriverUnsupported; 4219 if(!bindExtFunc(cast(void**)&glDepthRangedNV, "glDepthRangedNV")) 4220 return GLExtensionState.FailedToLoad; 4221 if(!bindExtFunc(cast(void**)&glClearDepthdNV, "glClearDepthdNV")) 4222 return GLExtensionState.FailedToLoad; 4223 if(!bindExtFunc(cast(void**)&glDepthBoundsdNV, "glDepthBoundsdNV")) 4224 return GLExtensionState.FailedToLoad; 4225 return GLExtensionState.Loaded; 4226 } 4227 4228 GLExtensionState load_GL_NV_fragment_program4() 4229 { 4230 if(!extIsSupported("GL_NV_fragment_program4")) 4231 return GLExtensionState.DriverUnsupported; 4232 return GLExtensionState.Loaded; 4233 } 4234 4235 GLExtensionState load_GL_NV_framebuffer_multisample_coverage() 4236 { 4237 if(!extIsSupported("GL_NV_framebuffer_multisample_coverage")) 4238 return GLExtensionState.DriverUnsupported; 4239 if(!bindExtFunc(cast(void**)&glRenderbufferStorageMultisampleCoverageNV, "glRenderbufferStorageMultisampleCoverageNV")) 4240 return GLExtensionState.FailedToLoad; 4241 return GLExtensionState.Loaded; 4242 } 4243 4244 GLExtensionState load_GL_NV_geometry_shader4() 4245 { 4246 if(!extIsSupported("GL_NV_geometry_shader4")) 4247 return GLExtensionState.DriverUnsupported; 4248 return GLExtensionState.Loaded; 4249 } 4250 4251 GLExtensionState load_GL_NV_transform_feedback() 4252 { 4253 if(!extIsSupported("GL_NV_transform_feedback")) 4254 return GLExtensionState.DriverUnsupported; 4255 if(!bindExtFunc(cast(void**)&glBeginTransformFeedbackNV, "glBeginTransformFeedbackNV")) 4256 return GLExtensionState.FailedToLoad; 4257 if(!bindExtFunc(cast(void**)&glEndTransformFeedbackNV, "glEndTransformFeedbackNV")) 4258 return GLExtensionState.FailedToLoad; 4259 if(!bindExtFunc(cast(void**)&glTransformFeedbackAttribsNV, "glTransformFeedbackAttribsNV")) 4260 return GLExtensionState.FailedToLoad; 4261 if(!bindExtFunc(cast(void**)&glBindBufferRangeNV, "glBindBufferRangeNV")) 4262 return GLExtensionState.FailedToLoad; 4263 if(!bindExtFunc(cast(void**)&glBindBufferOffsetNV, "glBindBufferOffsetNV")) 4264 return GLExtensionState.FailedToLoad; 4265 if(!bindExtFunc(cast(void**)&glBindBufferBaseNV, "glBindBufferBaseNV")) 4266 return GLExtensionState.FailedToLoad; 4267 if(!bindExtFunc(cast(void**)&glTransformFeedbackVaryingsNV, "glTransformFeedbackVaryingsNV")) 4268 return GLExtensionState.FailedToLoad; 4269 if(!bindExtFunc(cast(void**)&glActiveVaryingNV, "glActiveVaryingNV")) 4270 return GLExtensionState.FailedToLoad; 4271 if(!bindExtFunc(cast(void**)&glGetVaryingLocationNV, "glGetVaryingLocationNV")) 4272 return GLExtensionState.FailedToLoad; 4273 if(!bindExtFunc(cast(void**)&glGetActiveVaryingNV, "glGetActiveVaryingNV")) 4274 return GLExtensionState.FailedToLoad; 4275 if(!bindExtFunc(cast(void**)&glGetTransformFeedbackVaryingNV, "glGetTransformFeedbackVaryingNV")) 4276 return GLExtensionState.FailedToLoad; 4277 return GLExtensionState.Loaded; 4278 } 4279 4280 GLExtensionState load_GL_NV_conditional_render() 4281 { 4282 if(!extIsSupported("GL_NV_conditional_render")) 4283 return GLExtensionState.DriverUnsupported; 4284 if(!bindExtFunc(cast(void**)&glBeginConditionalRenderNV, "glBeginConditionalRenderNV")) 4285 return GLExtensionState.FailedToLoad; 4286 if(!bindExtFunc(cast(void**)&glEndConditionalRenderNV, "glEndConditionalRenderNV")) 4287 return GLExtensionState.FailedToLoad; 4288 return GLExtensionState.Loaded; 4289 } 4290 4291 GLExtensionState load_GL_NV_present_video() 4292 { 4293 if(!extIsSupported("GL_NV_present_video")) 4294 return GLExtensionState.DriverUnsupported; 4295 if(!bindExtFunc(cast(void**)&glPresentFrameKeyedNV, "glPresentFrameKeyedNV")) 4296 return GLExtensionState.FailedToLoad; 4297 if(!bindExtFunc(cast(void**)&glPresentFrameDualFillNV, "glPresentFrameDualFillNV")) 4298 return GLExtensionState.FailedToLoad; 4299 if(!bindExtFunc(cast(void**)&glGetVideoivNV, "glGetVideoivNV")) 4300 return GLExtensionState.FailedToLoad; 4301 if(!bindExtFunc(cast(void**)&glGetVideouivNV, "glGetVideouivNV")) 4302 return GLExtensionState.FailedToLoad; 4303 if(!bindExtFunc(cast(void**)&glGetVideoi64vNV, "glGetVideoi64vNV")) 4304 return GLExtensionState.FailedToLoad; 4305 if(!bindExtFunc(cast(void**)&glGetVideoui64vNV, "glGetVideoui64vNV")) 4306 return GLExtensionState.FailedToLoad; 4307 return GLExtensionState.Loaded; 4308 } 4309 4310 GLExtensionState load_GL_NV_explicit_multisample() 4311 { 4312 if(!extIsSupported("GL_NV_explicit_multisample")) 4313 return GLExtensionState.DriverUnsupported; 4314 if(!bindExtFunc(cast(void**)&glGetMultisamplefvNV, "glGetMultisamplefvNV")) 4315 return GLExtensionState.FailedToLoad; 4316 if(!bindExtFunc(cast(void**)&glSampleMaskIndexedNV, "glSampleMaskIndexedNV")) 4317 return GLExtensionState.FailedToLoad; 4318 if(!bindExtFunc(cast(void**)&glTexRenderbufferNV, "glTexRenderbufferNV")) 4319 return GLExtensionState.FailedToLoad; 4320 return GLExtensionState.Loaded; 4321 } 4322 4323 GLExtensionState load_GL_NV_transform_feedback2() 4324 { 4325 if(!extIsSupported("GL_NV_transform_feedback2")) 4326 return GLExtensionState.DriverUnsupported; 4327 if(!bindExtFunc(cast(void**)&glBindTransformFeedbackNV, "glBindTransformFeedbackNV")) 4328 return GLExtensionState.FailedToLoad; 4329 if(!bindExtFunc(cast(void**)&glDeleteTransformFeedbacksNV, "glDeleteTransformFeedbacksNV")) 4330 return GLExtensionState.FailedToLoad; 4331 if(!bindExtFunc(cast(void**)&glGenTransformFeedbacksNV, "glGenTransformFeedbacksNV")) 4332 return GLExtensionState.FailedToLoad; 4333 if(!bindExtFunc(cast(void**)&glIsTransformFeedbackNV, "glIsTransformFeedbackNV")) 4334 return GLExtensionState.FailedToLoad; 4335 if(!bindExtFunc(cast(void**)&glPauseTransformFeedbackNV, "glPauseTransformFeedbackNV")) 4336 return GLExtensionState.FailedToLoad; 4337 if(!bindExtFunc(cast(void**)&glResumeTransformFeedbackNV, "glResumeTransformFeedbackNV")) 4338 return GLExtensionState.FailedToLoad; 4339 if(!bindExtFunc(cast(void**)&glDrawTransformFeedbackNV, "glDrawTransformFeedbackNV")) 4340 return GLExtensionState.FailedToLoad; 4341 return GLExtensionState.Loaded; 4342 } 4343 4344 GLExtensionState load_GL_NV_video_capture() 4345 { 4346 if(!extIsSupported("GL_NV_video_capture")) 4347 return GLExtensionState.DriverUnsupported; 4348 if(!bindExtFunc(cast(void**)&glBeginVideoCaptureNV, "glBeginVideoCaptureNV")) 4349 return GLExtensionState.FailedToLoad; 4350 if(!bindExtFunc(cast(void**)&glBindVideoCaptureStreamBufferNV, "glBindVideoCaptureStreamBufferNV")) 4351 return GLExtensionState.FailedToLoad; 4352 if(!bindExtFunc(cast(void**)&glBindVideoCaptureStreamTextureNV, "glBindVideoCaptureStreamTextureNV")) 4353 return GLExtensionState.FailedToLoad; 4354 if(!bindExtFunc(cast(void**)&glEndVideoCaptureNV, "glEndVideoCaptureNV")) 4355 return GLExtensionState.FailedToLoad; 4356 if(!bindExtFunc(cast(void**)&glGetVideoCaptureivNV, "glGetVideoCaptureivNV")) 4357 return GLExtensionState.FailedToLoad; 4358 if(!bindExtFunc(cast(void**)&glGetVideoCaptureStreamivNV, "glGetVideoCaptureStreamivNV")) 4359 return GLExtensionState.FailedToLoad; 4360 if(!bindExtFunc(cast(void**)&glGetVideoCaptureStreamfvNV, "glGetVideoCaptureStreamfvNV")) 4361 return GLExtensionState.FailedToLoad; 4362 if(!bindExtFunc(cast(void**)&glGetVideoCaptureStreamdvNV, "glGetVideoCaptureStreamdvNV")) 4363 return GLExtensionState.FailedToLoad; 4364 if(!bindExtFunc(cast(void**)&glVideoCaptureNV, "glVideoCaptureNV")) 4365 return GLExtensionState.FailedToLoad; 4366 if(!bindExtFunc(cast(void**)&glVideoCaptureStreamParameterivNV, "glVideoCaptureStreamParameterivNV")) 4367 return GLExtensionState.FailedToLoad; 4368 if(!bindExtFunc(cast(void**)&glVideoCaptureStreamParameterfvNV, "glVideoCaptureStreamParameterfvNV")) 4369 return GLExtensionState.FailedToLoad; 4370 if(!bindExtFunc(cast(void**)&glVideoCaptureStreamParameterdvNV, "glVideoCaptureStreamParameterdvNV")) 4371 return GLExtensionState.FailedToLoad; 4372 return GLExtensionState.Loaded; 4373 } 4374 4375 GLExtensionState load_GL_NV_copy_image() 4376 { 4377 if(!extIsSupported("GL_NV_copy_image")) 4378 return GLExtensionState.DriverUnsupported; 4379 if(!bindExtFunc(cast(void**)&glCopyImageSubDataNV, "glCopyImageSubDataNV")) 4380 return GLExtensionState.FailedToLoad; 4381 return GLExtensionState.Loaded; 4382 } 4383 4384 GLExtensionState load_GL_NV_parameter_buffer_object2() 4385 { 4386 if(!extIsSupported("GL_NV_parameter_buffer_object2")) 4387 return GLExtensionState.DriverUnsupported; 4388 return GLExtensionState.Loaded; 4389 } 4390 4391 GLExtensionState load_GL_NV_shader_buffer_load() 4392 { 4393 if(!extIsSupported("GL_NV_shader_buffer_load")) 4394 return GLExtensionState.DriverUnsupported; 4395 if(!bindExtFunc(cast(void**)&glMakeBufferResidentNV, "glMakeBufferResidentNV")) 4396 return GLExtensionState.FailedToLoad; 4397 if(!bindExtFunc(cast(void**)&glMakeBufferNonResidentNV, "glMakeBufferNonResidentNV")) 4398 return GLExtensionState.FailedToLoad; 4399 if(!bindExtFunc(cast(void**)&glIsBufferResidentNV, "glIsBufferResidentNV")) 4400 return GLExtensionState.FailedToLoad; 4401 if(!bindExtFunc(cast(void**)&glNamedMakeBufferResidentNV, "glNamedMakeBufferResidentNV")) 4402 return GLExtensionState.FailedToLoad; 4403 if(!bindExtFunc(cast(void**)&glNamedMakeBufferNonResidentNV, "glNamedMakeBufferNonResidentNV")) 4404 return GLExtensionState.FailedToLoad; 4405 if(!bindExtFunc(cast(void**)&glIsNamedBufferResidentNV, "glIsNamedBufferResidentNV")) 4406 return GLExtensionState.FailedToLoad; 4407 if(!bindExtFunc(cast(void**)&glGetBufferParameterui64vNV, "glGetBufferParameterui64vNV")) 4408 return GLExtensionState.FailedToLoad; 4409 if(!bindExtFunc(cast(void**)&glGetNamedBufferParameterui64vNV, "glGetNamedBufferParameterui64vNV")) 4410 return GLExtensionState.FailedToLoad; 4411 if(!bindExtFunc(cast(void**)&glGetIntegerui64vNV, "glGetIntegerui64vNV")) 4412 return GLExtensionState.FailedToLoad; 4413 if(!bindExtFunc(cast(void**)&glUniformui64NV, "glUniformui64NV")) 4414 return GLExtensionState.FailedToLoad; 4415 if(!bindExtFunc(cast(void**)&glUniformui64vNV, "glUniformui64vNV")) 4416 return GLExtensionState.FailedToLoad; 4417 if(!bindExtFunc(cast(void**)&glGetUniformui64vNV, "glGetUniformui64vNV")) 4418 return GLExtensionState.FailedToLoad; 4419 if(!bindExtFunc(cast(void**)&glProgramUniformui64NV, "glProgramUniformui64NV")) 4420 return GLExtensionState.FailedToLoad; 4421 if(!bindExtFunc(cast(void**)&glProgramUniformui64vNV, "glProgramUniformui64vNV")) 4422 return GLExtensionState.FailedToLoad; 4423 return GLExtensionState.Loaded; 4424 } 4425 4426 GLExtensionState load_GL_NV_vertex_buffer_unified_memory() 4427 { 4428 if(!extIsSupported("GL_NV_vertex_buffer_unified_memory")) 4429 return GLExtensionState.DriverUnsupported; 4430 if(!bindExtFunc(cast(void**)&glBufferAddressRangeNV, "glBufferAddressRangeNV")) 4431 return GLExtensionState.FailedToLoad; 4432 if(!bindExtFunc(cast(void**)&glVertexFormatNV, "glVertexFormatNV")) 4433 return GLExtensionState.FailedToLoad; 4434 if(!bindExtFunc(cast(void**)&glNormalFormatNV, "glNormalFormatNV")) 4435 return GLExtensionState.FailedToLoad; 4436 if(!bindExtFunc(cast(void**)&glColorFormatNV, "glColorFormatNV")) 4437 return GLExtensionState.FailedToLoad; 4438 if(!bindExtFunc(cast(void**)&glIndexFormatNV, "glIndexFormatNV")) 4439 return GLExtensionState.FailedToLoad; 4440 if(!bindExtFunc(cast(void**)&glTexCoordFormatNV, "glTexCoordFormatNV")) 4441 return GLExtensionState.FailedToLoad; 4442 if(!bindExtFunc(cast(void**)&glEdgeFlagFormatNV, "glEdgeFlagFormatNV")) 4443 return GLExtensionState.FailedToLoad; 4444 if(!bindExtFunc(cast(void**)&glSecondaryColorFormatNV, "glSecondaryColorFormatNV")) 4445 return GLExtensionState.FailedToLoad; 4446 if(!bindExtFunc(cast(void**)&glFogCoordFormatNV, "glFogCoordFormatNV")) 4447 return GLExtensionState.FailedToLoad; 4448 if(!bindExtFunc(cast(void**)&glVertexAttribFormatNV, "glVertexAttribFormatNV")) 4449 return GLExtensionState.FailedToLoad; 4450 if(!bindExtFunc(cast(void**)&glVertexAttribIFormatNV, "glVertexAttribIFormatNV")) 4451 return GLExtensionState.FailedToLoad; 4452 if(!bindExtFunc(cast(void**)&glGetIntegerui64i_vNV, "glGetIntegerui64i_vNV")) 4453 return GLExtensionState.FailedToLoad; 4454 return GLExtensionState.Loaded; 4455 } 4456 4457 GLExtensionState load_GL_NV_texture_barrier() 4458 { 4459 if(!extIsSupported("GL_NV_texture_barrier")) 4460 return GLExtensionState.DriverUnsupported; 4461 if(!bindExtFunc(cast(void**)&glTextureBarrierNV, "glTextureBarrierNV")) 4462 return GLExtensionState.FailedToLoad; 4463 return GLExtensionState.Loaded; 4464 } 4465 } 4466 4467 version(DerelictGL_ATI) 4468 { 4469 GLExtensionState load_GL_ATI_texture_mirror_once() 4470 { 4471 if(!extIsSupported("GL_ATI_texture_mirror_once")) 4472 return GLExtensionState.DriverUnsupported; 4473 return GLExtensionState.Loaded; 4474 } 4475 4476 GLExtensionState load_GL_ATI_envmap_bumpmap() 4477 { 4478 if(!extIsSupported("GL_ATI_envmap_bumpmap")) 4479 return GLExtensionState.DriverUnsupported; 4480 if(!bindExtFunc(cast(void**)&glTexBumpParameterivATI, "glTexBumpParameterivATI")) 4481 return GLExtensionState.FailedToLoad; 4482 if(!bindExtFunc(cast(void**)&glTexBumpParameterfvATI, "glTexBumpParameterfvATI")) 4483 return GLExtensionState.FailedToLoad; 4484 if(!bindExtFunc(cast(void**)&glGetTexBumpParameterivATI, "glGetTexBumpParameterivATI")) 4485 return GLExtensionState.FailedToLoad; 4486 if(!bindExtFunc(cast(void**)&glGetTexBumpParameterfvATI, "glGetTexBumpParameterfvATI")) 4487 return GLExtensionState.FailedToLoad; 4488 return GLExtensionState.Loaded; 4489 } 4490 4491 GLExtensionState load_GL_ATI_fragment_shader() 4492 { 4493 if(!extIsSupported("GL_ATI_fragment_shader")) 4494 return GLExtensionState.DriverUnsupported; 4495 if(!bindExtFunc(cast(void**)&glGenFragmentShadersATI, "glGenFragmentShadersATI")) 4496 return GLExtensionState.FailedToLoad; 4497 if(!bindExtFunc(cast(void**)&glBindFragmentShaderATI, "glBindFragmentShaderATI")) 4498 return GLExtensionState.FailedToLoad; 4499 if(!bindExtFunc(cast(void**)&glDeleteFragmentShaderATI, "glDeleteFragmentShaderATI")) 4500 return GLExtensionState.FailedToLoad; 4501 if(!bindExtFunc(cast(void**)&glBeginFragmentShaderATI, "glBeginFragmentShaderATI")) 4502 return GLExtensionState.FailedToLoad; 4503 if(!bindExtFunc(cast(void**)&glEndFragmentShaderATI, "glEndFragmentShaderATI")) 4504 return GLExtensionState.FailedToLoad; 4505 if(!bindExtFunc(cast(void**)&glPassTexCoordATI, "glPassTexCoordATI")) 4506 return GLExtensionState.FailedToLoad; 4507 if(!bindExtFunc(cast(void**)&glSampleMapATI, "glSampleMapATI")) 4508 return GLExtensionState.FailedToLoad; 4509 if(!bindExtFunc(cast(void**)&glColorFragmentOp1ATI, "glColorFragmentOp1ATI")) 4510 return GLExtensionState.FailedToLoad; 4511 if(!bindExtFunc(cast(void**)&glColorFragmentOp2ATI, "glColorFragmentOp2ATI")) 4512 return GLExtensionState.FailedToLoad; 4513 if(!bindExtFunc(cast(void**)&glColorFragmentOp3ATI, "glColorFragmentOp3ATI")) 4514 return GLExtensionState.FailedToLoad; 4515 if(!bindExtFunc(cast(void**)&glAlphaFragmentOp1ATI, "glAlphaFragmentOp1ATI")) 4516 return GLExtensionState.FailedToLoad; 4517 if(!bindExtFunc(cast(void**)&glAlphaFragmentOp2ATI, "glAlphaFragmentOp2ATI")) 4518 return GLExtensionState.FailedToLoad; 4519 if(!bindExtFunc(cast(void**)&glAlphaFragmentOp3ATI, "glAlphaFragmentOp3ATI")) 4520 return GLExtensionState.FailedToLoad; 4521 if(!bindExtFunc(cast(void**)&glSetFragmentShaderConstantATI, "glSetFragmentShaderConstantATI")) 4522 return GLExtensionState.FailedToLoad; 4523 return GLExtensionState.Loaded; 4524 } 4525 4526 GLExtensionState load_GL_ATI_pn_triangles() 4527 { 4528 if(!extIsSupported("GL_ATI_pn_triangles")) 4529 return GLExtensionState.DriverUnsupported; 4530 if(!bindExtFunc(cast(void**)&glPNTrianglesiATI, "glPNTrianglesiATI")) 4531 return GLExtensionState.FailedToLoad; 4532 if(!bindExtFunc(cast(void**)&glPNTrianglesfATI, "glPNTrianglesfATI")) 4533 return GLExtensionState.FailedToLoad; 4534 return GLExtensionState.Loaded; 4535 } 4536 4537 GLExtensionState load_GL_ATI_vertex_array_object() 4538 { 4539 if(!extIsSupported("GL_ATI_vertex_array_object")) 4540 return GLExtensionState.DriverUnsupported; 4541 if(!bindExtFunc(cast(void**)&glNewObjectBufferATI, "glNewObjectBufferATI")) 4542 return GLExtensionState.FailedToLoad; 4543 if(!bindExtFunc(cast(void**)&glIsObjectBufferATI, "glIsObjectBufferATI")) 4544 return GLExtensionState.FailedToLoad; 4545 if(!bindExtFunc(cast(void**)&glUpdateObjectBufferATI, "glUpdateObjectBufferATI")) 4546 return GLExtensionState.FailedToLoad; 4547 if(!bindExtFunc(cast(void**)&glGetObjectBufferfvATI, "glGetObjectBufferfvATI")) 4548 return GLExtensionState.FailedToLoad; 4549 if(!bindExtFunc(cast(void**)&glGetObjectBufferivATI, "glGetObjectBufferivATI")) 4550 return GLExtensionState.FailedToLoad; 4551 if(!bindExtFunc(cast(void**)&glFreeObjectBufferATI, "glFreeObjectBufferATI")) 4552 return GLExtensionState.FailedToLoad; 4553 if(!bindExtFunc(cast(void**)&glArrayObjectATI, "glArrayObjectATI")) 4554 return GLExtensionState.FailedToLoad; 4555 if(!bindExtFunc(cast(void**)&glGetArrayObjectfvATI, "glGetArrayObjectfvATI")) 4556 return GLExtensionState.FailedToLoad; 4557 if(!bindExtFunc(cast(void**)&glGetArrayObjectivATI, "glGetArrayObjectivATI")) 4558 return GLExtensionState.FailedToLoad; 4559 if(!bindExtFunc(cast(void**)&glVariantArrayObjectATI, "glVariantArrayObjectATI")) 4560 return GLExtensionState.FailedToLoad; 4561 if(!bindExtFunc(cast(void**)&glGetVariantArrayObjectfvATI, "glGetVariantArrayObjectfvATI")) 4562 return GLExtensionState.FailedToLoad; 4563 if(!bindExtFunc(cast(void**)&glGetVariantArrayObjectivATI, "glGetVariantArrayObjectivATI")) 4564 return GLExtensionState.FailedToLoad; 4565 return GLExtensionState.Loaded; 4566 } 4567 4568 GLExtensionState load_GL_ATI_vertex_streams() 4569 { 4570 if(!extIsSupported("GL_ATI_vertex_streams")) 4571 return GLExtensionState.DriverUnsupported; 4572 if(!bindExtFunc(cast(void**)&glVertexStream1sATI, "glVertexStream1sATI")) 4573 return GLExtensionState.FailedToLoad; 4574 if(!bindExtFunc(cast(void**)&glVertexStream1svATI, "glVertexStream1svATI")) 4575 return GLExtensionState.FailedToLoad; 4576 if(!bindExtFunc(cast(void**)&glVertexStream1iATI, "glVertexStream1iATI")) 4577 return GLExtensionState.FailedToLoad; 4578 if(!bindExtFunc(cast(void**)&glVertexStream1ivATI, "glVertexStream1ivATI")) 4579 return GLExtensionState.FailedToLoad; 4580 if(!bindExtFunc(cast(void**)&glVertexStream1fATI, "glVertexStream1fATI")) 4581 return GLExtensionState.FailedToLoad; 4582 if(!bindExtFunc(cast(void**)&glVertexStream1fvATI, "glVertexStream1fvATI")) 4583 return GLExtensionState.FailedToLoad; 4584 if(!bindExtFunc(cast(void**)&glVertexStream1dATI, "glVertexStream1dATI")) 4585 return GLExtensionState.FailedToLoad; 4586 if(!bindExtFunc(cast(void**)&glVertexStream1dvATI, "glVertexStream1dvATI")) 4587 return GLExtensionState.FailedToLoad; 4588 if(!bindExtFunc(cast(void**)&glVertexStream2sATI, "glVertexStream2sATI")) 4589 return GLExtensionState.FailedToLoad; 4590 if(!bindExtFunc(cast(void**)&glVertexStream2svATI, "glVertexStream2svATI")) 4591 return GLExtensionState.FailedToLoad; 4592 if(!bindExtFunc(cast(void**)&glVertexStream2iATI, "glVertexStream2iATI")) 4593 return GLExtensionState.FailedToLoad; 4594 if(!bindExtFunc(cast(void**)&glVertexStream2ivATI, "glVertexStream2ivATI")) 4595 return GLExtensionState.FailedToLoad; 4596 if(!bindExtFunc(cast(void**)&glVertexStream2fATI, "glVertexStream2fATI")) 4597 return GLExtensionState.FailedToLoad; 4598 if(!bindExtFunc(cast(void**)&glVertexStream2fvATI, "glVertexStream2fvATI")) 4599 return GLExtensionState.FailedToLoad; 4600 if(!bindExtFunc(cast(void**)&glVertexStream2dATI, "glVertexStream2dATI")) 4601 return GLExtensionState.FailedToLoad; 4602 if(!bindExtFunc(cast(void**)&glVertexStream2dvATI, "glVertexStream2dvATI")) 4603 return GLExtensionState.FailedToLoad; 4604 if(!bindExtFunc(cast(void**)&glVertexStream3sATI, "glVertexStream3sATI")) 4605 return GLExtensionState.FailedToLoad; 4606 if(!bindExtFunc(cast(void**)&glVertexStream3svATI, "glVertexStream3svATI")) 4607 return GLExtensionState.FailedToLoad; 4608 if(!bindExtFunc(cast(void**)&glVertexStream3iATI, "glVertexStream3iATI")) 4609 return GLExtensionState.FailedToLoad; 4610 if(!bindExtFunc(cast(void**)&glVertexStream3ivATI, "glVertexStream3ivATI")) 4611 return GLExtensionState.FailedToLoad; 4612 if(!bindExtFunc(cast(void**)&glVertexStream3fATI, "glVertexStream3fATI")) 4613 return GLExtensionState.FailedToLoad; 4614 if(!bindExtFunc(cast(void**)&glVertexStream3fvATI, "glVertexStream3fvATI")) 4615 return GLExtensionState.FailedToLoad; 4616 if(!bindExtFunc(cast(void**)&glVertexStream3dATI, "glVertexStream3dATI")) 4617 return GLExtensionState.FailedToLoad; 4618 if(!bindExtFunc(cast(void**)&glVertexStream3dvATI, "glVertexStream3dvATI")) 4619 return GLExtensionState.FailedToLoad; 4620 if(!bindExtFunc(cast(void**)&glVertexStream4sATI, "glVertexStream4sATI")) 4621 return GLExtensionState.FailedToLoad; 4622 if(!bindExtFunc(cast(void**)&glVertexStream4svATI, "glVertexStream4svATI")) 4623 return GLExtensionState.FailedToLoad; 4624 if(!bindExtFunc(cast(void**)&glVertexStream4iATI, "glVertexStream4iATI")) 4625 return GLExtensionState.FailedToLoad; 4626 if(!bindExtFunc(cast(void**)&glVertexStream4ivATI, "glVertexStream4ivATI")) 4627 return GLExtensionState.FailedToLoad; 4628 if(!bindExtFunc(cast(void**)&glVertexStream4fATI, "glVertexStream4fATI")) 4629 return GLExtensionState.FailedToLoad; 4630 if(!bindExtFunc(cast(void**)&glVertexStream4fvATI, "glVertexStream4fvATI")) 4631 return GLExtensionState.FailedToLoad; 4632 if(!bindExtFunc(cast(void**)&glVertexStream4dATI, "glVertexStream4dATI")) 4633 return GLExtensionState.FailedToLoad; 4634 if(!bindExtFunc(cast(void**)&glVertexStream4dvATI, "glVertexStream4dvATI")) 4635 return GLExtensionState.FailedToLoad; 4636 if(!bindExtFunc(cast(void**)&glNormalStream3bATI, "glNormalStream3bATI")) 4637 return GLExtensionState.FailedToLoad; 4638 if(!bindExtFunc(cast(void**)&glNormalStream3bvATI, "glNormalStream3bvATI")) 4639 return GLExtensionState.FailedToLoad; 4640 if(!bindExtFunc(cast(void**)&glNormalStream3sATI, "glNormalStream3sATI")) 4641 return GLExtensionState.FailedToLoad; 4642 if(!bindExtFunc(cast(void**)&glNormalStream3svATI, "glNormalStream3svATI")) 4643 return GLExtensionState.FailedToLoad; 4644 if(!bindExtFunc(cast(void**)&glNormalStream3iATI, "glNormalStream3iATI")) 4645 return GLExtensionState.FailedToLoad; 4646 if(!bindExtFunc(cast(void**)&glNormalStream3ivATI, "glNormalStream3ivATI")) 4647 return GLExtensionState.FailedToLoad; 4648 if(!bindExtFunc(cast(void**)&glNormalStream3fATI, "glNormalStream3fATI")) 4649 return GLExtensionState.FailedToLoad; 4650 if(!bindExtFunc(cast(void**)&glNormalStream3fvATI, "glNormalStream3fvATI")) 4651 return GLExtensionState.FailedToLoad; 4652 if(!bindExtFunc(cast(void**)&glNormalStream3dATI, "glNormalStream3dATI")) 4653 return GLExtensionState.FailedToLoad; 4654 if(!bindExtFunc(cast(void**)&glNormalStream3dvATI, "glNormalStream3dvATI")) 4655 return GLExtensionState.FailedToLoad; 4656 if(!bindExtFunc(cast(void**)&glClientActiveVertexStreamATI, "glClientActiveVertexStreamATI")) 4657 return GLExtensionState.FailedToLoad; 4658 if(!bindExtFunc(cast(void**)&glVertexBlendEnviATI, "glVertexBlendEnviATI")) 4659 return GLExtensionState.FailedToLoad; 4660 if(!bindExtFunc(cast(void**)&glVertexBlendEnvfATI, "glVertexBlendEnvfATI")) 4661 return GLExtensionState.FailedToLoad; 4662 return GLExtensionState.Loaded; 4663 } 4664 4665 GLExtensionState load_GL_ATI_element_array() 4666 { 4667 if(!extIsSupported("GL_ATI_element_array")) 4668 return GLExtensionState.DriverUnsupported; 4669 if(!bindExtFunc(cast(void**)&glElementPointerATI, "glElementPointerATI")) 4670 return GLExtensionState.FailedToLoad; 4671 if(!bindExtFunc(cast(void**)&glDrawElementArrayATI, "glDrawElementArrayATI")) 4672 return GLExtensionState.FailedToLoad; 4673 if(!bindExtFunc(cast(void**)&glDrawRangeElementArrayATI, "glDrawRangeElementArrayATI")) 4674 return GLExtensionState.FailedToLoad; 4675 return GLExtensionState.Loaded; 4676 } 4677 4678 GLExtensionState load_GL_ATI_text_fragment_shader() 4679 { 4680 if(!extIsSupported("GL_ATI_text_fragment_shader")) 4681 return GLExtensionState.DriverUnsupported; 4682 return GLExtensionState.Loaded; 4683 } 4684 4685 GLExtensionState load_GL_ATI_draw_buffers() 4686 { 4687 if(!extIsSupported("GL_ATI_draw_buffers")) 4688 return GLExtensionState.DriverUnsupported; 4689 if(!bindExtFunc(cast(void**)&glDrawBuffersATI, "glDrawBuffersATI")) 4690 return GLExtensionState.FailedToLoad; 4691 return GLExtensionState.Loaded; 4692 } 4693 4694 GLExtensionState load_GL_ATI_pixel_format_float() 4695 { 4696 if(!extIsSupported("GL_ATI_pixel_format_float")) 4697 return GLExtensionState.DriverUnsupported; 4698 return GLExtensionState.Loaded; 4699 } 4700 4701 GLExtensionState load_GL_ATI_texture_env_combine3() 4702 { 4703 if(!extIsSupported("GL_ATI_texture_env_combine3")) 4704 return GLExtensionState.DriverUnsupported; 4705 return GLExtensionState.Loaded; 4706 } 4707 4708 GLExtensionState load_GL_ATI_texture_float() 4709 { 4710 if(!extIsSupported("GL_ATI_texture_float")) 4711 return GLExtensionState.DriverUnsupported; 4712 return GLExtensionState.Loaded; 4713 } 4714 4715 GLExtensionState load_GL_ATI_map_object_buffer() 4716 { 4717 if(!extIsSupported("GL_ATI_map_object_buffer")) 4718 return GLExtensionState.DriverUnsupported; 4719 if(!bindExtFunc(cast(void**)&glMapBufferATI, "glMapBufferATI")) 4720 return GLExtensionState.FailedToLoad; 4721 if(!bindExtFunc(cast(void**)&glUnmapBufferATI, "glUnmapBufferATI")) 4722 return GLExtensionState.FailedToLoad; 4723 return GLExtensionState.Loaded; 4724 } 4725 4726 GLExtensionState load_GL_ATI_separate_stencil() 4727 { 4728 if(!extIsSupported("GL_ATI_separate_stencil")) 4729 return GLExtensionState.DriverUnsupported; 4730 if(!bindExtFunc(cast(void**)&glStencilOpSeparateATI, "glStencilOpSeparateATI")) 4731 return GLExtensionState.FailedToLoad; 4732 if(!bindExtFunc(cast(void**)&glStencilFuncSeparateATI, "glStencilFuncSeparateATI")) 4733 return GLExtensionState.FailedToLoad; 4734 return GLExtensionState.Loaded; 4735 } 4736 4737 GLExtensionState load_GL_ATI_vertex_attrib_array_object() 4738 { 4739 if(!extIsSupported("GL_ATI_vertex_attrib_array_object")) 4740 return GLExtensionState.DriverUnsupported; 4741 if(!bindExtFunc(cast(void**)&glVertexAttribArrayObjectATI, "glVertexAttribArrayObjectATI")) 4742 return GLExtensionState.FailedToLoad; 4743 if(!bindExtFunc(cast(void**)&glGetVertexAttribArrayObjectfvATI, "glGetVertexAttribArrayObjectfvATI")) 4744 return GLExtensionState.FailedToLoad; 4745 if(!bindExtFunc(cast(void**)&glGetVertexAttribArrayObjectivATI, "glGetVertexAttribArrayObjectivATI")) 4746 return GLExtensionState.FailedToLoad; 4747 return GLExtensionState.Loaded; 4748 } 4749 4750 GLExtensionState load_GL_ATI_meminfo() 4751 { 4752 if(!extIsSupported("GL_ATI_meminfo")) 4753 return GLExtensionState.DriverUnsupported; 4754 return GLExtensionState.Loaded; 4755 } 4756 } 4757 4758 version(DerelictGL_AMD) 4759 { 4760 GLExtensionState load_GL_AMD_performance_monitor() 4761 { 4762 if(!extIsSupported("GL_AMD_performance_monitor")) 4763 return GLExtensionState.DriverUnsupported; 4764 if(!bindExtFunc(cast(void**)&glGetPerfMonitorGroupsAMD, "glGetPerfMonitorGroupsAMD")) 4765 return GLExtensionState.FailedToLoad; 4766 if(!bindExtFunc(cast(void**)&glGetPerfMonitorCountersAMD, "glGetPerfMonitorCountersAMD")) 4767 return GLExtensionState.FailedToLoad; 4768 if(!bindExtFunc(cast(void**)&glGetPerfMonitorGroupStringAMD, "glGetPerfMonitorGroupStringAMD")) 4769 return GLExtensionState.FailedToLoad; 4770 if(!bindExtFunc(cast(void**)&glGetPerfMonitorCounterStringAMD, "glGetPerfMonitorCounterStringAMD")) 4771 return GLExtensionState.FailedToLoad; 4772 if(!bindExtFunc(cast(void**)&glGetPerfMonitorCounterInfoAMD, "glGetPerfMonitorCounterInfoAMD")) 4773 return GLExtensionState.FailedToLoad; 4774 if(!bindExtFunc(cast(void**)&glGenPerfMonitorsAMD, "glGenPerfMonitorsAMD")) 4775 return GLExtensionState.FailedToLoad; 4776 if(!bindExtFunc(cast(void**)&glDeletePerfMonitorsAMD, "glDeletePerfMonitorsAMD")) 4777 return GLExtensionState.FailedToLoad; 4778 if(!bindExtFunc(cast(void**)&glSelectPerfMonitorCountersAMD, "glSelectPerfMonitorCountersAMD")) 4779 return GLExtensionState.FailedToLoad; 4780 if(!bindExtFunc(cast(void**)&glBeginPerfMonitorAMD, "glBeginPerfMonitorAMD")) 4781 return GLExtensionState.FailedToLoad; 4782 if(!bindExtFunc(cast(void**)&glEndPerfMonitorAMD, "glEndPerfMonitorAMD")) 4783 return GLExtensionState.FailedToLoad; 4784 if(!bindExtFunc(cast(void**)&glGetPerfMonitorCounterDataAMD, "glGetPerfMonitorCounterDataAMD")) 4785 return GLExtensionState.FailedToLoad; 4786 return GLExtensionState.Loaded; 4787 } 4788 4789 GLExtensionState load_GL_AMD_texture_texture4() 4790 { 4791 if(!extIsSupported("GL_AMD_texture_texture4")) 4792 return GLExtensionState.DriverUnsupported; 4793 return GLExtensionState.Loaded; 4794 } 4795 4796 GLExtensionState load_GL_AMD_vertex_shader_tesselator() 4797 { 4798 if(!extIsSupported("GL_AMD_vertex_shader_tesselator")) 4799 return GLExtensionState.DriverUnsupported; 4800 if(!bindExtFunc(cast(void**)&glTessellationFactorAMD, "glTessellationFactorAMD")) 4801 return GLExtensionState.FailedToLoad; 4802 if(!bindExtFunc(cast(void**)&glTessellationModeAMD, "glTessellationModeAMD")) 4803 return GLExtensionState.FailedToLoad; 4804 return GLExtensionState.Loaded; 4805 } 4806 4807 GLExtensionState load_GL_AMD_draw_buffers_blend() 4808 { 4809 if(!extIsSupported("GL_AMD_draw_buffers_blend")) 4810 return GLExtensionState.DriverUnsupported; 4811 if(!bindExtFunc(cast(void**)&glBlendFuncIndexedAMD, "glBlendFuncIndexedAMD")) 4812 return GLExtensionState.FailedToLoad; 4813 if(!bindExtFunc(cast(void**)&glBlendFuncSeparateIndexedAMD, "glBlendFuncSeparateIndexedAMD")) 4814 return GLExtensionState.FailedToLoad; 4815 if(!bindExtFunc(cast(void**)&glBlendEquationIndexedAMD, "glBlendEquationIndexedAMD")) 4816 return GLExtensionState.FailedToLoad; 4817 if(!bindExtFunc(cast(void**)&glBlendEquationSeparateIndexedAMD, "glBlendEquationSeparateIndexedAMD")) 4818 return GLExtensionState.FailedToLoad; 4819 return GLExtensionState.Loaded; 4820 } 4821 } 4822 4823 version(DerelictGL_SGI) 4824 { 4825 GLExtensionState load_GL_SGI_color_matrix() 4826 { 4827 if(!extIsSupported("GL_SGI_color_matrix")) 4828 return GLExtensionState.DriverUnsupported; 4829 return GLExtensionState.Loaded; 4830 } 4831 4832 GLExtensionState load_GL_SGI_color_table() 4833 { 4834 if(!extIsSupported("GL_SGI_color_table")) 4835 return GLExtensionState.DriverUnsupported; 4836 if(!bindExtFunc(cast(void**)&glColorTableSGI, "glColorTableSGI")) 4837 return GLExtensionState.FailedToLoad; 4838 if(!bindExtFunc(cast(void**)&glColorTableParameterfvSGI, "glColorTableParameterfvSGI")) 4839 return GLExtensionState.FailedToLoad; 4840 if(!bindExtFunc(cast(void**)&glColorTableParameterivSGI, "glColorTableParameterivSGI")) 4841 return GLExtensionState.FailedToLoad; 4842 if(!bindExtFunc(cast(void**)&glCopyColorTableSGI, "glCopyColorTableSGI")) 4843 return GLExtensionState.FailedToLoad; 4844 if(!bindExtFunc(cast(void**)&glGetColorTableSGI, "glGetColorTableSGI")) 4845 return GLExtensionState.FailedToLoad; 4846 if(!bindExtFunc(cast(void**)&glGetColorTableParameterfvSGI, "glGetColorTableParameterfvSGI")) 4847 return GLExtensionState.FailedToLoad; 4848 if(!bindExtFunc(cast(void**)&glGetColorTableParameterivSGI, "glGetColorTableParameterivSGI")) 4849 return GLExtensionState.FailedToLoad; 4850 return GLExtensionState.Loaded; 4851 } 4852 4853 GLExtensionState load_GL_SGI_texture_color_table() 4854 { 4855 if(!extIsSupported("GL_SGI_texture_color_table")) 4856 return GLExtensionState.DriverUnsupported; 4857 return GLExtensionState.Loaded; 4858 } 4859 } 4860 4861 version(DerelictGL_SGIS) 4862 { 4863 GLExtensionState load_GL_SGIS_texture_filter4() 4864 { 4865 if(!extIsSupported("GL_SGIS_texture_filter4")) 4866 return GLExtensionState.DriverUnsupported; 4867 if(!bindExtFunc(cast(void**)&glGetTexFilterFuncSGIS, "glGetTexFilterFuncSGIS")) 4868 return GLExtensionState.FailedToLoad; 4869 if(!bindExtFunc(cast(void**)&glTexFilterFuncSGIS, "glTexFilterFuncSGIS")) 4870 return GLExtensionState.FailedToLoad; 4871 return GLExtensionState.Loaded; 4872 } 4873 4874 GLExtensionState load_GL_SGIS_pixel_texture() 4875 { 4876 if(!extIsSupported("GL_SGIS_pixel_texture")) 4877 return GLExtensionState.DriverUnsupported; 4878 if(!bindExtFunc(cast(void**)&glPixelTexGenParameteriSGIS, "glPixelTexGenParameteriSGIS")) 4879 return GLExtensionState.FailedToLoad; 4880 if(!bindExtFunc(cast(void**)&glPixelTexGenParameterivSGIS, "glPixelTexGenParameterivSGIS")) 4881 return GLExtensionState.FailedToLoad; 4882 if(!bindExtFunc(cast(void**)&glPixelTexGenParameterfSGIS, "glPixelTexGenParameterfSGIS")) 4883 return GLExtensionState.FailedToLoad; 4884 if(!bindExtFunc(cast(void**)&glPixelTexGenParameterfvSGIS, "glPixelTexGenParameterfvSGIS")) 4885 return GLExtensionState.FailedToLoad; 4886 if(!bindExtFunc(cast(void**)&glGetPixelTexGenParameterivSGIS, "glGetPixelTexGenParameterivSGIS")) 4887 return GLExtensionState.FailedToLoad; 4888 if(!bindExtFunc(cast(void**)&glGetPixelTexGenParameterfvSGIS, "glGetPixelTexGenParameterfvSGIS")) 4889 return GLExtensionState.FailedToLoad; 4890 return GLExtensionState.Loaded; 4891 } 4892 4893 GLExtensionState load_GL_SGIS_texture4D() 4894 { 4895 if(!extIsSupported("GL_SGIS_texture4D")) 4896 return GLExtensionState.DriverUnsupported; 4897 if(!bindExtFunc(cast(void**)&glTexImage4DSGIS, "glTexImage4DSGIS")) 4898 return GLExtensionState.FailedToLoad; 4899 if(!bindExtFunc(cast(void**)&glTexSubImage4DSGIS, "glTexSubImage4DSGIS")) 4900 return GLExtensionState.FailedToLoad; 4901 return GLExtensionState.Loaded; 4902 } 4903 4904 GLExtensionState load_GL_SGIS_detail_texture() 4905 { 4906 if(!extIsSupported("GL_SGIS_detail_texture")) 4907 return GLExtensionState.DriverUnsupported; 4908 if(!bindExtFunc(cast(void**)&glDetailTexFuncSGIS, "glDetailTexFuncSGIS")) 4909 return GLExtensionState.FailedToLoad; 4910 if(!bindExtFunc(cast(void**)&glGetDetailTexFuncSGIS, "glGetDetailTexFuncSGIS")) 4911 return GLExtensionState.FailedToLoad; 4912 return GLExtensionState.Loaded; 4913 } 4914 4915 GLExtensionState load_GL_SGIS_sharpen_texture() 4916 { 4917 if(!extIsSupported("GL_SGIS_sharpen_texture")) 4918 return GLExtensionState.DriverUnsupported; 4919 if(!bindExtFunc(cast(void**)&glSharpenTexFuncSGIS, "glSharpenTexFuncSGIS")) 4920 return GLExtensionState.FailedToLoad; 4921 if(!bindExtFunc(cast(void**)&glGetSharpenTexFuncSGIS, "glGetSharpenTexFuncSGIS")) 4922 return GLExtensionState.FailedToLoad; 4923 return GLExtensionState.Loaded; 4924 } 4925 4926 GLExtensionState load_GL_SGIS_texture_lod() 4927 { 4928 if(!extIsSupported("GL_SGIS_texture_lod")) 4929 return GLExtensionState.DriverUnsupported; 4930 return GLExtensionState.Loaded; 4931 } 4932 4933 GLExtensionState load_GL_SGIS_multisample() 4934 { 4935 if(!extIsSupported("GL_SGIS_multisample")) 4936 return GLExtensionState.DriverUnsupported; 4937 if(!bindExtFunc(cast(void**)&glSampleMaskSGIS, "glSampleMaskSGIS")) 4938 return GLExtensionState.FailedToLoad; 4939 if(!bindExtFunc(cast(void**)&glSamplePatternSGIS, "glSamplePatternSGIS")) 4940 return GLExtensionState.FailedToLoad; 4941 return GLExtensionState.Loaded; 4942 } 4943 4944 GLExtensionState load_GL_SGIS_generate_mipmap() 4945 { 4946 if(!extIsSupported("GL_SGIS_generate_mipmap")) 4947 return GLExtensionState.DriverUnsupported; 4948 return GLExtensionState.Loaded; 4949 } 4950 4951 GLExtensionState load_GL_SGIS_texture_edge_clamp() 4952 { 4953 if(!extIsSupported("GL_SGIS_texture_edge_clamp")) 4954 return GLExtensionState.DriverUnsupported; 4955 return GLExtensionState.Loaded; 4956 } 4957 4958 GLExtensionState load_GL_SGIS_texture_border_clamp() 4959 { 4960 if(!extIsSupported("GL_SGIS_texture_border_clamp")) 4961 return GLExtensionState.DriverUnsupported; 4962 return GLExtensionState.Loaded; 4963 } 4964 4965 GLExtensionState load_GL_SGIS_texture_select() 4966 { 4967 if(!extIsSupported("GL_SGIS_texture_select")) 4968 return GLExtensionState.DriverUnsupported; 4969 return GLExtensionState.Loaded; 4970 } 4971 4972 GLExtensionState load_GL_SGIS_point_parameters() 4973 { 4974 if(!extIsSupported("GL_SGIS_point_parameters")) 4975 return GLExtensionState.DriverUnsupported; 4976 if(!bindExtFunc(cast(void**)&glPointParameterfSGIS, "glPointParameterfSGIS")) 4977 return GLExtensionState.FailedToLoad; 4978 if(!bindExtFunc(cast(void**)&glPointParameterfvSGIS, "glPointParameterfvSGIS")) 4979 return GLExtensionState.FailedToLoad; 4980 return GLExtensionState.Loaded; 4981 } 4982 4983 GLExtensionState load_GL_SGIS_fog_function() 4984 { 4985 if(!extIsSupported("GL_SGIS_fog_function")) 4986 return GLExtensionState.DriverUnsupported; 4987 if(!bindExtFunc(cast(void**)&glFogFuncSGIS, "glFogFuncSGIS")) 4988 return GLExtensionState.FailedToLoad; 4989 if(!bindExtFunc(cast(void**)&glGetFogFuncSGIS, "glGetFogFuncSGIS")) 4990 return GLExtensionState.FailedToLoad; 4991 return GLExtensionState.Loaded; 4992 } 4993 4994 GLExtensionState load_GL_SGIS_point_line_texgen() 4995 { 4996 if(!extIsSupported("GL_SGIS_point_line_texgen")) 4997 return GLExtensionState.DriverUnsupported; 4998 return GLExtensionState.Loaded; 4999 } 5000 5001 GLExtensionState load_GL_SGIS_texture_color_mask() 5002 { 5003 if(!extIsSupported("GL_SGIS_texture_color_mask")) 5004 return GLExtensionState.DriverUnsupported; 5005 if(!bindExtFunc(cast(void**)&glTextureColorMaskSGIS, "glTextureColorMaskSGIS")) 5006 return GLExtensionState.FailedToLoad; 5007 return GLExtensionState.Loaded; 5008 } 5009 } 5010 5011 version(DerelictGL_SGIX) 5012 { 5013 GLExtensionState load_GL_SGIX_pixel_texture() 5014 { 5015 if(!extIsSupported("GL_SGIX_pixel_texture")) 5016 return GLExtensionState.DriverUnsupported; 5017 if(!bindExtFunc(cast(void**)&glPixelTexGenSGIX, "glPixelTexGenSGIX")) 5018 return GLExtensionState.FailedToLoad; 5019 return GLExtensionState.Loaded; 5020 } 5021 5022 GLExtensionState load_GL_SGIX_clipmap() 5023 { 5024 if(!extIsSupported("GL_SGIX_clipmap")) 5025 return GLExtensionState.DriverUnsupported; 5026 return GLExtensionState.Loaded; 5027 } 5028 5029 GLExtensionState load_GL_SGIX_shadow() 5030 { 5031 if(!extIsSupported("GL_SGIX_shadow")) 5032 return GLExtensionState.DriverUnsupported; 5033 return GLExtensionState.Loaded; 5034 } 5035 5036 GLExtensionState load_GL_SGIX_interlace() 5037 { 5038 if(!extIsSupported("GL_SGIX_interlace")) 5039 return GLExtensionState.DriverUnsupported; 5040 return GLExtensionState.Loaded; 5041 } 5042 5043 GLExtensionState load_GL_SGIX_pixel_tiles() 5044 { 5045 if(!extIsSupported("GL_SGIX_pixel_tiles")) 5046 return GLExtensionState.DriverUnsupported; 5047 return GLExtensionState.Loaded; 5048 } 5049 5050 5051 GLExtensionState load_GL_SGIX_sprite() 5052 { 5053 if(!extIsSupported("GL_SGIX_sprite")) 5054 return GLExtensionState.DriverUnsupported; 5055 if(!bindExtFunc(cast(void**)&glSpriteParameterfSGIX, "glSpriteParameterfSGIX")) 5056 return GLExtensionState.FailedToLoad; 5057 if(!bindExtFunc(cast(void**)&glSpriteParameterfvSGIX, "glSpriteParameterfvSGIX")) 5058 return GLExtensionState.FailedToLoad; 5059 if(!bindExtFunc(cast(void**)&glSpriteParameteriSGIX, "glSpriteParameteriSGIX")) 5060 return GLExtensionState.FailedToLoad; 5061 if(!bindExtFunc(cast(void**)&glSpriteParameterivSGIX, "glSpriteParameterivSGIX")) 5062 return GLExtensionState.FailedToLoad; 5063 return GLExtensionState.Loaded; 5064 } 5065 5066 GLExtensionState load_GL_SGIX_texture_multi_buffer() 5067 { 5068 if(!extIsSupported("GL_SGIX_texture_multi_buffer")) 5069 return GLExtensionState.DriverUnsupported; 5070 return GLExtensionState.Loaded; 5071 } 5072 5073 GLExtensionState load_GL_SGIX_instruments() 5074 { 5075 if(!extIsSupported("GL_SGIX_instruments")) 5076 return GLExtensionState.DriverUnsupported; 5077 if(!bindExtFunc(cast(void**)&glGetInstrumentsSGIX, "glGetInstrumentsSGIX")) 5078 return GLExtensionState.FailedToLoad; 5079 if(!bindExtFunc(cast(void**)&glInstrumentsBufferSGIX, "glInstrumentsBufferSGIX")) 5080 return GLExtensionState.FailedToLoad; 5081 if(!bindExtFunc(cast(void**)&glPollInstrumentsSGIX, "glPollInstrumentsSGIX")) 5082 return GLExtensionState.FailedToLoad; 5083 if(!bindExtFunc(cast(void**)&glReadInstrumentsSGIX, "glReadInstrumentsSGIX")) 5084 return GLExtensionState.FailedToLoad; 5085 if(!bindExtFunc(cast(void**)&glStartInstrumentsSGIX, "glStartInstrumentsSGIX")) 5086 return GLExtensionState.FailedToLoad; 5087 if(!bindExtFunc(cast(void**)&glStopInstrumentsSGIX, "glStopInstrumentsSGIX")) 5088 return GLExtensionState.FailedToLoad; 5089 return GLExtensionState.Loaded; 5090 } 5091 5092 GLExtensionState load_GL_SGIX_texture_scale_bias() 5093 { 5094 if(!extIsSupported("GL_SGIX_texture_scale_bias")) 5095 return GLExtensionState.DriverUnsupported; 5096 return GLExtensionState.Loaded; 5097 } 5098 5099 GLExtensionState load_GL_SGIX_framezoom() 5100 { 5101 if(!extIsSupported("GL_SGIX_framezoom")) 5102 return GLExtensionState.DriverUnsupported; 5103 if(!bindExtFunc(cast(void**)&glFrameZoomSGIX, "glFrameZoomSGIX")) 5104 return GLExtensionState.FailedToLoad; 5105 return GLExtensionState.Loaded; 5106 } 5107 5108 GLExtensionState load_GL_SGIX_tag_sample_buffer() 5109 { 5110 if(!extIsSupported("GL_SGIX_tag_sample_buffer")) 5111 return GLExtensionState.DriverUnsupported; 5112 if(!bindExtFunc(cast(void**)&glTagSampleBufferSGIX, "glTagSampleBufferSGIX")) 5113 return GLExtensionState.FailedToLoad; 5114 return GLExtensionState.Loaded; 5115 } 5116 5117 GLExtensionState load_GL_SGIX_polynomial_ffd() 5118 { 5119 if(!extIsSupported("GL_SGIX_polynomial_ffd")) 5120 return GLExtensionState.DriverUnsupported; 5121 if(!bindExtFunc(cast(void**)&glDeformationMap3dSGIX, "glDeformationMap3dSGIX")) 5122 return GLExtensionState.FailedToLoad; 5123 if(!bindExtFunc(cast(void**)&glDeformationMap3fSGIX, "glDeformationMap3fSGIX")) 5124 return GLExtensionState.FailedToLoad; 5125 if(!bindExtFunc(cast(void**)&glDeformSGIX, "glDeformSGIX")) 5126 return GLExtensionState.FailedToLoad; 5127 if(!bindExtFunc(cast(void**)&glLoadIdentityDeformationMapSGIX, "glLoadIdentityDeformationMapSGIX")) 5128 return GLExtensionState.FailedToLoad; 5129 return GLExtensionState.Loaded; 5130 } 5131 5132 GLExtensionState load_GL_SGIX_reference_plane() 5133 { 5134 if(!extIsSupported("GL_SGIX_reference_plane")) 5135 return GLExtensionState.DriverUnsupported; 5136 if(!bindExtFunc(cast(void**)&glReferencePlaneSGIX, "glReferencePlaneSGIX")) 5137 return GLExtensionState.FailedToLoad; 5138 return GLExtensionState.Loaded; 5139 } 5140 5141 GLExtensionState load_GL_SGIX_flush_raster() 5142 { 5143 if(!extIsSupported("GL_SGIX_flush_raster")) 5144 return GLExtensionState.DriverUnsupported; 5145 if(!bindExtFunc(cast(void**)&glFLushRasterSGIX, "glFLushRasterSGIX")) 5146 return GLExtensionState.FailedToLoad; 5147 return GLExtensionState.Loaded; 5148 } 5149 5150 GLExtensionState load_GL_SGIX_depth_texture() 5151 { 5152 if(!extIsSupported("GL_SGIX_depth_texture")) 5153 return GLExtensionState.DriverUnsupported; 5154 return GLExtensionState.Loaded; 5155 } 5156 5157 GLExtensionState load_GL_SGIX_fog_offset() 5158 { 5159 if(!extIsSupported("GL_SGIX_fog_offset")) 5160 return GLExtensionState.DriverUnsupported; 5161 return GLExtensionState.Loaded; 5162 } 5163 5164 GLExtensionState load_GL_SGIX_texture_add_env() 5165 { 5166 if(!extIsSupported("GL_SGIX_texture_add_env")) 5167 return GLExtensionState.DriverUnsupported; 5168 return GLExtensionState.Loaded; 5169 } 5170 5171 GLExtensionState load_GL_SGIX_list_priority() 5172 { 5173 if(!extIsSupported("GL_SGIX_list_priority")) 5174 return GLExtensionState.DriverUnsupported; 5175 if(!bindExtFunc(cast(void**)&glGetListParameterfvSGIX, "glGetListParameterfvSGIX")) 5176 return GLExtensionState.FailedToLoad; 5177 if(!bindExtFunc(cast(void**)&glGetListParameterivSGIX, "glGetListParameterivSGIX")) 5178 return GLExtensionState.FailedToLoad; 5179 if(!bindExtFunc(cast(void**)&glListParameterfSGIX, "glListParameterfSGIX")) 5180 return GLExtensionState.FailedToLoad; 5181 if(!bindExtFunc(cast(void**)&glListParameterfvSGIX, "glListParameterfvSGIX")) 5182 return GLExtensionState.FailedToLoad; 5183 if(!bindExtFunc(cast(void**)&glListParameteriSGIX, "glListParameteriSGIX")) 5184 return GLExtensionState.FailedToLoad; 5185 if(!bindExtFunc(cast(void**)&glListParameterivSGIX, "glListParameterivSGIX")) 5186 return GLExtensionState.FailedToLoad; 5187 return GLExtensionState.Loaded; 5188 } 5189 5190 GLExtensionState load_GL_SGIX_ir_instrument1() 5191 { 5192 if(!extIsSupported("GL_SGIX_ir_instrument1")) 5193 return GLExtensionState.DriverUnsupported; 5194 return GLExtensionState.Loaded; 5195 } 5196 5197 GLExtensionState load_GL_SGIX_calligraphic_fragment() 5198 { 5199 if(!extIsSupported("GL_SGIX_calligraphic_fragment")) 5200 return GLExtensionState.DriverUnsupported; 5201 return GLExtensionState.Loaded; 5202 } 5203 5204 GLExtensionState load_GL_SGIX_texture_lod_bias() 5205 { 5206 if(!extIsSupported("GL_SGIX_texture_lod_bias")) 5207 return GLExtensionState.DriverUnsupported; 5208 return GLExtensionState.Loaded; 5209 } 5210 5211 GLExtensionState load_GL_SGIX_shadow_ambient() 5212 { 5213 if(!extIsSupported("GL_SGIX_shadow_ambient")) 5214 return GLExtensionState.DriverUnsupported; 5215 return GLExtensionState.Loaded; 5216 } 5217 5218 GLExtensionState load_GL_SGIX_ycrcb() 5219 { 5220 if(!extIsSupported("GL_SGIX_ycrcb")) 5221 return GLExtensionState.DriverUnsupported; 5222 return GLExtensionState.Loaded; 5223 } 5224 5225 GLExtensionState load_GL_SGIX_fragment_lighting() 5226 { 5227 if(!extIsSupported("GL_SGIX_fragment_lighting")) 5228 return GLExtensionState.DriverUnsupported; 5229 if(!bindExtFunc(cast(void**)&glFragmentColorMaterialSGIX, "glFragmentColorMaterialSGIX")) 5230 return GLExtensionState.FailedToLoad; 5231 if(!bindExtFunc(cast(void**)&glFragmentLightfSGIX, "glFragmentLightfSGIX")) 5232 return GLExtensionState.FailedToLoad; 5233 if(!bindExtFunc(cast(void**)&glFragmentLightfvSGIX, "glFragmentLightfvSGIX")) 5234 return GLExtensionState.FailedToLoad; 5235 if(!bindExtFunc(cast(void**)&glFragmentLightiSGIX, "glFragmentLightiSGIX")) 5236 return GLExtensionState.FailedToLoad; 5237 if(!bindExtFunc(cast(void**)&glFragmentLightivSGIX, "glFragmentLightivSGIX")) 5238 return GLExtensionState.FailedToLoad; 5239 if(!bindExtFunc(cast(void**)&glFragmentLightModelfSGIX, "glFragmentLightModelfSGIX")) 5240 return GLExtensionState.FailedToLoad; 5241 if(!bindExtFunc(cast(void**)&glFragmentLightModelfvSGIX, "glFragmentLightModelfvSGIX")) 5242 return GLExtensionState.FailedToLoad; 5243 if(!bindExtFunc(cast(void**)&glFragmentLightModeliSGIX, "glFragmentLightModeliSGIX")) 5244 return GLExtensionState.FailedToLoad; 5245 if(!bindExtFunc(cast(void**)&glFragmentLightModelivSGIX, "glFragmentLightModelivSGIX")) 5246 return GLExtensionState.FailedToLoad; 5247 if(!bindExtFunc(cast(void**)&glFragmentMaterialfSGIX, "glFragmentMaterialfSGIX")) 5248 return GLExtensionState.FailedToLoad; 5249 if(!bindExtFunc(cast(void**)&glFragmentMaterialfvSGIX, "glFragmentMaterialfvSGIX")) 5250 return GLExtensionState.FailedToLoad; 5251 if(!bindExtFunc(cast(void**)&glFragmentMaterialiSGIX, "glFragmentMaterialiSGIX")) 5252 return GLExtensionState.FailedToLoad; 5253 if(!bindExtFunc(cast(void**)&glFragmentMaterialivSGIX, "glFragmentMaterialivSGIX")) 5254 return GLExtensionState.FailedToLoad; 5255 if(!bindExtFunc(cast(void**)&glGetFragmentLightfvSGIX, "glGetFragmentLightfvSGIX")) 5256 return GLExtensionState.FailedToLoad; 5257 if(!bindExtFunc(cast(void**)&glGetFragmentLightivSGIX, "glGetFragmentLightivSGIX")) 5258 return GLExtensionState.FailedToLoad; 5259 if(!bindExtFunc(cast(void**)&glGetFragmentMaterialfvSGIX, "glGetFragmentMaterialfvSGIX")) 5260 return GLExtensionState.FailedToLoad; 5261 if(!bindExtFunc(cast(void**)&glGetFragmentMaterialivSGIX, "glGetFragmentMaterialivSGIX")) 5262 return GLExtensionState.FailedToLoad; 5263 if(!bindExtFunc(cast(void**)&glLightEnviSGIX, "glLightEnviSGIX")) 5264 return GLExtensionState.FailedToLoad; 5265 return GLExtensionState.Loaded; 5266 } 5267 5268 GLExtensionState load_GL_SGIX_blend_alpha_minmax() 5269 { 5270 if(!extIsSupported("GL_SGIX_blend_alpha_minmax")) 5271 return GLExtensionState.DriverUnsupported; 5272 return GLExtensionState.Loaded; 5273 } 5274 5275 GLExtensionState load_GL_SGIX_impact_pixel_texture() 5276 { 5277 if(!extIsSupported("GL_SGIX_impact_pixel_texture")) 5278 return GLExtensionState.DriverUnsupported; 5279 return GLExtensionState.Loaded; 5280 } 5281 5282 GLExtensionState load_GL_SGIX_async() 5283 { 5284 if(!extIsSupported("GL_SGIX_async")) 5285 return GLExtensionState.DriverUnsupported; 5286 if(!bindExtFunc(cast(void**)&glAsyncMarkerSGIX, "glAsyncMarkerSGIX")) 5287 return GLExtensionState.FailedToLoad; 5288 if(!bindExtFunc(cast(void**)&glFinishAsyncSGIX, "glFinishAsyncSGIX")) 5289 return GLExtensionState.FailedToLoad; 5290 if(!bindExtFunc(cast(void**)&glPollAsyncSGIX, "glPollAsyncSGIX")) 5291 return GLExtensionState.FailedToLoad; 5292 if(!bindExtFunc(cast(void**)&glGenAsyncMarkersSGIX, "glGenAsyncMarkersSGIX")) 5293 return GLExtensionState.FailedToLoad; 5294 if(!bindExtFunc(cast(void**)&glDeleteAsyncMarkersSGIX, "glDeleteAsyncMarkersSGIX")) 5295 return GLExtensionState.FailedToLoad; 5296 if(!bindExtFunc(cast(void**)&glIsAsyncMarkerSGIX, "glIsAsyncMarkerSGIX")) 5297 return GLExtensionState.FailedToLoad; 5298 return GLExtensionState.Loaded; 5299 } 5300 5301 GLExtensionState load_GL_SGIX_async_pixel() 5302 { 5303 if(!extIsSupported("GL_SGIX_async_pixel")) 5304 return GLExtensionState.DriverUnsupported; 5305 return GLExtensionState.Loaded; 5306 } 5307 5308 GLExtensionState load_GL_SGIX_async_histogram() 5309 { 5310 if(!extIsSupported("GL_SGIX_async_histogram")) 5311 return GLExtensionState.DriverUnsupported; 5312 return GLExtensionState.Loaded; 5313 } 5314 5315 GLExtensionState load_GL_SGIX_fog_scale() 5316 { 5317 if(!extIsSupported("GL_SGIX_fog_scale")) 5318 return GLExtensionState.DriverUnsupported; 5319 return GLExtensionState.Loaded; 5320 } 5321 5322 GLExtensionState load_GL_SGIX_subsample() 5323 { 5324 if(!extIsSupported("GL_SGIX_subsample")) 5325 return GLExtensionState.DriverUnsupported; 5326 return GLExtensionState.Loaded; 5327 } 5328 5329 GLExtensionState load_GL_SGIX_ycrcb_subsample() 5330 { 5331 if(!extIsSupported("GL_SGIX_ycrcb_subsample")) 5332 return GLExtensionState.DriverUnsupported; 5333 return GLExtensionState.Loaded; 5334 } 5335 5336 GLExtensionState load_GL_SGIX_ycrcba() 5337 { 5338 if(!extIsSupported("GL_SGIX_ycrcba")) 5339 return GLExtensionState.DriverUnsupported; 5340 return GLExtensionState.Loaded; 5341 } 5342 5343 GLExtensionState load_GL_SGIX_depth_pass_instrument() 5344 { 5345 if(!extIsSupported("GL_SGIX_depth_pass_instrument")) 5346 return GLExtensionState.DriverUnsupported; 5347 return GLExtensionState.Loaded; 5348 } 5349 5350 GLExtensionState load_GL_SGIX_vertex_preclip() 5351 { 5352 if(!extIsSupported("GL_SGIX_vertex_preclip")) 5353 return GLExtensionState.DriverUnsupported; 5354 return GLExtensionState.Loaded; 5355 } 5356 5357 GLExtensionState load_GL_SGIX_convolution_accuracy() 5358 { 5359 if(!extIsSupported("GL_SGIX_convolution_accuracy")) 5360 return GLExtensionState.DriverUnsupported; 5361 return GLExtensionState.Loaded; 5362 } 5363 5364 GLExtensionState load_GL_SGIX_resample() 5365 { 5366 if(!extIsSupported("GL_SGIX_resample")) 5367 return GLExtensionState.DriverUnsupported; 5368 return GLExtensionState.Loaded; 5369 } 5370 5371 GLExtensionState load_GL_SGIX_texture_coordinate_clamp() 5372 { 5373 if(!extIsSupported("GL_SGIX_texture_coordinate_clamp")) 5374 return GLExtensionState.DriverUnsupported; 5375 return GLExtensionState.Loaded; 5376 } 5377 5378 GLExtensionState load_GL_SGIX_scalebias_hint() 5379 { 5380 if(!extIsSupported("GL_SGIX_scalebias_hint")) 5381 return GLExtensionState.DriverUnsupported; 5382 return GLExtensionState.Loaded; 5383 } 5384 } 5385 5386 version(DerelictGL_HP) 5387 { 5388 GLExtensionState load_GL_HP_image_transform() 5389 { 5390 if(!extIsSupported("GL_HP_image_transform")) 5391 return GLExtensionState.DriverUnsupported; 5392 if(!bindExtFunc(cast(void**)&glImageTransformParameteriHP, "glImageTransformParameteriHP")) 5393 return GLExtensionState.FailedToLoad; 5394 if(!bindExtFunc(cast(void**)&glImageTransformParameterfHP, "glImageTransformParameterfHP")) 5395 return GLExtensionState.FailedToLoad; 5396 if(!bindExtFunc(cast(void**)&glImageTransformParameterivHP, "glImageTransformParameterivHP")) 5397 return GLExtensionState.FailedToLoad; 5398 if(!bindExtFunc(cast(void**)&glImageTransformParameterfvHP, "glImageTransformParameterfvHP")) 5399 return GLExtensionState.FailedToLoad; 5400 if(!bindExtFunc(cast(void**)&glGetImageTransformParameterivHP, "glGetImageTransformParameterivHP")) 5401 return GLExtensionState.FailedToLoad; 5402 if(!bindExtFunc(cast(void**)&glGetImageTransformParameterfvHP, "glGetImageTransformParameterfvHP")) 5403 return GLExtensionState.FailedToLoad; 5404 return GLExtensionState.Loaded; 5405 } 5406 5407 GLExtensionState load_GL_HP_convolution_border_modes() 5408 { 5409 if(!extIsSupported("GL_HP_convolution_border_modes")) 5410 return GLExtensionState.DriverUnsupported; 5411 return GLExtensionState.Loaded; 5412 } 5413 5414 GLExtensionState load_GL_HP_texture_lighting() 5415 { 5416 if(!extIsSupported("GL_HP_texture_lighting")) 5417 return GLExtensionState.DriverUnsupported; 5418 return GLExtensionState.Loaded; 5419 } 5420 5421 GLExtensionState load_GL_HP_occlusion_test() 5422 { 5423 if(!extIsSupported("GL_HP_occlusion_test")) 5424 return GLExtensionState.DriverUnsupported; 5425 return GLExtensionState.Loaded; 5426 } 5427 } 5428 5429 version(DerelictGL_PGI) 5430 { 5431 GLExtensionState load_GL_PGI_vertex_hints() 5432 { 5433 if(!extIsSupported("GL_PGI_vertex_hints")) 5434 return GLExtensionState.DriverUnsupported; 5435 return GLExtensionState.Loaded; 5436 } 5437 5438 GLExtensionState load_GL_PGI_misc_hints() 5439 { 5440 if(!extIsSupported("GL_PGI_misc_hints")) 5441 return GLExtensionState.DriverUnsupported; 5442 if(!bindExtFunc(cast(void**)&glHintPGI, "glHintPGI")) 5443 return GLExtensionState.FailedToLoad; 5444 return GLExtensionState.Loaded; 5445 } 5446 } 5447 5448 version(DerelictGL_IBM) 5449 { 5450 GLExtensionState load_GL_IBM_rasterpos_clip() 5451 { 5452 if(!extIsSupported("GL_IBM_rasterpos_clip")) 5453 return GLExtensionState.DriverUnsupported; 5454 return GLExtensionState.Loaded; 5455 } 5456 5457 GLExtensionState load_GL_IBM_cull_vertex() 5458 { 5459 if(!extIsSupported("GL_IBM_cull_vertex")) 5460 return GLExtensionState.DriverUnsupported; 5461 return GLExtensionState.Loaded; 5462 } 5463 5464 GLExtensionState load_GL_IBM_multimode_draw_arrays() 5465 { 5466 if(!extIsSupported("GL_IBM_multimode_draw_arrays")) 5467 return GLExtensionState.DriverUnsupported; 5468 if(!bindExtFunc(cast(void**)&glMultiModeDrawArraysIBM, "glMultiModeDrawArraysIBM")) 5469 return GLExtensionState.FailedToLoad; 5470 if(!bindExtFunc(cast(void**)&glMultiModeDrawElementsIBM, "glMultiModeDrawElementsIBM")) 5471 return GLExtensionState.FailedToLoad; 5472 return GLExtensionState.Loaded; 5473 } 5474 5475 GLExtensionState load_GL_IBM_vertex_array_lists() 5476 { 5477 if(!extIsSupported("GL_IBM_vertex_array_lists")) 5478 return GLExtensionState.DriverUnsupported; 5479 if(!bindExtFunc(cast(void**)&glColorPointerListIBM, "glColorPointerListIBM")) 5480 return GLExtensionState.FailedToLoad; 5481 if(!bindExtFunc(cast(void**)&glSecondaryColorPointerListIBM, "glSecondaryColorPointerListIBM")) 5482 return GLExtensionState.FailedToLoad; 5483 if(!bindExtFunc(cast(void**)&glEdgeFlagPointerListIBM, "glEdgeFlagPointerListIBM")) 5484 return GLExtensionState.FailedToLoad; 5485 if(!bindExtFunc(cast(void**)&glFogCoordPointerListIBM, "glFogCoordPointerListIBM")) 5486 return GLExtensionState.FailedToLoad; 5487 if(!bindExtFunc(cast(void**)&glIndexPointerListIBM, "glIndexPointerListIBM")) 5488 return GLExtensionState.FailedToLoad; 5489 if(!bindExtFunc(cast(void**)&glNormalPointerListIBM, "glNormalPointerListIBM")) 5490 return GLExtensionState.FailedToLoad; 5491 if(!bindExtFunc(cast(void**)&glTexCoordPointerListIBM, "glTexCoordPointerListIBM")) 5492 return GLExtensionState.FailedToLoad; 5493 if(!bindExtFunc(cast(void**)&glVertexPointerListIBM, "glVertexPointerListIBM")) 5494 return GLExtensionState.FailedToLoad; 5495 return GLExtensionState.Loaded; 5496 } 5497 5498 GLExtensionState load_GL_IBM_texture_mirrored_repeat() 5499 { 5500 if(!extIsSupported("GL_IBM_texture_mirrored_repeat")) 5501 return GLExtensionState.DriverUnsupported; 5502 return GLExtensionState.Loaded; 5503 } 5504 } 5505 5506 version(DerelictGL_WIN) 5507 { 5508 GLExtensionState load_GL_WIN_phong_shading() 5509 { 5510 if(!extIsSupported("GL_WIN_phong_shading")) 5511 return GLExtensionState.DriverUnsupported; 5512 return GLExtensionState.Loaded; 5513 } 5514 5515 GLExtensionState load_GL_WIN_specular_fog() 5516 { 5517 if(!extIsSupported("GL_WIN_specular_fog")) 5518 return GLExtensionState.DriverUnsupported; 5519 return GLExtensionState.Loaded; 5520 } 5521 } 5522 5523 version(DerelictGL_INTEL) 5524 { 5525 GLExtensionState load_GL_INTEL_parallel_arrays() 5526 { 5527 if(!extIsSupported("GL_INTEL_parallel_arrays")) 5528 return GLExtensionState.DriverUnsupported; 5529 if(!bindExtFunc(cast(void**)&glVertexPointervINTEL, "glVertexPointervINTEL")) 5530 return GLExtensionState.FailedToLoad; 5531 if(!bindExtFunc(cast(void**)&glNormalPointervINTEL, "glNormalPointervINTEL")) 5532 return GLExtensionState.FailedToLoad; 5533 if(!bindExtFunc(cast(void**)&glColorPointervINTEL, "glColorPointervINTEL")) 5534 return GLExtensionState.FailedToLoad; 5535 if(!bindExtFunc(cast(void**)&glTexCoordPointervINTEL, "glTexCoordPointervINTEL")) 5536 return GLExtensionState.FailedToLoad; 5537 return GLExtensionState.Loaded; 5538 } 5539 } 5540 5541 version(DerelictGL_REND) 5542 { 5543 GLExtensionState load_GL_REND_screen_coordinates() 5544 { 5545 if(!extIsSupported("GL_REND_screen_coordinates")) 5546 return GLExtensionState.DriverUnsupported; 5547 return GLExtensionState.Loaded; 5548 } 5549 } 5550 5551 version(DerelictGL_APPLE) 5552 { 5553 GLExtensionState load_GL_APPLE_specular_vector() 5554 { 5555 if(!extIsSupported("GL_APPLE_specular_vector")) 5556 return GLExtensionState.DriverUnsupported; 5557 return GLExtensionState.Loaded; 5558 } 5559 5560 GLExtensionState load_GL_APPLE_transform_hint() 5561 { 5562 if(!extIsSupported("GL_APPLE_transform_hint")) 5563 return GLExtensionState.DriverUnsupported; 5564 return GLExtensionState.Loaded; 5565 } 5566 5567 GLExtensionState load_GL_APPLE_client_storage() 5568 { 5569 if(!extIsSupported("GL_APPLE_client_storage")) 5570 return GLExtensionState.DriverUnsupported; 5571 return GLExtensionState.Loaded; 5572 } 5573 5574 GLExtensionState load_GL_APPLE_element_array() 5575 { 5576 if(!extIsSupported("GL_APPLE_element_array")) 5577 return GLExtensionState.DriverUnsupported; 5578 if(!bindExtFunc(cast(void**)&glElementPointerAPPLE, "glElementPointerAPPLE")) 5579 return GLExtensionState.FailedToLoad; 5580 if(!bindExtFunc(cast(void**)&glDrawElementArrayAPPLE, "glDrawElementArrayAPPLE")) 5581 return GLExtensionState.FailedToLoad; 5582 if(!bindExtFunc(cast(void**)&glDrawRangeElementArrayAPPLE, "glDrawRangeElementArrayAPPLE")) 5583 return GLExtensionState.FailedToLoad; 5584 if(!bindExtFunc(cast(void**)&glMultiDrawElementArrayAPPLE, "glMultiDrawElementArrayAPPLE")) 5585 return GLExtensionState.FailedToLoad; 5586 if(!bindExtFunc(cast(void**)&glMultiDrawRangeElementArrayAPPLE, "glMultiDrawRangeElementArrayAPPLE")) 5587 return GLExtensionState.FailedToLoad; 5588 return GLExtensionState.Loaded; 5589 } 5590 5591 GLExtensionState load_GL_APPLE_fence() 5592 { 5593 if(!extIsSupported("GL_APPLE_fence")) 5594 return GLExtensionState.DriverUnsupported; 5595 if(!bindExtFunc(cast(void**)&glGenFencesAPPLE, "glGenFencesAPPLE")) 5596 return GLExtensionState.FailedToLoad; 5597 if(!bindExtFunc(cast(void**)&glDeleteFencesAPPLE, "glDeleteFencesAPPLE")) 5598 return GLExtensionState.FailedToLoad; 5599 if(!bindExtFunc(cast(void**)&glSetFenceAPPLE, "glSetFenceAPPLE")) 5600 return GLExtensionState.FailedToLoad; 5601 if(!bindExtFunc(cast(void**)&glIsFenceAPPLE, "glIsFenceAPPLE")) 5602 return GLExtensionState.FailedToLoad; 5603 if(!bindExtFunc(cast(void**)&glTestFenceAPPLE, "glTestFenceAPPLE")) 5604 return GLExtensionState.FailedToLoad; 5605 if(!bindExtFunc(cast(void**)&glFinishFenceAPPLE, "glFinishFenceAPPLE")) 5606 return GLExtensionState.FailedToLoad; 5607 if(!bindExtFunc(cast(void**)&glTestObjectAPPLE, "glTestObjectAPPLE")) 5608 return GLExtensionState.FailedToLoad; 5609 if(!bindExtFunc(cast(void**)&glFinishObjectAPPLE, "glFinishObjectAPPLE")) 5610 return GLExtensionState.FailedToLoad; 5611 return GLExtensionState.Loaded; 5612 } 5613 5614 GLExtensionState load_GL_APPLE_vertex_array_object() 5615 { 5616 if(!extIsSupported("GL_APPLE_vertex_array_object")) 5617 return GLExtensionState.DriverUnsupported; 5618 if(!bindExtFunc(cast(void**)&glBindVertexArrayAPPLE, "glBindVertexArrayAPPLE")) 5619 return GLExtensionState.FailedToLoad; 5620 if(!bindExtFunc(cast(void**)&glDeleteVertexArraysAPPLE, "glDeleteVertexArraysAPPLE")) 5621 return GLExtensionState.FailedToLoad; 5622 if(!bindExtFunc(cast(void**)&glGenVertexArraysAPPLE, "glGenVertexArraysAPPLE")) 5623 return GLExtensionState.FailedToLoad; 5624 if(!bindExtFunc(cast(void**)&glIsVertexArrayAPPLE, "glIsVertexArrayAPPLE")) 5625 return GLExtensionState.FailedToLoad; 5626 return GLExtensionState.Loaded; 5627 } 5628 5629 GLExtensionState load_GL_APPLE_vertex_array_range() 5630 { 5631 if(!extIsSupported("GL_APPLE_vertex_array_range")) 5632 return GLExtensionState.DriverUnsupported; 5633 if(!bindExtFunc(cast(void**)&glVertexArrayRangeAPPLE, "glVertexArrayRangeAPPLE")) 5634 return GLExtensionState.FailedToLoad; 5635 if(!bindExtFunc(cast(void**)&glFlushVertexArrayRangeAPPLE, "glFlushVertexArrayRangeAPPLE")) 5636 return GLExtensionState.FailedToLoad; 5637 if(!bindExtFunc(cast(void**)&glVertexArrayParameteriAPPLE, "glVertexArrayParameteriAPPLE")) 5638 return GLExtensionState.FailedToLoad; 5639 return GLExtensionState.Loaded; 5640 } 5641 5642 GLExtensionState load_GL_APPLE_ycbcr_422() 5643 { 5644 if(!extIsSupported("GL_APPLE_ycbcr_422")) 5645 return GLExtensionState.DriverUnsupported; 5646 return GLExtensionState.Loaded; 5647 } 5648 5649 GLExtensionState load_GL_APPLE_flush_buffer_range() 5650 { 5651 if(!extIsSupported("GL_APPLE_flush_buffer_range")) 5652 return GLExtensionState.DriverUnsupported; 5653 if(!bindExtFunc(cast(void**)&glBufferParameteriAPPLE, "glBufferParameteriAPPLE")) 5654 return GLExtensionState.FailedToLoad; 5655 if(!bindExtFunc(cast(void**)&glFlushMappedBufferRangeAPPLE, "glFlushMappedBufferRangeAPPLE")) 5656 return GLExtensionState.FailedToLoad; 5657 return GLExtensionState.Loaded; 5658 } 5659 5660 GLExtensionState load_GL_APPLE_texture_range() 5661 { 5662 if(!extIsSupported("GL_APPLE_texture_range")) 5663 return GLExtensionState.DriverUnsupported; 5664 if(!bindExtFunc(cast(void**)&glTextureRangeAPPLE, "glTextureRangeAPPLE")) 5665 return GLExtensionState.FailedToLoad; 5666 if(!bindExtFunc(cast(void**)&glGetTexParameterPointervAPPLE, "glGetTexParameterPointervAPPLE")) 5667 return GLExtensionState.FailedToLoad; 5668 return GLExtensionState.Loaded; 5669 } 5670 5671 GLExtensionState load_GL_APPLE_float_pixels() 5672 { 5673 if(!extIsSupported("GL_APPLE_float_pixels")) 5674 return GLExtensionState.DriverUnsupported; 5675 return GLExtensionState.Loaded; 5676 } 5677 5678 GLExtensionState load_GL_APPLE_vertex_program_evaluators() 5679 { 5680 if(!extIsSupported("GL_APPLE_vertex_program_evaluators")) 5681 return GLExtensionState.DriverUnsupported; 5682 if(!bindExtFunc(cast(void**)&glEnableVertexAttribAPPLE, "glEnableVertexAttribAPPLE")) 5683 return GLExtensionState.FailedToLoad; 5684 if(!bindExtFunc(cast(void**)&glDisableVertexAttribAPPLE, "glDisableVertexAttribAPPLE")) 5685 return GLExtensionState.FailedToLoad; 5686 if(!bindExtFunc(cast(void**)&glIsVertexAttribAPPLE, "glIsVertexAttribAPPLE")) 5687 return GLExtensionState.FailedToLoad; 5688 if(!bindExtFunc(cast(void**)&glMapVertexAttrib1dAPPLE, "glMapVertexAttrib1dAPPLE")) 5689 return GLExtensionState.FailedToLoad; 5690 if(!bindExtFunc(cast(void**)&glMapVertexAttrib1fAPPLE, "glMapVertexAttrib1fAPPLE")) 5691 return GLExtensionState.FailedToLoad; 5692 if(!bindExtFunc(cast(void**)&glMapVertexAttrib2dAPPLE, "glMapVertexAttrib2dAPPLE")) 5693 return GLExtensionState.FailedToLoad; 5694 if(!bindExtFunc(cast(void**)&glMapVertexAttrib2fAPPLE, "glMapVertexAttrib2fAPPLE")) 5695 return GLExtensionState.FailedToLoad; 5696 return GLExtensionState.Loaded; 5697 } 5698 5699 GLExtensionState load_GL_APPLE_aux_depth_stencil() 5700 { 5701 if(!extIsSupported("GL_APPLE_aux_depth_stencil")) 5702 return GLExtensionState.DriverUnsupported; 5703 return GLExtensionState.Loaded; 5704 } 5705 5706 GLExtensionState load_GL_APPLE_object_purgeable() 5707 { 5708 if(!extIsSupported("GL_APPLE_object_purgeable")) 5709 return GLExtensionState.DriverUnsupported; 5710 if(!bindExtFunc(cast(void**)&glObjectPurgeableAPPLE, "glObjectPurgeableAPPLE")) 5711 return GLExtensionState.FailedToLoad; 5712 if(!bindExtFunc(cast(void**)&glObjectUnpurgeableAPPLE, "glObjectUnpurgeableAPPLE")) 5713 return GLExtensionState.FailedToLoad; 5714 if(!bindExtFunc(cast(void**)&glGetObjectParameterivAPPLE, "glGetObjectParameterivAPPLE")) 5715 return GLExtensionState.FailedToLoad; 5716 return GLExtensionState.Loaded; 5717 } 5718 5719 GLExtensionState load_GL_APPLE_row_bytes() 5720 { 5721 if(!extIsSupported("GL_APPLE_row_bytes")) 5722 return GLExtensionState.DriverUnsupported; 5723 return GLExtensionState.Loaded; 5724 } 5725 5726 GLExtensionState load_GL_APPLE_rgb_422() 5727 { 5728 if(!extIsSupported("GL_APPLE_rgb_422")) 5729 return GLExtensionState.DriverUnsupported; 5730 return GLExtensionState.Loaded; 5731 } 5732 } 5733 5734 version(DerelictGL_SUNX) 5735 { 5736 GLExtensionState load_GL_SUNX_constant_data() 5737 { 5738 if(!extIsSupported("GL_SUNX_constant_data")) 5739 return GLExtensionState.DriverUnsupported; 5740 if(!bindExtFunc(cast(void**)&glFinishTextureSUNX, "glFinishTextureSUNX")) 5741 return GLExtensionState.FailedToLoad; 5742 return GLExtensionState.Loaded; 5743 } 5744 } 5745 5746 version(DerelictGL_SUN) 5747 { 5748 GLExtensionState load_GL_SUN_global_alpha() 5749 { 5750 if(!extIsSupported("GL_SUN_global_alpha")) 5751 return GLExtensionState.DriverUnsupported; 5752 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactorbSUN, "glGlobalAlphaFactorbSUN")) 5753 return GLExtensionState.FailedToLoad; 5754 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactorsSUN, "glGlobalAlphaFactorsSUN")) 5755 return GLExtensionState.FailedToLoad; 5756 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactoriSUN, "glGlobalAlphaFactoriSUN")) 5757 return GLExtensionState.FailedToLoad; 5758 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactorfSUN, "glGlobalAlphaFactorfSUN")) 5759 return GLExtensionState.FailedToLoad; 5760 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactordSUN, "glGlobalAlphaFactordSUN")) 5761 return GLExtensionState.FailedToLoad; 5762 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactorubSUN, "glGlobalAlphaFactorubSUN")) 5763 return GLExtensionState.FailedToLoad; 5764 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactorusSUN, "glGlobalAlphaFactorusSUN")) 5765 return GLExtensionState.FailedToLoad; 5766 if(!bindExtFunc(cast(void**)&glGlobalAlphaFactoruiSUN, "glGlobalAlphaFactoruiSUN")) 5767 return GLExtensionState.FailedToLoad; 5768 return GLExtensionState.Loaded; 5769 } 5770 5771 GLExtensionState load_GL_SUN_triangle_list() 5772 { 5773 if(!extIsSupported("GL_SUN_triangle_list")) 5774 return GLExtensionState.DriverUnsupported; 5775 if(!bindExtFunc(cast(void**)&glReplacementCodeuiSUN, "glReplacementCodeuiSUN")) 5776 return GLExtensionState.FailedToLoad; 5777 if(!bindExtFunc(cast(void**)&glReplacementCodeusSUN, "glReplacementCodeusSUN")) 5778 return GLExtensionState.FailedToLoad; 5779 if(!bindExtFunc(cast(void**)&glReplacementCodeubSUN, "glReplacementCodeubSUN")) 5780 return GLExtensionState.FailedToLoad; 5781 if(!bindExtFunc(cast(void**)&glReplacementCodeuivSUN, "glReplacementCodeuivSUN")) 5782 return GLExtensionState.FailedToLoad; 5783 if(!bindExtFunc(cast(void**)&glReplacementCodeusvSUN, "glReplacementCodeusvSUN")) 5784 return GLExtensionState.FailedToLoad; 5785 if(!bindExtFunc(cast(void**)&glReplacementCodeubvSUN, "glReplacementCodeubvSUN")) 5786 return GLExtensionState.FailedToLoad; 5787 if(!bindExtFunc(cast(void**)&glReplacementCodePointerSUN, "glReplacementCodePointerSUN")) 5788 return GLExtensionState.FailedToLoad; 5789 return GLExtensionState.Loaded; 5790 } 5791 5792 GLExtensionState load_GL_SUN_vertex() 5793 { 5794 if(!extIsSupported("GL_SUN_vertex")) 5795 return GLExtensionState.DriverUnsupported; 5796 if(!bindExtFunc(cast(void**)&glColor4ubVertex2fSUN, "glColor4ubVertex2fSUN")) 5797 return GLExtensionState.FailedToLoad; 5798 if(!bindExtFunc(cast(void**)&glColor4ubVertex2fvSUN, "glColor4ubVertex2fvSUN")) 5799 return GLExtensionState.FailedToLoad; 5800 if(!bindExtFunc(cast(void**)&glColor4ubVertex3fSUN, "glColor4ubVertex3fSUN")) 5801 return GLExtensionState.FailedToLoad; 5802 if(!bindExtFunc(cast(void**)&glColor4ubVertex3fvSUN, "glColor4ubVertex3fvSUN")) 5803 return GLExtensionState.FailedToLoad; 5804 if(!bindExtFunc(cast(void**)&glColor3fVertex3fSUN, "glColor3fVertex3fSUN")) 5805 return GLExtensionState.FailedToLoad; 5806 if(!bindExtFunc(cast(void**)&glColor3fVertex3fvSUN, "glColor3fVertex3fvSUN")) 5807 return GLExtensionState.FailedToLoad; 5808 if(!bindExtFunc(cast(void**)&glNormal3fVertex3fSUN, "glNormal3fVertex3fSUN")) 5809 return GLExtensionState.FailedToLoad; 5810 if(!bindExtFunc(cast(void**)&glNormal3fVertex3fvSUN, "glNormal3fVertex3fvSUN")) 5811 return GLExtensionState.FailedToLoad; 5812 if(!bindExtFunc(cast(void**)&glColor4fNormal3fVertex3fSUN, "glColor4fNormal3fVertex3fSUN")) 5813 return GLExtensionState.FailedToLoad; 5814 if(!bindExtFunc(cast(void**)&glColor4fNormal3fVertex3fvSUN, "glColor4fNormal3fVertex3fvSUN")) 5815 return GLExtensionState.FailedToLoad; 5816 if(!bindExtFunc(cast(void**)&glTexCoord2fVertex3fSUN, "glTexCoord2fVertex3fSUN")) 5817 return GLExtensionState.FailedToLoad; 5818 if(!bindExtFunc(cast(void**)&glTexCoord2fVertex3fvSUN, "glTexCoord2fVertex3fvSUN")) 5819 return GLExtensionState.FailedToLoad; 5820 if(!bindExtFunc(cast(void**)&glTexCoord4fVertex4fSUN, "glTexCoord4fVertex4fSUN")) 5821 return GLExtensionState.FailedToLoad; 5822 if(!bindExtFunc(cast(void**)&glTexCoord4fVertex4fvSUN, "glTexCoord4fVertex4fvSUN")) 5823 return GLExtensionState.FailedToLoad; 5824 if(!bindExtFunc(cast(void**)&glTexCoord2fColor4ubVertex3fSUN, "glTexCoord2fColor4ubVertex3fSUN")) 5825 return GLExtensionState.FailedToLoad; 5826 if(!bindExtFunc(cast(void**)&glTexCoord2fColor4ubVertex3fvSUN, "glTexCoord2fColor4ubVertex3fvSUN")) 5827 return GLExtensionState.FailedToLoad; 5828 if(!bindExtFunc(cast(void**)&glTexCoord2fColor3fVertex3fSUN, "glTexCoord2fColor3fVertex3fSUN")) 5829 return GLExtensionState.FailedToLoad; 5830 if(!bindExtFunc(cast(void**)&glTexCoord2fColor3fVertex3fvSUN, "glTexCoord2fColor3fVertex3fvSUN")) 5831 return GLExtensionState.FailedToLoad; 5832 if(!bindExtFunc(cast(void**)&glTexCoord2fNormal3fVertex3fSUN, "glTexCoord2fNormal3fVertex3fSUN")) 5833 return GLExtensionState.FailedToLoad; 5834 if(!bindExtFunc(cast(void**)&glTexCoord2fNormal3fVertex3fvSUN, "glTexCoord2fNormal3fVertex3fvSUN")) 5835 return GLExtensionState.FailedToLoad; 5836 if(!bindExtFunc(cast(void**)&glTexCoord2fColor4fNormal3fVertex3fSUN, "glTexCoord2fColor4fNormal3fVertex3fSUN")) 5837 return GLExtensionState.FailedToLoad; 5838 if(!bindExtFunc(cast(void**)&glTexCoord2fColor4fNormal3fVertex3fvSUN, "glTexCoord2fColor4fNormal3fVertex3fvSUN")) 5839 return GLExtensionState.FailedToLoad; 5840 if(!bindExtFunc(cast(void**)&glTexCoord4fColor4fNormal3fVertex4fSUN, "glTexCoord4fColor4fNormal3fVertex4fSUN")) 5841 return GLExtensionState.FailedToLoad; 5842 if(!bindExtFunc(cast(void**)&glTexCoord4fColor4fNormal3fVertex4fvSUN, "glTexCoord4fColor4fNormal3fVertex4fvSUN")) 5843 return GLExtensionState.FailedToLoad; 5844 if(!bindExtFunc(cast(void**)&glReplacementCodeuiVertex3fSUN, "glReplacementCodeuiVertex3fSUN")) 5845 return GLExtensionState.FailedToLoad; 5846 if(!bindExtFunc(cast(void**)&glReplacementCodeuiVertex3fvSUN, "glReplacementCodeuiVertex3fvSUN")) 5847 return GLExtensionState.FailedToLoad; 5848 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor4ubVertex3fSUN, "glReplacementCodeuiColor4ubVertex3fSUN")) 5849 return GLExtensionState.FailedToLoad; 5850 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor4ubVertex3fvSUN, "glReplacementCodeuiColor4ubVertex3fvSUN")) 5851 return GLExtensionState.FailedToLoad; 5852 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor3fVertex3fSUN, "glReplacementCodeuiColor3fVertex3fSUN")) 5853 return GLExtensionState.FailedToLoad; 5854 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor3fVertex3fvSUN, "glReplacementCodeuiColor3fVertex3fvSUN")) 5855 return GLExtensionState.FailedToLoad; 5856 if(!bindExtFunc(cast(void**)&glReplacementCodeuiNormal3fVertex3fSUN, "glReplacementCodeuiNormal3fVertex3fSUN")) 5857 return GLExtensionState.FailedToLoad; 5858 if(!bindExtFunc(cast(void**)&glReplacementCodeuiNormal3fVertex3fvSUN, "glReplacementCodeuiNormal3fVertex3fvSUN")) 5859 return GLExtensionState.FailedToLoad; 5860 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor4fNormal3fVertex3fSUN, "glReplacementCodeuiColor4fNormal3fVertex3fSUN")) 5861 return GLExtensionState.FailedToLoad; 5862 if(!bindExtFunc(cast(void**)&glReplacementCodeuiColor4fNormal3fVertex3fvSUN, "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) 5863 return GLExtensionState.FailedToLoad; 5864 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fVertex3fSUN, "glReplacementCodeuiTexCoord2fVertex3fSUN")) 5865 return GLExtensionState.FailedToLoad; 5866 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fVertex3fvSUN, "glReplacementCodeuiTexCoord2fVertex3fvSUN")) 5867 return GLExtensionState.FailedToLoad; 5868 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) 5869 return GLExtensionState.FailedToLoad; 5870 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) 5871 return GLExtensionState.FailedToLoad; 5872 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) 5873 return GLExtensionState.FailedToLoad; 5874 if(!bindExtFunc(cast(void**)&glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) 5875 return GLExtensionState.FailedToLoad; 5876 return GLExtensionState.Loaded; 5877 } 5878 5879 GLExtensionState load_GL_SUN_convolution_border_modes() 5880 { 5881 if(!extIsSupported("GL_SUN_convolution_border_modes")) 5882 return GLExtensionState.DriverUnsupported; 5883 return GLExtensionState.Loaded; 5884 } 5885 5886 GLExtensionState load_GL_SUN_mesh_array() 5887 { 5888 if(!extIsSupported("GL_SUN_mesh_array")) 5889 return GLExtensionState.DriverUnsupported; 5890 if(!bindExtFunc(cast(void**)&glDrawMeshArraysSUN, "glDrawMeshArraysSUN")) 5891 return GLExtensionState.FailedToLoad; 5892 return GLExtensionState.Loaded; 5893 } 5894 5895 GLExtensionState load_GL_SUN_slice_accum() 5896 { 5897 if(!extIsSupported("GL_SUN_slice_accum")) 5898 return GLExtensionState.DriverUnsupported; 5899 return GLExtensionState.Loaded; 5900 } 5901 } 5902 5903 version(DerelictGL_INGR) 5904 { 5905 GLExtensionState load_GL_INGR_color_clamp() 5906 { 5907 if(!extIsSupported("GL_INGR_color_clamp")) 5908 return GLExtensionState.DriverUnsupported; 5909 return GLExtensionState.Loaded; 5910 } 5911 5912 GLExtensionState load_GL_INGR_interlace_read() 5913 { 5914 if(!extIsSupported("GL_INGR_interlace_read")) 5915 return GLExtensionState.DriverUnsupported; 5916 return GLExtensionState.Loaded; 5917 } 5918 } 5919 5920 version(DerelictGL_MESA) 5921 { 5922 GLExtensionState load_GL_MESA_resize_buffers() 5923 { 5924 if(!extIsSupported("GL_MESA_resize_buffers")) 5925 return GLExtensionState.DriverUnsupported; 5926 if(!bindExtFunc(cast(void**)&glResizeBuffersMESA, "glResizeBuffersMESA")) 5927 return GLExtensionState.FailedToLoad; 5928 return GLExtensionState.Loaded; 5929 } 5930 5931 GLExtensionState load_GL_MESA_window_pos() 5932 { 5933 if(!extIsSupported("GL_MESA_window_pos")) 5934 return GLExtensionState.DriverUnsupported; 5935 if(!bindExtFunc(cast(void**)&glWindowPos2dMESA, "glWindowPos2dMESA")) 5936 return GLExtensionState.FailedToLoad; 5937 if(!bindExtFunc(cast(void**)&glWindowPos2dvMESA, "glWindowPos2dvMESA")) 5938 return GLExtensionState.FailedToLoad; 5939 if(!bindExtFunc(cast(void**)&glWindowPos2fMESA, "glWindowPos2fMESA")) 5940 return GLExtensionState.FailedToLoad; 5941 if(!bindExtFunc(cast(void**)&glWindowPos2fvMESA, "glWindowPos2fvMESA")) 5942 return GLExtensionState.FailedToLoad; 5943 if(!bindExtFunc(cast(void**)&glWindowPos2iMESA, "glWindowPos2iMESA")) 5944 return GLExtensionState.FailedToLoad; 5945 if(!bindExtFunc(cast(void**)&glWindowPos2ivMESA, "glWindowPos2ivMESA")) 5946 return GLExtensionState.FailedToLoad; 5947 if(!bindExtFunc(cast(void**)&glWindowPos2sMESA, "glWindowPos2sMESA")) 5948 return GLExtensionState.FailedToLoad; 5949 if(!bindExtFunc(cast(void**)&glWindowPos2svMESA, "glWindowPos2svMESA")) 5950 return GLExtensionState.FailedToLoad; 5951 if(!bindExtFunc(cast(void**)&glWindowPos3dMESA, "glWindowPos3dMESA")) 5952 return GLExtensionState.FailedToLoad; 5953 if(!bindExtFunc(cast(void**)&glWindowPos3dvMESA, "glWindowPos3dvMESA")) 5954 return GLExtensionState.FailedToLoad; 5955 if(!bindExtFunc(cast(void**)&glWindowPos3fMESA, "glWindowPos3fMESA")) 5956 return GLExtensionState.FailedToLoad; 5957 if(!bindExtFunc(cast(void**)&glWindowPos3fvMESA, "glWindowPos3fvMESA")) 5958 return GLExtensionState.FailedToLoad; 5959 if(!bindExtFunc(cast(void**)&glWindowPos3iMESA, "glWindowPos3iMESA")) 5960 return GLExtensionState.FailedToLoad; 5961 if(!bindExtFunc(cast(void**)&glWindowPos3ivMESA, "glWindowPos3ivMESA")) 5962 return GLExtensionState.FailedToLoad; 5963 if(!bindExtFunc(cast(void**)&glWindowPos3sMESA, "glWindowPos3sMESA")) 5964 return GLExtensionState.FailedToLoad; 5965 if(!bindExtFunc(cast(void**)&glWindowPos3svMESA, "glWindowPos3svMESA")) 5966 return GLExtensionState.FailedToLoad; 5967 if(!bindExtFunc(cast(void**)&glWindowPos4dMESA, "glWindowPos4dMESA")) 5968 return GLExtensionState.FailedToLoad; 5969 if(!bindExtFunc(cast(void**)&glWindowPos4dvMESA, "glWindowPos4dvMESA")) 5970 return GLExtensionState.FailedToLoad; 5971 if(!bindExtFunc(cast(void**)&glWindowPos4fMESA, "glWindowPos4fMESA")) 5972 return GLExtensionState.FailedToLoad; 5973 if(!bindExtFunc(cast(void**)&glWindowPos4fvMESA, "glWindowPos4fvMESA")) 5974 return GLExtensionState.FailedToLoad; 5975 if(!bindExtFunc(cast(void**)&glWindowPos4iMESA, "glWindowPos4iMESA")) 5976 return GLExtensionState.FailedToLoad; 5977 if(!bindExtFunc(cast(void**)&glWindowPos4ivMESA, "glWindowPos4ivMESA")) 5978 return GLExtensionState.FailedToLoad; 5979 if(!bindExtFunc(cast(void**)&glWindowPos4sMESA, "glWindowPos4sMESA")) 5980 return GLExtensionState.FailedToLoad; 5981 if(!bindExtFunc(cast(void**)&glWindowPos4svMESA, "glWindowPos4svMESA")) 5982 return GLExtensionState.FailedToLoad; 5983 return GLExtensionState.Loaded; 5984 } 5985 5986 GLExtensionState load_GL_MESA_pack_invert() 5987 { 5988 if(!extIsSupported("GL_MESA_pack_invert")) 5989 return GLExtensionState.DriverUnsupported; 5990 return GLExtensionState.Loaded; 5991 } 5992 5993 GLExtensionState load_GL_MESA_ycbcr_texture() 5994 { 5995 if(!extIsSupported("GL_MESA_ycbcr_texture")) 5996 return GLExtensionState.DriverUnsupported; 5997 return GLExtensionState.Loaded; 5998 } 5999 } 6000 6001 version(DerelictGL_3DFX) 6002 { 6003 GLExtensionState load_GL_3DFX_texture_compression_FXT1() 6004 { 6005 if(!extIsSupported("GL_3DFX_texture_compression_FXT1")) 6006 return GLExtensionState.DriverUnsupported; 6007 return GLExtensionState.Loaded; 6008 } 6009 6010 GLExtensionState load_GL_3DFX_multisample() 6011 { 6012 if(!extIsSupported("GL_3DFX_multisample")) 6013 return GLExtensionState.DriverUnsupported; 6014 return GLExtensionState.Loaded; 6015 } 6016 6017 GLExtensionState load_GL_3DFX_tbuffer() 6018 { 6019 if(!extIsSupported("GL_3DFX_tbuffer")) 6020 return GLExtensionState.DriverUnsupported; 6021 if(!bindExtFunc(cast(void**)&glTbufferMask3DFX, "glTbufferMask3DFX")) 6022 return GLExtensionState.FailedToLoad; 6023 return GLExtensionState.Loaded; 6024 } 6025 } 6026 6027 version(DerelictGL_OML) 6028 { 6029 GLExtensionState load_GL_OML_interlace() 6030 { 6031 if(!extIsSupported("GL_OML_interlace")) 6032 return GLExtensionState.DriverUnsupported; 6033 return GLExtensionState.Loaded; 6034 } 6035 6036 GLExtensionState load_GL_OML_subsample() 6037 { 6038 if(!extIsSupported("GL_OML_subsample")) 6039 return GLExtensionState.DriverUnsupported; 6040 return GLExtensionState.Loaded; 6041 } 6042 6043 GLExtensionState load_GL_OML_resample() 6044 { 6045 if(!extIsSupported("GL_OML_resample")) 6046 return GLExtensionState.DriverUnsupported; 6047 return GLExtensionState.Loaded; 6048 } 6049 } 6050 6051 version(DerelictGL_S3) 6052 { 6053 GLExtensionState load_GL_S3_s3tc() 6054 { 6055 if(!extIsSupported("GL_S3_s3tc")) 6056 return GLExtensionState.DriverUnsupported; 6057 return GLExtensionState.Loaded; 6058 } 6059 } 6060 6061 version(DerelictGL_OES) 6062 { 6063 GLExtensionState load_GL_OES_read_format() 6064 { 6065 if(!extIsSupported("GL_OES_read_format")) 6066 return GLExtensionState.DriverUnsupported; 6067 return GLExtensionState.Loaded; 6068 } 6069 } 6070 6071 version(DerelictGL_GREMEDY) 6072 { 6073 GLExtensionState load_GL_GREMEDY_string_marker() 6074 { 6075 if(!extIsSupported("GL_GREMEDY_string_marker")) 6076 return GLExtensionState.DriverUnsupported; 6077 if(!bindExtFunc(cast(void**)&glStringMarkerGREMEDY, "glStringMarkerGREMEDY")) 6078 return GLExtensionState.FailedToLoad; 6079 return GLExtensionState.Loaded; 6080 } 6081 6082 GLExtensionState load_GL_GREMEDY_frame_terminator() 6083 { 6084 if(!extIsSupported("GL_GREMEDY_frame_terminator")) 6085 return GLExtensionState.DriverUnsupported; 6086 if(!bindExtFunc(cast(void**)&glFrameTerminatorGREMEDY, "glFrameTerminatorGREMEDY")) 6087 return GLExtensionState.FailedToLoad; 6088 return GLExtensionState.Loaded; 6089 } 6090 } 6091 6092 version(DerelictGL_MESAX) 6093 { 6094 GLExtensionState load_GL_MESAX_texture_stack() 6095 { 6096 if(!extIsSupported("GL_MESAX_texture_stack")) 6097 return GLExtensionState.DriverUnsupported; 6098 return GLExtensionState.Loaded; 6099 } 6100 } 6101 6102 version(Windows) 6103 { 6104 // These two functions should always be compiled in. 6105 GLExtensionState load_WGL_ARB_extensions_string() 6106 { 6107 // don't bother checking for support, as it probably won't even be reported by the driver 6108 if(!bindExtFunc(cast(void**)&wglGetExtensionsStringARB, "wglGetExtensionsStringARB")) 6109 return GLExtensionState.FailedToLoad; 6110 return GLExtensionState.Loaded; 6111 } 6112 6113 GLExtensionState load_WGL_EXT_extensions_string() 6114 { 6115 if(!extIsSupported("WGL_EXT_extensions_string")) 6116 return GLExtensionState.DriverUnsupported; 6117 if(!bindExtFunc(cast(void**)&wglGetExtensionsStringEXT, "wglGetExtensionsStringEXT")) 6118 return GLExtensionState.FailedToLoad; 6119 return GLExtensionState.Loaded; 6120 } 6121 6122 version(DerelictGL_ARB) 6123 { 6124 GLExtensionState load_WGL_ARB_buffer_region() 6125 { 6126 if(!extIsSupported("WGL_ARB_buffer_region")) 6127 return GLExtensionState.DriverUnsupported; 6128 if(!bindExtFunc(cast(void**)&wglCreateBufferRegionARB, "wglCreateBufferRegionARB")) 6129 return GLExtensionState.FailedToLoad; 6130 if(!bindExtFunc(cast(void**)&wglDeleteBufferRegionARB, "wglDeleteBufferRegionARB")) 6131 return GLExtensionState.FailedToLoad; 6132 if(!bindExtFunc(cast(void**)&wglSaveBufferRegionARB, "wglSaveBufferRegionARB")) 6133 return GLExtensionState.FailedToLoad; 6134 if(!bindExtFunc(cast(void**)&wglRestoreBufferRegionARB, "wglRestoreBufferRegionARB")) 6135 return GLExtensionState.FailedToLoad; 6136 return GLExtensionState.Loaded; 6137 } 6138 6139 GLExtensionState load_WGL_ARB_multisample() 6140 { 6141 if(!extIsSupported("WGL_ARB_multisample")) 6142 return GLExtensionState.DriverUnsupported; 6143 return GLExtensionState.Loaded; 6144 } 6145 6146 GLExtensionState load_WGL_ARB_pixel_format() 6147 { 6148 if(!extIsSupported("WGL_ARB_pixel_format")) 6149 return GLExtensionState.DriverUnsupported; 6150 if(!bindExtFunc(cast(void**)&wglGetPixelFormatAttribivARB, "wglGetPixelFormatAttribivARB")) 6151 return GLExtensionState.FailedToLoad; 6152 if(!bindExtFunc(cast(void**)&wglGetPixelFormatAttribfvARB, "wglGetPixelFormatAttribfvARB")) 6153 return GLExtensionState.FailedToLoad; 6154 if(!bindExtFunc(cast(void**)&wglChoosePixelFormatARB, "wglChoosePixelFormatARB")) 6155 return GLExtensionState.FailedToLoad; 6156 return GLExtensionState.Loaded; 6157 } 6158 6159 GLExtensionState load_WGL_ARB_make_current_read() 6160 { 6161 if(!extIsSupported("WGL_ARB_make_current_read")) 6162 return GLExtensionState.DriverUnsupported; 6163 if(!bindExtFunc(cast(void**)&wglMakeContextCurrentARB, "wglMakeContextCurrentARB")) 6164 return GLExtensionState.FailedToLoad; 6165 if(!bindExtFunc(cast(void**)&wglGetCurrentReadDCARB, "wglGetCurrentReadDCARB")) 6166 return GLExtensionState.FailedToLoad; 6167 return GLExtensionState.Loaded; 6168 } 6169 6170 GLExtensionState load_WGL_ARB_pbuffer() 6171 { 6172 if(!extIsSupported("WGL_ARB_pbuffer")) 6173 return GLExtensionState.DriverUnsupported; 6174 if(!bindExtFunc(cast(void**)&wglCreatePbufferARB, "wglCreatePbufferARB")) 6175 return GLExtensionState.FailedToLoad; 6176 if(!bindExtFunc(cast(void**)&wglGetPbufferDCARB, "wglGetPbufferDCARB")) 6177 return GLExtensionState.FailedToLoad; 6178 if(!bindExtFunc(cast(void**)&wglReleasePbufferDCARB, "wglReleasePbufferDCARB")) 6179 return GLExtensionState.FailedToLoad; 6180 if(!bindExtFunc(cast(void**)&wglDestroyPbufferARB, "wglDestroyPbufferARB")) 6181 return GLExtensionState.FailedToLoad; 6182 if(!bindExtFunc(cast(void**)&wglQueryPbufferARB, "wglQueryPbufferARB")) 6183 return GLExtensionState.FailedToLoad; 6184 return GLExtensionState.Loaded; 6185 } 6186 6187 GLExtensionState load_WGL_ARB_render_texture() 6188 { 6189 if(!extIsSupported("WGL_ARB_render_texture")) 6190 return GLExtensionState.DriverUnsupported; 6191 if(!bindExtFunc(cast(void**)&wglBindTexImageARB, "wglBindTexImageARB")) 6192 return GLExtensionState.FailedToLoad; 6193 if(!bindExtFunc(cast(void**)&wglReleaseTexImageARB, "wglReleaseTexImageARB")) 6194 return GLExtensionState.FailedToLoad; 6195 if(!bindExtFunc(cast(void**)&wglSetPbufferAttribARB, "wglSetPbufferAttribARB")) 6196 return GLExtensionState.FailedToLoad; 6197 return GLExtensionState.Loaded; 6198 } 6199 6200 GLExtensionState load_WGL_ARB_pixel_format_float() 6201 { 6202 if(!extIsSupported("WGL_ARB_pixel_format_float")) 6203 return GLExtensionState.DriverUnsupported; 6204 return GLExtensionState.Loaded; 6205 } 6206 6207 GLExtensionState load_WGL_ARB_create_context() 6208 { 6209 if(!extIsSupported("WGL_ARB_create_context")) 6210 return GLExtensionState.DriverUnsupported; 6211 if(!bindExtFunc(cast(void**)&wglCreateContextAttribsARB, "wglCreateContextAttribsARB")) 6212 return GLExtensionState.FailedToLoad; 6213 return GLExtensionState.Loaded; 6214 } 6215 6216 GLExtensionState load_WGL_ARB_framebuffer_sRGB() 6217 { 6218 if(!extIsSupported("WGL_ARB_framebuffer_sRGB")) 6219 return GLExtensionState.DriverUnsupported; 6220 return GLExtensionState.Loaded; 6221 } 6222 6223 GLExtensionState load_WGL_ARB_create_context_profile() 6224 { 6225 if(!extIsSupported("WGL_ARB_create_context_profile")) 6226 return GLExtensionState.DriverUnsupported; 6227 return GLExtensionState.Loaded; 6228 } 6229 } 6230 6231 version(DerelictGL_EXT) 6232 { 6233 GLExtensionState load_WGL_EXT_depth_float() 6234 { 6235 if(!extIsSupported("WGL_EXT_depth_float")) 6236 return GLExtensionState.DriverUnsupported; 6237 return GLExtensionState.Loaded; 6238 } 6239 6240 GLExtensionState load_WGL_EXT_display_color_table() 6241 { 6242 if(!extIsSupported("WGL_EXT_display_color_table")) 6243 return GLExtensionState.DriverUnsupported; 6244 if(!bindExtFunc(cast(void**)&wglBindDisplayColorTableEXT, "wglBindDisplayColorTableEXT")) 6245 return GLExtensionState.FailedToLoad; 6246 if(!bindExtFunc(cast(void**)&wglCreateDisplayColorTableEXT, "wglCreateDisplayColorTableEXT")) 6247 return GLExtensionState.FailedToLoad; 6248 if(!bindExtFunc(cast(void**)&wglDestroyDisplayColorTableEXT, "wglDestroyDisplayColorTableEXT")) 6249 return GLExtensionState.FailedToLoad; 6250 if(!bindExtFunc(cast(void**)&wglLoadDisplayColorTableEXT, "wglLoadDisplayColorTableEXT")) 6251 return GLExtensionState.FailedToLoad; 6252 return GLExtensionState.Loaded; 6253 } 6254 6255 GLExtensionState load_WGL_EXT_framebuffer_sRGB() 6256 { 6257 if(!extIsSupported("WGL_EXT_framebuffer_sRGB")) 6258 return GLExtensionState.DriverUnsupported; 6259 return GLExtensionState.Loaded; 6260 } 6261 6262 GLExtensionState load_WGL_EXT_make_current_read() 6263 { 6264 if(!extIsSupported("WGL_EXT_make_current_read")) 6265 return GLExtensionState.DriverUnsupported; 6266 if(!bindExtFunc(cast(void**)&wglMakeContextCurrentEXT, "wglMakeContextCurrentEXT")) 6267 return GLExtensionState.FailedToLoad; 6268 if(!bindExtFunc(cast(void**)&wglGetCurrentReadDCEXT, "wglGetCurrentReadDCEXT")) 6269 return GLExtensionState.FailedToLoad; 6270 return GLExtensionState.Loaded; 6271 } 6272 6273 GLExtensionState load_WGL_EXT_multisample() 6274 { 6275 if(!extIsSupported("WGL_EXT_multisample")) 6276 return GLExtensionState.DriverUnsupported; 6277 return GLExtensionState.Loaded; 6278 } 6279 6280 GLExtensionState load_WGL_EXT_pbuffer() 6281 { 6282 if(!extIsSupported("WGL_EXT_pbuffer")) 6283 return GLExtensionState.DriverUnsupported; 6284 if(!bindExtFunc(cast(void**)&wglCreatePbufferEXT, "wglCreatePbufferEXT")) 6285 return GLExtensionState.FailedToLoad; 6286 if(!bindExtFunc(cast(void**)&wglDestroyPbufferEXT, "wglDestroyPbufferEXT")) 6287 return GLExtensionState.FailedToLoad; 6288 if(!bindExtFunc(cast(void**)&wglGetPbufferDCEXT, "wglGetPbufferDCEXT")) 6289 return GLExtensionState.FailedToLoad; 6290 if(!bindExtFunc(cast(void**)&wglQueryPbufferEXT, "wglQueryPbufferEXT")) 6291 return GLExtensionState.FailedToLoad; 6292 if(!bindExtFunc(cast(void**)&wglReleasePbufferDCEXT, "wglReleasePbufferDCEXT")) 6293 return GLExtensionState.FailedToLoad; 6294 return GLExtensionState.Loaded; 6295 } 6296 6297 GLExtensionState load_WGL_EXT_pixel_format() 6298 { 6299 if(!extIsSupported("WGL_EXT_pixel_format")) 6300 return GLExtensionState.DriverUnsupported; 6301 if(!bindExtFunc(cast(void**)&wglChoosePixelFormatEXT, "wglChoosePixelFormatEXT")) 6302 return GLExtensionState.FailedToLoad; 6303 if(!bindExtFunc(cast(void**)&wglGetPixelFormatAttribfvEXT, "wglGetPixelFormatAttribfvEXT")) 6304 return GLExtensionState.FailedToLoad; 6305 if(!bindExtFunc(cast(void**)&wglGetPixelFormatAttribivEXT, "wglGetPixelFormatAttribivEXT")) 6306 return GLExtensionState.FailedToLoad; 6307 return GLExtensionState.Loaded; 6308 } 6309 6310 GLExtensionState load_WGL_EXT_pixel_format_packed_float() 6311 { 6312 if(!extIsSupported("WGL_EXT_pixel_format_packed_float")) 6313 return GLExtensionState.DriverUnsupported; 6314 return GLExtensionState.Loaded; 6315 } 6316 6317 GLExtensionState load_WGL_EXT_swap_control() 6318 { 6319 if(!extIsSupported("WGL_EXT_swap_control")) 6320 return GLExtensionState.DriverUnsupported; 6321 if(!bindExtFunc(cast(void**)&wglGetSwapIntervalEXT, "wglGetSwapIntervalEXT")) 6322 return GLExtensionState.FailedToLoad; 6323 if(!bindExtFunc(cast(void**)&wglSwapIntervalEXT, "wglSwapIntervalEXT")) 6324 return GLExtensionState.FailedToLoad; 6325 return GLExtensionState.Loaded; 6326 } 6327 } 6328 6329 version(DerelictGL_NV) 6330 { 6331 GLExtensionState load_WGL_NV_copy_image() 6332 { 6333 if(!extIsSupported("WGL_NV_copy_image")) 6334 return GLExtensionState.DriverUnsupported; 6335 if(!bindExtFunc(cast(void**)&wglCopyImageSubDataNV, "wglCopyImageSubDataNV")) 6336 return GLExtensionState.FailedToLoad; 6337 return GLExtensionState.Loaded; 6338 } 6339 6340 GLExtensionState load_WGL_NV_float_buffer() 6341 { 6342 if(!extIsSupported("WGL_NV_float_buffer")) 6343 return GLExtensionState.DriverUnsupported; 6344 return GLExtensionState.Loaded; 6345 } 6346 6347 GLExtensionState load_WGL_NV_gpu_affinity() 6348 { 6349 if(!extIsSupported("WGL_NV_gpu_affinity")) 6350 return GLExtensionState.DriverUnsupported; 6351 if(!bindExtFunc(cast(void**)&wglCreateAffinityDCNV, "wglCreateAffinityDCNV")) 6352 return GLExtensionState.FailedToLoad; 6353 if(!bindExtFunc(cast(void**)&wglDeleteDCNV, "wglDeleteDCNV")) 6354 return GLExtensionState.FailedToLoad; 6355 if(!bindExtFunc(cast(void**)&wglEnumGpuDevicesNV, "wglEnumGpuDevicesNV")) 6356 return GLExtensionState.FailedToLoad; 6357 if(!bindExtFunc(cast(void**)&wglEnumGpusFromAffinityDCNV, "wglEnumGpusFromAffinityDCNV")) 6358 return GLExtensionState.FailedToLoad; 6359 if(!bindExtFunc(cast(void**)&wglEnumGpusNV, "wglEnumGpusNV")) 6360 return GLExtensionState.FailedToLoad; 6361 return GLExtensionState.Loaded; 6362 } 6363 6364 GLExtensionState load_WGL_NV_multisample_coverage() 6365 { 6366 if(!extIsSupported("WGL_NV_multisample_coverage")) 6367 return GLExtensionState.DriverUnsupported; 6368 return GLExtensionState.Loaded; 6369 } 6370 6371 GLExtensionState load_WGL_NV_present_video() 6372 { 6373 if(!extIsSupported("WGL_NV_present_video")) 6374 return GLExtensionState.DriverUnsupported; 6375 if(!bindExtFunc(cast(void**)&wglBindVideoDeviceNV, "wglBindVideoDeviceNV")) 6376 return GLExtensionState.FailedToLoad; 6377 if(!bindExtFunc(cast(void**)&wglEnumerateVideoDevicesNV, "wglEnumerateVideoDevicesNV")) 6378 return GLExtensionState.FailedToLoad; 6379 if(!bindExtFunc(cast(void**)&wglQueryCurrentContextNV, "wglQueryCurrentContextNV")) 6380 return GLExtensionState.FailedToLoad; 6381 return GLExtensionState.Loaded; 6382 } 6383 6384 GLExtensionState load_WGL_NV_render_depth_texture() 6385 { 6386 if(!extIsSupported("WGL_NV_render_depth_texture")) 6387 return GLExtensionState.DriverUnsupported; 6388 return GLExtensionState.Loaded; 6389 } 6390 6391 GLExtensionState load_WGL_NV_render_texture_rectangle() 6392 { 6393 if(!extIsSupported("WGL_NV_render_texture_rectangle")) 6394 return GLExtensionState.DriverUnsupported; 6395 return GLExtensionState.Loaded; 6396 } 6397 6398 GLExtensionState load_WGL_NV_swap_group() 6399 { 6400 if(!extIsSupported("WGL_NV_swap_group")) 6401 return GLExtensionState.DriverUnsupported; 6402 if(!bindExtFunc(cast(void**)&wglBindSwapBarrierNV, "wglBindSwapBarrierNV")) 6403 return GLExtensionState.FailedToLoad; 6404 if(!bindExtFunc(cast(void**)&wglJoinSwapGroupNV, "wglJoinSwapGroupNV")) 6405 return GLExtensionState.FailedToLoad; 6406 if(!bindExtFunc(cast(void**)&wglQueryFrameCountNV, "wglQueryFrameCountNV")) 6407 return GLExtensionState.FailedToLoad; 6408 if(!bindExtFunc(cast(void**)&wglQueryMaxSwapGroupsNV, "wglQueryMaxSwapGroupsNV")) 6409 return GLExtensionState.FailedToLoad; 6410 if(!bindExtFunc(cast(void**)&wglQuerySwapGroupNV, "wglQuerySwapGroupNV")) 6411 return GLExtensionState.FailedToLoad; 6412 if(!bindExtFunc(cast(void**)&wglResetFrameCountNV, "wglResetFrameCountNV")) 6413 return GLExtensionState.FailedToLoad; 6414 return GLExtensionState.Loaded; 6415 } 6416 6417 GLExtensionState load_WGL_NV_vertex_array_range() 6418 { 6419 if(!extIsSupported("WGL_NV_vertex_array_range")) 6420 return GLExtensionState.DriverUnsupported; 6421 if(!bindExtFunc(cast(void**)&wglAllocateMemoryNV, "wglAllocateMemoryNV")) 6422 return GLExtensionState.FailedToLoad; 6423 if(!bindExtFunc(cast(void**)&wglFreeMemoryNV, "wglFreeMemoryNV")) 6424 return GLExtensionState.FailedToLoad; 6425 return GLExtensionState.Loaded; 6426 } 6427 6428 GLExtensionState load_WGL_NV_video_output() 6429 { 6430 if(!extIsSupported("WGL_NV_video_output")) 6431 return GLExtensionState.DriverUnsupported; 6432 if(!bindExtFunc(cast(void**)&wglBindVideoImageNV, "wglBindVideoImageNV")) 6433 return GLExtensionState.FailedToLoad; 6434 if(!bindExtFunc(cast(void**)&wglGetVideoDeviceNV, "wglGetVideoDeviceNV")) 6435 return GLExtensionState.FailedToLoad; 6436 if(!bindExtFunc(cast(void**)&wglGetVideoInfoNV, "wglGetVideoInfoNV")) 6437 return GLExtensionState.FailedToLoad; 6438 if(!bindExtFunc(cast(void**)&wglReleaseVideoDeviceNV, "wglReleaseVideoDeviceNV")) 6439 return GLExtensionState.FailedToLoad; 6440 if(!bindExtFunc(cast(void**)&wglReleaseVideoImageNV, "wglReleaseVideoImageNV")) 6441 return GLExtensionState.FailedToLoad; 6442 if(!bindExtFunc(cast(void**)&wglSendPbufferToVideoNV, "wglSendPbufferToVideoNV")) 6443 return GLExtensionState.FailedToLoad; 6444 return GLExtensionState.Loaded; 6445 } 6446 } 6447 6448 version(DerelictGL_ATI) 6449 { 6450 GLExtensionState load_WGL_ATI_pixel_format_float() 6451 { 6452 if(!extIsSupported("WGL_ATI_pixel_format_float")) 6453 return GLExtensionState.DriverUnsupported; 6454 return GLExtensionState.Loaded; 6455 } 6456 6457 GLExtensionState load_WGL_ATI_render_texture_rectangle() 6458 { 6459 if(!extIsSupported("WGL_ATI_render_texture_rectangle")) 6460 return GLExtensionState.DriverUnsupported; 6461 return GLExtensionState.Loaded; 6462 } 6463 } 6464 6465 version(DerelictGL_AMD) 6466 { 6467 GLExtensionState load_WGL_AMD_gpu_association() 6468 { 6469 if(!extIsSupported("WGL_AMD_gpu_association")) 6470 return GLExtensionState.DriverUnsupported; 6471 if(!bindExtFunc(cast(void**)&wglBlitContextFramebufferAMD, "wglBlitContextFramebufferAMD")) 6472 return GLExtensionState.FailedToLoad; 6473 if(!bindExtFunc(cast(void**)&wglCreateAssociatedContextAMD, "wglCreateAssociatedContextAMD")) 6474 return GLExtensionState.FailedToLoad; 6475 if(!bindExtFunc(cast(void**)&wglCreateAssociatedContextAttribsAMD, "wglCreateAssociatedContextAttribsAMD")) 6476 return GLExtensionState.FailedToLoad; 6477 if(!bindExtFunc(cast(void**)&wglDeleteAssociatedContextAMD, "wglDeleteAssociatedContextAMD")) 6478 return GLExtensionState.FailedToLoad; 6479 if(!bindExtFunc(cast(void**)&wglGetContextGPUIDAMD, "wglGetContextGPUIDAMD")) 6480 return GLExtensionState.FailedToLoad; 6481 if(!bindExtFunc(cast(void**)&wglGetCurrentAssociatedContextAMD, "wglGetCurrentAssociatedContextAMD")) 6482 return GLExtensionState.FailedToLoad; 6483 if(!bindExtFunc(cast(void**)&wglGetGPUIDsAMD, "wglGetGPUIDsAMD")) 6484 return GLExtensionState.FailedToLoad; 6485 if(!bindExtFunc(cast(void**)&wglGetGPUInfoAMD, "wglGetGPUInfoAMD")) 6486 return GLExtensionState.FailedToLoad; 6487 if(!bindExtFunc(cast(void**)&wglMakeAssociatedContextCurrentAMD, "wglMakeAssociatedContextCurrentAMD")) 6488 return GLExtensionState.FailedToLoad; 6489 return GLExtensionState.Loaded; 6490 } 6491 } 6492 6493 version(DerelictGL_I3D) 6494 { 6495 GLExtensionState load_WGL_I3D_digital_video_control() 6496 { 6497 if(!extIsSupported("WGL_I3D_digital_video_control")) 6498 return GLExtensionState.DriverUnsupported; 6499 if(!bindExtFunc(cast(void**)&wglGetDigitalVideoParametersI3D, "wglGetDigitalVideoParametersI3D")) 6500 return GLExtensionState.FailedToLoad; 6501 if(!bindExtFunc(cast(void**)&wglSetDigitalVideoParametersI3D, "wglSetDigitalVideoParametersI3D")) 6502 return GLExtensionState.FailedToLoad; 6503 return GLExtensionState.Loaded; 6504 } 6505 6506 GLExtensionState load_WGL_I3D_gamma() 6507 { 6508 if(!extIsSupported("WGL_I3D_gamma")) 6509 return GLExtensionState.DriverUnsupported; 6510 if(!bindExtFunc(cast(void**)&wglGetGammaTableI3D, "wglGetGammaTableI3D")) 6511 return GLExtensionState.FailedToLoad; 6512 if(!bindExtFunc(cast(void**)&wglGetGammaTableParametersI3D, "wglGetGammaTableParametersI3D")) 6513 return GLExtensionState.FailedToLoad; 6514 if(!bindExtFunc(cast(void**)&wglSetGammaTableI3D, "wglSetGammaTableI3D")) 6515 return GLExtensionState.FailedToLoad; 6516 if(!bindExtFunc(cast(void**)&wglSetGammaTableParametersI3D, "wglSetGammaTableParametersI3D")) 6517 return GLExtensionState.FailedToLoad; 6518 return GLExtensionState.Loaded; 6519 } 6520 6521 GLExtensionState load_WGL_I3D_genlock() 6522 { 6523 if(!extIsSupported("WGL_I3D_genlock")) 6524 return GLExtensionState.DriverUnsupported; 6525 if(!bindExtFunc(cast(void**)&wglDisableGenlockI3D, "wglDisableGenlockI3D")) 6526 return GLExtensionState.FailedToLoad; 6527 if(!bindExtFunc(cast(void**)&wglEnableGenlockI3D, "wglEnableGenlockI3D")) 6528 return GLExtensionState.FailedToLoad; 6529 if(!bindExtFunc(cast(void**)&wglGenlockSampleRateI3D, "wglGenlockSampleRateI3D")) 6530 return GLExtensionState.FailedToLoad; 6531 if(!bindExtFunc(cast(void**)&wglGenlockSourceDelayI3D, "wglGenlockSourceDelayI3D")) 6532 return GLExtensionState.FailedToLoad; 6533 if(!bindExtFunc(cast(void**)&wglGenlockSourceEdgeI3D, "wglGenlockSourceEdgeI3D")) 6534 return GLExtensionState.FailedToLoad; 6535 if(!bindExtFunc(cast(void**)&wglGenlockSourceI3D, "wglGenlockSourceI3D")) 6536 return GLExtensionState.FailedToLoad; 6537 if(!bindExtFunc(cast(void**)&wglGetGenlockSampleRateI3D, "wglGetGenlockSampleRateI3D")) 6538 return GLExtensionState.FailedToLoad; 6539 if(!bindExtFunc(cast(void**)&wglGetGenlockSourceDelayI3D, "wglGetGenlockSourceDelayI3D")) 6540 return GLExtensionState.FailedToLoad; 6541 if(!bindExtFunc(cast(void**)&wglGetGenlockSourceEdgeI3D, "wglGetGenlockSourceEdgeI3D")) 6542 return GLExtensionState.FailedToLoad; 6543 if(!bindExtFunc(cast(void**)&wglGetGenlockSourceI3D, "wglGetGenlockSourceI3D")) 6544 return GLExtensionState.FailedToLoad; 6545 if(!bindExtFunc(cast(void**)&wglIsEnabledGenlockI3D, "wglIsEnabledGenlockI3D")) 6546 return GLExtensionState.FailedToLoad; 6547 if(!bindExtFunc(cast(void**)&wglQueryGenlockMaxSourceDelayI3D, "wglQueryGenlockMaxSourceDelayI3D")) 6548 return GLExtensionState.FailedToLoad; 6549 return GLExtensionState.Loaded; 6550 } 6551 6552 GLExtensionState load_WGL_I3D_image_buffer() 6553 { 6554 if(!extIsSupported("WGL_I3D_image_buffer")) 6555 return GLExtensionState.DriverUnsupported; 6556 if(!bindExtFunc(cast(void**)&wglAssociateImageBufferEventsI3D, "wglAssociateImageBufferEventsI3D")) 6557 return GLExtensionState.FailedToLoad; 6558 if(!bindExtFunc(cast(void**)&wglCreateImageBufferI3D, "wglCreateImageBufferI3D")) 6559 return GLExtensionState.FailedToLoad; 6560 if(!bindExtFunc(cast(void**)&wglDestroyImageBufferI3D, "wglDestroyImageBufferI3D")) 6561 return GLExtensionState.FailedToLoad; 6562 if(!bindExtFunc(cast(void**)&wglReleaseImageBufferEventsI3D, "wglReleaseImageBufferEventsI3D")) 6563 return GLExtensionState.FailedToLoad; 6564 return GLExtensionState.Loaded; 6565 } 6566 6567 GLExtensionState load_WGL_I3D_swap_frame_lock() 6568 { 6569 if(!extIsSupported("WGL_I3D_swap_frame_lock")) 6570 return GLExtensionState.DriverUnsupported; 6571 if(!bindExtFunc(cast(void**)&wglDisableFrameLockI3D, "wglDisableFrameLockI3D")) 6572 return GLExtensionState.FailedToLoad; 6573 if(!bindExtFunc(cast(void**)&wglEnableFrameLockI3D, "wglEnableFrameLockI3D")) 6574 return GLExtensionState.FailedToLoad; 6575 if(!bindExtFunc(cast(void**)&wglIsEnabledFrameLockI3D, "wglIsEnabledFrameLockI3D")) 6576 return GLExtensionState.FailedToLoad; 6577 if(!bindExtFunc(cast(void**)&wglQueryFrameLockMasterI3D, "wglQueryFrameLockMasterI3D")) 6578 return GLExtensionState.FailedToLoad; 6579 return GLExtensionState.Loaded; 6580 } 6581 6582 GLExtensionState load_WGL_I3D_swap_frame_usage() 6583 { 6584 if(!extIsSupported("WGL_I3D_swap_frame_usage")) 6585 return GLExtensionState.DriverUnsupported; 6586 if(!bindExtFunc(cast(void**)&wglBeginFrameTrackingI3D, "wglBeginFrameTrackingI3D")) 6587 return GLExtensionState.FailedToLoad; 6588 if(!bindExtFunc(cast(void**)&wglEndFrameTrackingI3D, "wglEndFrameTrackingI3D")) 6589 return GLExtensionState.FailedToLoad; 6590 if(!bindExtFunc(cast(void**)&wglGetFrameUsageI3D, "wglGetFrameUsageI3D")) 6591 return GLExtensionState.FailedToLoad; 6592 if(!bindExtFunc(cast(void**)&wglQueryFrameTrackingI3D, "wglQueryFrameTrackingI3D")) 6593 return GLExtensionState.FailedToLoad; 6594 return GLExtensionState.Loaded; 6595 } 6596 } 6597 6598 version(DerelictGL_OML) 6599 { 6600 GLExtensionState load_WGL_OML_sync_control() 6601 { 6602 if(!extIsSupported("WGL_OML_sync_control")) 6603 return GLExtensionState.DriverUnsupported; 6604 if(!bindExtFunc(cast(void**)&wglGetMscRateOML, "wglGetMscRateOML")) 6605 return GLExtensionState.FailedToLoad; 6606 if(!bindExtFunc(cast(void**)&wglGetSyncValuesOML, "wglGetSyncValuesOML")) 6607 return GLExtensionState.FailedToLoad; 6608 if(!bindExtFunc(cast(void**)&wglSwapBuffersMscOML, "wglSwapBuffersMscOML")) 6609 return GLExtensionState.FailedToLoad; 6610 if(!bindExtFunc(cast(void**)&wglSwapLayerBuffersMscOML, "wglSwapLayerBuffersMscOML")) 6611 return GLExtensionState.FailedToLoad; 6612 if(!bindExtFunc(cast(void**)&wglWaitForMscOML, "wglWaitForMscOML")) 6613 return GLExtensionState.FailedToLoad; 6614 if(!bindExtFunc(cast(void**)&wglWaitForSbcOML, "wglWaitForSbcOML")) 6615 return GLExtensionState.FailedToLoad; 6616 return GLExtensionState.Loaded; 6617 } 6618 } 6619 6620 version(DerelictGL_3DFX) 6621 { 6622 GLExtensionState load_WGL_3DFX_multisample() 6623 { 6624 if(!extIsSupported("WGL_3DFX_multisample")) 6625 return GLExtensionState.DriverUnsupported; 6626 return GLExtensionState.Loaded; 6627 } 6628 } 6629 6630 version(DerelictGL_3DL) 6631 { 6632 GLExtensionState load_WGL_3DL_stereo_control() 6633 { 6634 if(!extIsSupported("WGL_3DL_stereo_control")) 6635 return GLExtensionState.DriverUnsupported; 6636 if(!bindExtFunc(cast(void**)&wglSetStereoEmitterState3DL, "wglSetStereoEmitterState3DL")) 6637 return GLExtensionState.FailedToLoad; 6638 return GLExtensionState.Loaded; 6639 } 6640 } 6641 } 6642 }