dmech v0.3.1 (2017-11-12T11:54:41Z)
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ResourceManager.addEmptyScene
dgl
asset
resman
ResourceManager
Undocumented in source. Be warned that the author may not have intended to support it.
class
ResourceManager
Scene
addEmptyScene
(
string
name
,
bool
visible
= true
)
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dgl
asset
resman
ResourceManager
constructors
this
destructors
~this
functions
addEmptyScene
addFont
addTexture
draw
fileExists
free
freeFonts
freeScenes
freeTextures
getFont
getTexture
loadScene
readText
variables
_scenes
enableShadows
fonts
fs
imgFac
lm
scenesByName
shadow
textures