dmech v0.3.1 (2017-11-12T11:54:41Z)
Home
Dub
Repo
Scene.setMaterialsUseTextures
dgl
graphics
scene
Scene
Undocumented in source. Be warned that the author may not have intended to support it.
class
Scene
void
setMaterialsUseTextures
(
bool
mode
)
Meta
Source
See Implementation
dgl
graphics
scene
Scene
constructors
this
destructors
~this
functions
addEntity
addMaterial
addMesh
clearArrays
createArrays
createDynamicLights
draw
entities
entity
free
freeEntities
freeMaterials
freeMeshes
getMaterialById
getTexture
material
materials
mesh
meshes
resolveLinks
setMaterialsAmbientColor
setMaterialsShadeless
setMaterialsShader
setMaterialsSpecularColor
setMaterialsTextureSlot
setMaterialsUseTextures
variables
_entities
_materials
_meshes
entitiesByName
lighted
materialsByName
meshesByName
rm
visible